//under water 2
// ---- Created with 3Dmigoto v0.6.164 on Mon Aug 12 15:51:57 2024
Texture2D<float4> t8 : register(t8);

Texture2D<float4> t7 : register(t7);

Texture2D<float4> t6 : register(t6);

Texture2D<float4> t5 : register(t5);

Texture2DArray<float4> t4 : register(t4);

Texture2DArray<float4> t3 : register(t3);

struct t2_t {
  float val[8];
};
StructuredBuffer<t2_t> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb6 : register(b6)
{
  float4 cb6[9];
}

cbuffer cb5 : register(b5)
{
  float4 cb5[1];
}

cbuffer cb4 : register(b4)
{
  float4 cb4[3];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[1];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[21];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[9];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[17];
}

cbuffer cb10 : register(b10)  ///
{                             /// camera coors
  float4 cb10[27];            ///
} 


// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  float4 v0 : SV_POSITION0,
  float2 v1 : TEXCOORD0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7;
  uint4 bitmask, uiDest;
  float4 fDest;

float4 s = StereoParams.Load(0);
float4 texFilter = IniParams.Load(int2(14,0));
float4 testeo = IniParams.Load(int2(90,0));
float cursor_showing  = IniParams[1].z; 


  r0.xy = (int2)v0.xy;
  r0.zw = float2(0,0);
  r1.xyzw = t6.Load(r0.xyw).xyzw;
  r2.xyzw = t5.Load(r0.xyw).xyzw;
  r3.xyzw = t7.Load(r0.xyw).xyzw;
  r4.xyzw = t8.Load(r0.xyz).xyzw;
  r0.z = cmp(r3.x == -1.000000);
  r0.w = cmp(r2.x < r4.x);
  if (r0.w != 0) {
    r1.w = cmp(0 < asint(cb4[2].y));
    if (r1.w != 0) {
      r3.y = -asint(cb4[2].y);
      r3.xw = float2(0,0);
      r5.xy = (int2)r0.xy + (int2)r3.yx;
      r5.zw = float2(0,0);
      r5.xyzw = t8.Load(r5.xyz).xyzw;
      r1.w = min(r5.x, r4.x);
      r5.xy = (int2)r0.xy + (int2)r3.xy;
      r5.zw = float2(0,0);
      r5.xyzw = t8.Load(r5.xyz).xyzw;
      r1.w = min(r5.x, r1.w);
      r3.z = cb4[2].y;
      r5.xy = (int2)r0.xy + (int2)r3.wz;
      r5.zw = float2(0,0);
      r5.xyzw = t8.Load(r5.xyz).xyzw;
      r1.w = min(r5.x, r1.w);
      r3.xy = (int2)r0.xy + (int2)r3.zw;
      r3.zw = float2(0,0);
      r3.xyzw = t8.Load(r3.xyz).xyzw;
      r1.w = min(r3.x, r1.w);
    } else {
      r1.w = r4.x;
    }
    r2.y = cb1[7].z * r1.w + cb1[7].w;
    r2.y = 1 / r2.y;
    r2.z = cb1[5].y + -cb1[5].z;
    r1.w = r1.w * r2.z + cb1[5].z;
    r1.w = r1.w + -r2.y;
    r1.w = cb1[8].w * r1.w + r2.y;
    r2.x = r4.x;
  } else {
    r2.y = cmp(0 < asint(cb4[2].y));
    if (r2.y != 0) {
      r3.y = -asint(cb4[2].y);
      r3.xw = float2(0,0);
      r4.xy = (int2)r0.xy + (int2)r3.yx;
      r4.zw = float2(0,0);
      r4.xyzw = t5.Load(r4.xyz).xyzw;
      r2.y = min(r4.x, r2.x);
      r4.xy = (int2)r0.xy + (int2)r3.xy;
      r4.zw = float2(0,0);
      r4.xyzw = t5.Load(r4.xyz).xyzw;
      r2.y = min(r4.x, r2.y);
      r3.z = cb4[2].y;
      r4.xy = (int2)r0.xy + (int2)r3.wz;
      r4.zw = float2(0,0);
      r4.xyzw = t5.Load(r4.xyz).xyzw;
      r2.y = min(r4.x, r2.y);
      r3.xy = (int2)r0.xy + (int2)r3.zw;
      r3.zw = float2(0,0);
      r3.xyzw = t5.Load(r3.xyz).xyzw;
      r0.x = min(r3.x, r2.y);
    } else {
      r0.x = r2.x;
    }
    r0.y = cb1[7].z * r0.x + cb1[7].w;
    r0.y = 1 / r0.y;
    r2.y = cb1[5].y + -cb1[5].z;
    r0.x = r0.x * r2.y + cb1[5].z;
    r0.x = r0.x + -r0.y;
    r1.w = cb1[8].w * r0.x + r0.y;
  }
  if (r0.z != 0) {
    r0.xy = v1.xy * float2(2,2) + float2(-1,-1);
	
r0.x -= s.x;

    r3.xyzw = cb0[8].xyzw * r0.yyyy;
    r3.xyzw = cb0[7].xyzw * r0.xxxx + r3.xyzw;
    r3.xyzw = cb0[9].xyzw * r2.xxxx + r3.xyzw;
    r3.xyzw = cb0[10].xyzw + r3.xyzw;
    r0.xyz = r3.xyz / r3.www;
    r0.xyz = cb1[4].xyz + -r0.xyz;
	
	
float fov = cb10[17].x*cb10[17].x+cb10[18].x*cb10[18].x+cb10[19].x*cb10[19].x;
r0.x-=s.x*s.y* cb10[9].x/fov;
r0.y-=s.x*s.y*cb10[10].x/fov;
r0.z-=s.x*s.y*cb10[11].x/fov;
	
    r2.y = dot(r0.xyz, r0.xyz);
    r2.y = rsqrt(r2.y);
    r0.xyz = r2.yyy * r0.xyz;
    r2.y = -cb4[0].y + cb1[4].y;
    r2.y = min(0, r2.y);
    r2.z = cb6[2].x + cb6[2].y;
    r2.z = cb6[2].z + r2.z;
    r2.z = 0.330000013 * r2.z;
    r2.y = r2.z * r2.y;
    r2.y = 1.44269502 * r2.y;
    r2.y = exp2(r2.y);
    r2.y = min(1, r2.y);
    r2.yzw = cb0[2].xyz * r2.yyy;
    r3.x = -2 + cb4[1].x;
    r3.y = max(0, cb0[16].w);
    r3.x = min(r3.y, r3.x);
    r3.y = (int)r3.x;
    r4.x = t2[r3.y].val[0/4];
    r4.y = t2[r3.y].val[0/4+1];
    r5.x = t2[r3.y].val[12/4];
    r6.x = t2[r3.y].val[20/4];
    r7.z = trunc(r3.x);
    r3.xz = cb1[4].xz + -r4.xy;
    r3.w = r6.x * r5.x;
    r3.xz = r3.xz / r3.ww;
    r7.xy = float2(0.5,0.5) + r3.xz;
    r4.xyzw = t4.SampleLevel(s0_s, r7.xyz, 0).xyzw;
    r3.x = cb4[0].y + -r4.x;
    r3.x = r3.x + r4.y;
    r3.z = 1 + -abs(r0.y);
    r4.xyz = cb6[1].xyz + -cb6[0].xyz;
    r4.xyz = r3.zzz * r4.xyz + cb6[0].xyz;
    r3.x = saturate(r3.x / cb6[4].w);
    r3.x = 1 + -r3.x;
    r3.x = log2(r3.x);
    r3.x = cb6[5].x * r3.x;
    r3.x = exp2(r3.x);
    r5.xyz = cb6[5].yzw + -r4.xyz;
    r3.xzw = r3.xxx * r5.xyz + r4.xyz;
    r4.x = dot(cb3[0].xyz, -r0.xyz);
    r4.x = max(0, r4.x);
    r4.x = log2(r4.x);
    r4.x = cb6[4].z * r4.x;
    r4.x = exp2(r4.x);
    r4.x = cb6[4].y * r4.x + cb6[4].x;
    r4.xyz = cb6[3].yzw * r4.xxx;
    r2.yzw = r4.xyz * r2.yzw;
    r2.yzw = r3.xzw * cb0[16].xyz + r2.yzw;
    r2.x = cmp(r2.x != 0.000000);
    r0.w = ~(int)r0.w;
    r0.w = r0.w ? r2.x : 0;
    if (r0.w != 0) {
      r3.xzw = r0.xyz * r1.www;
      r0.x = dot(cb2[20].xyz, -r0.xyz);
      r0.xyz = r3.xzw / r0.xxx;
      r0.xyz = cb1[4].xyz + -r0.xyz;
      r0.w = (int)r3.y + 1;
      r3.x = t2[r0.w].val[0/4];
      r3.y = t2[r0.w].val[0/4+1];
      r4.x = t2[r0.w].val[12/4];
      r5.x = t2[r0.w].val[20/4];
      r0.w = asint(cb5[0].x) + 1;
      r6.z = (uint)r0.w;
      r3.xy = -r3.xy + r0.xz;
      r0.w = r5.x * r4.x;
      r3.xy = r3.xy / r0.ww;
      r6.xy = float2(0.5,0.5) + r3.xy;
      r3.xyzw = t3.SampleLevel(s0_s, r6.xyz, 0).xyzw;
      r4.xyzw = t4.SampleLevel(s0_s, r6.xyz, 0).xyzw;
      r0.w = cb4[0].y + r3.y;
      r0.w = r0.w + r4.y;
      r0.y = r0.w + -r0.y;
      r0.w = max(1, r1.w);
      r0.w = log2(r0.w);
      r2.x = -cb6[8].x + r0.y;
      r2.x = abs(r2.x) / cb6[8].y;
      r0.w = r2.x + r0.w;
      r3.xy = cb3[0].xz * r0.yy;
      r0.y = 4 * cb3[0].y;
      r3.xy = r3.xy / r0.yy;
      r0.xy = r3.xy + r0.xz;
      r3.xy = r0.xy / cb6[8].zz;
      r3.xyzw = t0.Sample(s1_s, r3.xy).xyzw;
      r4.xz = r3.xx * r3.ww;
      r4.yw = r3.yy;
      r3.xyzw = r4.xyzw * float4(2,2,2,2) + float4(-1,-1,-1,-1);
      r3.xyzw = cb6[8].wwww * r3.xyzw;
      r4.xy = r0.xy / cb6[7].yy;
      r4.xy = r3.xy * float2(1.29999995,1.29999995) + r4.xy;
      r3.x = cb4[0].w * 0.0439999998 + r4.x;
      r4.z = 17.1599998;
      r3.y = -0.169 * cb4[0].w;
      r3.xy = r4.zy + r3.xy;
      r0.xy = float2(1.37,1.37) * r0.xy;
      r0.xy = r0.xy / cb6[7].yy;
      r0.xy = r3.zw * float2(1.76999998,1.76999998) + r0.xy;
      r0.xy = cb4[0].ww * float2(0.247999996,0.116999999) + r0.xy;
      r3.xyzw = t1.SampleLevel(s2_s, r3.xy, r0.w).xyzw;
      r0.xyzw = t1.SampleLevel(s2_s, r0.xy, r0.w).xyzw;
      r0.xyz = float3(0.5,0.5,0.5) * r0.xyz;
      r0.xyz = r3.xyz * float3(0.5,0.5,0.5) + r0.xyz;
      r0.xyz = -cb6[7].zzz + r0.xyz;
      r0.xyz = cb6[7].www * r0.xyz + float3(1,1,1);
      r1.xyz = r1.xyz * r0.xyz;
    }
    r0.xyz = -cb6[2].xyz * r1.www;
    r0.xyz = float3(1.44269502,1.44269502,1.44269502) * r0.xyz;
    r0.xyz = exp2(r0.xyz);
    r0.xyz = float3(1,1,1) + -r0.xyz;
    r0.xyz = max(float3(0,0,0), r0.xyz);
    r2.xyz = r2.yzw + -r1.xyz;
    r1.xyz = r0.xyz * r2.xyz + r1.xyz;
  }
  o0.xyz = r1.xyz;
  o0.w = 1;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.164 on Mon Aug 12 15:51:57 2024
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// TEXCOORD                 0   xy          1     NONE   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_globalFlags refactoringAllowed | enableRawAndStructuredBuffers
dcl_constantbuffer CB0[17], immediateIndexed
dcl_constantbuffer CB1[9], immediateIndexed
dcl_constantbuffer CB2[21], immediateIndexed
dcl_constantbuffer CB3[1], immediateIndexed
dcl_constantbuffer CB4[3], immediateIndexed
dcl_constantbuffer CB5[1], immediateIndexed
dcl_constantbuffer CB6[9], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_structured t2, 32
dcl_resource_texture2darray (float,float,float,float) t3
dcl_resource_texture2darray (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v1.xy
dcl_output o0.xyzw
dcl_temps 8
ftoi r0.xy, v0.xyxx
mov r0.zw, l(0,0,0,0)
ld r1.xyzw, r0.xyww, t6.xyzw
ld r2.xyzw, r0.xyww, t5.xyzw
ld r3.xyzw, r0.xyww, t7.xyzw
ld r4.xyzw, r0.xyzw, t8.xyzw
eq r0.z, r3.x, l(-1.000000)
lt r0.w, r2.x, r4.x
if_nz r0.w
  ilt r1.w, l(0), cb4[2].y
  if_nz r1.w
    ineg r3.y, cb4[2].y
    mov r3.xw, l(0,0,0,0)
    iadd r5.xy, r0.xyxx, r3.yxyy
    mov r5.zw, l(0,0,0,0)
    ld r5.xyzw, r5.xyzw, t8.xyzw
    min r1.w, r4.x, r5.x
    iadd r5.xy, r0.xyxx, r3.xyxx
    mov r5.zw, l(0,0,0,0)
    ld r5.xyzw, r5.xyzw, t8.xyzw
    min r1.w, r1.w, r5.x
    mov r3.z, cb4[2].y
    iadd r5.xy, r0.xyxx, r3.wzww
    mov r5.zw, l(0,0,0,0)
    ld r5.xyzw, r5.xyzw, t8.xyzw
    min r1.w, r1.w, r5.x
    iadd r3.xy, r0.xyxx, r3.zwzz
    mov r3.zw, l(0,0,0,0)
    ld r3.xyzw, r3.xyzw, t8.xyzw
    min r1.w, r1.w, r3.x
  else
    mov r1.w, r4.x
  endif
  mad r2.y, cb1[7].z, r1.w, cb1[7].w
  div r2.y, l(1.000000, 1.000000, 1.000000, 1.000000), r2.y
  add r2.z, -cb1[5].z, cb1[5].y
  mad r1.w, r1.w, r2.z, cb1[5].z
  add r1.w, -r2.y, r1.w
  mad r1.w, cb1[8].w, r1.w, r2.y
  mov r2.x, r4.x
else
  ilt r2.y, l(0), cb4[2].y
  if_nz r2.y
    ineg r3.y, cb4[2].y
    mov r3.xw, l(0,0,0,0)
    iadd r4.xy, r0.xyxx, r3.yxyy
    mov r4.zw, l(0,0,0,0)
    ld r4.xyzw, r4.xyzw, t5.xyzw
    min r2.y, r2.x, r4.x
    iadd r4.xy, r0.xyxx, r3.xyxx
    mov r4.zw, l(0,0,0,0)
    ld r4.xyzw, r4.xyzw, t5.xyzw
    min r2.y, r2.y, r4.x
    mov r3.z, cb4[2].y
    iadd r4.xy, r0.xyxx, r3.wzww
    mov r4.zw, l(0,0,0,0)
    ld r4.xyzw, r4.xyzw, t5.xyzw
    min r2.y, r2.y, r4.x
    iadd r3.xy, r0.xyxx, r3.zwzz
    mov r3.zw, l(0,0,0,0)
    ld r3.xyzw, r3.xyzw, t5.xyzw
    min r0.x, r2.y, r3.x
  else
    mov r0.x, r2.x
  endif
  mad r0.y, cb1[7].z, r0.x, cb1[7].w
  div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
  add r2.y, -cb1[5].z, cb1[5].y
  mad r0.x, r0.x, r2.y, cb1[5].z
  add r0.x, -r0.y, r0.x
  mad r1.w, cb1[8].w, r0.x, r0.y
endif
if_nz r0.z
  mad r0.xy, v1.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
  mul r3.xyzw, r0.yyyy, cb0[8].xyzw
  mad r3.xyzw, cb0[7].xyzw, r0.xxxx, r3.xyzw
  mad r3.xyzw, cb0[9].xyzw, r2.xxxx, r3.xyzw
  add r3.xyzw, r3.xyzw, cb0[10].xyzw
  div r0.xyz, r3.xyzx, r3.wwww
  add r0.xyz, -r0.xyzx, cb1[4].xyzx
  dp3 r2.y, r0.xyzx, r0.xyzx
  rsq r2.y, r2.y
  mul r0.xyz, r0.xyzx, r2.yyyy
  add r2.y, cb1[4].y, -cb4[0].y
  min r2.y, r2.y, l(0.000000)
  add r2.z, cb6[2].y, cb6[2].x
  add r2.z, r2.z, cb6[2].z
  mul r2.z, r2.z, l(0.330000)
  mul r2.y, r2.y, r2.z
  mul r2.y, r2.y, l(1.442695)
  exp r2.y, r2.y
  min r2.y, r2.y, l(1.000000)
  mul r2.yzw, r2.yyyy, cb0[2].xxyz
  add r3.x, cb4[1].x, l(-2.000000)
  max r3.y, cb0[16].w, l(0.000000)
  min r3.x, r3.x, r3.y
  ftoi r3.y, r3.x
  ld_structured r4.xy, r3.y, l(0), t2.xyxx
  ld_structured r5.x, r3.y, l(12), t2.xxxx
  ld_structured r6.x, r3.y, l(20), t2.xxxx
  round_z r7.z, r3.x
  add r3.xz, -r4.xxyx, cb1[4].xxzx
  mul r3.w, r5.x, r6.x
  div r3.xz, r3.xxzx, r3.wwww
  add r7.xy, r3.xzxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  sample_l r4.xyzw, r7.xyzx, t4.xyzw, s0, l(0.000000)
  add r3.x, -r4.x, cb4[0].y
  add r3.x, r4.y, r3.x
  add r3.z, -|r0.y|, l(1.000000)
  add r4.xyz, -cb6[0].xyzx, cb6[1].xyzx
  mad r4.xyz, r3.zzzz, r4.xyzx, cb6[0].xyzx
  div_sat r3.x, r3.x, cb6[4].w
  add r3.x, -r3.x, l(1.000000)
  log r3.x, r3.x
  mul r3.x, r3.x, cb6[5].x
  exp r3.x, r3.x
  add r5.xyz, -r4.xyzx, cb6[5].yzwy
  mad r3.xzw, r3.xxxx, r5.xxyz, r4.xxyz
  dp3 r4.x, cb3[0].xyzx, -r0.xyzx
  max r4.x, r4.x, l(0.000000)
  log r4.x, r4.x
  mul r4.x, r4.x, cb6[4].z
  exp r4.x, r4.x
  mad r4.x, cb6[4].y, r4.x, cb6[4].x
  mul r4.xyz, r4.xxxx, cb6[3].yzwy
  mul r2.yzw, r2.yyzw, r4.xxyz
  mad r2.yzw, r3.xxzw, cb0[16].xxyz, r2.yyzw
  ne r2.x, r2.x, l(0.000000)
  not r0.w, r0.w
  and r0.w, r0.w, r2.x
  if_nz r0.w
    mul r3.xzw, r1.wwww, r0.xxyz
    dp3 r0.x, cb2[20].xyzx, -r0.xyzx
    div r0.xyz, r3.xzwx, r0.xxxx
    add r0.xyz, -r0.xyzx, cb1[4].xyzx
    iadd r0.w, r3.y, l(1)
    ld_structured r3.xy, r0.w, l(0), t2.xyxx
    ld_structured r4.x, r0.w, l(12), t2.xxxx
    ld_structured r5.x, r0.w, l(20), t2.xxxx
    iadd r0.w, cb5[0].x, l(1)
    utof r6.z, r0.w
    add r3.xy, r0.xzxx, -r3.xyxx
    mul r0.w, r4.x, r5.x
    div r3.xy, r3.xyxx, r0.wwww
    add r6.xy, r3.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
    sample_l r3.xyzw, r6.xyzx, t3.xyzw, s0, l(0.000000)
    sample_l r4.xyzw, r6.xyzx, t4.xyzw, s0, l(0.000000)
    add r0.w, r3.y, cb4[0].y
    add r0.w, r4.y, r0.w
    add r0.y, -r0.y, r0.w
    max r0.w, r1.w, l(1.000000)
    log r0.w, r0.w
    add r2.x, r0.y, -cb6[8].x
    div r2.x, |r2.x|, cb6[8].y
    add r0.w, r0.w, r2.x
    mul r3.xy, r0.yyyy, cb3[0].xzxx
    mul r0.y, cb3[0].y, l(4.000000)
    div r3.xy, r3.xyxx, r0.yyyy
    add r0.xy, r0.xzxx, r3.xyxx
    div r3.xy, r0.xyxx, cb6[8].zzzz
    sample r3.xyzw, r3.xyxx, t0.xyzw, s1
    mul r4.xz, r3.wwww, r3.xxxx
    mov r4.yw, r3.yyyy
    mad r3.xyzw, r4.xyzw, l(2.000000, 2.000000, 2.000000, 2.000000), l(-1.000000, -1.000000, -1.000000, -1.000000)
    mul r3.xyzw, r3.xyzw, cb6[8].wwww
    div r4.xy, r0.xyxx, cb6[7].yyyy
    mad r4.xy, r3.xyxx, l(1.300000, 1.300000, 0.000000, 0.000000), r4.xyxx
    mad r3.x, cb4[0].w, l(0.044000), r4.x
    mov r4.z, l(17.160000)
    mul r3.y, cb4[0].w, l(-0.169000)
    add r3.xy, r3.xyxx, r4.zyzz
    mul r0.xy, r0.xyxx, l(1.370000, 1.370000, 0.000000, 0.000000)
    div r0.xy, r0.xyxx, cb6[7].yyyy
    mad r0.xy, r3.zwzz, l(1.770000, 1.770000, 0.000000, 0.000000), r0.xyxx
    mad r0.xy, cb4[0].wwww, l(0.248000, 0.117000, 0.000000, 0.000000), r0.xyxx
    sample_l r3.xyzw, r3.xyxx, t1.xyzw, s2, r0.w
    sample_l r0.xyzw, r0.xyxx, t1.xyzw, s2, r0.w
    mul r0.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    mad r0.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r0.xyzx
    add r0.xyz, r0.xyzx, -cb6[7].zzzz
    mad r0.xyz, cb6[7].wwww, r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r1.xyz, r0.xyzx, r1.xyzx
  endif
  mul r0.xyz, r1.wwww, -cb6[2].xyzx
  mul r0.xyz, r0.xyzx, l(1.442695, 1.442695, 1.442695, 0.000000)
  exp r0.xyz, r0.xyzx
  add r0.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  add r2.xyz, -r1.xyzx, r2.yzwy
  mad r1.xyz, r0.xyzx, r2.xyzx, r1.xyzx
endif
mov o0.xyz, r1.xyzx
mov o0.w, l(1.000000)
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
