// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Sun Oct 13 18:53:43 2024
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float
// TEXCOORD                11   xyzw        1     NONE   float
// TEXCOORD                 0   xyzw        2     NONE   float   xy
// COLOR                    1   xyzw        3     NONE   float   xyzw
// PARTICLE_VELOCITY        0   xyzw        4     NONE   float
// PRIMITIVE_ID             0   x           5     NONE    uint   x
// TEXCOORD                 7   xyzw        6     NONE   float   xyzw
// SV_Position              0   xyzw        7      POS   float   xyzw
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[231], immediateIndexed
dcl_constantbuffer CB1[120], immediateIndexed
dcl_constantbuffer CB2[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_structured t0, 16
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_input_ps linear v2.xy
dcl_input_ps constant v3.xyzw
dcl_input_ps constant v5.x
dcl_input_ps linear v6.xyzw
dcl_input_ps_siv linear noperspective v7.xyzw, position
dcl_input_ps_sgv constant v8.x, is_front_face
dcl_output o0.xyzw
dcl_temps 13
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r7.xyzw, l(0, 0, 0, 0), t125.xyzw
mov r8.xy, v7.xyxx
mul r9.xyzw, v7.yyyy, cb0[49].xyzw
mad r9.xyzw, r8.xxxx, cb0[48].xyzw, r9.xyzw
mad r9.xyzw, v7.zzzz, cb0[50].xyzw, r9.xyzw
add r9.xyzw, r9.xyzw, cb0[51].xyzw
ge r10.w, cb0[129].x, l(20.000000)
if_nz r10.w
  mul r10.x, l(0.500000), cb0[129].x
else
  mul r10.x, l(0.500000), cb1[129].x
endif
mad r10.y, r9.w, r7.y, l(-1.000000)
mul r10.y, r10.y, r10.x
mad r8.x, r7.x, r10.y, r8.x
mul r0.xyzw, v7.yyyy, cb0[49].xyzw
mad r0.xyzw, r8.xxxx, cb0[48].xyzw, r0.xyzw
mad r0.xyzw, v7.zzzz, cb0[50].xyzw, r0.xyzw
add r0.xyzw, r0.xyzw, cb0[51].xyzw
div r0.xyz, r0.xyzx, r0.wwww
add r0.xyz, r0.xyzx, -cb0[76].xyzx
imul null, r0.w, v5.x, l(42)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.w, r0.w, l(0), t0.xxxx
and r0.w, r0.w, l(64)
movc r0.w, r0.w, l(-1.000000), l(1.000000)
mul r0.w, r0.w, cb0[142].w
movc r1.x, v8.x, l(1.000000), l(-1.000000)
mul r0.w, r0.w, r1.x
add r1.xy, r8.xyxx, -cb0[128].xyxx
mul r1.xy, r1.xyxx, cb0[129].zwzz
mul r1.xy, r1.xyxx, cb2[1].xxxx
sample_b_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t2.xyzw, s1, cb0[144].x
mul r1.xyz, r1.xyzx, v3.xyzx
mul r2.xyz, r1.xyzx, cb2[3].xyzx
mad r1.xyz, -r1.xyzx, cb2[3].xyzx, cb2[4].xyzx
mad r1.xyz, cb2[3].wwww, r1.xyzx, r2.xyzx
mul r1.w, cb0[143].y, cb2[5].w
frc r2.x, r1.w
mul r1.w, cb0[143].y, cb2[6].x
frc r2.y, r1.w
mad r2.xy, v2.xyxx, cb2[7].xyxx, r2.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t3.yzwx, s2, cb0[144].x
mul r2.xy, cb0[143].yyyy, cb2[8].zwzz
frc r2.xy, r2.xyxx
mad r2.xy, v2.xyxx, cb2[7].xyxx, r2.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t3.yxzw, s2, cb0[144].x
mul r2.y, cb0[143].y, cb2[9].w
frc r3.x, r2.y
mul r2.y, cb0[143].y, cb2[10].x
frc r3.y, r2.y
mad r2.yz, v2.xxyx, cb2[7].xxyx, r3.xxyx
sample_b_indexable(texture2d)(float,float,float,float) r2.y, r2.yzyy, t3.xyzw, s2, cb0[144].x
add r2.x, r2.y, r2.x
add r1.w, r1.w, r2.x
add r2.xy, r1.wwww, -v2.xyxx
mad_sat r2.xy, cb2[10].yyyy, r2.xyxx, v2.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t4.yzwx, s3, cb0[144].x
mul r1.w, r1.w, cb2[10].z
ge r2.x, l(0.000000), r1.w
log r1.w, r1.w
mul r1.w, r1.w, cb2[10].w
exp r1.w, r1.w
mul r1.w, r1.w, v3.w
movc r1.w, r2.x, l(0), r1.w
mad r2.x, r1.w, cb2[11].x, -r1.w
mad_sat r0.w, r0.w, r2.x, r1.w
lt r1.w, l(0.000000), cb1[118].w
if_nz r1.w
  add r2.xyz, cb0[64].xyzx, -cb0[65].xyzx
  mad r2.xyz, r2.xyzx, l(2097152.000000, 2097152.000000, 2097152.000000, 0.000000), r0.xyzx
  mul r3.xyz, r2.yyyy, cb0[9].xywx
  mad r2.xyw, r2.xxxx, cb0[8].xyxw, r3.xyxz
  mad r2.xyz, r2.zzzz, cb0[10].xywx, r2.xywx
  add r2.xyz, r2.xyzx, cb0[11].xywx
  ld_indexable(buffer)(float,float,float,float) r11.xyzw, l(2, 0, 0, 0), t125.xyzw
  add r12.x, r2.z, -r11.y
  mad r2.x, r11.x, r12.x, r2.x
  div r2.xy, r2.xyxx, r2.zzzz
  mad r3.xy, r2.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r1.w, r2.z, cb0[230].x, cb0[230].y
  log r1.w, r1.w
  mul r1.w, r1.w, cb0[230].z
  mul r3.z, r1.w, cb0[229].z
  sample_l_indexable(texture3d)(float,float,float,float) r2.xyzw, r3.xyzx, t1.xyzw, s0, l(0.000000)
  mul r2.xyz, r2.xyzx, cb0[136].wwww
  mov r1.w, cb1[119].x
  add r1.w, -r1.w, v7.w
  mul_sat r1.w, r1.w, l(100000000.000000)
  add r2.xyzw, r2.xyzw, l(-0.000000, -0.000000, -0.000000, -1.000000)
  mad r2.xyzw, r1.wwww, r2.xyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
  mul r3.x, r2.w, v6.w
  mad r2.xyz, v6.xyzx, r2.wwww, r2.xyzx
else
  mov r2.xyz, v6.xyzx
  mov r3.x, v6.w
endif
max r1.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb0[141].x
if_nz r1.w
  imad r1.w, v5.x, l(42), l(1)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r3.yzw, r1.w, l(0), t0.xxyz
  imad r4.xyzw, v5.xxxx, l(42, 42, 42, 42), l(19, 18, 25, 26)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.xyz, r4.x, l(0), t0.xyzx
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.x, r4.y, l(12), t0.xxxx
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.y, r4.z, l(12), t0.xxxx
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.z, r4.w, l(12), t0.xxxx
  add r3.yzw, -r3.yyzw, cb0[64].xxyz
  add r4.xyz, r0.xyzx, -r5.xyzx
  mad r3.yzw, r3.yyzw, l(0.000000, 2097152.000000, 2097152.000000, 2097152.000000), r4.xxyz
  add r4.xyz, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r3.yzw, r4.xxyz, |r3.yyzw|
  or r1.w, r3.z, r3.y
  or r1.w, r3.w, r1.w
  if_nz r1.w
    mul r3.yz, cb0[64].xxyx, l(0.000000, 0.577000, 0.577000, 0.000000)
    mul r0.xy, r0.xyxx, l(0.577000, 0.577000, 0.000000, 0.000000)
    add r1.w, r3.z, r3.y
    add r0.x, r0.y, r0.x
    mad r0.y, cb0[64].z, l(0.577000), r1.w
    mad r0.x, r0.z, l(0.577000), r0.x
    mul r0.y, r0.y, l(4194.304199)
    frc r0.y, r0.y
    mad r0.x, r0.x, l(0.002000), r0.y
    frc r0.x, r0.x
    lt r0.x, l(0.500000), r0.x
    movc r1.xyz, r0.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
    mov o0.w, l(1.000000)
  else
    mov o0.w, r0.w
  endif
else
  mov o0.w, r0.w
endif
mad r0.xyz, r1.xyzx, r3.xxxx, r2.xyzx
mul o0.xyz, r0.xyzx, cb0[136].zzzz
ret
// Approximately 0 instruction slots used
