// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Sat Nov 30 01:52:56 2024
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position              0   xyzw        0      POS   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyz
// COLOR                    0   xyzw        2     NONE   float   x
// TEXCOORD                 0   xyzw        3     NONE   float   xy
// PRIMITIVE_ID             0   x           4     NONE    uint   x
// SV_IsFrontFace           0   x           5    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[145], immediateIndexed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB2[2], immediateIndexed
dcl_constantbuffer CB3[28], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_structured t0, 16
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear centroid v1.xyz
dcl_input_ps linear v2.x
dcl_input_ps linear v3.xy
dcl_input_ps constant v4.x
dcl_output o0.xyzw
dcl_temps 24
dcl_resource_buffer (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120
frc r0.x, cb0[143].y
mul r0.x, r0.x, cb3[8].x
mul r0.x, r0.x, l(6.28318548)
sincos r0.x, null, r0.x
mad r0.yz, cb0[143].yyyy, l(0.000000, 2.000000, 3.000000, 0.000000), v3.xxyx
sample_b_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t1.yxzw, s0, cb0[144].x
add r0.y, -r0.y, l(1.000000)
max r0.x, r0.x, r0.y
min r0.x, r0.x, l(1.000000)
mad r0.y, cb3[5].w, cb0[143].y, v3.y
mul r0.y, r0.y, l(6.28318548)
sincos r0.y, null, r0.y
mul r0.y, r0.y, l(6.28318548)
sincos r0.y, null, r0.y
add r0.y, r0.y, cb3[6].y
mad r0.z, cb3[7].w, cb0[143].y, v3.y
mul r0.z, r0.z, l(6.28318548)
sincos r0.z, null, r0.z
mul r0.z, r0.z, l(6.28318548)
sincos r0.z, null, r0.z
add r0.z, r0.z, cb3[6].y
round_pi r0.yz, r0.yyzy
add_sat r0.y, r0.z, r0.y
mul r1.x, r0.x, r0.y
mad r0.xz, v3.xxyx, cb3[3].zzzz, cb3[4].yyzy
mov r1.yw, l(0,0,0,0)
mad r1.xy, cb3[8].yyyy, r1.xyxx, r0.xzxx
mad r1.xy, cb0[143].yyyy, cb3[3].xyxx, r1.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r0.w, r1.xyxx, t2.yzwx, s1, cb0[144].x
sample_b_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t3.yxzw, s2, cb0[144].x
mad r1.x, r1.x, l(2.000000), l(-1.000000)
mov r1.z, r0.y
mad r0.xz, cb3[9].wwww, r1.zzwz, r0.xxzx
mad r0.xz, cb0[143].yyyy, cb3[3].xxyx, r0.xxzx
sample_b_indexable(texture2d)(float,float,float,float) r0.x, r0.xzxx, t2.xyzw, s1, cb0[144].x
add_sat r0.x, -r0.x, r0.w
mul r0.z, r0.w, cb3[9].x
mul r0.z, r0.z, v2.x
add r0.w, v3.x, l(-0.500000)
round_pi r0.w, r0.w
add r1.y, cb3[12].x, -cb3[13].x
mad r0.w, r0.w, r1.y, cb3[13].x
mul r0.y, r0.w, r0.y
mul r0.y, r0.y, r0.x
mad r0.y, r0.y, l(5.000000), -r0.z
mad r0.x, r0.x, r0.y, r0.z
ld_indexable(buffer)(float,float,float,float) r6.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r4.xyzw, l(15, 0, 0, 0), t120.xyzw
ftou r5.xyzw, r4.xyzw
mov r7.x, v0.x
mov r7.y, v0.x
mul r8.xyzw, v0.yyyy, cb0[49].xyzw
mad r8.xyzw, r7.xxxx, cb0[48].xyzw, r8.xyzw
mad r8.xyzw, v0.zzzz, cb0[50].xyzw, r8.xyzw
add r8.xyzw, r8.xyzw, cb0[51].xyzw
ge r10.w, cb0[129].x, l(20.000000)
if_nz r10.w
  mul r10.x, l(0.500000), cb0[129].x
else
  mul r10.x, l(0.500000), cb1[129].x
endif
mad r10.y, r8.w, r6.y, l(-1.000000)
mul r10.y, r10.y, r10.x
mad r7.x, r6.x, r10.y, r7.x
mad r7.y, -r6.x, r10.x, r7.y
mov r17.x, r7.x
mov r17.y, v0.y
mul r9.xyzw, v0.yyyy, cb0[49].xyzw
mad r9.xyzw, r7.yyyy, cb0[48].xyzw, r9.xyzw
mad r9.xyzw, v0.zzzz, cb0[50].xyzw, r9.xyzw
add r9.xyzw, r9.xyzw, cb0[51].xyzw
div r9.yzw, r9.xxyz, r9.wwww
mul r2.xyzw, v0.yyyy, cb0[49].xyzw
mad r2.xyzw, r7.xxxx, cb0[48].xyzw, r2.xyzw
mad r2.xyzw, v0.zzzz, cb0[50].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb0[51].xyzw
div r0.yzw, r2.xxyz, r2.wwww
dp3 r1.y, -r9.yzwy, -r9.yzwy
rsq r1.y, r1.y
mul r1.yzw, -r9.yyzw, r1.yyyy
add r0.yzw, r0.yyzw, -cb0[76].xxyz
add r0.yzw, r0.yyzw, -cb0[73].xxyz
mul r0.yzw, r0.yyzw, r0.yyzw
ge r2.x, cb0[35].w, l(1.000000)
movc r1.yzw, r2.xxxx, -cb0[66].xxyz, r1.yyzw
dp3 r1.x, r1.xxxx, r1.yzwy
dp3 r1.y, v1.xyzx, r1.yzwy
max r1.y, r1.y, l(0.000000)
max r1.x, r1.x, l(0.000000)
add r1.x, -r1.x, l(1.000000)
max r1.x, |r1.x|, l(0.000100)
log r1.x, r1.x
mul r1.x, r1.x, l(20.000000)
exp r1.x, r1.x
mad r1.x, r1.x, l(0.950000), l(0.050000)
mad r1.z, -r1.x, r0.x, l(1.000000)
mul r0.x, r0.x, r1.x
add r1.x, r1.z, r1.z
mul r2.x, cb0[143].y, cb3[16].w
mul r2.y, cb0[143].y, cb3[17].x
add r21.zw, r17.xxxy, -cb0[128].xxxy
add r1.zw, r17.xxxy, -cb0[128].xxxy
mad r2.zw, r1.zzzw, cb0[129].zzzw, v3.xxxy
mul r1.zw, r1.zzzw, cb0[129].zzzw
mul r2.zw, r2.zzzw, cb3[15].zzzz
mad r2.xy, r2.zwzz, l(0.500000, 0.500000, 0.000000, 0.000000), r2.xyxx
add r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t4.xyzw, s3, cb0[144].x
mul r3.x, cb0[143].y, cb3[14].w
mul r3.y, cb0[143].y, cb3[15].x
mad r2.yz, r2.zzwz, l(0.000000, 0.500000, 0.500000, 0.000000), r3.xxyx
sample_b_indexable(texture2d)(float,float,float,float) r2.y, r2.yzyy, t4.yxzw, s3, cb0[144].x
add r2.x, r2.x, r2.y
add r2.y, -r2.x, l(1.000000)
dp2 r2.x, r0.xxxx, r2.xxxx
ge r0.x, r0.x, l(0.500000)
mad r1.x, -r1.x, r2.y, l(1.000000)
movc r0.x, r0.x, r1.x, r2.x
min r1.x, r1.y, l(1.000000)
add r1.xy, -r1.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
max r1.y, |r1.y|, l(0.000100)
log r1.y, r1.y
mul r1.y, r1.y, cb3[22].y
exp r1.y, r1.y
mad r1.y, r1.y, cb3[22].w, cb3[22].z
log r2.x, r1.x
ge r1.x, l(0.000000), r1.x
mul r2.x, r2.x, cb3[19].y
exp r2.x, r2.x
movc r1.x, r1.x, l(0), r2.x
mul r2.xy, r1.zwzz, cb3[19].xxxx
mad r2.xy, cb0[143].yyyy, cb3[18].zwzz, r2.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t5.xyzw, s4, cb0[144].x
mul r1.x, r1.x, r2.x
mul r1.x, r1.x, cb3[19].z
mad r0.x, r0.x, r1.x, r0.x
mul_sat r1.x, r0.x, cb3[21].y
log r2.x, r1.y
ge r1.y, l(0.000000), r1.y
mul r2.x, r2.x, cb3[23].x
exp r2.x, r2.x
mul r2.y, v1.z, cb3[23].y
log r2.z, r2.y
ge r2.y, l(0.000000), r2.y
or r1.y, r1.y, r2.y
mul r2.y, r2.z, cb3[23].z
exp r2.y, r2.y
min r2.xy, r2.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r2.x, r2.y, r2.x
movc r1.y, r1.y, l(0), r2.x
mul r0.yz, r0.yyzy, l(0.000000, 4.768371582E-07, 4.768371582E-07, 0.000000)
add r0.y, r0.z, r0.y
mad r0.y, r0.w, l(4.768371582E-07), r0.y
mul r0.y, r0.y, l(4.768371582E-07)
sqrt r0.y, r0.y
add r0.z, cb2[1].x, l(-0.500000)
lt r0.z, l(0.000010), |r0.z|
ge r0.w, cb2[1].x, l(0.500000)
imad r2.xy, v4.xxxx, l(42, 42, 0, 0), l(34, 33, 0, 0)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.zw, r2.y, l(0), t0.xxxy
movc r3.x, r0.w, r2.z, cb3[21].z
movc r3.x, r0.z, r3.x, r2.z
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r3.y, r2.x, l(8), t0.xxxx
ge r3.z, r3.y, l(0.500000)
add r3.y, r3.y, l(-0.500000)
lt r3.y, l(0.000010), |r3.y|
movc r2.z, r3.z, r3.x, r2.z
movc r2.z, r3.y, r2.z, r3.x
max r2.z, r2.z, l(1.000000)
min r2.z, r2.z, l(2000.000000)
rcp r2.z, r2.z
mul r2.z, r0.y, r2.z
mul r3.x, r2.z, l(2097152.000000)
ge r2.z, l(0.000000), r2.z
log r3.x, r3.x
mul r3.x, r3.x, cb3[21].w
exp r3.x, r3.x
movc r2.z, r2.z, l(0), r3.x
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.y, r2.y, l(12), t0.xxxx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.x, r2.x, l(0), t0.xxxx
mul r2.y, r2.y, cb3[22].x
max r2.y, r2.y, l(1.000000)
min r2.y, r2.y, l(10000.000000)
mul r2.y, r2.y, r2.z
max r2.z, r2.x, r2.z
min r2.z, r2.z, l(1.000000)
max r3.x, r2.x, r2.y
mul r2.y, r2.y, cb3[27].z
min r3.x, r3.x, l(1.000000)
add r3.x, -r2.z, r3.x
mad r1.y, r1.y, r3.x, r2.z
movc r2.z, r0.w, r2.w, cb3[23].w
movc r2.z, r0.z, r2.z, r2.w
movc r2.w, r3.z, r2.z, r2.w
movc r2.z, r3.y, r2.w, r2.z
rcp r2.z, r2.z
mul r2.z, r0.y, r2.z
mul r2.w, r2.z, l(2097152.000000)
ge r2.z, l(0.000000), r2.z
log r2.w, r2.w
mul r2.w, r2.w, cb3[24].x
exp r2.w, r2.w
movc r2.z, r2.z, l(0), r2.w
movc r2.w, r0.w, cb3[24].y, cb3[24].z
or r0.w, r0.w, r3.z
movc r0.z, r0.z, r2.w, cb3[24].y
movc r2.w, r3.z, r0.z, cb3[24].y
movc r0.z, r3.y, r2.w, r0.z
add_sat r0.z, r0.z, cb0[22].z
add r0.z, r0.z, -cb3[24].w
mad r0.z, -r0.z, cb3[25].z, l(1.000000)
max r0.z, r0.z, r2.z
max r0.z, r2.x, r0.z
min r0.z, r0.z, l(1.000000)
min r0.z, r0.z, r1.y
max r0.z, r0.z, l(0.000000)
max r0.z, r0.z, cb3[25].w
mad_sat r1.y, cb0[143].z, cb1[0].x, cb1[0].y
mul r0.z, r0.z, r1.y
mul r0.z, r0.z, r1.x
min r0.z, r0.z, cb3[26].x
mul r1.x, r0.y, l(2097152.000000)
mad r0.y, r0.y, l(2097152.000000), -cb3[26].y
ge r0.y, |r0.y|, l(0.000010)
ge r1.x, r1.x, cb3[26].y
movc r1.x, r1.x, l(2.000000), l(1.000000)
movc r0.y, r0.y, r1.x, l(1.000000)
mul r0.y, r0.y, cb3[26].z
mul r1.xy, r1.zwzz, r0.yyyy
mul r1.xy, r1.xyxx, l(16.000000, 9.000000, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r0.y, r1.xyxx, t6.yxzw, s5, cb0[144].x
mul r0.y, r0.y, cb3[26].w
mad r0.y, r0.y, l(0.166666672), r0.z
add r0.y, r0.y, l(-0.500000)
mul r0.y, r0.y, cb3[27].x
round_pi r0.y, r0.y
mul r0.y, r0.y, cb3[27].y
min_sat r0.y, r2.y, r0.y
movc r0.x, r0.w, r0.y, r0.x
movc r0.x, r3.y, r0.x, r0.y
add r0.x, r0.x, l(-0.333300)
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
