// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//   using 3Dmigoto v0.6.164 on Sat Oct 12 10:08:31 2024
//
//
// Buffer Definitions:
//
// cbuffer cb5
// {
//
//   float4 cb5[8];                     // Index:    0-7              Components:    32
//
// }
//
// cbuffer cb4
// {
//
//   float4 cb4[12];                    // Index:    0-11             Components:    48
//
// }
//
// cbuffer cb3
// {
//
//   float4 cb3[26];                    // Index:    0-25             Components:   104
//
// }
//
// cbuffer cb2
// {
//
//   float4 cb2[42];                    // Index:    0-41             Components:   168
//
// }
//
// cbuffer cb1
// {
//
//   float4 cb1[7];                     // Index:    0-6              Components:    28
//
// }
//
// cbuffer cb0
// {
//
//   float4 cb0[12];                    // Index:    0-11             Components:    48
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// s0_s                              sampler      NA          NA    0        1
// s1_s                              sampler      NA          NA    1        1
// s2_s                              sampler      NA          NA    2        1
// s3_s                              sampler      NA          NA    3        1
// t0                                texture  float4          2d    0        1
// t1                                texture  float4          2d    1        1
// t2                                texture  float4          2d    2        1
// t3                                texture  float4        cube    3        1
// t4                                texture  float4        cube    4        1
// StereoParams                      texture  float4          2d  125        1
// cb0                               cbuffer      NA          NA    0        1
// cb1                               cbuffer      NA          NA    1        1
// cb2                               cbuffer      NA          NA    2        1
// cb3                               cbuffer      NA          NA    3        1
// cb4                               cbuffer      NA          NA    4        1
// cb5                               cbuffer      NA          NA    5        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xyzw        1     NONE   float   xy
// TEXCOORD                 1   xyzw        2     NONE   float   xyz
// TEXCOORD                 2   xyzw        3     NONE   float   xyz
// TEXCOORD                 3   xyzw        4     NONE   float   xy w
// TEXCOORD                 4   xyzw        5     NONE   float   xyz
// TEXCOORD                 6   xyzw        6     NONE   float   xy w
// TEXCOORD                 7   xyzw        7     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_immediateConstantBuffer { { 0.0588235296, 0, 0, 0},
                              { 0.529411793, 0, 0, 0},
                              { 0.176470593, 0, 0, 0},
                              { 0.647058845, 0, 0, 0},
                              { 0.764705896, 0, 0, 0},
                              { 0.294117659, 0, 0, 0},
                              { 0.882352948, 0, 0, 0},
                              { 0.411764711, 0, 0, 0},
                              { 0.235294119, 0, 0, 0},
                              { 0.705882370, 0, 0, 0},
                              { 0.117647059, 0, 0, 0},
                              { 0.588235319, 0, 0, 0},
                              { 0.941176474, 0, 0, 0},
                              { 0.470588237, 0, 0, 0},
                              { 0.823529422, 0, 0, 0},
                              { 0.352941185, 0, 0, 0} }
dcl_constantbuffer CB5[8], immediateIndexed
dcl_constantbuffer CB4[12], immediateIndexed
dcl_constantbuffer CB3[26], immediateIndexed
dcl_constantbuffer CB2[42], immediateIndexed
dcl_constantbuffer CB1[7], immediateIndexed
dcl_constantbuffer CB0[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texturecube (float,float,float,float) t3
dcl_resource_texturecube (float,float,float,float) t4
dcl_resource_buffer (float,float,float,float) t125
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyw
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyw
dcl_output o0.xyzw
dcl_temps 13
sample r0.xyzw, v1.xyxx, t0.xyzw, s3
div r1.xy, v4.xyxx, v4.wwww
mul r1.xy, r1.xyxx, cb1[6].xyxx
ftou r1.xy, r1.xyxx
ishl r1.x, r1.x, l(2)
utof r1.xy, r1.xyxx
ftoi r1.xy, r1.xyxx
and r1.xy, r1.xyxx, l(12, 3, 0, 0)
iadd r1.x, r1.y, r1.x
itof r1.x, r1.x
ftou r1.x, r1.x
mad r0.w, r0.w, cb0[8].w, -icb[r1.x + 0].x
add r1.x, r0.w, -cb0[11].x
lt r1.x, r1.x, l(0.000000)
discard_nz r1.x
add r1.xyz, -v3.xyzx, cb1[4].xyzx
dp3 r1.w, r1.xyzx, r1.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, r1.xyzx
mul r3.xyz, r0.xyzx, cb0[8].xyzx
mov r4.x, cb4[9].z
mov r4.y, cb4[10].z
mov r4.z, cb4[11].z
dp3 r2.w, r1.xyzx, r4.xyzx
add r4.xyz, v3.xyzx, -cb3[25].xyzx
dp3 r3.w, r4.xyzx, r4.xyzx
sqrt r3.w, r3.w
add r3.w, -r2.w, r3.w
mad r2.w, cb3[25].w, r3.w, r2.w
mad_sat r2.w, r2.w, cb3[24].z, cb3[24].w
ld r4.xyzw, l(0, 0, 0, 0), t125.xyzw
add r3.w, -r4.y, v6.w
mul r3.w, r3.w, r4.x
mad r4.x, r3.w, l(0.500000), v6.x
mov r4.y, v6.y
div r4.xy, r4.xyxx, v6.wwww
sample r4.xyzw, r4.xyxx, t1.xyzw, s2
add r3.w, -r4.x, l(1.000000)
mad r2.w, r2.w, r3.w, r4.x
add r3.w, -cb0[6].w, l(1.000000)
dp3 r4.x, -r2.xyzx, v2.xyzx
add r4.x, r4.x, r4.x
mad r4.xyz, v2.xyzx, -r4.xxxx, -r2.xyzx
mul r5.xyz, r2.wwww, cb0[2].xyzx
mov r6.xyz, v2.xyzx
mov r6.w, l(1.000000)
dp4 r7.x, cb2[39].xyzw, r6.xyzw
dp4 r7.y, cb2[40].xyzw, r6.xyzw
dp4 r7.z, cb2[41].xyzw, r6.xyzw
add r6.xyz, r7.xyzx, v5.xyzx
max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r2.w, l(0.000000), cb5[2].w
dp3 r4.w, r4.xyzx, r4.xyzx
rsq r4.w, r4.w
mul r7.xyz, r4.wwww, r4.xyzx
add r8.xyz, -v3.xyzx, cb5[0].xyzx
div r8.xyz, r8.xyzx, r7.xyzx
add r9.xyz, -v3.xyzx, cb5[1].xyzx
div r9.xyz, r9.xyzx, r7.xyzx
lt r10.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r7.xyzx
movc r8.xyz, r10.xyzx, r8.xyzx, r9.xyzx
min r4.w, r8.y, r8.x
min r4.w, r8.z, r4.w
add r8.xyz, v3.xyzx, -cb5[2].xyzx
mad r8.xyz, r7.xyzx, r4.wwww, r8.xyzx
movc r8.xyz, r2.wwww, r8.xyzx, r4.xyzx
mad r2.w, r3.w, l(-0.700000), l(1.700000)
mul r2.w, r2.w, r3.w
mul r2.w, r2.w, l(6.000000)
sample_l r8.xyzw, r8.xyzx, t3.xyzw, s0, r2.w
add r4.w, r8.w, l(-1.000000)
mad r4.w, cb5[3].w, r4.w, l(1.000000)
log r4.w, r4.w
mul r4.w, r4.w, cb5[3].y
exp r4.w, r4.w
mul r4.w, r4.w, cb5[3].x
mul r9.xyz, r8.xyzx, r4.wwww
lt r5.w, cb5[1].w, l(0.999990)
if_nz r5.w
  lt r5.w, l(0.000000), cb5[6].w
  add r11.xyz, -v3.xyzx, cb5[4].xyzx
  div r11.xyz, r11.xyzx, r7.xyzx
  add r12.xyz, -v3.xyzx, cb5[5].xyzx
  div r12.xyz, r12.xyzx, r7.xyzx
  movc r10.xyz, r10.xyzx, r11.xyzx, r12.xyzx
  min r6.w, r10.y, r10.x
  min r6.w, r10.z, r6.w
  add r10.xyz, v3.xyzx, -cb5[6].xyzx
  mad r7.xyz, r7.xyzx, r6.wwww, r10.xyzx
  movc r4.xyz, r5.wwww, r7.xyzx, r4.xyzx
  sample_l r7.xyzw, r4.xyzx, t4.xyzw, s0, r2.w
  add r2.w, r7.w, l(-1.000000)
  mad r2.w, cb5[7].w, r2.w, l(1.000000)
  log r2.w, r2.w
  mul r2.w, r2.w, cb5[7].y
  exp r2.w, r2.w
  mul r2.w, r2.w, cb5[7].x
  mul r4.xyz, r7.xyzx, r2.wwww
  mad r7.xyz, r4.wwww, r8.xyzx, -r4.xyzx
  mad r9.xyz, cb5[1].wwww, r7.xyzx, r4.xyzx
endif
add r4.xy, v3.xzxx, -cb0[4].xzxx
add r4.xy, r4.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul_sat r4.xy, r4.xyxx, cb0[5].xzxx
sample r4.xyzw, r4.xyxx, t2.xyzw, s1
mad r2.w, r4.x, cb0[5].y, cb0[4].y
add r2.w, r2.w, -v3.y
mul_sat r2.w, r2.w, cb0[6].x
mad r4.xy, -r2.wwww, cb0[6].yzyy, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r4.yzw, r4.yyyy, r9.xxyz
dp3 r2.w, v2.xyzx, v2.xyzx
rsq r2.w, r2.w
mul r7.xyz, r2.wwww, v2.xyzx
mad r0.xyz, cb0[8].xyzx, r0.xyzx, l(-0.040000, -0.040000, -0.040000, 0.000000)
mad r0.xyz, cb0[7].xxxx, r0.xyzx, l(0.040000, 0.040000, 0.040000, 0.000000)
mad r2.w, cb0[7].x, l(-0.960000), l(0.960000)
mul r3.xyz, r2.wwww, r3.xyzx
mad r1.xyz, r1.xyzx, r1.wwww, cb2[0].xyzx
dp3 r1.w, r1.xyzx, r1.xyzx
max r1.w, r1.w, l(0.001000)
rsq r1.w, r1.w
mul r1.xyz, r1.wwww, r1.xyzx
dp3 r1.w, r7.xyzx, r2.xyzx
dp3_sat r2.x, r7.xyzx, cb2[0].xyzx
dp3_sat r2.z, r7.xyzx, r1.xyzx
dp3_sat r1.x, cb2[0].xyzx, r1.xyzx
mul r1.y, r1.x, r1.x
dp2 r1.y, r1.yyyy, r3.wwww
add r1.y, r1.y, l(-0.500000)
add r1.z, -r2.x, l(1.000000)
mul r5.w, r1.z, r1.z
mul r5.w, r5.w, r5.w
mul r1.z, r1.z, r5.w
mad r1.z, r1.y, r1.z, l(1.000000)
add r5.w, -|r1.w|, l(1.000000)
mul r6.w, r5.w, r5.w
mul r6.w, r6.w, r6.w
mul r5.w, r5.w, r6.w
mad r1.y, r1.y, r5.w, l(1.000000)
mul r7.x, r1.y, r1.z
mul r1.y, r3.w, r3.w
max r1.y, r1.y, l(0.002000)
add r1.z, -r1.y, l(1.000000)
mad r3.w, |r1.w|, r1.z, r1.y
mad r1.z, r2.x, r1.z, r1.y
mul r1.z, |r1.w|, r1.z
mad r1.z, r2.x, r3.w, r1.z
add r1.z, r1.z, l(0.000010)
div r1.z, l(0.500000), r1.z
mul r1.w, r1.y, r1.y
mad r3.w, r2.z, r1.w, -r2.z
mad r2.z, r3.w, r2.z, l(1.000000)
mul r1.w, r1.w, l(0.318309873)
mad r2.z, r2.z, r2.z, l(1.000000012E-07)
div r1.w, r1.w, r2.z
mul r1.z, r1.z, r1.w
mul r7.y, r1.z, r2.x
mov r2.y, l(3.14159274)
mul r1.zw, r2.xxxy, r7.xxxy
max r1.w, r1.w, l(0.000000)
mad r1.y, r1.y, r1.y, l(1.000000)
div r1.y, l(1.000000, 1.000000, 1.000000, 1.000000), r1.y
dp3 r2.x, r0.xyzx, r0.xyzx
ne r2.x, r2.x, l(0.000000)
and r2.x, r2.x, l(0x3f800000)
mul r1.w, r1.w, r2.x
add r2.x, -r2.w, cb0[6].w
add_sat r2.x, r2.x, l(1.000000)
mul r2.yzw, r1.zzzz, r5.xxyz
mad r2.yzw, r6.xxyz, r4.xxxx, r2.yyzw
mul r5.xyz, r5.xyzx, r1.wwww
add r1.x, -r1.x, l(1.000000)
mul r1.z, r1.x, r1.x
mul r1.z, r1.z, r1.z
mul r1.x, r1.x, r1.z
add r6.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r1.xzw, r6.xxyz, r1.xxxx, r0.xxyz
mul r1.xzw, r1.xxzw, r5.xxyz
mad r1.xzw, r3.xxyz, r2.yyzw, r1.xxzw
mul r2.yzw, r4.yyzw, r1.yyyy
add r3.xyz, -r0.xyzx, r2.xxxx
mad r0.xyz, r5.wwww, r3.xyzx, r0.xyzx
mad r0.xyz, r2.yzwy, r0.xyzx, r1.xzwx
add o0.xyz, r0.xyzx, cb0[9].xyzx
mov o0.w, r0.w
ret
// Approximately 186 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with 3Dmigoto v0.6.164 on Sat Oct 12 10:08:31 2024
//
// cbuffer cb5 : register(b5)
// {
//   float4 cb5[8] : packoffset(c0);
// }
//
// cbuffer cb4 : register(b4)
// {
//   float4 cb4[12] : packoffset(c0);
// }
//
// cbuffer cb3 : register(b3)
// {
//   float4 cb3[26] : packoffset(c0);
// }
//
// cbuffer cb2 : register(b2)
// {
//   float4 cb2[42] : packoffset(c0);
// }
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[7] : packoffset(c0);
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[12] : packoffset(c0);
// }
//
// SamplerState s0_s_s : register(s0);
// SamplerState s1_s_s : register(s1);
// SamplerState s2_s_s : register(s2);
// SamplerState s3_s_s : register(s3);
// Texture2D<float4> t0 : register(t0);
// Texture2D<float4> t1 : register(t1);
// Texture2D<float4> t2 : register(t2);
// TextureCube<float4> t3 : register(t3);
// TextureCube<float4> t4 : register(t4);
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Buffer<float4> StereoParams : register(t125);
//
//
// void main(
//   float4 v0 : SV_POSITION0,
//   float4 v1 : TEXCOORD0,
//   float4 v2 : TEXCOORD1,
//   float4 v3 : TEXCOORD2,
//   float4 v4 : TEXCOORD3,
//   float4 v5 : TEXCOORD4,
//   float4 v6 : TEXCOORD6,
//   float4 v7 : TEXCOORD7,
//   out float4 o0 : SV_Target0)
// {
//   const float4 icb[] = { { 0.0588235296, 0, 0, 0},
//                               { 0.529411793, 0, 0, 0},
//                               { 0.176470593, 0, 0, 0},
//                               { 0.647058845, 0, 0, 0},
//                               { 0.764705896, 0, 0, 0},
//                               { 0.294117659, 0, 0, 0},
//                               { 0.882352948, 0, 0, 0},
//                               { 0.411764711, 0, 0, 0},
//                               { 0.235294119, 0, 0, 0},
//                               { 0.705882370, 0, 0, 0},
//                               { 0.117647059, 0, 0, 0},
//                               { 0.588235319, 0, 0, 0},
//                               { 0.941176474, 0, 0, 0},
//                               { 0.470588237, 0, 0, 0},
//                               { 0.823529422, 0, 0, 0},
//                               { 0.352941185, 0, 0, 0} };
//   float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.xyzw = t0.Sample(s3_s_s, v1.xy).xyzw;
//   r1.xy = v4.xy / v4.ww;
//   r1.xy = cb1[6].xy * r1.xy;
//   r1.xy = (uint2)r1.xy;
//   r1.x = (uint)r1.x << 2;
//   r1.xy = (uint2)r1.xy;
//   r1.xy = (int2)r1.xy;
//   r1.xy = (int2)r1.xy & int2(12,3);
//   r1.x = (int)r1.y + (int)r1.x;
//   r1.x = (int)r1.x;
//   r1.x = (uint)r1.x;
//   r0.w = r0.w * cb0[8].w + -icb[r1.x+0].x;
//   r1.x = -cb0[11].x + r0.w;
//   r1.x = cmp(r1.x < 0);
//   if (r1.x != 0) discard;
//   r1.xyz = cb1[4].xyz + -v3.xyz;
//   r1.w = dot(r1.xyz, r1.xyz);
//   r1.w = rsqrt(r1.w);
//   r2.xyz = r1.xyz * r1.www;
//   r3.xyz = cb0[8].xyz * r0.xyz;
//   r4.x = cb4[9].z;
//   r4.y = cb4[10].z;
//   r4.z = cb4[11].z;
//   r2.w = dot(r1.xyz, r4.xyz);
//   r4.xyz = -cb3[25].xyz + v3.xyz;
//   r3.w = dot(r4.xyz, r4.xyz);
//   r3.w = sqrt(r3.w);
//   r3.w = r3.w + -r2.w;
//   r2.w = cb3[25].w * r3.w + r2.w;
//   r2.w = saturate(r2.w * cb3[24].z + cb3[24].w);
//   r4.xyzw = StereoParams.Load(float4(0,0,0,0)).xyzw;
//   r3.w = v6.w + -r4.y;
//   r3.w = r4.x * r3.w;
//   r4.x = r3.w * 0.5 + v6.x;
//   r4.y = v6.y;
//   r4.xy = r4.xy / v6.ww;
//   r4.xyzw = t1.Sample(s2_s_s, r4.xy).xyzw;
//   r3.w = 1 + -r4.x;
//   r2.w = r2.w * r3.w + r4.x;
//   r3.w = 1 + -cb0[6].w;
//   r4.x = dot(-r2.xyz, v2.xyz);
//   r4.x = r4.x + r4.x;
//   r4.xyz = v2.xyz * -r4.xxx + -r2.xyz;
//   r5.xyz = cb0[2].xyz * r2.www;
//   r6.xyz = v2.xyz;
//   r6.w = 1;
//   r7.x = dot(cb2[39].xyzw, r6.xyzw);
//   r7.y = dot(cb2[40].xyzw, r6.xyzw);
//   r7.z = dot(cb2[41].xyzw, r6.xyzw);
//   r6.xyz = v5.xyz + r7.xyz;
//   r6.xyz = max(float3(0,0,0), r6.xyz);
//   r2.w = cmp(0 < cb5[2].w);
//   r4.w = dot(r4.xyz, r4.xyz);
//   r4.w = rsqrt(r4.w);
//   r7.xyz = r4.xyz * r4.www;
//   r8.xyz = cb5[0].xyz + -v3.xyz;
//   r8.xyz = r8.xyz / r7.xyz;
//   r9.xyz = cb5[1].xyz + -v3.xyz;
//   r9.xyz = r9.xyz / r7.xyz;
//   r10.xyz = cmp(float3(0,0,0) < r7.xyz);
//   r8.xyz = r10.xyz ? r8.xyz : r9.xyz;
//   r4.w = min(r8.x, r8.y);
//   r4.w = min(r4.w, r8.z);
//   r8.xyz = -cb5[2].xyz + v3.xyz;
//   r8.xyz = r7.xyz * r4.www + r8.xyz;
//   r8.xyz = r2.www ? r8.xyz : r4.xyz;
//   r2.w = r3.w * -0.699999988 + 1.70000005;
//   r2.w = r3.w * r2.w;
//   r2.w = 6 * r2.w;
//   r8.xyzw = t3.SampleLevel(s0_s_s, r8.xyz, r2.w).xyzw;
//   r4.w = -1 + r8.w;
//   r4.w = cb5[3].w * r4.w + 1;
//   r4.w = log2(r4.w);
//   r4.w = cb5[3].y * r4.w;
//   r4.w = exp2(r4.w);
//   r4.w = cb5[3].x * r4.w;
//   r9.xyz = r4.www * r8.xyz;
//   r5.w = cmp(cb5[1].w < 0.999989986);
//   if (r5.w != 0) {
//     r5.w = cmp(0 < cb5[6].w);
//     r11.xyz = cb5[4].xyz + -v3.xyz;
//     r11.xyz = r11.xyz / r7.xyz;
//     r12.xyz = cb5[5].xyz + -v3.xyz;
//     r12.xyz = r12.xyz / r7.xyz;
//     r10.xyz = r10.xyz ? r11.xyz : r12.xyz;
//     r6.w = min(r10.x, r10.y);
//     r6.w = min(r6.w, r10.z);
//     r10.xyz = -cb5[6].xyz + v3.xyz;
//     r7.xyz = r7.xyz * r6.www + r10.xyz;
//     r4.xyz = r5.www ? r7.xyz : r4.xyz;
//     r7.xyzw = t4.SampleLevel(s0_s_s, r4.xyz, r2.w).xyzw;
//     r2.w = -1 + r7.w;
//     r2.w = cb5[7].w * r2.w + 1;
//     r2.w = log2(r2.w);
//     r2.w = cb5[7].y * r2.w;
//     r2.w = exp2(r2.w);
//     r2.w = cb5[7].x * r2.w;
//     r4.xyz = r2.www * r7.xyz;
//     r7.xyz = r4.www * r8.xyz + -r4.xyz;
//     r9.xyz = cb5[1].www * r7.xyz + r4.xyz;
//   }
//   r4.xy = -cb0[4].xz + v3.xz;
//   r4.xy = float2(-0.5,-0.5) + r4.xy;
//   r4.xy = saturate(cb0[5].xz * r4.xy);
//   r4.xyzw = t2.Sample(s1_s_s, r4.xy).xyzw;
//   r2.w = r4.x * cb0[5].y + cb0[4].y;
//   r2.w = -v3.y + r2.w;
//   r2.w = saturate(cb0[6].x * r2.w);
//   r4.xy = -r2.ww * cb0[6].yz + float2(1,1);
//   r4.yzw = r9.xyz * r4.yyy;
//   r2.w = dot(v2.xyz, v2.xyz);
//   r2.w = rsqrt(r2.w);
//   r7.xyz = v2.xyz * r2.www;
//   r0.xyz = cb0[8].xyz * r0.xyz + float3(-0.0399999991,-0.0399999991,-0.0399999991);
//   r0.xyz = cb0[7].xxx * r0.xyz + float3(0.0399999991,0.0399999991,0.0399999991);
//   r2.w = cb0[7].x * -0.959999979 + 0.959999979;
//   r3.xyz = r3.xyz * r2.www;
//   r1.xyz = r1.xyz * r1.www + cb2[0].xyz;
//   r1.w = dot(r1.xyz, r1.xyz);
//   r1.w = max(0.00100000005, r1.w);
//   r1.w = rsqrt(r1.w);
//   r1.xyz = r1.xyz * r1.www;
//   r1.w = dot(r7.xyz, r2.xyz);
//   r2.x = saturate(dot(r7.xyz, cb2[0].xyz));
//   r2.z = saturate(dot(r7.xyz, r1.xyz));
//   r1.x = saturate(dot(cb2[0].xyz, r1.xyz));
//   r1.y = r1.x * r1.x;
//   r1.y = dot(r1.yy, r3.ww);
//   r1.y = -0.5 + r1.y;
//   r1.z = 1 + -r2.x;
//   r5.w = r1.z * r1.z;
//   r5.w = r5.w * r5.w;
//   r1.z = r5.w * r1.z;
//   r1.z = r1.y * r1.z + 1;
//   r5.w = 1 + -abs(r1.w);
//   r6.w = r5.w * r5.w;
//   r6.w = r6.w * r6.w;
//   r5.w = r6.w * r5.w;
//   r1.y = r1.y * r5.w + 1;
//   r7.x = r1.z * r1.y;
//   r1.y = r3.w * r3.w;
//   r1.y = max(0.00200000009, r1.y);
//   r1.z = 1 + -r1.y;
//   r3.w = abs(r1.w) * r1.z + r1.y;
//   r1.z = r2.x * r1.z + r1.y;
//   r1.z = r1.z * abs(r1.w);
//   r1.z = r2.x * r3.w + r1.z;
//   r1.z = 9.99999975e-06 + r1.z;
//   r1.z = 0.5 / r1.z;
//   r1.w = r1.y * r1.y;
//   r3.w = r2.z * r1.w + -r2.z;
//   r2.z = r3.w * r2.z + 1;
//   r1.w = 0.318309873 * r1.w;
//   r2.z = r2.z * r2.z + 1.00000001e-07;
//   r1.w = r1.w / r2.z;
//   r1.z = r1.w * r1.z;
//   r7.y = r2.x * r1.z;
//   r2.y = 3.14159274;
//   r1.zw = r7.xy * r2.xy;
//   r1.w = max(0, r1.w);
//   r1.y = r1.y * r1.y + 1;
//   r1.y = 1 / r1.y;
//   r2.x = dot(r0.xyz, r0.xyz);
//   r2.x = cmp(r2.x != 0.000000);
//   r2.x = r2.x ? 1.000000 : 0;
//   r1.w = r2.x * r1.w;
//   r2.x = cb0[6].w + -r2.w;
//   r2.x = saturate(1 + r2.x);
//   r2.yzw = r5.xyz * r1.zzz;
//   r2.yzw = r6.xyz * r4.xxx + r2.yzw;
//   r5.xyz = r1.www * r5.xyz;
//   r1.x = 1 + -r1.x;
//   r1.z = r1.x * r1.x;
//   r1.z = r1.z * r1.z;
//   r1.x = r1.z * r1.x;
//   r6.xyz = float3(1,1,1) + -r0.xyz;
//   r1.xzw = r6.xyz * r1.xxx + r0.xyz;
//   r1.xzw = r5.xyz * r1.xzw;
//   r1.xzw = r3.xyz * r2.yzw + r1.xzw;
//   r2.yzw = r1.yyy * r4.yzw;
//   r3.xyz = r2.xxx + -r0.xyz;
//   r0.xyz = r5.www * r3.xyz + r0.xyz;
//   r0.xyz = r2.yzw * r0.xyz + r1.xzw;
//   o0.xyz = cb0[9].xyz + r0.xyz;
//   o0.w = r0.w;
//   return;
// }
/////////////////////////////////////////////////////////////////////////////
