//body
// ---- Created with 3Dmigoto v0.6.164 on Wed May 14 17:13:51 2025
Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb2 : register(b2)
{
  float4 cb2[12];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[4];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[81];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  float4 v0 : SV_POSITION0,
  float4 v1 : INTERP0,
  float4 v2 : INTERP1,
  float3 v3 : INTERP2,
  float3 v4 : INTERP3,
  float3 v5 : INTERP4,
  out float4 o0 : SV_TARGET0)
{
  float4 r0,r1,r2,r3,r4,r5,r6;
  uint4 bitmask, uiDest;
  float4 fDest;
  
float4 s = StereoParams.Load(0);
float4 texFilter = IniParams.Load(int2(14,0));
float4 testeo = IniParams.Load(int2(90,0));
float cursor_showing  = IniParams[1].z;
float4 diagx = IniParams.Load(int2(20,0)); 

  r0.xyz = cb0[74].xyw * v3.yyy;
  r0.xyz = cb0[73].xyw * v3.xxx + r0.xyz;
  r0.xyz = cb0[75].xyw * v3.zzz + r0.xyz;
  r0.xyz = cb0[76].xyw + r0.xyz;
  r1.xz = float2(0.5,0.5) * r0.xz;
  r0.x = cb0[17].x * r0.y;
  r1.w = 0.5 * r0.x;
  r0.xy = r1.xw + r1.zz;
  r1.xyzw = t2.SampleBias(s2_s, v1.xy, cb0[19].x).xyzw;
  r2.xyz = v2.xyz * r1.xyz;
  r0.w = cmp(r2.y >= r2.z);
  r0.w = r0.w ? 1.000000 : 0;
  r3.xy = r2.zy;
  r3.zw = float2(-1,0.666666687);
  r4.xy = v2.yz * r1.yz + -r3.xy;
  r4.zw = float2(1,-1);
  r3.xyzw = r0.wwww * r4.xyzw + r3.xyzw;
  r0.w = cmp(r2.x >= r3.x);
  r0.w = r0.w ? 1.000000 : 0;
  r4.xyz = r3.xyw;
  r4.w = r2.x;
  r3.xyw = r4.wyx;
  r3.xyzw = r3.xyzw + -r4.xyzw;
  r3.xyzw = r0.wwww * r3.xyzw + r4.xyzw;
  r0.w = min(r3.w, r3.y);
  r0.w = r3.x + -r0.w;
  r2.w = cmp(r0.w == 0.000000);
  r4.x = 1.00000001e-10 + r3.x;
  r2.w = r2.w ? r3.x : r4.x;
  r3.x = r3.w + -r3.y;
  r3.y = r0.w * 6 + 1.00000001e-10;
  r3.x = r3.x / r3.y;
  r3.x = r3.z + r3.x;
  r0.w = r0.w / r4.x;
  r3.x = cb2[3].x + abs(r3.x);
  r3.y = cmp(r3.x < 0);
  r3.z = cmp(1 < r3.x);
  r4.xy = float2(1,-1) + r3.xx;
  r3.x = r3.z ? r4.y : r3.x;
  r3.x = r3.y ? r4.x : r3.x;
  r3.xyz = float3(1,0.666666687,0.333333343) + r3.xxx;
  r3.xyz = frac(r3.xyz);
  r3.xyz = r3.xyz * float3(6,6,6) + float3(-3,-3,-3);
  r3.xyz = saturate(float3(-1,-1,-1) + abs(r3.xyz));
  r3.xyz = float3(-1,-1,-1) + r3.xyz;
  r3.xyz = r0.www * r3.xyz + float3(1,1,1);
  r3.xyz = r3.xyz * r2.www;
  r3.xyz = log2(r3.xyz);
  r3.xyz = cb2[11].yyy * r3.xyz;
  r3.xyz = exp2(r3.xyz);
  r4.xyz = -v2.xyz * r1.xyz + cb2[10].xyz;
  r0.w = dot(r4.xyz, r4.xyz);
  r0.w = sqrt(r0.w);
  r0.w = -cb2[11].z + r0.w;
  r2.w = max(9.99999975e-06, cb2[11].x);
  r0.w = r0.w / r2.w;
  r0.w = saturate(1 + -r0.w);
  r1.xyz = -v2.xyz * r1.xyz + r3.xyz;
  r1.xyz = saturate(r0.www * r1.xyz + r2.xyz);
  r0.w = 1 / cb2[3].z;
  r1.xyz = log2(r1.xyz);
  r1.xyz = r1.xyz * r0.www;
  r1.xyz = exp2(r1.xyz);
  r0.w = dot(r1.xyz, float3(0.212672904,0.715152204,0.0721750036));
  r1.xyz = r1.xyz + -r0.www;
  r2.xyw = cb2[3].www * r1.yzx + r0.www;
  r0.w = cmp(r2.x >= r2.y);
  r0.w = r0.w ? 1.000000 : 0;
  r3.xy = r2.yx;
  r3.zw = float2(-1,0.666666687);
  r4.xy = -r3.xy + r2.xy;
  r4.zw = float2(1,-1);
  r3.xyzw = r0.wwww * r4.xyzw + r3.xyzw;
  r0.w = cmp(r2.w >= r3.x);
  r0.w = r0.w ? 1.000000 : 0;
  r2.xyz = r3.xyw;
  r3.xyw = r2.wyx;
  r3.xyzw = r3.xyzw + -r2.xyzw;
  r2.xyzw = r0.wwww * r3.xyzw + r2.xyzw;
  r0.w = min(r2.w, r2.y);
  r0.w = r2.x + -r0.w;
  r1.x = cmp(r0.w == 0.000000);
  r1.y = 1.00000001e-10 + r2.x;
  r1.x = r1.x ? r2.x : r1.y;
  r1.z = r2.w + -r2.y;
  r2.x = r0.w * 6 + 1.00000001e-10;
  r1.z = r1.z / r2.x;
  r1.z = r2.z + r1.z;
  r0.w = r0.w / r1.y;
  r1.y = cb2[3].y + abs(r1.z);
  r1.z = cmp(r1.y < 0);
  r2.x = cmp(1 < r1.y);
  r2.yz = float2(1,-1) + r1.yy;
  r1.y = r2.x ? r2.z : r1.y;
  r1.y = r1.z ? r2.y : r1.y;
  r2.xyz = float3(1,0.666666687,0.333333343) + r1.yyy;
  r2.xyz = frac(r2.xyz);
  r2.xyz = r2.xyz * float3(6,6,6) + float3(-3,-3,-3);
  r2.xyz = saturate(float3(-1,-1,-1) + abs(r2.xyz));
  r2.xyz = float3(-1,-1,-1) + r2.xyz;
  r2.xyz = r0.www * r2.xyz + float3(1,1,1);
  r2.xyw = r2.xyz * r1.xxx;
  r3.xyz = cb2[5].xyz * r2.xyw;
  r0.w = r2.x + r2.y;
  r0.w = r1.x * r2.z + r0.w;
  r0.w = 0.333333343 * r0.w;
  r1.xyz = r0.www * -cb2[6].xyz + cb2[6].xyz;
  r3.xyz = max(r1.xyz, r3.xyz);
  r1.xyz = float3(1,1,1) + -r1.xyz;
  r2.xyz = -cb2[5].xyz * r2.xyw + float3(1,1,1);
  r1.xyz = -r1.xyz * r2.xyz + float3(1,1,1);
  r0.w = cmp(0 != cb2[7].x);
  r1.xyz = r0.www ? r3.xyz : r1.xyz;
  r0.w = 1 / cb2[7].z;
  r2.x = cb0[15].x / r0.w;
  r2.x = floor(r2.x);
  r2.x = r2.x * r0.w;
  r2.x = max(1, r2.x);
  r2.x = 0.00819672085 * r2.x;
  r2.x = frac(r2.x);
  r2.x = 122 * r2.x;
  r2.x = dot(r2.xx, float2(12.9898005,78.2330017));
  r2.x = sin(r2.x);
  r2.x = 43758.5469 * r2.x;
  r2.x = frac(r2.x);
  r2.x = r2.x * 2 + -1;
  r2.z = cb2[7].z * 7 + cb0[15].x;
  r2.z = r2.z / r0.w;
  r2.z = floor(r2.z);
  r0.w = r2.z * r0.w;
  r0.w = max(1, r0.w);
  r0.w = 0.0102040814 * r0.w;
  r0.w = frac(r0.w);
  r0.w = 98 * r0.w;
  r0.w = dot(r0.ww, float2(12.9898005,78.2330017));
  r0.w = sin(r0.w);
  r0.w = 43758.5469 * r0.w;
  r0.w = frac(r0.w);
  r2.y = r0.w * 2 + -1;
  r2.xy = -cb1[3].xy * float2(0.150000006,0.150000006) + r2.xy;
  r2.xy = v3.xy * float2(0.150000006,0.180000007) + r2.xy;
  r2.xyzw = t1.SampleBias(s1_s, r2.xy, cb0[19].x).xyzw;
  r3.xyz = saturate(r1.xyz);
  r3.xyz = log2(r3.xyz);
  r3.xyz = float3(0.550000012,0.550000012,0.550000012) * r3.xyz;
  r3.xyz = exp2(r3.xyz);
  r4.xyz = r2.www + -r2.xyz;
  r2.xyz = r3.xyz * r4.xyz + r2.xyz;
  r3.xyz = float3(1,1,1) + -r1.xyz;
  r3.xyz = r3.xyz + r3.xyz;
  r4.xyz = float3(1,1,1) + -r2.xyz;
  r3.xyz = -r3.xyz * r4.xyz + float3(1,1,1);
  r4.xyz = r2.xyz * r1.xyz;
  r4.xyz = r4.xyz + r4.xyz;
  r5.xyz = cmp(float3(0.5,0.5,0.5) >= r1.xyz);
  r6.xyz = r5.xyz ? float3(1,1,1) : 0;
  r5.xyz = r5.xyz ? float3(0,0,0) : float3(1,1,1);
  r3.xyz = r5.xyz * r3.xyz;
  r3.xyz = r4.xyz * r6.xyz + r3.xyz;
  r3.xyz = r3.xyz + -r1.xyz;
  r3.xyz = cb2[7].yyy * r3.xyz + r1.xyz;
  r2.xyz = r2.xyz * r1.xyz + -r1.xyz;
  r1.xyz = cb2[7].yyy * r2.xyz + r1.xyz;
  r1.xyz = r1.xyz + -r3.xyz;
  o0.xyz = cb2[5].www * r1.xyz + r3.xyz;
  r0.w = -cb2[4].x + r1.w;
  r1.x = 1 + -cb2[4].x;
  r0.w = r0.w / r1.x;
  
r0.x += s.x * (r0.z - s.y) * 0.5;  
  
  r0.xy = r0.xy / r0.zz;
  r1.x = cmp(cb0[21].w == 1.000000);
  if (r1.x != 0) {
    r1.x = t0.SampleBias(s0_s, r0.xy, cb0[19].x).x;
    r1.yz = r0.xy * float2(2,2) + float2(-1,-1);
    r3.xyzw = cb0[78].xyzw * -r1.zzzz;
    r3.xyzw = cb0[77].xyzw * r1.yyyy + r3.xyzw;
    r1.xyzw = cb0[79].xyzw * r1.xxxx + r3.xyzw;
    r1.xyzw = cb0[80].xyzw + r1.xyzw;
    r1.xyz = r1.xyz / r1.www;
    r1.y = cb0[62].z * r1.y;
    r1.x = cb0[61].z * r1.x + r1.y;
    r1.x = cb0[63].z * r1.z + r1.x;
    r1.x = cb0[64].z + r1.x;
    r1.x = abs(r1.x);
  } else {
    r0.x = t0.SampleBias(s0_s, r0.xy, cb0[19].x).x;
    r0.x = cb0[20].z * r0.x + cb0[20].w;
    r1.x = 1 / r0.x;
  }
  r0.x = r1.x + -r0.z;
  r0.y = max(0.00100000005, cb2[8].y);
  r0.x = r0.x / r0.y;
  r0.y = cb2[8].w + -cb2[8].z;
  r0.x = -cb2[8].z + r0.x;
  r0.y = 1 / r0.y;
  r0.x = saturate(r0.x * r0.y);
  r0.y = r0.x * -2 + 3;
  r0.x = r0.x * r0.x;
  r0.z = r0.y * r0.x;
  r1.x = -r0.y * r0.x + 1;
  r1.x = r1.x + r1.x;
  r1.y = 1 + -r2.w;
  r1.x = -r1.x * r1.y + 1;
  r1.y = dot(r2.ww, r0.zz);
  r1.z = cmp(0.5 >= r0.z);
  r1.w = r1.z ? 1.000000 : 0;
  r1.z = r1.z ? 0 : 1;
  r1.x = r1.z * r1.x;
  r1.x = r1.y * r1.w + r1.x;
  r0.x = -r0.y * r0.x + r1.x;
  r0.x = saturate(r0.x * 2 + r0.z);
  r0.y = r0.w * r0.x;
  r0.x = r0.w * r0.x + -0.5;
  r0.x = cmp(r0.x < 0);
  if (r0.x != 0) discard;
  o0.w = r0.y;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.164 on Wed May 14 17:13:51 2025
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// INTERP                   0   xyzw        1     NONE   float   xy
// INTERP                   1   xyzw        2     NONE   float   xyz
// INTERP                   2   xyz         3     NONE   float   xyz
// INTERP                   3   xyz         4     NONE   float
// INTERP                   4   xyz         5     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[81], immediateIndexed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB2[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyz
dcl_output o0.xyzw
dcl_temps 7
mul r0.xyz, v3.yyyy, cb0[74].xywx
mad r0.xyz, cb0[73].xywx, v3.xxxx, r0.xyzx
mad r0.xyz, cb0[75].xywx, v3.zzzz, r0.xyzx
add r0.xyz, r0.xyzx, cb0[76].xywx
mul r1.xz, r0.xxzx, l(0.500000, 0.000000, 0.500000, 0.000000)
mul r0.x, r0.y, cb0[17].x
mul r1.w, r0.x, l(0.500000)
add r0.xy, r1.zzzz, r1.xwxx
sample_b_indexable(texture2d)(float,float,float,float) r1.xyzw, v1.xyxx, t2.xyzw, s2, cb0[19].x
mul r2.xyz, r1.xyzx, v2.xyzx
ge r0.w, r2.y, r2.z
and r0.w, r0.w, l(0x3f800000)
mov r3.xy, r2.zyzz
mov r3.zw, l(0,0,-1.000000,0.666666687)
mad r4.xy, v2.yzyy, r1.yzyy, -r3.xyxx
mov r4.zw, l(0,0,1.000000,-1.000000)
mad r3.xyzw, r0.wwww, r4.xyzw, r3.xyzw
ge r0.w, r2.x, r3.x
and r0.w, r0.w, l(0x3f800000)
mov r4.xyz, r3.xywx
mov r4.w, r2.x
mov r3.xyw, r4.wywx
add r3.xyzw, -r4.xyzw, r3.xyzw
mad r3.xyzw, r0.wwww, r3.xyzw, r4.xyzw
min r0.w, r3.y, r3.w
add r0.w, -r0.w, r3.x
eq r2.w, r0.w, l(0.000000)
add r4.x, r3.x, l(1.000000013E-10)
movc r2.w, r2.w, r3.x, r4.x
add r3.x, -r3.y, r3.w
mad r3.y, r0.w, l(6.000000), l(1.000000013E-10)
div r3.x, r3.x, r3.y
add r3.x, r3.x, r3.z
div r0.w, r0.w, r4.x
add r3.x, |r3.x|, cb2[3].x
lt r3.y, r3.x, l(0.000000)
lt r3.z, l(1.000000), r3.x
add r4.xy, r3.xxxx, l(1.000000, -1.000000, 0.000000, 0.000000)
movc r3.x, r3.z, r4.y, r3.x
movc r3.x, r3.y, r4.x, r3.x
add r3.xyz, r3.xxxx, l(1.000000, 0.666666687, 0.333333343, 0.000000)
frc r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-3.000000, -3.000000, -3.000000, 0.000000)
add_sat r3.xyz, |r3.xyzx|, l(-1.000000, -1.000000, -1.000000, 0.000000)
add r3.xyz, r3.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r3.xyz, r0.wwww, r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r3.xyz, r2.wwww, r3.xyzx
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[11].yyyy
exp r3.xyz, r3.xyzx
mad r4.xyz, -v2.xyzx, r1.xyzx, cb2[10].xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
sqrt r0.w, r0.w
add r0.w, r0.w, -cb2[11].z
max r2.w, cb2[11].x, l(0.000010)
div r0.w, r0.w, r2.w
add_sat r0.w, -r0.w, l(1.000000)
mad r1.xyz, -v2.xyzx, r1.xyzx, r3.xyzx
mad_sat r1.xyz, r0.wwww, r1.xyzx, r2.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[3].z
log r1.xyz, r1.xyzx
mul r1.xyz, r0.wwww, r1.xyzx
exp r1.xyz, r1.xyzx
dp3 r0.w, r1.xyzx, l(0.212672904, 0.715152204, 0.072175, 0.000000)
add r1.xyz, -r0.wwww, r1.xyzx
mad r2.xyw, cb2[3].wwww, r1.yzyx, r0.wwww
ge r0.w, r2.x, r2.y
and r0.w, r0.w, l(0x3f800000)
mov r3.xy, r2.yxyy
mov r3.zw, l(0,0,-1.000000,0.666666687)
add r4.xy, r2.xyxx, -r3.xyxx
mov r4.zw, l(0,0,1.000000,-1.000000)
mad r3.xyzw, r0.wwww, r4.xyzw, r3.xyzw
ge r0.w, r2.w, r3.x
and r0.w, r0.w, l(0x3f800000)
mov r2.xyz, r3.xywx
mov r3.xyw, r2.wywx
add r3.xyzw, -r2.xyzw, r3.xyzw
mad r2.xyzw, r0.wwww, r3.xyzw, r2.xyzw
min r0.w, r2.y, r2.w
add r0.w, -r0.w, r2.x
eq r1.x, r0.w, l(0.000000)
add r1.y, r2.x, l(1.000000013E-10)
movc r1.x, r1.x, r2.x, r1.y
add r1.z, -r2.y, r2.w
mad r2.x, r0.w, l(6.000000), l(1.000000013E-10)
div r1.z, r1.z, r2.x
add r1.z, r1.z, r2.z
div r0.w, r0.w, r1.y
add r1.y, |r1.z|, cb2[3].y
lt r1.z, r1.y, l(0.000000)
lt r2.x, l(1.000000), r1.y
add r2.yz, r1.yyyy, l(0.000000, 1.000000, -1.000000, 0.000000)
movc r1.y, r2.x, r2.z, r1.y
movc r1.y, r1.z, r2.y, r1.y
add r2.xyz, r1.yyyy, l(1.000000, 0.666666687, 0.333333343, 0.000000)
frc r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-3.000000, -3.000000, -3.000000, 0.000000)
add_sat r2.xyz, |r2.xyzx|, l(-1.000000, -1.000000, -1.000000, 0.000000)
add r2.xyz, r2.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r2.xyz, r0.wwww, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r2.xyw, r1.xxxx, r2.xyxz
mul r3.xyz, r2.xywx, cb2[5].xyzx
add r0.w, r2.y, r2.x
mad r0.w, r1.x, r2.z, r0.w
mul r0.w, r0.w, l(0.333333343)
mad r1.xyz, r0.wwww, -cb2[6].xyzx, cb2[6].xyzx
max r3.xyz, r3.xyzx, r1.xyzx
add r1.xyz, -r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r2.xyz, -cb2[5].xyzx, r2.xywx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r1.xyz, -r1.xyzx, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb2[7].x
movc r1.xyz, r0.wwww, r3.xyzx, r1.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[7].z
div r2.x, cb0[15].x, r0.w
round_ni r2.x, r2.x
mul r2.x, r0.w, r2.x
max r2.x, r2.x, l(1.000000)
mul r2.x, r2.x, l(0.00819672085)
frc r2.x, r2.x
mul r2.x, r2.x, l(122.000000)
dp2 r2.x, r2.xxxx, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r2.x, null, r2.x
mul r2.x, r2.x, l(43758.546875)
frc r2.x, r2.x
mad r2.x, r2.x, l(2.000000), l(-1.000000)
mad r2.z, cb2[7].z, l(7.000000), cb0[15].x
div r2.z, r2.z, r0.w
round_ni r2.z, r2.z
mul r0.w, r0.w, r2.z
max r0.w, r0.w, l(1.000000)
mul r0.w, r0.w, l(0.0102040814)
frc r0.w, r0.w
mul r0.w, r0.w, l(98.000000)
dp2 r0.w, r0.wwww, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r0.w, null, r0.w
mul r0.w, r0.w, l(43758.546875)
frc r0.w, r0.w
mad r2.y, r0.w, l(2.000000), l(-1.000000)
mad r2.xy, -cb1[3].xyxx, l(0.150000, 0.150000, 0.000000, 0.000000), r2.xyxx
mad r2.xy, v3.xyxx, l(0.150000, 0.180000, 0.000000, 0.000000), r2.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r2.xyzw, r2.xyxx, t1.xyzw, s1, cb0[19].x
mov_sat r3.xyz, r1.xyzx
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.550000, 0.550000, 0.550000, 0.000000)
exp r3.xyz, r3.xyzx
add r4.xyz, -r2.xyzx, r2.wwww
mad r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
add r3.xyz, -r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r3.xyz, r3.xyzx, r3.xyzx
add r4.xyz, -r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r3.xyz, -r3.xyzx, r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r4.xyz, r1.xyzx, r2.xyzx
add r4.xyz, r4.xyzx, r4.xyzx
ge r5.xyz, l(0.500000, 0.500000, 0.500000, 0.000000), r1.xyzx
and r6.xyz, r5.xyzx, l(0x3f800000, 0x3f800000, 0x3f800000, 0)
movc r5.xyz, r5.xyzx, l(0,0,0,0), l(1.000000,1.000000,1.000000,0)
mul r3.xyz, r3.xyzx, r5.xyzx
mad r3.xyz, r4.xyzx, r6.xyzx, r3.xyzx
add r3.xyz, -r1.xyzx, r3.xyzx
mad r3.xyz, cb2[7].yyyy, r3.xyzx, r1.xyzx
mad r2.xyz, r2.xyzx, r1.xyzx, -r1.xyzx
mad r1.xyz, cb2[7].yyyy, r2.xyzx, r1.xyzx
add r1.xyz, -r3.xyzx, r1.xyzx
mad o0.xyz, cb2[5].wwww, r1.xyzx, r3.xyzx
add r0.w, r1.w, -cb2[4].x
add r1.x, -cb2[4].x, l(1.000000)
div r0.w, r0.w, r1.x
div r0.xy, r0.xyxx, r0.zzzz
eq r1.x, cb0[21].w, l(1.000000)
if_nz r1.x
  sample_b_indexable(texture2d)(float,float,float,float) r1.x, r0.xyxx, t0.xyzw, s0, cb0[19].x
  mad r1.yz, r0.xxyx, l(0.000000, 2.000000, 2.000000, 0.000000), l(0.000000, -1.000000, -1.000000, 0.000000)
  mul r3.xyzw, -r1.zzzz, cb0[78].xyzw
  mad r3.xyzw, cb0[77].xyzw, r1.yyyy, r3.xyzw
  mad r1.xyzw, cb0[79].xyzw, r1.xxxx, r3.xyzw
  add r1.xyzw, r1.xyzw, cb0[80].xyzw
  div r1.xyz, r1.xyzx, r1.wwww
  mul r1.y, r1.y, cb0[62].z
  mad r1.x, cb0[61].z, r1.x, r1.y
  mad r1.x, cb0[63].z, r1.z, r1.x
  add r1.x, r1.x, cb0[64].z
  mov r1.x, |r1.x|
else
  sample_b_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t0.xyzw, s0, cb0[19].x
  mad r0.x, cb0[20].z, r0.x, cb0[20].w
  div r1.x, l(1.000000, 1.000000, 1.000000, 1.000000), r0.x
endif
add r0.x, -r0.z, r1.x
max r0.y, cb2[8].y, l(0.001000)
div r0.x, r0.x, r0.y
add r0.y, -cb2[8].z, cb2[8].w
add r0.x, r0.x, -cb2[8].z
div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
mul_sat r0.x, r0.y, r0.x
mad r0.y, r0.x, l(-2.000000), l(3.000000)
mul r0.x, r0.x, r0.x
mul r0.z, r0.x, r0.y
mad r1.x, -r0.y, r0.x, l(1.000000)
add r1.x, r1.x, r1.x
add r1.y, -r2.w, l(1.000000)
mad r1.x, -r1.x, r1.y, l(1.000000)
dp2 r1.y, r2.wwww, r0.zzzz
ge r1.z, l(0.500000), r0.z
and r1.w, r1.z, l(0x3f800000)
movc r1.z, r1.z, l(0), l(1.000000)
mul r1.x, r1.x, r1.z
mad r1.x, r1.y, r1.w, r1.x
mad r0.x, -r0.y, r0.x, r1.x
mad_sat r0.x, r0.x, l(2.000000), r0.z
mul r0.y, r0.x, r0.w
mad r0.x, r0.w, r0.x, l(-0.500000)
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.w, r0.y
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
