// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.181 on Sat Aug 23 17:56:27 2025
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[6], immediateIndexed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_sampler s10, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_uav_typed_texture2darray (float,float,float,float) u0
dcl_uav_typed_texture2darray (float,float,float,float) u1
dcl_input vThreadID.xy
dcl_temps 29
dcl_constantbuffer CB12[2], immediateIndexed
dcl_thread_group 8, 8, 1
mov r29.z, l(0)
mov r0.xy, vThreadID.xyxx
mov r0.zw, l(0,0,32,0)
loop
  uge r1.x, l(0), r0.z
  breakc_nz r1.x
  and r1.xy, r0.zzzz, r0.xyxx
  umin r1.xy, r1.xyxx, l(1, 1, 0, 0)
  imul null, r1.z, r0.z, r0.z
  imul null, r1.w, r1.x, l(3)
  xor r1.w, r1.y, r1.w
  imad r0.w, r1.z, r1.w, r0.w
  ieq r1.x, r1.x, l(1)
  iadd r1.zw, -r0.yyyx, l(0, 0, 63, 63)
  movc r1.xz, r1.xxxx, r1.zzwz, r0.yyxy
  movc r0.xy, r1.yyyy, r0.xyxx, r1.xzxx
  ushr r0.z, r0.z, l(1)
endloop
and r0.x, cb0[5].w, l(63)
imad r0.x, l(288), r0.x, r0.w
utof r0.x, r0.x
mad r0.xy, r0.xxxx, l(0.754877687, 0.569840312, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
frc r0.xy, r0.xyxx
itof r0.zw, vThreadID.xxxy
add r0.zw, r0.zzzw, l(0.000000, 0.000000, 0.500000, 0.500000)
mul r0.zw, r0.zzzw, cb0[0].zzzw
sample_l_indexable(texture2d)(float,float,float,float) r0.zw, r0.zwzz, t1.zwxy, s10, l(0.000000)
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
add r1.xyz, -|r0.zwzz|, l(1.000000, 1.000000, 1.000000, 0.000000)
add r2.z, -|r0.w|, r1.x
ge r1.x, r2.z, l(0.000000)
ge r3.xy, r0.zwzz, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r3.xy, r3.xyxx, l(1.000000,1.000000,0,0), l(-1.000000,-1.000000,0,0)
mul r1.yz, r1.yyzy, r3.xxyx
movc r2.xy, r1.xxxx, r0.zwzz, r1.yzyy
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r2.xyzx
mul r2.xyz, r1.yyyy, cb1[1].xzyx
mad r1.xyw, cb1[0].xzxy, r1.xxxx, r2.xyxz
mad r1.xyz, cb1[2].xzyx, r1.zzzz, r1.xywx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
utof r0.zw, vThreadID.xxxy
add r2.xyzw, r0.zwzw, l(0.500000, 0.500000, 0.500000, 0.500000)
mul r3.xy, r2.zwzz, cb0[0].zwzz
mul r0.zw, r0.zzzw, cb0[0].zzzw
gather4_indexable(texture2d)(float,float,float,float) r4.xyz, r0.zwzz, t0.xyzw, s10.x
gather4_aoffimmi_indexable(1,1,0)(texture2d)(float,float,float,float) r5.yw, r0.zwzz, t0.yzwx, s10.x
mov r5.xz, r4.xxzx
add r5.xyzw, -r4.yyyy, r5.xyzw
add r0.zw, -r5.xxxz, r5.yyyw
mul r6.xz, r0.zzwz, l(0.500000, 0.000000, 0.500000, 0.000000)
mov r6.yw, -r6.xxxz
add r6.xyzw, r5.xyzw, r6.xyzw
min r5.xyzw, |r5.xyzw|, |r6.xyzw|
mul r4.zw, r4.yyyy, l(0.000000, 0.000000, 0.011000, 0.999200)
div r5.xyzw, r5.xyzw, r4.zzzz
add_sat r5.xyzw, -r5.xyzw, l(1.250000, 1.250000, 1.250000, 1.250000)
mul r5.xyzw, r5.xyzw, l(2.900000, 2.900000, 2.900000, 2.900000)
round_ne r5.xyzw, r5.xyzw
dp4 r0.z, r5.xyzw, l(0.250980407, 0.0627451017, 0.0156862754, 0.00392156886)
mov r29.xy, vThreadID.xyyy
store_uav_typed u1.xyzw, r29.xyzz, r0.zzzz
mad r0.zw, cb0[2].xxxy, r3.xxxy, cb0[2].zzzw
mul r4.xy, r4.wwww, r0.zwzz
dp3 r0.z, -r4.xywx, -r4.xywx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, -r4.xywx
mul r0.zw, cb0[3].zzzz, l(0.000000, 0.000000, 1.457000, 0.896055043)
add r1.w, -cb0[3].w, l(1.000000)
mul r1.w, r0.z, r1.w
div r3.w, l(-1.000000), r0.w
div r0.w, r1.w, r0.w
add r0.w, r0.w, l(1.000000)
mul r1.w, r4.w, cb0[3].x
div r0.z, r0.z, r1.w
add r1.w, -r0.z, l(10.000000)
mul_sat r1.w, r1.w, l(0.010000)
mul r1.w, r1.w, l(0.500000)
div r4.z, l(1.300000), r0.z
mov r5.w, l(0)
mov r6.x, r1.w
mov r6.y, l(0)
loop
  ge r7.x, r6.y, l(3.000000)
  breakc_nz r7.x
  add r7.x, r0.x, r6.y
  mul r7.x, r7.x, l(1.04719758)
  sincos r7.x, r8.x, r7.x
  mov r5.x, -r7.x
  mov r5.y, r8.x
  mul r8.xyzw, r0.zzzz, r5.yxyx
  mov r5.z, r7.x
  dp2 r5.x, r5.yzyy, r3.xyxx
  mad r5.xyz, -r5.xxxx, r3.xyzx, r5.yzwy
  mul r7.xyz, r3.yzxy, r5.zxyz
  mad r7.xyz, r5.yzxy, r3.zxyz, -r7.xyzx
  dp3 r7.w, r7.xyzx, r7.xyzx
  rsq r7.w, r7.w
  mul r7.xyz, r7.wwww, r7.xyzx
  dp3 r7.w, r1.xyzx, r7.xyzx
  mad r7.xyz, -r7.xyzx, r7.wwww, r1.xyzx
  dp3 r5.x, r5.xyzx, r7.xyzx
  lt r5.y, l(0.000000), r5.x
  lt r5.x, r5.x, l(0.000000)
  iadd r5.x, -r5.y, r5.x
  itof r5.x, r5.x
  dp3 r5.y, r7.xyzx, r7.xyzx
  sqrt r5.y, r5.y
  dp3 r5.z, r7.xyzx, r3.xyzx
  div_sat r5.z, r5.z, r5.y
  mad r7.x, r5.z, l(-0.156583), l(1.570796)
  add r7.y, -r5.z, l(1.000000)
  ishr r7.y, r7.y, l(1)
  iadd r7.y, r7.y, l(0x1fbd1df5)
  mul r7.x, r7.y, r7.x
  mul r7.y, r5.x, r7.x
  mad r7.zw, r5.xxxx, r7.xxxx, l(0.000000, 0.000000, 1.57079637, -1.57079637)
  sincos null, r7.zw, r7.zzzw
  mad r9.x, r6.y, l(0.618034), r0.y
  frc r9.x, r9.x
  mul r9.x, r9.x, l(0.333333343)
  mad r9.x, r9.x, r9.x, r4.z
  mul r9.xy, r8.zwzz, r9.xxxx
  dp2 r9.z, r9.xyxx, r9.xyxx
  sqrt r9.z, r9.z
  log r9.z, r9.z
  add r9.z, r9.z, -cb0[5].z
  max r9.z, r9.z, l(0.000000)
  min r9.z, r9.z, l(5.000000)
  round_ne r9.xy, r9.xyxx
  mul r9.xy, r9.xyxx, cb0[0].zwzz
  mad r10.xy, r2.zwzz, cb0[0].zwzz, r9.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r11.z, r10.xyxx, t0.yzxw, s10, r9.z
  mad r10.xy, cb0[2].xyxx, r10.xyxx, cb0[2].zwzz
  mul r11.xy, r11.zzzz, r10.xyxx
  mad r9.xy, r2.zwzz, cb0[0].zwzz, -r9.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r10.z, r9.xyxx, t0.yzxw, s10, r9.z
  mad r9.xy, cb0[2].xyxx, r9.xyxx, cb0[2].zwzz
  mul r10.xy, r10.zzzz, r9.xyxx
  add r9.xyz, -r4.xywx, r11.xyzx
  add r10.xyz, -r4.xywx, r10.xyzx
  dp3 r9.w, r9.xyzx, r9.xyzx
  sqrt r9.w, r9.w
  dp3 r10.w, r10.xyzx, r10.xyzx
  sqrt r10.w, r10.w
  div r9.xyz, r9.xyzx, r9.wwww
  div r10.xyz, r10.xyzx, r10.wwww
  mad_sat r9.w, r9.w, r3.w, r0.w
  mad_sat r10.w, r10.w, r3.w, r0.w
  dp3 r9.x, r9.xyzx, r3.xyzx
  dp3 r9.y, r10.xyzx, r3.xyzx
  add r9.xy, -r7.zwzz, r9.xyxx
  mad r9.x, r9.w, r9.x, r7.z
  mad r9.y, r10.w, r9.y, r7.w
  max r9.xy, r7.zwzz, r9.xyxx
  add r6.yzw, r6.yyyy, l(0.000000, 1.000000, 3.000000, 6.000000)
  mad r10.xyzw, r6.zzww, l(0.618034, 0.618034, 0.618034, 0.618034), r0.yyyy
  frc r10.xyzw, r10.xyzw
  add r10.xyzw, r10.xyzw, l(1.000000, 1.000000, 2.000000, 2.000000)
  mul r10.xyzw, r10.xyzw, l(0.333333343, 0.333333343, 0.333333343, 0.333333343)
  mad r10.xyzw, r10.xyzw, r10.xyzw, r4.zzzz
  mul r8.xyzw, r8.xyzw, r10.xyzw
  dp2 r6.z, r8.xyxx, r8.xyxx
  sqrt r6.z, r6.z
  log r6.z, r6.z
  add r6.z, r6.z, -cb0[5].z
  max r6.z, r6.z, l(0.000000)
  min r6.z, r6.z, l(5.000000)
  round_ne r10.xyzw, r8.xyzw
  mul r10.xyzw, r10.xyzw, cb0[0].zwzw
  mad r11.xyzw, r2.zwzw, cb0[0].zwzw, r10.xyzw
  sample_l_indexable(texture2d)(float,float,float,float) r12.z, r11.xyxx, t0.yzxw, s10, r6.z
  mad r13.xyzw, cb0[2].xyxy, r11.xyzw, cb0[2].zwzw
  mul r12.xy, r12.zzzz, r13.xyxx
  mad r10.xyzw, r2.xyzw, cb0[0].zwzw, -r10.xyzw
  sample_l_indexable(texture2d)(float,float,float,float) r14.z, r10.xyxx, t0.yzxw, s10, r6.z
  mad r15.xyzw, cb0[2].xyxy, r10.xyzw, cb0[2].zwzw
  mul r14.xy, r14.zzzz, r15.xyxx
  add r12.xyz, -r4.xywx, r12.xyzx
  add r14.xyz, -r4.xywx, r14.xyzx
  dp3 r6.z, r12.xyzx, r12.xyzx
  dp3 r6.w, r14.xyzx, r14.xyzx
  sqrt r6.zw, r6.zzzw
  div r12.xyz, r12.xyzx, r6.zzzz
  div r14.xyz, r14.xyzx, r6.wwww
  mad_sat r6.z, r6.z, r3.w, r0.w
  mad_sat r6.w, r6.w, r3.w, r0.w
  dp3 r8.x, r12.xyzx, r3.xyzx
  dp3 r8.y, r14.xyzx, r3.xyzx
  add r8.x, -r7.z, r8.x
  mad r6.z, r6.z, r8.x, r7.z
  add r8.x, -r7.w, r8.y
  mad r6.w, r6.w, r8.x, r7.w
  max r6.zw, r6.zzzw, r9.xxxy
  dp2 r8.x, r8.zwzz, r8.zwzz
  sqrt r8.x, r8.x
  log r8.x, r8.x
  add r8.x, r8.x, -cb0[5].z
  max r8.x, r8.x, l(0.000000)
  min r8.x, r8.x, l(5.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r8.w, r11.zwzz, t0.wyzx, s10, r8.x
  mul r8.yz, r8.wwww, r13.zzwz
  sample_l_indexable(texture2d)(float,float,float,float) r9.z, r10.zwzz, t0.yzxw, s10, r8.x
  mul r9.xy, r9.zzzz, r15.zwzz
  add r8.xyz, -r4.xywx, r8.yzwy
  add r9.xyz, -r4.xywx, r9.xyzx
  dp3 r8.w, r8.xyzx, r8.xyzx
  sqrt r8.w, r8.w
  dp3 r9.w, r9.xyzx, r9.xyzx
  sqrt r9.w, r9.w
  div r8.xyz, r8.xyzx, r8.wwww
  div r9.xyz, r9.xyzx, r9.wwww
  mad_sat r8.w, r8.w, r3.w, r0.w
  mad_sat r9.w, r9.w, r3.w, r0.w
  dp3 r8.x, r8.xyzx, r3.xyzx
  dp3 r8.y, r9.xyzx, r3.xyzx
  add r8.x, -r7.z, r8.x
  mad r7.z, r8.w, r8.x, r7.z
  add r8.x, -r7.w, r8.y
  mad r7.w, r9.w, r8.x, r7.w
  max r6.zw, r6.zzzw, r7.zzzw
  add r7.z, -r5.y, l(1.000000)
  mad r5.y, r7.z, l(0.050000), r5.y
  mad r7.z, |r6.w|, l(-0.156583), l(1.570796)
  add r7.w, -|r6.w|, l(1.000000)
  ishr r7.w, r7.w, l(1)
  iadd r7.w, r7.w, l(0x1fbd1df5)
  mul r8.x, r7.w, r7.z
  ge r6.w, r6.w, l(0.000000)
  mad r7.z, -r7.z, r7.w, l(3.141593)
  movc r6.w, r6.w, r8.x, r7.z
  mad r7.z, |r6.z|, l(-0.156583), l(1.570796)
  add r7.w, -|r6.z|, l(1.000000)
  ishr r7.w, r7.w, l(1)
  iadd r7.w, r7.w, l(0x1fbd1df5)
  mul r8.x, r7.w, r7.z
  ge r6.z, r6.z, l(0.000000)
  mad r7.z, -r7.z, r7.w, l(3.141593)
  movc r6.z, r6.z, r8.x, r7.z
  mul r7.z, r6.w, l(-2.000000)
  sincos r7.w, null, r7.y
  mad r7.z, r7.z, r7.w, r5.z
  mad r6.w, r6.w, l(-2.000000), -r7.y
  sincos null, r6.w, r6.w
  add r6.w, -r6.w, r7.z
  add r6.z, r6.z, r6.z
  mad r5.z, r6.z, r7.w, r5.z
  mad r5.x, -r5.x, r7.x, r6.z
  sincos null, r5.x, r5.x
  add r5.x, -r5.x, r5.z
  mul r5.x, r5.x, l(0.250000)
  mad r5.x, r6.w, l(0.250000), r5.x
  mad r6.x, r5.y, r5.x, r6.x
endloop
mul r0.x, r6.x, l(0.333333343)
log r0.x, r0.x
mul r0.x, r0.x, cb0[4].z
exp r0.x, r0.x
max r0.x, r0.x, l(0.030000)
mul r0.x, r0.x, l(0.666666687)
min r0.x, r0.x, l(1.000000)
mov r29.xy, vThreadID.xyyy
store_uav_typed u0.xyzw, r29.xyzz, r0.xxxx
ret
// Approximately 0 instruction slots used
