// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.6 on Wed Jun 22 20:18:04 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// POSITION                 0   xyzw        0     NONE   float   xyzw
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 1   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyzw        3     NONE   float   xyzw
// TEXCOORD                 3   xyzw        4     NONE   float   xyzw
// TEXCOORD                 4   xyzw        5     NONE   float   xyzw
// P                        0   x           6  RTINDEX    uint   x
//
vs_4_0
dcl_output_siv o6.x, rendertarget_array_index
dcl_constantbuffer CB0[46], immediateIndexed
dcl_constantbuffer CB1[16], immediateIndexed
dcl_constantbuffer CB2[5], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_input v0.xyzw
dcl_input v1.xyzw
dcl_input v2.xy
dcl_output_siv o0.xyzw, position
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_temps 10
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r9.xyzw, l(0, 0, 0, 0), t125.xyzw
mov o6.x, r9.z
ld_indexable(buffer)(float,float,float,float) r6.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xyz, v0.yyyy, cb1[13].xyzx
mad r0.xyz, cb1[12].xyzx, v0.xxxx, r0.xyzx
mad r0.xyz, cb1[14].xyzx, v0.zzzz, r0.xyzx
mad r0.xyz, cb1[15].xyzx, v0.wwww, r0.xyzx
add r1.xyzw, r0.xyxy, -cb0[29].xyzw
div r0.x, r0.z, cb0[0].x
add r0.z, r0.x, l(0.500000)
dp2 r2.x, r1.xyxx, r1.xyxx
sqrt r2.x, r2.x
add r2.x, r2.x, -cb0[28].z
max r2.x, r2.x, l(0.000000)
add r2.x, r2.x, -cb0[31].z
div r2.y, l(1.000000, 1.000000, 1.000000, 1.000000), -cb0[31].z
mul_sat r2.x, r2.y, r2.x
mad r2.z, r2.x, l(-2.000000), l(3.000000)
mul r2.x, r2.x, r2.x
mul r2.x, r2.x, r2.z
mul r3.xyzw, cb0[31].xyxy, l(0.040000, 0.040000, 0.040000, 0.040000)
mul r3.xyzw, r1.xyzw, r3.xyzw
dp2 r1.x, r1.zwzz, r1.zwzz
sqrt r1.x, r1.x
add r1.x, r1.x, -cb0[28].z
max r1.x, r1.x, l(0.000000)
add r1.x, r1.x, -cb0[31].z
mul_sat r1.x, r2.y, r1.x
dp2 r1.y, r3.xyxx, r3.xyxx
dp2 r1.z, r3.zwzz, r3.zwzz
sqrt r1.yz, r1.yyzy
add r1.yz, r1.yyzy, -cb0[28].zzzz
max r1.yz, r1.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
add r1.w, v2.y, l(-0.500000)
mad r1.y, r1.w, l(0.500000), r1.y
mad r1.z, r1.w, l(0.500000), r1.z
add r2.yz, cb0[7].xxxx, -cb0[27].xxzx
add r1.yz, -r1.yyzy, r2.yyzy
mul r1.yz, r1.yyzy, cb0[31].wwww
mul r3.xz, r1.yyzy, cb0[23].yyyy
mov r3.yw, l(0,0,0,0)
sample_l r4.xyzw, r3.xyxx, t0.xyzw, s1, l(0.000000)
sample_l r3.xyzw, r3.zwzz, t0.xyzw, s1, l(0.000000)
mad r1.y, r3.w, l(2.000000), l(-1.000000)
mad r1.z, r4.w, l(2.000000), l(-1.000000)
mul r1.yz, r1.yyzy, cb0[23].xxxx
add r1.w, -v2.x, l(1.000000)
mul r1.yz, r1.wwww, r1.yyzy
mul r1.z, r2.x, r1.z
mad r1.w, r1.x, l(-2.000000), l(3.000000)
mul r1.x, r1.x, r1.x
mul r1.x, r1.x, r1.w
mul r1.x, r1.x, r1.y
mul r1.xz, r1.xxzx, cb0[27].wwyw
add r2.xyzw, cb0[30].xyzw, l(0.000100, 0.000100, 0.000100, 0.000100)
dp2 r1.y, r2.zwzz, r2.zwzz
rsq r1.y, r1.y
mul r1.yw, r1.yyyy, r2.zzzw
mul r1.xy, r1.ywyy, r1.xxxx
dp2 r1.w, r2.xyxx, r2.xyxx
rsq r1.w, r1.w
mul r2.xy, r1.wwww, r2.xyxx
mad r1.xy, r1.zzzz, r2.xyxx, r1.xyxx
mad r1.xy, v0.xyxx, cb0[32].xyxx, r1.xyxx
mov r2.xy, cb0[34].zwzz
mad r1.xy, r1.yxyy, r2.yxyy, -cb0[34].yxyy
div r1.z, cb0[7].x, cb0[33].y
add r0.x, r1.z, cb0[33].z
mov r0.yw, l(0,0,0,0)
sample_l r3.xyzw, r0.xyxx, t2.xyzw, s2, l(0.000000)
sample_l r0.xyzw, r0.zwzz, t3.xyzw, s0, l(0.000000)
mad r1.z, r3.w, l(2.000000), l(-1.000000)
mul r1.z, r1.z, cb0[33].x
mul r1.z, r1.z, l(0.0174527783)
mad r1.w, cb0[36].w, cb0[7].x, cb0[36].z
sincos r3.x, r4.x, r1.w
add r3.yz, v1.yyxy, l(0.000000, -0.500000, -0.500000, 0.000000)
mul r3.xw, r3.xxxx, r3.yyyz
mad r1.w, r3.z, r4.x, -r3.x
mad r3.x, r3.y, r4.x, r3.w
add r3.x, r3.x, l(0.500000)
mad r3.x, r3.x, cb0[35].y, cb0[35].w
mad r4.y, cb0[36].y, cb0[7].x, r3.x
add r1.w, r1.w, l(0.500000)
mad r1.w, r1.w, cb0[35].x, cb0[35].z
mad r4.x, cb0[36].x, cb0[7].x, r1.w
sample_l r4.xyzw, r4.xyxx, t1.xyzw, s3, l(0.000000)
mul r1.z, r1.z, r4.x
sincos r3.x, r4.x, r1.z
mul r1.zw, r1.xxxy, r3.xxxx
mad r5.x, r1.y, r4.x, -r1.z
mad r5.y, r1.x, r4.x, r1.w
add r1.xy, r5.xyxx, cb0[34].xyxx
mov r3.xw, v0.zzzw
mov r2.zw, l(0,0,1.000000,1.000000)
mul r1.zw, r2.zzzw, r3.xxxw
div r1.xyzw, r1.xyzw, r2.xyzw
div r1.xy, r1.xyxx, cb0[32].xyxx
add r2.x, cb0[7].z, l(1.000000)
mul r1.xy, r1.xyxx, r2.xxxx
mul r2.xyz, r1.yyyy, cb1[1].xywx
mad r2.xyz, cb1[0].xywx, r1.xxxx, r2.xyzx
mad r1.xyz, cb1[2].xywx, r1.zzzz, r2.xyzx
mad r1.xyw, cb1[3].xyxw, r1.wwww, r1.xyxz
add r2.x, cb0[8].x, l(200.000000)
mov r7.xyzw, r1.xyzw
ne r6.w, r1.w, l(1.000000)
if_nz r6.w
  add r6.w, r1.w, -r6.y
  mad r1.x, r6.w, r6.x, r1.x
endif
mul r2.x, r1.w, r2.x
mul r1.z, r2.x, l(0.000833333354)
mov r7.z, r1.z
dp4 r1.x, r1.xyzw, r1.xyzw
sqrt r1.x, r1.x
mov o1.zw, v1.zzzw
mad r1.y, cb0[19].w, cb0[7].x, cb0[19].z
sincos r2.x, r3.x, r1.y
mul r1.yz, r2.xxxx, r3.yyzy
mad r1.y, r3.z, r3.x, -r1.y
mad r1.z, r3.y, r3.x, r1.z
add r1.yz, r1.yyzy, l(0.000000, 0.500000, 0.500000, 0.000000)
mad r1.z, r1.z, cb0[18].y, cb0[18].w
mad o1.y, cb0[19].y, cb0[7].x, r1.z
mad r1.y, r1.y, cb0[18].x, cb0[18].z
mad o1.x, cb0[19].x, cb0[7].x, r1.y
mad r1.y, cb0[39].w, cb0[7].x, cb0[39].z
sincos r2.x, r3.x, r1.y
mul r1.yz, r2.xxxx, r3.yyzy
mad r1.y, r3.z, r3.x, -r1.y
mad r1.z, r3.y, r3.x, r1.z
add r1.yz, r1.yyzy, l(0.000000, 0.500000, 0.500000, 0.000000)
mad r1.z, r1.z, cb0[38].y, cb0[38].w
mad o2.y, cb0[39].y, cb0[7].x, r1.z
mad r1.y, r1.y, cb0[38].x, cb0[38].z
mad o2.x, cb0[39].x, cb0[7].x, r1.y
mad r1.y, cb0[41].w, cb0[7].x, cb0[41].z
sincos r2.x, r3.x, r1.y
mul r1.yz, r2.xxxx, r3.yyzy
mad r1.y, r3.z, r3.x, -r1.y
mad r1.z, r3.y, r3.x, r1.z
add r1.yz, r1.yyzy, l(0.000000, 0.500000, 0.500000, 0.000000)
mad r1.z, r1.z, cb0[40].y, cb0[40].w
mad o2.w, cb0[41].y, cb0[7].x, r1.z
mad r1.y, r1.y, cb0[40].x, cb0[40].z
mad o2.z, cb0[41].x, cb0[7].x, r1.y
mad r1.y, cb0[43].w, cb0[7].x, cb0[43].z
sincos r2.x, r3.x, r1.y
mul r1.yz, r2.xxxx, r3.yyzy
mad r1.y, r3.z, r3.x, -r1.y
mad r1.z, r3.y, r3.x, r1.z
add r1.yz, r1.yyzy, l(0.000000, 0.500000, 0.500000, 0.000000)
mad r1.z, r1.z, cb0[42].y, cb0[42].w
mad o3.y, cb0[43].y, cb0[7].x, r1.z
mad r1.y, r1.y, cb0[42].x, cb0[42].z
mad o3.x, cb0[43].x, cb0[7].x, r1.y
mad r1.y, cb0[45].w, cb0[7].x, cb0[45].z
sincos r2.x, r3.x, r1.y
mul r1.yz, r2.xxxx, r3.yyzy
mad r1.y, r3.z, r3.x, -r1.y
mad r1.z, r3.y, r3.x, r1.z
add r1.yz, r1.yyzy, l(0.000000, 0.500000, 0.500000, 0.000000)
mad r1.z, r1.z, cb0[44].y, cb0[44].w
mad o3.w, cb0[45].y, cb0[7].x, r1.z
mad r1.y, r1.y, cb0[44].x, cb0[44].z
mad o3.z, cb0[45].x, cb0[7].x, r1.y
mul r1.yz, cb2[4].wwww, l(0.000000, 0.200000, 4.000000, 0.000000)
round_ni r1.z, r1.z
add r1.z, -r1.z, l(1.000000)
mul r1.y, r1.z, r1.y
mul o5.w, r0.w, r1.z
mov o5.xyz, r0.xyzx
mul r0.x, r1.y, r1.x
exp r0.x, -|r0.x|
mad o4.w, -r0.x, r0.x, l(1.000000)
mul o4.xyz, cb2[4].xyzx, l(4.000000, 4.000000, 4.000000, 0.000000)
add r8.x, -r9.y, r7.w
mul r8.y, r9.x, r9.w
mad r8.x, r8.x, r8.y, r7.x
ne r8.y, l(1.000000), r7.w
movc r7.x, r8.y, r8.x, r7.x
mov o0.xyzw, r7.xyzw
ret
// Approximately 0 instruction slots used
