// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//   using 3Dmigoto v0.6.198 on Thu Oct 17 20:21:39 2024
//
//
// Buffer Definitions:
//
// cbuffer cb2
// {
//
//   float4 cb2[28];                    // Index:    0-27             Components:   112
//
// }
//
// cbuffer cb1
// {
//
//   float4 cb1[144];                   // Index:    0-143            Components:   576
//
// }
//
// cbuffer cb0
// {
//
//   float4 cb0[39];                    // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// s0_s                              sampler      NA          NA    0        1
// s1_s                              sampler      NA          NA    1        1
// s2_s                              sampler      NA          NA    2        1
// s3_s                              sampler      NA          NA    3        1
// s4_s                              sampler      NA          NA    4        1
// s5_s                              sampler      NA          NA    5        1
// t0                                texture  float4          2d    0        1
// t1                                texture  float4          2d    1        1
// t2                                texture   uint4          2d    2        1
// t3                                texture  float4          2d    3        1
// t4                                texture  float4          2d    4        1
// t5                                texture  float4          2d    5        1
// t6                                texture  float4          2d    6        1
// t7                                texture  float4          2d    7        1
// StereoParams                      texture  float4          2d  125        1
// cb0                               cbuffer      NA          NA    0        1
// cb1                               cbuffer      NA          NA    1        1
// cb2                               cbuffer      NA          NA    2        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB2[28], immediateIndexed
dcl_constantbuffer CB1[144], immediateIndexed
dcl_constantbuffer CB0[39], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (uint,uint,uint,uint) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_buffer (float,float,float,float) t125
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_output o0.xyzw
dcl_temps 12
div r0.x, cb1[129].x, cb1[129].y
mul r0.x, r0.x, l(0.000520833360)
lt r0.y, cb1[35].w, l(1.000000)
add r0.zw, v0.xxxy, -cb1[128].xxxy
mad r0.zw, r0.zzzw, cb1[129].zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
mul r1.xy, r0.zwzz, v0.wwww
mov r2.xyw, l(2.000000,-2.000000,0,1.000000)
mov r2.z, v0.w
mov r1.w, v0.w
utof r0.zw, cb0[37].xxxy
add r3.xyz, -r0.zwwz, v0.xyyx
mul r4.xyz, r3.xyzx, cb0[38].zwwz
mad r5.xy, r4.xzxx, cb1[129].xyxx, cb1[128].xyxx
mul r5.xy, r5.xyxx, cb1[132].zwzz
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r5.xyxx, t0.yzwx, s0, l(0.000000)
max r1.z, r3.w, l(1.000000046E-18)
mul r2.xyzw, r1.xyzw, r2.xyzw
mad r1.x, r2.z, cb1[71].z, -cb1[71].w
div r1.x, l(1.000000, 1.000000, 1.000000, 1.000000), r1.x
mad r1.y, r2.z, cb1[71].x, cb1[71].y
add r1.x, r1.x, r1.y
movc_sat r0.y, r0.y, r2.w, r1.x
div r1.xy, r2.xyxx, r2.wwww
mad r1.xy, r1.xyxx, cb1[72].xyxx, cb1[72].wzww
sample_l_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t0.xyzw, s0, l(0.000000)
mul r1.y, r0.y, cb2[19].x
mul r1.w, r0.x, r1.y
max r2.y, r1.w, cb1[129].w
mul r1.w, r1.y, l(0.000520833360)
max r2.x, r1.w, cb1[129].z
ge r1.w, r1.y, l(0.000000)
lt r1.y, l(0.000010), |r1.y|
and r2.xy, r2.xyxx, r1.wwww
and r2.xy, r1.yyyy, r2.xyxx
mad r1.yw, cb0[38].zzzw, r3.xxxz, r2.xxxy
mad r1.yw, r1.yyyw, cb1[129].xxxy, cb1[128].xxxy
mul r1.yw, r1.yyyw, cb1[132].zzzw
max r1.yw, r1.yyyw, cb1[133].xxxy
min r1.yw, r1.yyyw, cb1[133].zzzw
sample_l_indexable(texture2d)(float,float,float,float) r4.w, r1.ywyy, t1.yzwx, s0, l(0.000000)
mad r5.z, r4.w, cb1[71].z, -cb1[71].w
mad r4.w, r4.w, cb1[71].x, cb1[71].y
div r5.z, l(1.000000, 1.000000, 1.000000, 1.000000), r5.z
add r4.w, r4.w, r5.z
sample_l_indexable(texture2d)(float,float,float,float) r5.z, r1.ywyy, t0.yzxw, s0, l(0.000000)
mul r1.yw, r1.yyyw, cb1[132].xxxy
mul r1.yw, r1.yyyw, cb1[135].xxxy
round_z r1.yw, r1.yyyw
ftoi r6.xy, r1.ywyy
mad r1.y, r5.z, cb1[71].z, -cb1[71].w
mad r1.w, r5.z, cb1[71].x, cb1[71].y
div r1.y, l(1.000000, 1.000000, 1.000000, 1.000000), r1.y
add r1.y, r1.y, r1.w
ge r1.w, r4.w, r1.y
add r1.y, -r1.y, r4.w
lt r1.y, l(0.000010), |r1.y|
movc r1.w, r1.w, l(0), l(1.000000)
movc r1.y, r1.y, r1.w, l(1.000000)
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r1.w, r6.xyzw, t2.xzwy
utof r1.w, r1.w
mul r1.y, r1.w, r1.y
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r5.xyxx, t1.yzwx, s0, l(0.000000)
mul r5.xy, r5.xyxx, cb1[132].xyxx
mul r5.xy, r5.xyxx, cb1[135].xyxx
round_z r5.xy, r5.xyxx
ftoi r5.xy, r5.xyxx
mad r4.w, r1.w, cb1[71].z, -cb1[71].w
mad r1.w, r1.w, cb1[71].x, cb1[71].y
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
add r1.w, r1.w, r4.w
mad r4.w, r3.w, cb1[71].z, -cb1[71].w
mad r3.w, r3.w, cb1[71].x, cb1[71].y
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
add r3.w, r3.w, r4.w
add r4.w, r1.w, -r3.w
ge r1.w, r1.w, r3.w
lt r3.w, l(0.000010), |r4.w|
movc r4.w, r1.w, l(0), l(1.000000)
and r1.w, r1.w, l(0xbf800000)
and r1.w, r1.w, r3.w
movc r3.w, r3.w, r4.w, l(1.000000)
ne r6.y, l(0.000000, 0.000000, 0.000000, 0.000000), r1.w
mov r5.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r1.w, r5.xyzw, t2.xzwy
utof r1.w, r1.w
mad r4.w, r1.w, r3.w, -cb2[19].y
lt r4.w, l(0.900000), |r4.w|
and r4.w, r4.w, l(0x3f800000)
mul r1.y, r1.y, r4.w
mov r2.z, -r2.y
mov r2.w, l(0)
mad r5.xyz, cb0[38].zwwz, r3.xzzx, r2.xzwx
mad r5.xyz, r5.xyzx, cb1[129].xyyx, cb1[128].xyyx
mul r5.xyz, r5.xyzx, cb1[132].zwwz
max r5.xyz, r5.xyzx, cb1[133].xyyx
min r5.xyz, r5.xyzx, cb1[133].zwwz
sample_l_indexable(texture2d)(float,float,float,float) r2.z, r5.xzxx, t1.yzxw, s0, l(0.000000)
mad r5.w, r2.z, cb1[71].z, -cb1[71].w
mad r2.z, r2.z, cb1[71].x, cb1[71].y
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
add r2.z, r2.z, r5.w
sample_l_indexable(texture2d)(float,float,float,float) r5.w, r5.xzxx, t0.yzwx, s0, l(0.000000)
mad r6.z, r5.w, cb1[71].z, -cb1[71].w
mad r5.w, r5.w, cb1[71].x, cb1[71].y
div r6.z, l(1.000000, 1.000000, 1.000000, 1.000000), r6.z
add r5.w, r5.w, r6.z
ge r6.z, r2.z, r5.w
add r2.z, r2.z, -r5.w
lt r2.z, l(0.000010), |r2.z|
movc r5.w, r6.z, l(0), l(1.000000)
movc r2.z, r2.z, r5.w, l(1.000000)
mov r7.zw, l(0,0,0,0)
mul r8.xyz, r5.xyzx, cb1[132].xyyx
mul r8.xyz, r8.xyzx, cb1[135].xyyx
round_z r8.xyz, r8.xyzx
ftoi r7.xy, r8.xzxx
ftoi r8.xy, r8.xyxx
ld_indexable(texture2d)(uint,uint,uint,uint) r5.z, r7.xyzw, t2.xzyw
utof r5.z, r5.z
mul r2.z, r2.z, r5.z
mul r2.z, r4.w, r2.z
max r1.y, r1.y, r2.z
sample_l_indexable(texture2d)(float,float,float,float) r2.z, r5.xyxx, t1.yzxw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r5.x, r5.xyxx, t0.xyzw, s0, l(0.000000)
mad r5.y, r2.z, cb1[71].z, -cb1[71].w
mad r2.z, r2.z, cb1[71].x, cb1[71].y
div r5.y, l(1.000000, 1.000000, 1.000000, 1.000000), r5.y
add r2.z, r2.z, r5.y
mad r5.y, r5.x, cb1[71].z, -cb1[71].w
mad r5.x, r5.x, cb1[71].x, cb1[71].y
div r5.y, l(1.000000, 1.000000, 1.000000, 1.000000), r5.y
add r5.x, r5.y, r5.x
ge r5.y, r2.z, r5.x
add r2.z, r2.z, -r5.x
lt r2.z, l(0.000010), |r2.z|
movc r5.x, r5.y, l(0), l(1.000000)
movc r2.z, r2.z, r5.x, l(1.000000)
mov r8.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r5.x, r8.xyzw, t2.yxzw
utof r5.x, r5.x
mul r2.z, r2.z, r5.x
mul r2.z, r4.w, r2.z
mad r5.xyz, r2.wyyw, l(1.000000, -1.000000, 1.000000, 0.000000), r4.xzzx
mad r7.xyz, r2.xywx, l(-1.000000, 1.000000, 1.000000, 0.000000), r4.xyzx
mad r2.xy, cb0[38].zwzz, r3.xzxx, -r2.xyxx
mad r2.xy, r2.xyxx, cb1[129].xyxx, cb1[128].xyxx
mul r2.xy, r2.xyxx, cb1[132].zwzz
max r2.xy, r2.xyxx, cb1[133].xyxx
min r2.xy, r2.xyxx, cb1[133].zwzz
mad r7.xyz, r7.xyzx, cb1[129].xyyx, cb1[128].xyyx
mul r7.xyz, r7.xyzx, cb1[132].zwwz
max r7.xyz, r7.xyzx, cb1[133].xyyx
min r7.xyz, r7.xyzx, cb1[133].zwwz
mad r5.xyz, r5.xyzx, cb1[129].xyyx, cb1[128].xyyx
mul r5.xyz, r5.xyzx, cb1[132].zwwz
max r5.xyz, r5.xyzx, cb1[133].xyyx
min r5.xyz, r5.xyzx, cb1[133].zwwz
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r5.xyxx, t1.yzwx, s0, l(0.000000)
mad r5.w, r2.w, cb1[71].z, -cb1[71].w
mad r2.w, r2.w, cb1[71].x, cb1[71].y
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
add r2.w, r2.w, r5.w
sample_l_indexable(texture2d)(float,float,float,float) r5.w, r5.xyxx, t0.yzwx, s0, l(0.000000)
mad r6.z, r5.w, cb1[71].z, -cb1[71].w
mad r5.w, r5.w, cb1[71].x, cb1[71].y
div r6.z, l(1.000000, 1.000000, 1.000000, 1.000000), r6.z
add r5.w, r5.w, r6.z
ge r6.z, r2.w, r5.w
add r2.w, r2.w, -r5.w
lt r2.w, l(0.000010), |r2.w|
movc r5.w, r6.z, l(0), l(1.000000)
movc r2.w, r2.w, r5.w, l(1.000000)
mul r8.xyz, r5.xyzx, cb1[132].xyyx
mul r8.xyz, r8.xyzx, cb1[135].xyyx
round_z r8.xyz, r8.xyzx
ftoi r9.xy, r8.xyxx
ftoi r8.xy, r8.xzxx
mov r9.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r5.y, r9.xyzw, t2.xyzw
utof r5.y, r5.y
mul r2.w, r2.w, r5.y
mul r2.w, r4.w, r2.w
max r2.z, r2.z, r2.w
max r1.y, r1.y, r2.z
sample_l_indexable(texture2d)(float,float,float,float) r2.z, r5.xzxx, t1.yzxw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r5.xzxx, t0.yzwx, s0, l(0.000000)
mad r5.x, r2.z, cb1[71].z, -cb1[71].w
mad r2.z, r2.z, cb1[71].x, cb1[71].y
div r5.x, l(1.000000, 1.000000, 1.000000, 1.000000), r5.x
add r2.z, r2.z, r5.x
mad r5.x, r2.w, cb1[71].z, -cb1[71].w
mad r2.w, r2.w, cb1[71].x, cb1[71].y
div r5.x, l(1.000000, 1.000000, 1.000000, 1.000000), r5.x
add r2.w, r2.w, r5.x
ge r5.x, r2.z, r2.w
add r2.z, -r2.w, r2.z
lt r2.z, l(0.000010), |r2.z|
movc r2.w, r5.x, l(0), l(1.000000)
movc r2.z, r2.z, r2.w, l(1.000000)
mov r8.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r2.w, r8.xyzw, t2.xzwy
utof r2.w, r2.w
mul r2.z, r2.w, r2.z
mul r2.z, r4.w, r2.z
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r7.xyxx, t1.yzwx, s0, l(0.000000)
mad r5.x, r2.w, cb1[71].z, -cb1[71].w
mad r2.w, r2.w, cb1[71].x, cb1[71].y
div r5.x, l(1.000000, 1.000000, 1.000000, 1.000000), r5.x
add r2.w, r2.w, r5.x
sample_l_indexable(texture2d)(float,float,float,float) r5.x, r7.xyxx, t0.xyzw, s0, l(0.000000)
mad r5.y, r5.x, cb1[71].z, -cb1[71].w
mad r5.x, r5.x, cb1[71].x, cb1[71].y
div r5.y, l(1.000000, 1.000000, 1.000000, 1.000000), r5.y
add r5.x, r5.y, r5.x
ge r5.y, r2.w, r5.x
add r2.w, r2.w, -r5.x
lt r2.w, l(0.000010), |r2.w|
movc r5.x, r5.y, l(0), l(1.000000)
movc r2.w, r2.w, r5.x, l(1.000000)
mul r5.xyz, r7.xyzx, cb1[132].xyyx
mul r5.xyz, r5.xyzx, cb1[135].xyyx
round_z r5.xyz, r5.xyzx
ftoi r8.xy, r5.xyxx
ftoi r5.xy, r5.xzxx
mov r8.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r6.z, r8.xyzw, t2.xzyw
utof r6.z, r6.z
mul r2.w, r2.w, r6.z
mul r2.w, r4.w, r2.w
max r2.z, r2.w, r2.z
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r7.xzxx, t1.yzwx, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r6.z, r7.xzxx, t0.yzxw, s0, l(0.000000)
mad r6.w, r2.w, cb1[71].z, -cb1[71].w
mad r2.w, r2.w, cb1[71].x, cb1[71].y
div r6.w, l(1.000000, 1.000000, 1.000000, 1.000000), r6.w
add r2.w, r2.w, r6.w
mad r6.w, r6.z, cb1[71].z, -cb1[71].w
mad r6.z, r6.z, cb1[71].x, cb1[71].y
div r6.w, l(1.000000, 1.000000, 1.000000, 1.000000), r6.w
add r6.z, r6.w, r6.z
ge r6.w, r2.w, r6.z
add r2.w, r2.w, -r6.z
lt r2.w, l(0.000010), |r2.w|
movc r6.z, r6.w, l(0), l(1.000000)
movc r2.w, r2.w, r6.z, l(1.000000)
mov r5.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r5.x, r5.xyzw, t2.yxzw
utof r5.x, r5.x
mul r2.w, r2.w, r5.x
mul r2.w, r4.w, r2.w
sample_l_indexable(texture2d)(float,float,float,float) r5.x, r2.xyxx, t1.xyzw, s0, l(0.000000)
mad r5.y, r5.x, cb1[71].z, -cb1[71].w
mad r5.x, r5.x, cb1[71].x, cb1[71].y
div r5.y, l(1.000000, 1.000000, 1.000000, 1.000000), r5.y
add r5.x, r5.y, r5.x
sample_l_indexable(texture2d)(float,float,float,float) r5.y, r2.xyxx, t0.yxzw, s0, l(0.000000)
mul r2.xy, r2.xyxx, cb1[132].xyxx
mul r2.xy, r2.xyxx, cb1[135].xyxx
round_z r2.xy, r2.xyxx
ftoi r7.xy, r2.xyxx
mad r2.x, r5.y, cb1[71].z, -cb1[71].w
mad r2.y, r5.y, cb1[71].x, cb1[71].y
div r2.x, l(1.000000, 1.000000, 1.000000, 1.000000), r2.x
add r2.x, r2.x, r2.y
ge r2.y, r5.x, r2.x
add r2.x, -r2.x, r5.x
lt r2.x, l(0.000010), |r2.x|
movc r2.y, r2.y, l(0), l(1.000000)
movc r2.x, r2.x, r2.y, l(1.000000)
mov r7.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r2.y, r7.xyzw, t2.xyzw
utof r2.y, r2.y
mul r2.x, r2.y, r2.x
mul r2.x, r4.w, r2.x
max r2.x, r2.x, r2.w
max r2.x, r2.x, r2.z
max r1.y, r1.y, r2.x
add r1.y, r1.y, -cb2[19].y
lt r1.y, l(0.000010), |r1.y|
mul r2.x, cb2[4].w, cb1[143].y
mul r2.y, cb2[5].x, cb1[143].y
mov r5.y, v0.y
ld_indexable(buffer)(float,float,float,float) r2.zw, l(0, 0, 0, 0), t125.zwxy
mul r4.w, v0.y, cb1[49].w
mad r4.w, v0.x, cb1[48].w, r4.w
mad r1.z, r1.z, cb1[50].w, r4.w
add r1.z, r1.z, cb1[51].w
mad r1.z, r2.w, r1.z, l(-1.000000)
mul r1.z, r1.z, r2.z
mul r1.z, r1.z, cb1[129].x
mad r5.x, r1.z, l(0.500000), v0.x
add r0.zw, -r0.zzzw, r5.xxxy
mul r0.zw, r0.zzzw, cb0[38].zzzw
mul r2.zw, r0.yyyy, cb2[3].xxxz
max r2.zw, r2.zzzw, cb2[3].yyyw
min r2.zw, r2.zzzw, cb2[3].xxxz
mad r2.xy, r0.zwzz, r2.zwzz, r2.xyxx
mul r0.zw, r0.zzzw, r2.zzzw
mad r0.zw, cb1[143].yyyy, cb2[2].zzzw, r0.zzzw
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t3.yzxw, s1
sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t3.yzwx, s1
add r0.z, r0.w, r0.z
mul r0.z, r0.z, cb2[5].y
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r0.zzzz, t6.xyzw, s4
ge r5.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r2.xyzx
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[19].zzzz
exp r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[21].xyzx
mul r2.xyz, r2.xyzx, cb2[21].wwww
or r5.xyz, r1.yyyy, r5.xyzx
movc r2.xyz, r5.xyzx, l(0,0,0,0), r2.xyzx
add r0.w, r2.y, r2.x
add r0.w, r2.z, r0.w
lt r0.w, l(0.000010), |r0.w|
mad r1.yz, r4.xxzx, cb0[5].xxyx, cb0[4].xxyx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r1.yzyy, t7.xyzw, s5
mad r7.xyz, cb1[136].wwww, r5.xyzx, -r2.xyzx
mad r2.xyz, cb2[22].zzzz, r7.xyzx, r2.xyzx
and r2.xyz, r0.wwww, r2.xyzx
mad r0.w, r1.x, cb1[71].z, -cb1[71].w
mad r1.x, r1.x, cb1[71].x, cb1[71].y
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
add r0.w, r0.w, r1.x
mul r1.x, r0.w, l(0.001000)
mad r0.w, r0.w, l(0.001000), -cb2[24].x
lt r0.w, l(0.000010), |r0.w|
ge r1.x, r1.x, cb2[24].x
and r1.x, r1.x, l(0xbf800000)
and r0.w, r0.w, r1.x
ne r6.x, l(0.000000, 0.000000, 0.000000, 0.000000), r0.w
and r1.xy, r6.xyxx, l(0x3f800000, 0x3f800000, 0, 0)
mad r6.xyz, -cb1[136].wwww, r5.xyzx, cb2[24].yzwy
mul r7.xyz, r5.xyzx, cb1[136].wwww
mad r6.xyz, r1.xxxx, r6.xyzx, r7.xyzx
min r0.w, r1.w, l(1.000000)
mul r6.xyz, r6.xyzx, r0.wwww
mul r6.xyz, r1.yyyy, r6.xyzx
mul r6.xyw, r6.xyxz, cb2[25].xxxx
mad r8.xyz, cb1[136].wwww, r5.xyzx, -r6.xywx
mad r8.xyz, cb2[25].wwww, r8.xyzx, r6.xywx
add r0.w, r6.y, r6.x
mad r0.w, cb2[25].x, r6.z, r0.w
lt r0.w, l(0.000010), |r0.w|
and r6.xyz, r8.xyzx, r0.wwww
mad r2.xyz, cb2[26].xxxx, r6.xyzx, r2.xyzx
mul r0.w, r0.y, cb2[12].x
mul r0.y, r0.y, cb2[1].x
mul r1.x, r0.x, r0.w
mul r0.x, r0.x, r0.y
max r0.x, r0.x, cb1[129].w
max r6.y, r1.x, cb1[129].w
mul r1.x, r0.w, l(0.000520833360)
max r6.x, r1.x, cb1[129].z
ge r1.x, r0.w, l(0.000000)
lt r0.w, l(0.000010), |r0.w|
and r1.xz, r6.xxyx, r1.xxxx
and r6.xy, r0.wwww, r1.xzxx
mad r1.xz, cb0[38].zzwz, r3.xxzx, r6.xxyx
mad r1.xz, r1.xxzx, cb1[129].xxyx, cb1[128].xxyx
mul r1.xz, r1.xxzx, cb1[132].zzwz
max r1.xz, r1.xxzx, cb1[133].xxyx
min r1.xz, r1.xxzx, cb1[133].zzwz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r1.xzxx, t1.yzwx, s0, l(0.000000)
mad r2.w, r0.w, cb1[71].z, -cb1[71].w
mad r0.w, r0.w, cb1[71].x, cb1[71].y
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
add r0.w, r0.w, r2.w
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r1.xzxx, t0.yzwx, s0, l(0.000000)
mul r1.xz, r1.xxzx, cb1[132].xxyx
mul r1.xz, r1.xxzx, cb1[135].xxyx
round_z r1.xz, r1.xxzx
ftoi r8.xy, r1.xzxx
mad r1.x, r2.w, cb1[71].z, -cb1[71].w
mad r1.z, r2.w, cb1[71].x, cb1[71].y
div r1.x, l(1.000000, 1.000000, 1.000000, 1.000000), r1.x
add r1.x, r1.x, r1.z
ge r1.z, r0.w, r1.x
add r0.w, r0.w, -r1.x
lt r0.w, l(0.000010), |r0.w|
movc r1.x, r1.z, l(0), l(1.000000)
movc r0.w, r0.w, r1.x, l(1.000000)
mov r8.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r1.x, r8.xyzw, t2.yxzw
utof r1.x, r1.x
mul r0.w, r0.w, r1.x
mad r8.x, r1.w, r3.w, -cb2[12].y
mad r8.y, r1.w, r3.w, -cb2[1].y
lt r1.xz, l(0.900000, 0.000000, 0.900000, 0.000000), |r8.xxyx|
and r1.xz, r1.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r0.w, r0.w, r1.x
mov r6.z, -r6.y
mov r6.w, l(0)
mad r8.xyz, cb0[38].zwwz, r3.xzzx, r6.xzwx
mad r8.xyz, r8.xyzx, cb1[129].xyyx, cb1[128].xyyx
mul r8.xyz, r8.xyzx, cb1[132].zwwz
max r8.xyz, r8.xyzx, cb1[133].xyyx
min r8.xyz, r8.xyzx, cb1[133].zwwz
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r8.xzxx, t1.yzwx, s0, l(0.000000)
mad r3.w, r2.w, cb1[71].z, -cb1[71].w
mad r2.w, r2.w, cb1[71].x, cb1[71].y
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r2.w, r2.w, r3.w
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xzxx, t0.yzwx, s0, l(0.000000)
mad r4.w, r3.w, cb1[71].z, -cb1[71].w
mad r3.w, r3.w, cb1[71].x, cb1[71].y
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
add r3.w, r3.w, r4.w
ge r4.w, r2.w, r3.w
add r2.w, r2.w, -r3.w
lt r2.w, l(0.000010), |r2.w|
movc r3.w, r4.w, l(0), l(1.000000)
movc r2.w, r2.w, r3.w, l(1.000000)
mul r9.xyz, r8.xyzx, cb1[132].xyyx
mul r9.xyz, r9.xyzx, cb1[135].xyyx
round_z r9.xyz, r9.xyzx
ftoi r10.xy, r9.xzxx
ftoi r9.xy, r9.xyxx
mov r10.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r3.w, r10.xyzw, t2.xzwy
utof r3.w, r3.w
mul r2.w, r2.w, r3.w
mul r2.w, r1.x, r2.w
max r0.w, r0.w, r2.w
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r8.xyxx, t1.yzwx, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xyxx, t0.yzwx, s0, l(0.000000)
mad r4.w, r2.w, cb1[71].z, -cb1[71].w
mad r2.w, r2.w, cb1[71].x, cb1[71].y
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
add r2.w, r2.w, r4.w
mad r4.w, r3.w, cb1[71].z, -cb1[71].w
mad r3.w, r3.w, cb1[71].x, cb1[71].y
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
add r3.w, r3.w, r4.w
ge r4.w, r2.w, r3.w
add r2.w, r2.w, -r3.w
lt r2.w, l(0.000010), |r2.w|
movc r3.w, r4.w, l(0), l(1.000000)
movc r2.w, r2.w, r3.w, l(1.000000)
mov r9.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r3.w, r9.xyzw, t2.xzwy
utof r3.w, r3.w
mul r2.w, r2.w, r3.w
mul r2.w, r1.x, r2.w
mad r8.xyz, r6.wyyw, l(1.000000, -1.000000, 1.000000, 0.000000), r4.xzzx
mad r9.xyz, r6.xywx, l(-1.000000, 1.000000, 1.000000, 0.000000), r4.xyzx
mad r6.xy, cb0[38].zwzz, r3.xzxx, -r6.xyxx
mad r6.xy, r6.xyxx, cb1[129].xyxx, cb1[128].xyxx
mul r6.xy, r6.xyxx, cb1[132].zwzz
max r6.xy, r6.xyxx, cb1[133].xyxx
min r6.xy, r6.xyxx, cb1[133].zwzz
mad r9.xyz, r9.xyzx, cb1[129].xyyx, cb1[128].xyyx
mul r9.xyz, r9.xyzx, cb1[132].zwwz
max r9.xyz, r9.xyzx, cb1[133].xyyx
min r9.xyz, r9.xyzx, cb1[133].zwwz
mad r8.xyz, r8.xyzx, cb1[129].xyyx, cb1[128].xyyx
mul r8.xyz, r8.xyzx, cb1[132].zwwz
max r8.xyz, r8.xyzx, cb1[133].xyyx
min r8.xyz, r8.xyzx, cb1[133].zwwz
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xyxx, t1.yzwx, s0, l(0.000000)
mad r4.w, r3.w, cb1[71].z, -cb1[71].w
mad r3.w, r3.w, cb1[71].x, cb1[71].y
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
add r3.w, r3.w, r4.w
sample_l_indexable(texture2d)(float,float,float,float) r4.w, r8.xyxx, t0.yzwx, s0, l(0.000000)
mad r5.w, r4.w, cb1[71].z, -cb1[71].w
mad r4.w, r4.w, cb1[71].x, cb1[71].y
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
add r4.w, r4.w, r5.w
ge r5.w, r3.w, r4.w
add r3.w, r3.w, -r4.w
lt r3.w, l(0.000010), |r3.w|
movc r4.w, r5.w, l(0), l(1.000000)
movc r3.w, r3.w, r4.w, l(1.000000)
mul r10.xyz, r8.xyzx, cb1[132].xyyx
mul r10.xyz, r10.xyzx, cb1[135].xyyx
round_z r10.xyz, r10.xyzx
ftoi r11.xy, r10.xyxx
ftoi r10.xy, r10.xzxx
mov r11.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r4.w, r11.xyzw, t2.xzwy
utof r4.w, r4.w
mul r3.w, r3.w, r4.w
mul r3.w, r1.x, r3.w
max r2.w, r2.w, r3.w
max r0.w, r0.w, r2.w
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r8.xzxx, t1.yzwx, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xzxx, t0.yzwx, s0, l(0.000000)
mad r4.w, r2.w, cb1[71].z, -cb1[71].w
mad r2.w, r2.w, cb1[71].x, cb1[71].y
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
add r2.w, r2.w, r4.w
mad r4.w, r3.w, cb1[71].z, -cb1[71].w
mad r3.w, r3.w, cb1[71].x, cb1[71].y
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
add r3.w, r3.w, r4.w
ge r4.w, r2.w, r3.w
add r2.w, r2.w, -r3.w
lt r2.w, l(0.000010), |r2.w|
movc r3.w, r4.w, l(0), l(1.000000)
movc r2.w, r2.w, r3.w, l(1.000000)
mov r10.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r3.w, r10.xyzw, t2.xzwy
utof r3.w, r3.w
mul r2.w, r2.w, r3.w
mul r2.w, r1.x, r2.w
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.xyxx, t1.yzwx, s0, l(0.000000)
mad r4.w, r3.w, cb1[71].z, -cb1[71].w
mad r3.w, r3.w, cb1[71].x, cb1[71].y
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
add r3.w, r3.w, r4.w
sample_l_indexable(texture2d)(float,float,float,float) r4.w, r9.xyxx, t0.yzwx, s0, l(0.000000)
mad r5.w, r4.w, cb1[71].z, -cb1[71].w
mad r4.w, r4.w, cb1[71].x, cb1[71].y
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
add r4.w, r4.w, r5.w
ge r5.w, r3.w, r4.w
add r3.w, r3.w, -r4.w
lt r3.w, l(0.000010), |r3.w|
movc r4.w, r5.w, l(0), l(1.000000)
movc r3.w, r3.w, r4.w, l(1.000000)
mul r8.xyz, r9.xyzx, cb1[132].xyyx
mul r8.xyz, r8.xyzx, cb1[135].xyyx
round_z r8.xyz, r8.xyzx
ftoi r10.xy, r8.xyxx
ftoi r8.xy, r8.xzxx
mov r10.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r4.w, r10.xyzw, t2.xzwy
utof r4.w, r4.w
mul r3.w, r3.w, r4.w
mul r3.w, r1.x, r3.w
max r2.w, r2.w, r3.w
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.xzxx, t1.yzwx, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r4.w, r9.xzxx, t0.yzwx, s0, l(0.000000)
mad r5.w, r3.w, cb1[71].z, -cb1[71].w
mad r3.w, r3.w, cb1[71].x, cb1[71].y
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
add r3.w, r3.w, r5.w
mad r5.w, r4.w, cb1[71].z, -cb1[71].w
mad r4.w, r4.w, cb1[71].x, cb1[71].y
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
add r4.w, r4.w, r5.w
ge r5.w, r3.w, r4.w
add r3.w, r3.w, -r4.w
lt r3.w, l(0.000010), |r3.w|
movc r4.w, r5.w, l(0), l(1.000000)
movc r3.w, r3.w, r4.w, l(1.000000)
mov r8.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r4.w, r8.xyzw, t2.xzwy
utof r4.w, r4.w
mul r3.w, r3.w, r4.w
mul r3.w, r1.x, r3.w
sample_l_indexable(texture2d)(float,float,float,float) r4.w, r6.xyxx, t1.yzwx, s0, l(0.000000)
mad r5.w, r4.w, cb1[71].z, -cb1[71].w
mad r4.w, r4.w, cb1[71].x, cb1[71].y
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
add r4.w, r4.w, r5.w
sample_l_indexable(texture2d)(float,float,float,float) r5.w, r6.xyxx, t0.yzwx, s0, l(0.000000)
mul r6.xy, r6.xyxx, cb1[132].xyxx
mul r6.xy, r6.xyxx, cb1[135].xyxx
round_z r6.xy, r6.xyxx
ftoi r6.xy, r6.xyxx
mad r7.w, r5.w, cb1[71].z, -cb1[71].w
mad r5.w, r5.w, cb1[71].x, cb1[71].y
div r7.w, l(1.000000, 1.000000, 1.000000, 1.000000), r7.w
add r5.w, r5.w, r7.w
ge r7.w, r4.w, r5.w
add r4.w, r4.w, -r5.w
lt r4.w, l(0.000010), |r4.w|
movc r5.w, r7.w, l(0), l(1.000000)
movc r4.w, r4.w, r5.w, l(1.000000)
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r5.w, r6.xyzw, t2.xzwy
utof r5.w, r5.w
mul r4.w, r4.w, r5.w
mul r1.x, r1.x, r4.w
max r1.x, r1.x, r3.w
max r1.x, r1.x, r2.w
max r0.w, r0.w, r1.x
add r0.w, r0.w, -cb2[12].y
lt r0.w, l(0.000010), |r0.w|
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.zzzz, t5.xyzw, s3
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.zzzz, t4.xyzw, s2
ge r9.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r6.xyzx
log r6.xyz, r6.xyzx
mul r6.xyz, r6.xyzx, cb2[12].zzzz
exp r6.xyz, r6.xyzx
mul r6.xyz, r6.xyzx, cb2[14].xyzx
mul r6.xyz, r6.xyzx, cb2[14].wwww
or r9.xyz, r0.wwww, r9.xyzx
movc r6.xyz, r9.xyzx, l(0,0,0,0), r6.xyzx
add r0.z, r6.y, r6.x
add r0.z, r6.z, r0.z
lt r0.z, l(0.000010), |r0.z|
mad r9.xyz, cb1[136].wwww, r5.xyzx, -r6.xyzx
mad r6.xyz, cb2[15].zzzz, r9.xyzx, r6.xyzx
and r6.xyz, r0.zzzz, r6.xyzx
mul r0.z, r1.y, cb2[17].x
mul r0.w, r1.y, cb2[10].x
mul r0.w, r0.w, cb2[10].w
mul r0.z, r0.z, cb2[17].w
add r1.x, r1.w, -cb2[12].y
add r1.y, r1.w, -cb2[1].y
lt r1.xy, l(0.000010, 0.000010, 0.000000, 0.000000), |r1.xyxx|
movc r0.zw, r1.xxxy, l(0,0,0,0), r0.zzzw
mad r1.xyw, cb1[136].wwww, r5.xyxz, -r0.zzzz
mad r1.xyw, cb2[18].zzzz, r1.xyxw, r0.zzzz
mul r0.z, r0.z, l(3.000000)
lt r0.z, l(0.000010), |r0.z|
and r1.xyw, r1.xyxw, r0.zzzz
mad r1.xyw, r1.xyxw, cb2[18].wwww, r6.xyxz
add r1.xyw, r2.xyxz, r1.xyxw
mul r0.z, r0.y, l(0.000520833360)
max r0.z, r0.z, cb1[129].z
ge r2.x, r0.y, l(0.000000)
lt r0.y, l(0.000010), |r0.y|
and r0.xz, r0.xxzx, r2.xxxx
and r2.xy, r0.zxzz, r0.yyyy
mad r0.xy, cb0[38].zwzz, r3.xzxx, r2.xyxx
mad r0.xy, r0.xyxx, cb1[129].xyxx, cb1[128].xyxx
mul r0.xy, r0.xyxx, cb1[132].zwzz
max r0.xy, r0.xyxx, cb1[133].xyxx
min r0.xy, r0.xyxx, cb1[133].zwzz
sample_l_indexable(texture2d)(float,float,float,float) r0.z, r0.xyxx, t1.yzxw, s0, l(0.000000)
mad r3.w, r0.z, cb1[71].z, -cb1[71].w
mad r0.z, r0.z, cb1[71].x, cb1[71].y
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r0.z, r0.z, r3.w
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r0.xyxx, t0.yzwx, s0, l(0.000000)
mul r0.xy, r0.xyxx, cb1[132].xyxx
mul r0.xy, r0.xyxx, cb1[135].xyxx
round_z r0.xy, r0.xyxx
ftoi r6.xy, r0.xyxx
mad r0.x, r3.w, cb1[71].z, -cb1[71].w
mad r0.y, r3.w, cb1[71].x, cb1[71].y
div r0.x, l(1.000000, 1.000000, 1.000000, 1.000000), r0.x
add r0.x, r0.x, r0.y
ge r0.y, r0.z, r0.x
add r0.x, -r0.x, r0.z
lt r0.x, l(0.000010), |r0.x|
movc r0.y, r0.y, l(0), l(1.000000)
movc r0.x, r0.x, r0.y, l(1.000000)
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r0.y, r6.xyzw, t2.xyzw
utof r0.y, r0.y
mul r0.x, r0.y, r0.x
mul r0.x, r1.z, r0.x
mov r2.z, -r2.y
mov r2.w, l(0)
mad r6.xyz, cb0[38].zwwz, r3.xzzx, r2.xzwx
mad r0.yz, cb0[38].zzwz, r3.xxyx, -r2.xxyx
mad r3.xyz, r2.xywx, l(-1.000000, 1.000000, 1.000000, 0.000000), r4.xyzx
mad r2.xyz, r2.wyyw, l(1.000000, -1.000000, 1.000000, 0.000000), r4.xzzx
mad r2.xyz, r2.xyzx, cb1[129].xyyx, cb1[128].xyyx
mul r2.xyz, r2.xyzx, cb1[132].zwwz
max r2.xyz, r2.xyzx, cb1[133].xyyx
min r2.xyz, r2.xyzx, cb1[133].zwwz
mad r3.xyz, r3.xyzx, cb1[129].xyyx, cb1[128].xyyx
mul r3.xyz, r3.xyzx, cb1[132].zwwz
max r3.xyz, r3.xyzx, cb1[133].xyyx
min r3.xyz, r3.xyzx, cb1[133].zwwz
mad r0.yz, r0.yyzy, cb1[129].xxyx, cb1[128].xxyx
mul r0.yz, r0.yyzy, cb1[132].zzwz
max r0.yz, r0.yyzy, cb1[133].xxyx
min r0.yz, r0.yyzy, cb1[133].zzwz
mad r4.xyz, r6.xyzx, cb1[129].xyyx, cb1[128].xyyx
mul r4.xyz, r4.xyzx, cb1[132].zwwz
max r4.xyz, r4.xyzx, cb1[133].xyyx
min r4.xyz, r4.xyzx, cb1[133].zwwz
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r4.xzxx, t1.yzwx, s0, l(0.000000)
mad r3.w, r2.w, cb1[71].z, -cb1[71].w
mad r2.w, r2.w, cb1[71].x, cb1[71].y
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r2.w, r2.w, r3.w
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r4.xzxx, t0.yzwx, s0, l(0.000000)
mad r4.w, r3.w, cb1[71].z, -cb1[71].w
mad r3.w, r3.w, cb1[71].x, cb1[71].y
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
add r3.w, r3.w, r4.w
ge r4.w, r2.w, r3.w
add r2.w, r2.w, -r3.w
lt r2.w, l(0.000010), |r2.w|
movc r3.w, r4.w, l(0), l(1.000000)
movc r2.w, r2.w, r3.w, l(1.000000)
mul r6.xyz, r4.xyzx, cb1[132].xyyx
mul r6.xyz, r6.xyzx, cb1[135].xyyx
round_z r6.xyz, r6.xyzx
ftoi r9.xy, r6.xzxx
ftoi r6.xy, r6.xyxx
mov r9.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r3.w, r9.xyzw, t2.xzwy
utof r3.w, r3.w
mul r2.w, r2.w, r3.w
mul r2.w, r1.z, r2.w
max r0.x, r0.x, r2.w
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r4.xyxx, t1.yzwx, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r4.xyxx, t0.yzwx, s0, l(0.000000)
mad r4.x, r2.w, cb1[71].z, -cb1[71].w
mad r2.w, r2.w, cb1[71].x, cb1[71].y
div r4.x, l(1.000000, 1.000000, 1.000000, 1.000000), r4.x
add r2.w, r2.w, r4.x
mad r4.x, r3.w, cb1[71].z, -cb1[71].w
mad r3.w, r3.w, cb1[71].x, cb1[71].y
div r4.x, l(1.000000, 1.000000, 1.000000, 1.000000), r4.x
add r3.w, r3.w, r4.x
ge r4.x, r2.w, r3.w
add r2.w, r2.w, -r3.w
lt r2.w, l(0.000010), |r2.w|
movc r3.w, r4.x, l(0), l(1.000000)
movc r2.w, r2.w, r3.w, l(1.000000)
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r3.w, r6.xyzw, t2.xzwy
utof r3.w, r3.w
mul r2.w, r2.w, r3.w
mul r2.w, r1.z, r2.w
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r2.xyxx, t1.yzwx, s0, l(0.000000)
mad r4.x, r3.w, cb1[71].z, -cb1[71].w
mad r3.w, r3.w, cb1[71].x, cb1[71].y
div r4.x, l(1.000000, 1.000000, 1.000000, 1.000000), r4.x
add r3.w, r3.w, r4.x
sample_l_indexable(texture2d)(float,float,float,float) r4.x, r2.xyxx, t0.xyzw, s0, l(0.000000)
mad r4.y, r4.x, cb1[71].z, -cb1[71].w
mad r4.x, r4.x, cb1[71].x, cb1[71].y
div r4.y, l(1.000000, 1.000000, 1.000000, 1.000000), r4.y
add r4.x, r4.x, r4.y
ge r4.y, r3.w, r4.x
add r3.w, r3.w, -r4.x
lt r3.w, l(0.000010), |r3.w|
movc r4.x, r4.y, l(0), l(1.000000)
movc r3.w, r3.w, r4.x, l(1.000000)
mul r4.xyz, r2.xyzx, cb1[132].xyyx
mul r4.xyz, r4.xyzx, cb1[135].xyyx
round_z r4.xyz, r4.xyzx
ftoi r6.xy, r4.xyxx
ftoi r4.xy, r4.xzxx
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r2.y, r6.xyzw, t2.xyzw
utof r2.y, r2.y
mul r2.y, r2.y, r3.w
mul r2.y, r1.z, r2.y
max r2.y, r2.w, r2.y
max r0.x, r0.x, r2.y
sample_l_indexable(texture2d)(float,float,float,float) r2.y, r2.xzxx, t1.yxzw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r2.x, r2.xzxx, t0.xyzw, s0, l(0.000000)
mad r2.z, r2.y, cb1[71].z, -cb1[71].w
mad r2.y, r2.y, cb1[71].x, cb1[71].y
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.z
add r2.y, r2.y, r2.z
mad r2.z, r2.x, cb1[71].z, -cb1[71].w
mad r2.x, r2.x, cb1[71].x, cb1[71].y
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.z
add r2.x, r2.z, r2.x
ge r2.z, r2.y, r2.x
add r2.x, r2.y, -r2.x
lt r2.x, l(0.000010), |r2.x|
movc r2.y, r2.z, l(0), l(1.000000)
movc r2.x, r2.x, r2.y, l(1.000000)
mov r4.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r2.y, r4.xyzw, t2.xyzw
utof r2.y, r2.y
mul r2.x, r2.x, r2.y
mul r2.x, r1.z, r2.x
sample_l_indexable(texture2d)(float,float,float,float) r2.y, r3.xyxx, t1.yxzw, s0, l(0.000000)
mad r2.z, r2.y, cb1[71].z, -cb1[71].w
mad r2.y, r2.y, cb1[71].x, cb1[71].y
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.z
add r2.y, r2.z, r2.y
sample_l_indexable(texture2d)(float,float,float,float) r2.z, r3.xyxx, t0.yzxw, s0, l(0.000000)
mad r2.w, r2.z, cb1[71].z, -cb1[71].w
mad r2.z, r2.z, cb1[71].x, cb1[71].y
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
add r2.z, r2.z, r2.w
ge r2.w, r2.y, r2.z
add r2.y, -r2.z, r2.y
lt r2.y, l(0.000010), |r2.y|
movc r2.z, r2.w, l(0), l(1.000000)
movc r2.y, r2.y, r2.z, l(1.000000)
mul r4.xyz, r3.xyzx, cb1[132].xyyx
mul r4.xyz, r4.xyzx, cb1[135].xyyx
round_z r4.xyz, r4.xyzx
ftoi r6.xy, r4.xyxx
ftoi r4.xy, r4.xzxx
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r2.z, r6.xyzw, t2.xzyw
utof r2.z, r2.z
mul r2.y, r2.z, r2.y
mul r2.y, r1.z, r2.y
max r2.x, r2.x, r2.y
sample_l_indexable(texture2d)(float,float,float,float) r2.y, r0.yzyy, t1.yxzw, s0, l(0.000000)
mad r2.z, r2.y, cb1[71].z, -cb1[71].w
mad r2.y, r2.y, cb1[71].x, cb1[71].y
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.z
add r2.y, r2.y, r2.z
sample_l_indexable(texture2d)(float,float,float,float) r2.z, r0.yzyy, t0.yzxw, s0, l(0.000000)
mul r0.yz, r0.yyzy, cb1[132].xxyx
mul r0.yz, r0.yyzy, cb1[135].xxyx
round_z r0.yz, r0.yyzy
ftoi r6.xy, r0.yzyy
mad r0.y, r2.z, cb1[71].z, -cb1[71].w
mad r0.z, r2.z, cb1[71].x, cb1[71].y
div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
add r0.y, r0.y, r0.z
ge r0.z, r2.y, r0.y
add r0.y, -r0.y, r2.y
lt r0.y, l(0.000010), |r0.y|
movc r0.z, r0.z, l(0), l(1.000000)
movc r0.y, r0.y, r0.z, l(1.000000)
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r0.z, r6.xyzw, t2.xzyw
utof r0.z, r0.z
mul r0.y, r0.z, r0.y
mul r0.y, r1.z, r0.y
sample_l_indexable(texture2d)(float,float,float,float) r0.z, r3.xzxx, t1.yzxw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r2.y, r3.xzxx, t0.yxzw, s0, l(0.000000)
mad r2.z, r0.z, cb1[71].z, -cb1[71].w
mad r0.z, r0.z, cb1[71].x, cb1[71].y
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.z
add r0.z, r0.z, r2.z
mad r2.z, r2.y, cb1[71].z, -cb1[71].w
mad r2.y, r2.y, cb1[71].x, cb1[71].y
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.z
add r2.y, r2.y, r2.z
ge r2.z, r0.z, r2.y
add r0.z, r0.z, -r2.y
lt r0.z, l(0.000010), |r0.z|
movc r2.y, r2.z, l(0), l(1.000000)
movc r0.z, r0.z, r2.y, l(1.000000)
mov r4.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r2.y, r4.xyzw, t2.xyzw
utof r2.y, r2.y
mul r0.z, r0.z, r2.y
mul r0.z, r1.z, r0.z
max r0.y, r0.y, r0.z
max r0.y, r0.y, r2.x
max r0.x, r0.y, r0.x
add r0.x, r0.x, -cb2[1].y
lt r0.x, l(0.000010), |r0.x|
ge r2.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r8.xyzx
log r3.xyz, r8.xyzx
mul r3.xyz, r3.xyzx, cb2[5].zzzz
exp r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[7].xyzx
mul r3.xyz, r3.xyzx, cb2[7].wwww
or r0.xyz, r0.xxxx, r2.xyzx
movc r0.xyz, r0.xyzx, l(0,0,0,0), r3.xyzx
add r1.z, r0.y, r0.x
add r1.z, r0.z, r1.z
lt r1.z, l(0.000010), |r1.z|
mad r2.xyz, cb1[136].wwww, r5.xyzx, -r0.xyzx
mad r0.xyz, cb2[8].zzzz, r2.xyzx, r0.xyzx
and r0.xyz, r0.xyzx, r1.zzzz
mad r2.xyz, cb1[136].wwww, r5.xyzx, -r0.wwww
mad r2.xyz, cb2[11].zzzz, r2.xyzx, r0.wwww
mul r0.w, r0.w, l(3.000000)
lt r0.w, l(0.000010), |r0.w|
and r2.xyz, r2.xyzx, r0.wwww
mad r0.xyz, r2.xyzx, cb2[11].wwww, r0.xyzx
add r0.xyz, r1.xywx, r0.xyzx
add r0.w, r0.y, r0.x
add r0.w, r0.z, r0.w
lt r0.w, l(0.000010), |r0.w|
movc r0.xyz, r0.wwww, r0.xyzx, r7.xyzx
add r1.xyz, -r0.xyzx, cb2[27].xyzx
mad r0.xyz, cb2[26].yyyy, r1.xyzx, r0.xyzx
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul o0.xyz, r0.xyzx, cb1[136].zzzz
mov o0.w, l(0)
ret
// Approximately 869 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with geo-11 v0.6.198 on Thu Oct 17 20:21:39 2024
//
// cbuffer cb2 : register(b2)
// {
//   float4 cb2[28] : packoffset(c0);
// }
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[144] : packoffset(c0);
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[39] : packoffset(c0);
// }
//
// SamplerState s0_s_s : register(s0);
// SamplerState s1_s_s : register(s1);
// SamplerState s2_s_s : register(s2);
// SamplerState s3_s_s : register(s3);
// SamplerState s4_s_s : register(s4);
// SamplerState s5_s_s : register(s5);
// Texture2D<float4> t0 : register(t0);
// Texture2D<float4> t1 : register(t1);
// Texture2D<uint4> t2 : register(t2);
// Texture2D<float4> t3 : register(t3);
// Texture2D<float4> t4 : register(t4);
// Texture2D<float4> t5 : register(t5);
// Texture2D<float4> t6 : register(t6);
// Texture2D<float4> t7 : register(t7);
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Buffer<float4> StereoParams : register(t125);
//
//
// void main(
//   float4 v0 : SV_POSITION0,
//   out float4 o0 : SV_Target0)
// {
//   float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.x = cb1[129].x / cb1[129].y;
//   r0.x = 0.00052083336 * r0.x;
//   r0.y = cmp(cb1[35].w < 1);
//   r0.zw = -cb1[128].xy + v0.xy;
//   r0.zw = r0.zw * cb1[129].zw + float2(-0.5,-0.5);
//   r1.xy = v0.ww * r0.zw;
//   r2.xyw = float3(2,-2,1);
//   r2.z = v0.w;
//   r1.w = v0.w;
//   r0.zw = asuint(cb0[37].xy);
//   r3.xyz = v0.xyy + -r0.zww;
//   r4.xyz = cb0[38].zww * r3.xyz;
//   r5.xy = r4.xz * cb1[129].xy + cb1[128].xy;
//   r5.xy = cb1[132].zw * r5.xy;
//   r3.w = t0.SampleLevel(s0_s_s, r5.xy, 0).x;
//   r1.z = max(1.00000005e-18, r3.w);
//   r2.xyzw = r2.xyzw * r1.xyzw;
//   r1.x = r2.z * cb1[71].z + -cb1[71].w;
//   r1.x = 1 / r1.x;
//   r1.y = r2.z * cb1[71].x + cb1[71].y;
//   r1.x = r1.y + r1.x;
//   r0.y = saturate(r0.y ? r2.w : r1.x);
//   r1.xy = r2.xy / r2.ww;
//   r1.xy = r1.xy * cb1[72].xy + cb1[72].wz;
//   r1.x = t0.SampleLevel(s0_s_s, r1.xy, 0).x;
//   r1.y = cb2[19].x * r0.y;
//   r1.w = r1.y * r0.x;
//   r2.y = max(cb1[129].w, r1.w);
//   r1.w = 0.00052083336 * r1.y;
//   r2.x = max(cb1[129].z, r1.w);
//   r1.w = cmp(r1.y >= 0);
//   r1.y = cmp(9.99999975e-06 < abs(r1.y));
//   r2.xy = r1.ww ? r2.xy : 0;
//   r2.xy = r1.yy ? r2.xy : 0;
//   r1.yw = cb0[38].zw * r3.xz + r2.xy;
//   r1.yw = r1.yw * cb1[129].xy + cb1[128].xy;
//   r1.yw = cb1[132].zw * r1.yw;
//   r1.yw = max(cb1[133].xy, r1.yw);
//   r1.yw = min(cb1[133].zw, r1.yw);
//   r4.w = t1.SampleLevel(s0_s_s, r1.yw, 0).x;
//   r5.z = r4.w * cb1[71].z + -cb1[71].w;
//   r4.w = r4.w * cb1[71].x + cb1[71].y;
//   r5.z = 1 / r5.z;
//   r4.w = r5.z + r4.w;
//   r5.z = t0.SampleLevel(s0_s_s, r1.yw, 0).x;
//   r1.yw = cb1[132].xy * r1.yw;
//   r1.yw = cb1[135].xy * r1.yw;
//   r1.yw = trunc(r1.yw);
//   r6.xy = (int2)r1.yw;
//   r1.y = r5.z * cb1[71].z + -cb1[71].w;
//   r1.w = r5.z * cb1[71].x + cb1[71].y;
//   r1.y = 1 / r1.y;
//   r1.y = r1.w + r1.y;
//   r1.w = cmp(r4.w >= r1.y);
//   r1.y = r4.w + -r1.y;
//   r1.y = cmp(9.99999975e-06 < abs(r1.y));
//   r1.w = r1.w ? 0 : 1;
//   r1.y = r1.y ? r1.w : 1;
//   r6.zw = float2(0,0);
//   r1.w = t2.Load(r6.xyz).y;
//   r1.w = (uint)r1.w;
//   r1.y = r1.y * r1.w;
//   r1.w = t1.SampleLevel(s0_s_s, r5.xy, 0).x;
//   r5.xy = cb1[132].xy * r5.xy;
//   r5.xy = cb1[135].xy * r5.xy;
//   r5.xy = trunc(r5.xy);
//   r5.xy = (int2)r5.xy;
//   r4.w = r1.w * cb1[71].z + -cb1[71].w;
//   r1.w = r1.w * cb1[71].x + cb1[71].y;
//   r4.w = 1 / r4.w;
//   r1.w = r4.w + r1.w;
//   r4.w = r3.w * cb1[71].z + -cb1[71].w;
//   r3.w = r3.w * cb1[71].x + cb1[71].y;
//   r4.w = 1 / r4.w;
//   r3.w = r4.w + r3.w;
//   r4.w = -r3.w + r1.w;
//   r1.w = cmp(r1.w >= r3.w);
//   r3.w = cmp(9.99999975e-06 < abs(r4.w));
//   r4.w = r1.w ? 0 : 1;
//   r1.w = r1.w ? -1.000000 : 0;
//   r1.w = r1.w ? r3.w : 0;
//   r3.w = r3.w ? r4.w : 1;
//   r6.y = cmp(0 != r1.w);
//   r5.zw = float2(0,0);
//   r1.w = t2.Load(r5.xyz).y;
//   r1.w = (uint)r1.w;
//   r4.w = r1.w * r3.w + -cb2[19].y;
//   r4.w = cmp(0.899999976 < abs(r4.w));
//   r4.w = r4.w ? 1.000000 : 0;
//   r1.y = r4.w * r1.y;
//   r2.z = -r2.y;
//   r2.w = 0;
//   r5.xyz = cb0[38].zww * r3.xzz + r2.xzw;
//   r5.xyz = r5.xyz * cb1[129].xyy + cb1[128].xyy;
//   r5.xyz = cb1[132].zww * r5.xyz;
//   r5.xyz = max(cb1[133].xyy, r5.xyz);
//   r5.xyz = min(cb1[133].zww, r5.xyz);
//   r2.z = t1.SampleLevel(s0_s_s, r5.xz, 0).x;
//   r5.w = r2.z * cb1[71].z + -cb1[71].w;
//   r2.z = r2.z * cb1[71].x + cb1[71].y;
//   r5.w = 1 / r5.w;
//   r2.z = r5.w + r2.z;
//   r5.w = t0.SampleLevel(s0_s_s, r5.xz, 0).x;
//   r6.z = r5.w * cb1[71].z + -cb1[71].w;
//   r5.w = r5.w * cb1[71].x + cb1[71].y;
//   r6.z = 1 / r6.z;
//   r5.w = r6.z + r5.w;
//   r6.z = cmp(r2.z >= r5.w);
//   r2.z = -r5.w + r2.z;
//   r2.z = cmp(9.99999975e-06 < abs(r2.z));
//   r5.w = r6.z ? 0 : 1;
//   r2.z = r2.z ? r5.w : 1;
//   r7.zw = float2(0,0);
//   r8.xyz = cb1[132].xyy * r5.xyz;
//   r8.xyz = cb1[135].xyy * r8.xyz;
//   r8.xyz = trunc(r8.xyz);
//   r7.xy = (int2)r8.xz;
//   r8.xy = (int2)r8.xy;
//   r5.z = t2.Load(r7.xyz).y;
//   r5.z = (uint)r5.z;
//   r2.z = r5.z * r2.z;
//   r2.z = r2.z * r4.w;
//   r1.y = max(r2.z, r1.y);
//   r2.z = t1.SampleLevel(s0_s_s, r5.xy, 0).x;
//   r5.x = t0.SampleLevel(s0_s_s, r5.xy, 0).x;
//   r5.y = r2.z * cb1[71].z + -cb1[71].w;
//   r2.z = r2.z * cb1[71].x + cb1[71].y;
//   r5.y = 1 / r5.y;
//   r2.z = r5.y + r2.z;
//   r5.y = r5.x * cb1[71].z + -cb1[71].w;
//   r5.x = r5.x * cb1[71].x + cb1[71].y;
//   r5.y = 1 / r5.y;
//   r5.x = r5.x + r5.y;
//   r5.y = cmp(r2.z >= r5.x);
//   r2.z = -r5.x + r2.z;
//   r2.z = cmp(9.99999975e-06 < abs(r2.z));
//   r5.x = r5.y ? 0 : 1;
//   r2.z = r2.z ? r5.x : 1;
//   r8.zw = float2(0,0);
//   r5.x = t2.Load(r8.xyz).y;
//   r5.x = (uint)r5.x;
//   r2.z = r5.x * r2.z;
//   r2.z = r2.z * r4.w;
//   r5.xyz = r2.wyy * float3(1,-1,1) + r4.xzz;
//   r7.xyz = r2.xyw * float3(-1,1,1) + r4.xyz;
//   r2.xy = cb0[38].zw * r3.xz + -r2.xy;
//   r2.xy = r2.xy * cb1[129].xy + cb1[128].xy;
//   r2.xy = cb1[132].zw * r2.xy;
//   r2.xy = max(cb1[133].xy, r2.xy);
//   r2.xy = min(cb1[133].zw, r2.xy);
//   r7.xyz = r7.xyz * cb1[129].xyy + cb1[128].xyy;
//   r7.xyz = cb1[132].zww * r7.xyz;
//   r7.xyz = max(cb1[133].xyy, r7.xyz);
//   r7.xyz = min(cb1[133].zww, r7.xyz);
//   r5.xyz = r5.xyz * cb1[129].xyy + cb1[128].xyy;
//   r5.xyz = cb1[132].zww * r5.xyz;
//   r5.xyz = max(cb1[133].xyy, r5.xyz);
//   r5.xyz = min(cb1[133].zww, r5.xyz);
//   r2.w = t1.SampleLevel(s0_s_s, r5.xy, 0).x;
//   r5.w = r2.w * cb1[71].z + -cb1[71].w;
//   r2.w = r2.w * cb1[71].x + cb1[71].y;
//   r5.w = 1 / r5.w;
//   r2.w = r5.w + r2.w;
//   r5.w = t0.SampleLevel(s0_s_s, r5.xy, 0).x;
//   r6.z = r5.w * cb1[71].z + -cb1[71].w;
//   r5.w = r5.w * cb1[71].x + cb1[71].y;
//   r6.z = 1 / r6.z;
//   r5.w = r6.z + r5.w;
//   r6.z = cmp(r2.w >= r5.w);
//   r2.w = -r5.w + r2.w;
//   r2.w = cmp(9.99999975e-06 < abs(r2.w));
//   r5.w = r6.z ? 0 : 1;
//   r2.w = r2.w ? r5.w : 1;
//   r8.xyz = cb1[132].xyy * r5.xyz;
//   r8.xyz = cb1[135].xyy * r8.xyz;
//   r8.xyz = trunc(r8.xyz);
//   r9.xy = (int2)r8.xy;
//   r8.xy = (int2)r8.xz;
//   r9.zw = float2(0,0);
//   r5.y = t2.Load(r9.xyz).y;
//   r5.y = (uint)r5.y;
//   r2.w = r5.y * r2.w;
//   r2.w = r2.w * r4.w;
//   r2.z = max(r2.w, r2.z);
//   r1.y = max(r2.z, r1.y);
//   r2.z = t1.SampleLevel(s0_s_s, r5.xz, 0).x;
//   r2.w = t0.SampleLevel(s0_s_s, r5.xz, 0).x;
//   r5.x = r2.z * cb1[71].z + -cb1[71].w;
//   r2.z = r2.z * cb1[71].x + cb1[71].y;
//   r5.x = 1 / r5.x;
//   r2.z = r5.x + r2.z;
//   r5.x = r2.w * cb1[71].z + -cb1[71].w;
//   r2.w = r2.w * cb1[71].x + cb1[71].y;
//   r5.x = 1 / r5.x;
//   r2.w = r5.x + r2.w;
//   r5.x = cmp(r2.z >= r2.w);
//   r2.z = r2.z + -r2.w;
//   r2.z = cmp(9.99999975e-06 < abs(r2.z));
//   r2.w = r5.x ? 0 : 1;
//   r2.z = r2.z ? r2.w : 1;
//   r8.zw = float2(0,0);
//   r2.w = t2.Load(r8.xyz).y;
//   r2.w = (uint)r2.w;
//   r2.z = r2.z * r2.w;
//   r2.z = r2.z * r4.w;
//   r2.w = t1.SampleLevel(s0_s_s, r7.xy, 0).x;
//   r5.x = r2.w * cb1[71].z + -cb1[71].w;
//   r2.w = r2.w * cb1[71].x + cb1[71].y;
//   r5.x = 1 / r5.x;
//   r2.w = r5.x + r2.w;
//   r5.x = t0.SampleLevel(s0_s_s, r7.xy, 0).x;
//   r5.y = r5.x * cb1[71].z + -cb1[71].w;
//   r5.x = r5.x * cb1[71].x + cb1[71].y;
//   r5.y = 1 / r5.y;
//   r5.x = r5.x + r5.y;
//   r5.y = cmp(r2.w >= r5.x);
//   r2.w = -r5.x + r2.w;
//   r2.w = cmp(9.99999975e-06 < abs(r2.w));
//   r5.x = r5.y ? 0 : 1;
//   r2.w = r2.w ? r5.x : 1;
//   r5.xyz = cb1[132].xyy * r7.xyz;
//   r5.xyz = cb1[135].xyy * r5.xyz;
//   r5.xyz = trunc(r5.xyz);
//   r8.xy = (int2)r5.xy;
//   r5.xy = (int2)r5.xz;
//   r8.zw = float2(0,0);
//   r6.z = t2.Load(r8.xyz).y;
//   r6.z = (uint)r6.z;
//   r2.w = r6.z * r2.w;
//   r2.w = r2.w * r4.w;
//   r2.z = max(r2.z, r2.w);
//   r2.w = t1.SampleLevel(s0_s_s, r7.xz, 0).x;
//   r6.z = t0.SampleLevel(s0_s_s, r7.xz, 0).x;
//   r6.w = r2.w * cb1[71].z + -cb1[71].w;
//   r2.w = r2.w * cb1[71].x + cb1[71].y;
//   r6.w = 1 / r6.w;
//   r2.w = r6.w + r2.w;
//   r6.w = r6.z * cb1[71].z + -cb1[71].w;
//   r6.z = r6.z * cb1[71].x + cb1[71].y;
//   r6.w = 1 / r6.w;
//   r6.z = r6.z + r6.w;
//   r6.w = cmp(r2.w >= r6.z);
//   r2.w = -r6.z + r2.w;
//   r2.w = cmp(9.99999975e-06 < abs(r2.w));
//   r6.z = r6.w ? 0 : 1;
//   r2.w = r2.w ? r6.z : 1;
//   r5.zw = float2(0,0);
//   r5.x = t2.Load(r5.xyz).y;
//   r5.x = (uint)r5.x;
//   r2.w = r5.x * r2.w;
//   r2.w = r2.w * r4.w;
//   r5.x = t1.SampleLevel(s0_s_s, r2.xy, 0).x;
//   r5.y = r5.x * cb1[71].z + -cb1[71].w;
//   r5.x = r5.x * cb1[71].x + cb1[71].y;
//   r5.y = 1 / r5.y;
//   r5.x = r5.x + r5.y;
//   r5.y = t0.SampleLevel(s0_s_s, r2.xy, 0).x;
//   r2.xy = cb1[132].xy * r2.xy;
//   r2.xy = cb1[135].xy * r2.xy;
//   r2.xy = trunc(r2.xy);
//   r7.xy = (int2)r2.xy;
//   r2.x = r5.y * cb1[71].z + -cb1[71].w;
//   r2.y = r5.y * cb1[71].x + cb1[71].y;
//   r2.x = 1 / r2.x;
//   r2.x = r2.y + r2.x;
//   r2.y = cmp(r5.x >= r2.x);
//   r2.x = r5.x + -r2.x;
//   r2.x = cmp(9.99999975e-06 < abs(r2.x));
//   r2.y = r2.y ? 0 : 1;
//   r2.x = r2.x ? r2.y : 1;
//   r7.zw = float2(0,0);
//   r2.y = t2.Load(r7.xyz).y;
//   r2.y = (uint)r2.y;
//   r2.x = r2.x * r2.y;
//   r2.x = r2.x * r4.w;
//   r2.x = max(r2.w, r2.x);
//   r2.x = max(r2.z, r2.x);
//   r1.y = max(r2.x, r1.y);
//   r1.y = -cb2[19].y + r1.y;
//   r1.y = cmp(9.99999975e-06 < abs(r1.y));
//   r2.x = cb1[143].y * cb2[4].w;
//   r2.y = cb1[143].y * cb2[5].x;
//   r5.y = v0.y;
//   r2.zw = StereoParams.Load(float4(0,0,0,0)).xy;
//   r4.w = cb1[49].w * v0.y;
//   r4.w = v0.x * cb1[48].w + r4.w;
//   r1.z = r1.z * cb1[50].w + r4.w;
//   r1.z = cb1[51].w + r1.z;
//   r1.z = r2.w * r1.z + -1;
//   r1.z = r2.z * r1.z;
//   r1.z = cb1[129].x * r1.z;
//   r5.x = r1.z * 0.5 + v0.x;
//   r0.zw = r5.xy + -r0.zw;
//   r0.zw = cb0[38].zw * r0.zw;
//   r2.zw = cb2[3].xz * r0.yy;
//   r2.zw = max(cb2[3].yw, r2.zw);
//   r2.zw = min(cb2[3].xz, r2.zw);
//   r2.xy = r0.zw * r2.zw + r2.xy;
//   r0.zw = r2.zw * r0.zw;
//   r0.zw = cb1[143].yy * cb2[2].zw + r0.zw;
//   r0.z = t3.Sample(s1_s_s, r0.zw).x;
//   r0.w = t3.Sample(s1_s_s, r2.xy).x;
//   r0.z = r0.z + r0.w;
//   r0.z = cb2[5].y * r0.z;
//   r2.xyz = t6.Sample(s4_s_s, r0.zz).xyz;
//   r5.xyz = cmp(float3(0,0,0) >= r2.xyz);
//   r2.xyz = log2(r2.xyz);
//   r2.xyz = cb2[19].zzz * r2.xyz;
//   r2.xyz = exp2(r2.xyz);
//   r2.xyz = cb2[21].xyz * r2.xyz;
//   r2.xyz = cb2[21].www * r2.xyz;
//   r5.xyz = (int3)r1.yyy | (int3)r5.xyz;
//   r2.xyz = r5.xyz ? float3(0,0,0) : r2.xyz;
//   r0.w = r2.x + r2.y;
//   r0.w = r0.w + r2.z;
//   r0.w = cmp(9.99999975e-06 < abs(r0.w));
//   r1.yz = r4.xz * cb0[5].xy + cb0[4].xy;
//   r5.xyz = t7.Sample(s5_s_s, r1.yz).xyz;
//   r7.xyz = cb1[136].www * r5.xyz + -r2.xyz;
//   r2.xyz = cb2[22].zzz * r7.xyz + r2.xyz;
//   r2.xyz = r0.www ? r2.xyz : 0;
//   r0.w = r1.x * cb1[71].z + -cb1[71].w;
//   r1.x = r1.x * cb1[71].x + cb1[71].y;
//   r0.w = 1 / r0.w;
//   r0.w = r1.x + r0.w;
//   r1.x = 0.00100000005 * r0.w;
//   r0.w = r0.w * 0.00100000005 + -cb2[24].x;
//   r0.w = cmp(9.99999975e-06 < abs(r0.w));
//   r1.x = cmp(r1.x >= cb2[24].x);
//   r1.x = r1.x ? -1.000000 : 0;
//   r0.w = r0.w ? r1.x : 0;
//   r6.x = cmp(0 != r0.w);
//   r1.xy = r6.xy ? float2(1,1) : 0;
//   r6.xyz = -cb1[136].www * r5.xyz + cb2[24].yzw;
//   r7.xyz = cb1[136].www * r5.xyz;
//   r6.xyz = r1.xxx * r6.xyz + r7.xyz;
//   r0.w = min(1, r1.w);
//   r6.xyz = r0.www * r6.xyz;
//   r6.xyz = r6.xyz * r1.yyy;
//   r6.xyw = cb2[25].xxx * r6.xyz;
//   r8.xyz = cb1[136].www * r5.xyz + -r6.xyw;
//   r8.xyz = cb2[25].www * r8.xyz + r6.xyw;
//   r0.w = r6.x + r6.y;
//   r0.w = cb2[25].x * r6.z + r0.w;
//   r0.w = cmp(9.99999975e-06 < abs(r0.w));
//   r6.xyz = r0.www ? r8.xyz : 0;
//   r2.xyz = cb2[26].xxx * r6.xyz + r2.xyz;
//   r0.w = cb2[12].x * r0.y;
//   r0.y = cb2[1].x * r0.y;
//   r1.x = r0.w * r0.x;
//   r0.x = r0.y * r0.x;
//   r0.x = max(cb1[129].w, r0.x);
//   r6.y = max(cb1[129].w, r1.x);
//   r1.x = 0.00052083336 * r0.w;
//   r6.x = max(cb1[129].z, r1.x);
//   r1.x = cmp(r0.w >= 0);
//   r0.w = cmp(9.99999975e-06 < abs(r0.w));
//   r1.xz = r1.xx ? r6.xy : 0;
//   r6.xy = r0.ww ? r1.xz : 0;
//   r1.xz = cb0[38].zw * r3.xz + r6.xy;
//   r1.xz = r1.xz * cb1[129].xy + cb1[128].xy;
//   r1.xz = cb1[132].zw * r1.xz;
//   r1.xz = max(cb1[133].xy, r1.xz);
//   r1.xz = min(cb1[133].zw, r1.xz);
//   r0.w = t1.SampleLevel(s0_s_s, r1.xz, 0).x;
//   r2.w = r0.w * cb1[71].z + -cb1[71].w;
//   r0.w = r0.w * cb1[71].x + cb1[71].y;
//   r2.w = 1 / r2.w;
//   r0.w = r2.w + r0.w;
//   r2.w = t0.SampleLevel(s0_s_s, r1.xz, 0).x;
//   r1.xz = cb1[132].xy * r1.xz;
//   r1.xz = cb1[135].xy * r1.xz;
//   r1.xz = trunc(r1.xz);
//   r8.xy = (int2)r1.xz;
//   r1.x = r2.w * cb1[71].z + -cb1[71].w;
//   r1.z = r2.w * cb1[71].x + cb1[71].y;
//   r1.x = 1 / r1.x;
//   r1.x = r1.z + r1.x;
//   r1.z = cmp(r0.w >= r1.x);
//   r0.w = -r1.x + r0.w;
//   r0.w = cmp(9.99999975e-06 < abs(r0.w));
//   r1.x = r1.z ? 0 : 1;
//   r0.w = r0.w ? r1.x : 1;
//   r8.zw = float2(0,0);
//   r1.x = t2.Load(r8.xyz).y;
//   r1.x = (uint)r1.x;
//   r0.w = r1.x * r0.w;
//   r8.x = r1.w * r3.w + -cb2[12].y;
//   r8.y = r1.w * r3.w + -cb2[1].y;
//   r1.xz = cmp(float2(0.899999976,0.899999976) < abs(r8.xy));
//   r1.xz = r1.xz ? float2(1,1) : 0;
//   r0.w = r1.x * r0.w;
//   r6.z = -r6.y;
//   r6.w = 0;
//   r8.xyz = cb0[38].zww * r3.xzz + r6.xzw;
//   r8.xyz = r8.xyz * cb1[129].xyy + cb1[128].xyy;
//   r8.xyz = cb1[132].zww * r8.xyz;
//   r8.xyz = max(cb1[133].xyy, r8.xyz);
//   r8.xyz = min(cb1[133].zww, r8.xyz);
//   r2.w = t1.SampleLevel(s0_s_s, r8.xz, 0).x;
//   r3.w = r2.w * cb1[71].z + -cb1[71].w;
//   r2.w = r2.w * cb1[71].x + cb1[71].y;
//   r3.w = 1 / r3.w;
//   r2.w = r3.w + r2.w;
//   r3.w = t0.SampleLevel(s0_s_s, r8.xz, 0).x;
//   r4.w = r3.w * cb1[71].z + -cb1[71].w;
//   r3.w = r3.w * cb1[71].x + cb1[71].y;
//   r4.w = 1 / r4.w;
//   r3.w = r4.w + r3.w;
//   r4.w = cmp(r2.w >= r3.w);
//   r2.w = -r3.w + r2.w;
//   r2.w = cmp(9.99999975e-06 < abs(r2.w));
//   r3.w = r4.w ? 0 : 1;
//   r2.w = r2.w ? r3.w : 1;
//   r9.xyz = cb1[132].xyy * r8.xyz;
//   r9.xyz = cb1[135].xyy * r9.xyz;
//   r9.xyz = trunc(r9.xyz);
//   r10.xy = (int2)r9.xz;
//   r9.xy = (int2)r9.xy;
//   r10.zw = float2(0,0);
//   r3.w = t2.Load(r10.xyz).y;
//   r3.w = (uint)r3.w;
//   r2.w = r3.w * r2.w;
//   r2.w = r2.w * r1.x;
//   r0.w = max(r2.w, r0.w);
//   r2.w = t1.SampleLevel(s0_s_s, r8.xy, 0).x;
//   r3.w = t0.SampleLevel(s0_s_s, r8.xy, 0).x;
//   r4.w = r2.w * cb1[71].z + -cb1[71].w;
//   r2.w = r2.w * cb1[71].x + cb1[71].y;
//   r4.w = 1 / r4.w;
//   r2.w = r4.w + r2.w;
//   r4.w = r3.w * cb1[71].z + -cb1[71].w;
//   r3.w = r3.w * cb1[71].x + cb1[71].y;
//   r4.w = 1 / r4.w;
//   r3.w = r4.w + r3.w;
//   r4.w = cmp(r2.w >= r3.w);
//   r2.w = -r3.w + r2.w;
//   r2.w = cmp(9.99999975e-06 < abs(r2.w));
//   r3.w = r4.w ? 0 : 1;
//   r2.w = r2.w ? r3.w : 1;
//   r9.zw = float2(0,0);
//   r3.w = t2.Load(r9.xyz).y;
//   r3.w = (uint)r3.w;
//   r2.w = r3.w * r2.w;
//   r2.w = r2.w * r1.x;
//   r8.xyz = r6.wyy * float3(1,-1,1) + r4.xzz;
//   r9.xyz = r6.xyw * float3(-1,1,1) + r4.xyz;
//   r6.xy = cb0[38].zw * r3.xz + -r6.xy;
//   r6.xy = r6.xy * cb1[129].xy + cb1[128].xy;
//   r6.xy = cb1[132].zw * r6.xy;
//   r6.xy = max(cb1[133].xy, r6.xy);
//   r6.xy = min(cb1[133].zw, r6.xy);
//   r9.xyz = r9.xyz * cb1[129].xyy + cb1[128].xyy;
//   r9.xyz = cb1[132].zww * r9.xyz;
//   r9.xyz = max(cb1[133].xyy, r9.xyz);
//   r9.xyz = min(cb1[133].zww, r9.xyz);
//   r8.xyz = r8.xyz * cb1[129].xyy + cb1[128].xyy;
//   r8.xyz = cb1[132].zww * r8.xyz;
//   r8.xyz = max(cb1[133].xyy, r8.xyz);
//   r8.xyz = min(cb1[133].zww, r8.xyz);
//   r3.w = t1.SampleLevel(s0_s_s, r8.xy, 0).x;
//   r4.w = r3.w * cb1[71].z + -cb1[71].w;
//   r3.w = r3.w * cb1[71].x + cb1[71].y;
//   r4.w = 1 / r4.w;
//   r3.w = r4.w + r3.w;
//   r4.w = t0.SampleLevel(s0_s_s, r8.xy, 0).x;
//   r5.w = r4.w * cb1[71].z + -cb1[71].w;
//   r4.w = r4.w * cb1[71].x + cb1[71].y;
//   r5.w = 1 / r5.w;
//   r4.w = r5.w + r4.w;
//   r5.w = cmp(r3.w >= r4.w);
//   r3.w = -r4.w + r3.w;
//   r3.w = cmp(9.99999975e-06 < abs(r3.w));
//   r4.w = r5.w ? 0 : 1;
//   r3.w = r3.w ? r4.w : 1;
//   r10.xyz = cb1[132].xyy * r8.xyz;
//   r10.xyz = cb1[135].xyy * r10.xyz;
//   r10.xyz = trunc(r10.xyz);
//   r11.xy = (int2)r10.xy;
//   r10.xy = (int2)r10.xz;
//   r11.zw = float2(0,0);
//   r4.w = t2.Load(r11.xyz).y;
//   r4.w = (uint)r4.w;
//   r3.w = r4.w * r3.w;
//   r3.w = r3.w * r1.x;
//   r2.w = max(r3.w, r2.w);
//   r0.w = max(r2.w, r0.w);
//   r2.w = t1.SampleLevel(s0_s_s, r8.xz, 0).x;
//   r3.w = t0.SampleLevel(s0_s_s, r8.xz, 0).x;
//   r4.w = r2.w * cb1[71].z + -cb1[71].w;
//   r2.w = r2.w * cb1[71].x + cb1[71].y;
//   r4.w = 1 / r4.w;
//   r2.w = r4.w + r2.w;
//   r4.w = r3.w * cb1[71].z + -cb1[71].w;
//   r3.w = r3.w * cb1[71].x + cb1[71].y;
//   r4.w = 1 / r4.w;
//   r3.w = r4.w + r3.w;
//   r4.w = cmp(r2.w >= r3.w);
//   r2.w = -r3.w + r2.w;
//   r2.w = cmp(9.99999975e-06 < abs(r2.w));
//   r3.w = r4.w ? 0 : 1;
//   r2.w = r2.w ? r3.w : 1;
//   r10.zw = float2(0,0);
//   r3.w = t2.Load(r10.xyz).y;
//   r3.w = (uint)r3.w;
//   r2.w = r3.w * r2.w;
//   r2.w = r2.w * r1.x;
//   r3.w = t1.SampleLevel(s0_s_s, r9.xy, 0).x;
//   r4.w = r3.w * cb1[71].z + -cb1[71].w;
//   r3.w = r3.w * cb1[71].x + cb1[71].y;
//   r4.w = 1 / r4.w;
//   r3.w = r4.w + r3.w;
//   r4.w = t0.SampleLevel(s0_s_s, r9.xy, 0).x;
//   r5.w = r4.w * cb1[71].z + -cb1[71].w;
//   r4.w = r4.w * cb1[71].x + cb1[71].y;
//   r5.w = 1 / r5.w;
//   r4.w = r5.w + r4.w;
//   r5.w = cmp(r3.w >= r4.w);
//   r3.w = -r4.w + r3.w;
//   r3.w = cmp(9.99999975e-06 < abs(r3.w));
//   r4.w = r5.w ? 0 : 1;
//   r3.w = r3.w ? r4.w : 1;
//   r8.xyz = cb1[132].xyy * r9.xyz;
//   r8.xyz = cb1[135].xyy * r8.xyz;
//   r8.xyz = trunc(r8.xyz);
//   r10.xy = (int2)r8.xy;
//   r8.xy = (int2)r8.xz;
//   r10.zw = float2(0,0);
//   r4.w = t2.Load(r10.xyz).y;
//   r4.w = (uint)r4.w;
//   r3.w = r4.w * r3.w;
//   r3.w = r3.w * r1.x;
//   r2.w = max(r3.w, r2.w);
//   r3.w = t1.SampleLevel(s0_s_s, r9.xz, 0).x;
//   r4.w = t0.SampleLevel(s0_s_s, r9.xz, 0).x;
//   r5.w = r3.w * cb1[71].z + -cb1[71].w;
//   r3.w = r3.w * cb1[71].x + cb1[71].y;
//   r5.w = 1 / r5.w;
//   r3.w = r5.w + r3.w;
//   r5.w = r4.w * cb1[71].z + -cb1[71].w;
//   r4.w = r4.w * cb1[71].x + cb1[71].y;
//   r5.w = 1 / r5.w;
//   r4.w = r5.w + r4.w;
//   r5.w = cmp(r3.w >= r4.w);
//   r3.w = -r4.w + r3.w;
//   r3.w = cmp(9.99999975e-06 < abs(r3.w));
//   r4.w = r5.w ? 0 : 1;
//   r3.w = r3.w ? r4.w : 1;
//   r8.zw = float2(0,0);
//   r4.w = t2.Load(r8.xyz).y;
//   r4.w = (uint)r4.w;
//   r3.w = r4.w * r3.w;
//   r3.w = r3.w * r1.x;
//   r4.w = t1.SampleLevel(s0_s_s, r6.xy, 0).x;
//   r5.w = r4.w * cb1[71].z + -cb1[71].w;
//   r4.w = r4.w * cb1[71].x + cb1[71].y;
//   r5.w = 1 / r5.w;
//   r4.w = r5.w + r4.w;
//   r5.w = t0.SampleLevel(s0_s_s, r6.xy, 0).x;
//   r6.xy = cb1[132].xy * r6.xy;
//   r6.xy = cb1[135].xy * r6.xy;
//   r6.xy = trunc(r6.xy);
//   r6.xy = (int2)r6.xy;
//   r7.w = r5.w * cb1[71].z + -cb1[71].w;
//   r5.w = r5.w * cb1[71].x + cb1[71].y;
//   r7.w = 1 / r7.w;
//   r5.w = r7.w + r5.w;
//   r7.w = cmp(r4.w >= r5.w);
//   r4.w = -r5.w + r4.w;
//   r4.w = cmp(9.99999975e-06 < abs(r4.w));
//   r5.w = r7.w ? 0 : 1;
//   r4.w = r4.w ? r5.w : 1;
//   r6.zw = float2(0,0);
//   r5.w = t2.Load(r6.xyz).y;
//   r5.w = (uint)r5.w;
//   r4.w = r5.w * r4.w;
//   r1.x = r4.w * r1.x;
//   r1.x = max(r3.w, r1.x);
//   r1.x = max(r2.w, r1.x);
//   r0.w = max(r1.x, r0.w);
//   r0.w = -cb2[12].y + r0.w;
//   r0.w = cmp(9.99999975e-06 < abs(r0.w));
//   r6.xyz = t5.Sample(s3_s_s, r0.zz).xyz;
//   r8.xyz = t4.Sample(s2_s_s, r0.zz).xyz;
//   r9.xyz = cmp(float3(0,0,0) >= r6.xyz);
//   r6.xyz = log2(r6.xyz);
//   r6.xyz = cb2[12].zzz * r6.xyz;
//   r6.xyz = exp2(r6.xyz);
//   r6.xyz = cb2[14].xyz * r6.xyz;
//   r6.xyz = cb2[14].www * r6.xyz;
//   r9.xyz = (int3)r0.www | (int3)r9.xyz;
//   r6.xyz = r9.xyz ? float3(0,0,0) : r6.xyz;
//   r0.z = r6.x + r6.y;
//   r0.z = r0.z + r6.z;
//   r0.z = cmp(9.99999975e-06 < abs(r0.z));
//   r9.xyz = cb1[136].www * r5.xyz + -r6.xyz;
//   r6.xyz = cb2[15].zzz * r9.xyz + r6.xyz;
//   r6.xyz = r0.zzz ? r6.xyz : 0;
//   r0.z = cb2[17].x * r1.y;
//   r0.w = cb2[10].x * r1.y;
//   r0.w = cb2[10].w * r0.w;
//   r0.z = cb2[17].w * r0.z;
//   r1.x = -cb2[12].y + r1.w;
//   r1.y = -cb2[1].y + r1.w;
//   r1.xy = cmp(float2(9.99999975e-06,9.99999975e-06) < abs(r1.xy));
//   r0.zw = r1.xy ? float2(0,0) : r0.zw;
//   r1.xyw = cb1[136].www * r5.xyz + -r0.zzz;
//   r1.xyw = cb2[18].zzz * r1.xyw + r0.zzz;
//   r0.z = 3 * r0.z;
//   r0.z = cmp(9.99999975e-06 < abs(r0.z));
//   r1.xyw = r0.zzz ? r1.xyw : 0;
//   r1.xyw = r1.xyw * cb2[18].www + r6.xyz;
//   r1.xyw = r1.xyw + r2.xyz;
//   r0.z = 0.00052083336 * r0.y;
//   r0.z = max(cb1[129].z, r0.z);
//   r2.x = cmp(r0.y >= 0);
//   r0.y = cmp(9.99999975e-06 < abs(r0.y));
//   r0.xz = r2.xx ? r0.xz : 0;
//   r2.xy = r0.yy ? r0.zx : 0;
//   r0.xy = cb0[38].zw * r3.xz + r2.xy;
//   r0.xy = r0.xy * cb1[129].xy + cb1[128].xy;
//   r0.xy = cb1[132].zw * r0.xy;
//   r0.xy = max(cb1[133].xy, r0.xy);
//   r0.xy = min(cb1[133].zw, r0.xy);
//   r0.z = t1.SampleLevel(s0_s_s, r0.xy, 0).x;
//   r3.w = r0.z * cb1[71].z + -cb1[71].w;
//   r0.z = r0.z * cb1[71].x + cb1[71].y;
//   r3.w = 1 / r3.w;
//   r0.z = r3.w + r0.z;
//   r3.w = t0.SampleLevel(s0_s_s, r0.xy, 0).x;
//   r0.xy = cb1[132].xy * r0.xy;
//   r0.xy = cb1[135].xy * r0.xy;
//   r0.xy = trunc(r0.xy);
//   r6.xy = (int2)r0.xy;
//   r0.x = r3.w * cb1[71].z + -cb1[71].w;
//   r0.y = r3.w * cb1[71].x + cb1[71].y;
//   r0.x = 1 / r0.x;
//   r0.x = r0.y + r0.x;
//   r0.y = cmp(r0.z >= r0.x);
//   r0.x = r0.z + -r0.x;
//   r0.x = cmp(9.99999975e-06 < abs(r0.x));
//   r0.y = r0.y ? 0 : 1;
//   r0.x = r0.x ? r0.y : 1;
//   r6.zw = float2(0,0);
//   r0.y = t2.Load(r6.xyz).y;
//   r0.y = (uint)r0.y;
//   r0.x = r0.x * r0.y;
//   r0.x = r0.x * r1.z;
//   r2.z = -r2.y;
//   r2.w = 0;
//   r6.xyz = cb0[38].zww * r3.xzz + r2.xzw;
//   r0.yz = cb0[38].zw * r3.xy + -r2.xy;
//   r3.xyz = r2.xyw * float3(-1,1,1) + r4.xyz;
//   r2.xyz = r2.wyy * float3(1,-1,1) + r4.xzz;
//   r2.xyz = r2.xyz * cb1[129].xyy + cb1[128].xyy;
//   r2.xyz = cb1[132].zww * r2.xyz;
//   r2.xyz = max(cb1[133].xyy, r2.xyz);
//   r2.xyz = min(cb1[133].zww, r2.xyz);
//   r3.xyz = r3.xyz * cb1[129].xyy + cb1[128].xyy;
//   r3.xyz = cb1[132].zww * r3.xyz;
//   r3.xyz = max(cb1[133].xyy, r3.xyz);
//   r3.xyz = min(cb1[133].zww, r3.xyz);
//   r0.yz = r0.yz * cb1[129].xy + cb1[128].xy;
//   r0.yz = cb1[132].zw * r0.yz;
//   r0.yz = max(cb1[133].xy, r0.yz);
//   r0.yz = min(cb1[133].zw, r0.yz);
//   r4.xyz = r6.xyz * cb1[129].xyy + cb1[128].xyy;
//   r4.xyz = cb1[132].zww * r4.xyz;
//   r4.xyz = max(cb1[133].xyy, r4.xyz);
//   r4.xyz = min(cb1[133].zww, r4.xyz);
//   r2.w = t1.SampleLevel(s0_s_s, r4.xz, 0).x;
//   r3.w = r2.w * cb1[71].z + -cb1[71].w;
//   r2.w = r2.w * cb1[71].x + cb1[71].y;
//   r3.w = 1 / r3.w;
//   r2.w = r3.w + r2.w;
//   r3.w = t0.SampleLevel(s0_s_s, r4.xz, 0).x;
//   r4.w = r3.w * cb1[71].z + -cb1[71].w;
//   r3.w = r3.w * cb1[71].x + cb1[71].y;
//   r4.w = 1 / r4.w;
//   r3.w = r4.w + r3.w;
//   r4.w = cmp(r2.w >= r3.w);
//   r2.w = -r3.w + r2.w;
//   r2.w = cmp(9.99999975e-06 < abs(r2.w));
//   r3.w = r4.w ? 0 : 1;
//   r2.w = r2.w ? r3.w : 1;
//   r6.xyz = cb1[132].xyy * r4.xyz;
//   r6.xyz = cb1[135].xyy * r6.xyz;
//   r6.xyz = trunc(r6.xyz);
//   r9.xy = (int2)r6.xz;
//   r6.xy = (int2)r6.xy;
//   r9.zw = float2(0,0);
//   r3.w = t2.Load(r9.xyz).y;
//   r3.w = (uint)r3.w;
//   r2.w = r3.w * r2.w;
//   r2.w = r2.w * r1.z;
//   r0.x = max(r2.w, r0.x);
//   r2.w = t1.SampleLevel(s0_s_s, r4.xy, 0).x;
//   r3.w = t0.SampleLevel(s0_s_s, r4.xy, 0).x;
//   r4.x = r2.w * cb1[71].z + -cb1[71].w;
//   r2.w = r2.w * cb1[71].x + cb1[71].y;
//   r4.x = 1 / r4.x;
//   r2.w = r4.x + r2.w;
//   r4.x = r3.w * cb1[71].z + -cb1[71].w;
//   r3.w = r3.w * cb1[71].x + cb1[71].y;
//   r4.x = 1 / r4.x;
//   r3.w = r4.x + r3.w;
//   r4.x = cmp(r2.w >= r3.w);
//   r2.w = -r3.w + r2.w;
//   r2.w = cmp(9.99999975e-06 < abs(r2.w));
//   r3.w = r4.x ? 0 : 1;
//   r2.w = r2.w ? r3.w : 1;
//   r6.zw = float2(0,0);
//   r3.w = t2.Load(r6.xyz).y;
//   r3.w = (uint)r3.w;
//   r2.w = r3.w * r2.w;
//   r2.w = r2.w * r1.z;
//   r3.w = t1.SampleLevel(s0_s_s, r2.xy, 0).x;
//   r4.x = r3.w * cb1[71].z + -cb1[71].w;
//   r3.w = r3.w * cb1[71].x + cb1[71].y;
//   r4.x = 1 / r4.x;
//   r3.w = r4.x + r3.w;
//   r4.x = t0.SampleLevel(s0_s_s, r2.xy, 0).x;
//   r4.y = r4.x * cb1[71].z + -cb1[71].w;
//   r4.x = r4.x * cb1[71].x + cb1[71].y;
//   r4.y = 1 / r4.y;
//   r4.x = r4.y + r4.x;
//   r4.y = cmp(r3.w >= r4.x);
//   r3.w = -r4.x + r3.w;
//   r3.w = cmp(9.99999975e-06 < abs(r3.w));
//   r4.x = r4.y ? 0 : 1;
//   r3.w = r3.w ? r4.x : 1;
//   r4.xyz = cb1[132].xyy * r2.xyz;
//   r4.xyz = cb1[135].xyy * r4.xyz;
//   r4.xyz = trunc(r4.xyz);
//   r6.xy = (int2)r4.xy;
//   r4.xy = (int2)r4.xz;
//   r6.zw = float2(0,0);
//   r2.y = t2.Load(r6.xyz).y;
//   r2.y = (uint)r2.y;
//   r2.y = r3.w * r2.y;
//   r2.y = r2.y * r1.z;
//   r2.y = max(r2.y, r2.w);
//   r0.x = max(r2.y, r0.x);
//   r2.y = t1.SampleLevel(s0_s_s, r2.xz, 0).x;
//   r2.x = t0.SampleLevel(s0_s_s, r2.xz, 0).x;
//   r2.z = r2.y * cb1[71].z + -cb1[71].w;
//   r2.y = r2.y * cb1[71].x + cb1[71].y;
//   r2.z = 1 / r2.z;
//   r2.y = r2.z + r2.y;
//   r2.z = r2.x * cb1[71].z + -cb1[71].w;
//   r2.x = r2.x * cb1[71].x + cb1[71].y;
//   r2.z = 1 / r2.z;
//   r2.x = r2.x + r2.z;
//   r2.z = cmp(r2.y >= r2.x);
//   r2.x = -r2.x + r2.y;
//   r2.x = cmp(9.99999975e-06 < abs(r2.x));
//   r2.y = r2.z ? 0 : 1;
//   r2.x = r2.x ? r2.y : 1;
//   r4.zw = float2(0,0);
//   r2.y = t2.Load(r4.xyz).y;
//   r2.y = (uint)r2.y;
//   r2.x = r2.y * r2.x;
//   r2.x = r2.x * r1.z;
//   r2.y = t1.SampleLevel(s0_s_s, r3.xy, 0).x;
//   r2.z = r2.y * cb1[71].z + -cb1[71].w;
//   r2.y = r2.y * cb1[71].x + cb1[71].y;
//   r2.z = 1 / r2.z;
//   r2.y = r2.y + r2.z;
//   r2.z = t0.SampleLevel(s0_s_s, r3.xy, 0).x;
//   r2.w = r2.z * cb1[71].z + -cb1[71].w;
//   r2.z = r2.z * cb1[71].x + cb1[71].y;
//   r2.w = 1 / r2.w;
//   r2.z = r2.w + r2.z;
//   r2.w = cmp(r2.y >= r2.z);
//   r2.y = r2.y + -r2.z;
//   r2.y = cmp(9.99999975e-06 < abs(r2.y));
//   r2.z = r2.w ? 0 : 1;
//   r2.y = r2.y ? r2.z : 1;
//   r4.xyz = cb1[132].xyy * r3.xyz;
//   r4.xyz = cb1[135].xyy * r4.xyz;
//   r4.xyz = trunc(r4.xyz);
//   r6.xy = (int2)r4.xy;
//   r4.xy = (int2)r4.xz;
//   r6.zw = float2(0,0);
//   r2.z = t2.Load(r6.xyz).y;
//   r2.z = (uint)r2.z;
//   r2.y = r2.y * r2.z;
//   r2.y = r2.y * r1.z;
//   r2.x = max(r2.y, r2.x);
//   r2.y = t1.SampleLevel(s0_s_s, r0.yz, 0).x;
//   r2.z = r2.y * cb1[71].z + -cb1[71].w;
//   r2.y = r2.y * cb1[71].x + cb1[71].y;
//   r2.z = 1 / r2.z;
//   r2.y = r2.z + r2.y;
//   r2.z = t0.SampleLevel(s0_s_s, r0.yz, 0).x;
//   r0.yz = cb1[132].xy * r0.yz;
//   r0.yz = cb1[135].xy * r0.yz;
//   r0.yz = trunc(r0.yz);
//   r6.xy = (int2)r0.yz;
//   r0.y = r2.z * cb1[71].z + -cb1[71].w;
//   r0.z = r2.z * cb1[71].x + cb1[71].y;
//   r0.y = 1 / r0.y;
//   r0.y = r0.z + r0.y;
//   r0.z = cmp(r2.y >= r0.y);
//   r0.y = r2.y + -r0.y;
//   r0.y = cmp(9.99999975e-06 < abs(r0.y));
//   r0.z = r0.z ? 0 : 1;
//   r0.y = r0.y ? r0.z : 1;
//   r6.zw = float2(0,0);
//   r0.z = t2.Load(r6.xyz).y;
//   r0.z = (uint)r0.z;
//   r0.y = r0.y * r0.z;
//   r0.y = r0.y * r1.z;
//   r0.z = t1.SampleLevel(s0_s_s, r3.xz, 0).x;
//   r2.y = t0.SampleLevel(s0_s_s, r3.xz, 0).x;
//   r2.z = r0.z * cb1[71].z + -cb1[71].w;
//   r0.z = r0.z * cb1[71].x + cb1[71].y;
//   r2.z = 1 / r2.z;
//   r0.z = r2.z + r0.z;
//   r2.z = r2.y * cb1[71].z + -cb1[71].w;
//   r2.y = r2.y * cb1[71].x + cb1[71].y;
//   r2.z = 1 / r2.z;
//   r2.y = r2.z + r2.y;
//   r2.z = cmp(r0.z >= r2.y);
//   r0.z = -r2.y + r0.z;
//   r0.z = cmp(9.99999975e-06 < abs(r0.z));
//   r2.y = r2.z ? 0 : 1;
//   r0.z = r0.z ? r2.y : 1;
//   r4.zw = float2(0,0);
//   r2.y = t2.Load(r4.xyz).y;
//   r2.y = (uint)r2.y;
//   r0.z = r2.y * r0.z;
//   r0.z = r0.z * r1.z;
//   r0.y = max(r0.z, r0.y);
//   r0.y = max(r2.x, r0.y);
//   r0.x = max(r0.x, r0.y);
//   r0.x = -cb2[1].y + r0.x;
//   r0.x = cmp(9.99999975e-06 < abs(r0.x));
//   r2.xyz = cmp(float3(0,0,0) >= r8.xyz);
//   r3.xyz = log2(r8.xyz);
//   r3.xyz = cb2[5].zzz * r3.xyz;
//   r3.xyz = exp2(r3.xyz);
//   r3.xyz = cb2[7].xyz * r3.xyz;
//   r3.xyz = cb2[7].www * r3.xyz;
//   r0.xyz = (int3)r0.xxx | (int3)r2.xyz;
//   r0.xyz = r0.xyz ? float3(0,0,0) : r3.xyz;
//   r1.z = r0.x + r0.y;
//   r1.z = r1.z + r0.z;
//   r1.z = cmp(9.99999975e-06 < abs(r1.z));
//   r2.xyz = cb1[136].www * r5.xyz + -r0.xyz;
//   r0.xyz = cb2[8].zzz * r2.xyz + r0.xyz;
//   r0.xyz = r1.zzz ? r0.xyz : 0;
//   r2.xyz = cb1[136].www * r5.xyz + -r0.www;
//   r2.xyz = cb2[11].zzz * r2.xyz + r0.www;
//   r0.w = 3 * r0.w;
//   r0.w = cmp(9.99999975e-06 < abs(r0.w));
//   r2.xyz = r0.www ? r2.xyz : 0;
//   r0.xyz = r2.xyz * cb2[11].www + r0.xyz;
//   r0.xyz = r0.xyz + r1.xyw;
//   r0.w = r0.x + r0.y;
//   r0.w = r0.w + r0.z;
//   r0.w = cmp(9.99999975e-06 < abs(r0.w));
//   r0.xyz = r0.www ? r0.xyz : r7.xyz;
//   r1.xyz = cb2[27].xyz + -r0.xyz;
//   r0.xyz = cb2[26].yyy * r1.xyz + r0.xyz;
//   r0.xyz = max(float3(0,0,0), r0.xyz);
//   o0.xyz = cb1[136].zzz * r0.xyz;
//   o0.w = 0;
//   return;
// }
/////////////////////////////////////////////////////////////////////////////
