// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//   using 3Dmigoto v0.6.198 on Sat May 31 18:54:30 2025
//
//
// Buffer Definitions:
//
// cbuffer cb2
// {
//
//   float4 cb2[12];                    // Index:    0-11             Components:    48
//
// }
//
// cbuffer cb1
// {
//
//   float4 cb1[137];                   // Index:    0-136            Components:   548
//
// }
//
// cbuffer cb0
// {
//
//   float4 cb0[39];                    // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// s0_s                              sampler      NA          NA    0        1
// s1_s                              sampler      NA          NA    1        1
// s2_s                              sampler      NA          NA    2        1
// s3_s                              sampler      NA          NA    3        1
// t0                                texture  float4          2d    0        1
// t1                                texture  float4          2d    1        1
// t2                                texture   uint4          2d    2        1
// t3                                texture  float4          2d    3        1
// t4                                texture  float4          2d    4        1
// cb0                               cbuffer      NA          NA    0        1
// cb1                               cbuffer      NA          NA    1        1
// cb2                               cbuffer      NA          NA    2        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB2[12], immediateIndexed
dcl_constantbuffer CB1[137], immediateIndexed
dcl_constantbuffer CB0[39], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (uint,uint,uint,uint) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_output o0.xyzw
dcl_temps 14
utof r0.xy, cb0[37].xyxx
add r0.xy, -r0.xyxx, v0.xyxx
mul r0.xy, r0.xyxx, cb0[38].zwzz
mad r0.zw, r0.xxxy, cb0[5].xxxy, cb0[4].xxxy
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r0.zwzz, t4.xyzw, s3
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r0.zwzz, t4.xyzw, s2
mul r3.xyz, r1.xyzx, cb1[136].wwww
mad r4.xyz, -cb1[136].wwww, r1.xyzx, cb2[2].yzwy
mad r4.xyz, cb2[2].xxxx, r4.xyzx, r3.xyzx
mad r5.xyz, -cb1[136].wwww, r1.xyzx, cb2[4].yzwy
mad r5.xyz, cb2[4].xxxx, r5.xyzx, r3.xyzx
mad r0.zw, r0.xxxy, cb1[129].xxxy, cb1[128].xxxy
mul r0.zw, r0.zzzw, cb1[132].zzzw
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r0.zwzz, t0.yzwx, s0, l(0.000000)
mad r2.w, r1.w, cb1[71].x, cb1[71].y
mad r1.w, r1.w, cb1[71].z, -cb1[71].w
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
add r1.w, r1.w, r2.w
mul r2.w, r1.w, cb2[5].z
ge r3.w, l(0.000000), r2.w
log r2.w, r2.w
mul r2.w, r2.w, cb2[5].w
exp r2.w, r2.w
min r2.w, r2.w, l(1.000000)
movc r2.w, r3.w, l(0), r2.w
add r5.xyz, -r4.xyzx, r5.xyzx
mad r4.xyz, r2.wwww, r5.xyzx, r4.xyzx
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r0.zwzz, t1.yzwx, s0, l(0.000000)
mad r3.w, r2.w, cb1[71].x, cb1[71].y
mad r2.w, r2.w, cb1[71].z, -cb1[71].w
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
add r2.w, r2.w, r3.w
mul r0.zw, r0.zzzw, cb1[132].xxxy
mul r0.zw, r0.zzzw, cb1[135].xxxy
round_z r0.zw, r0.zzzw
ftoi r5.xy, r0.zwzz
mov r5.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r0.z, r5.xyzw, t2.xzyw
utof r0.z, r0.z
add r0.z, r0.z, -cb2[6].y
lt r0.z, l(0.000010), |r0.z|
movc r0.z, r0.z, l(0), -r1.w
add r0.z, r0.z, r2.w
add r0.w, -r1.w, r2.w
lt r5.xy, l(0.000010, 0.000010, 0.000000, 0.000000), |cb2[6].zwzz|
ge r5.zw, cb2[6].zzzw, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r0.z, r5.z, r0.z, r0.w
movc r0.z, r5.x, r0.z, r0.w
round_pi_sat r0.z, r0.z
add r0.z, -r0.z, l(1.000000)
mul r6.xyz, r2.xyzx, cb1[136].wwww
mad r7.xyz, -cb1[136].wwww, r2.xyzx, r4.xyzx
mad r7.xyz, r0.zzzz, r7.xyzx, r6.xyzx
movc r5.xzw, r5.wwww, r7.xxyz, r4.xxyz
movc r4.xyz, r5.yyyy, r5.xzwx, r4.xyzx
mad r5.xyz, -cb1[136].wwww, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
div r7.xyz, r5.xyzx, r4.xyzx
add r7.xyz, -r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
ne r0.z, cb2[7].x, l(1.000000)
if_nz r0.z
  add r8.xyz, -r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  div r9.xyz, r6.xyzx, r8.xyzx
  eq r0.z, cb2[7].x, l(2.000000)
  movc r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
  if_z r0.z
    mad r9.xyz, cb1[136].wwww, r2.xyzx, -r4.xyzx
    eq r0.z, cb2[7].x, l(3.000000)
    movc r7.xyz, r0.zzzz, |r9.xyzx|, r7.xyzx
    if_z r0.z
      mad r9.xyz, cb1[136].wwww, r2.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
      add r10.xyz, r4.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
      mul r9.xyz, r9.xyzx, r10.xyzx
      mad r9.xyz, r9.xyzx, l(-2.000000, -2.000000, -2.000000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
      eq r0.z, cb2[7].x, l(4.000000)
      movc r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
      if_z r0.z
        mad r9.xyz, r10.xyzx, l(-2.000000, -2.000000, -2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
        mad r9.xyz, -r5.xyzx, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
        add r11.xyz, r4.xyzx, r4.xyzx
        mul r12.xyz, r6.xyzx, r11.xyzx
        ge r13.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        movc r9.xyz, r13.xyzx, r9.xyzx, r12.xyzx
        eq r0.z, cb2[7].x, l(5.000000)
        movc r7.xyz, r0.zzzz, |r9.xyzx|, r7.xyzx
        if_z r0.z
          mad r9.xyz, cb1[136].wwww, r2.xyzx, r4.xyzx
          add r12.xyz, r9.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
          eq r0.z, cb2[7].x, l(6.000000)
          movc r7.xyz, r0.zzzz, r12.xyzx, r7.xyzx
          if_z r0.z
            eq r0.z, cb2[7].x, l(7.000000)
            movc r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
            if_z r0.z
              add r9.xyz, r4.xyzx, l(-0.125000, -0.125000, -0.125000, 0.000000)
              mad r9.xyz, r9.xyzx, l(1.250000, 1.250000, 1.250000, 0.000000), r6.xyzx
              add r12.xyz, r4.xyzx, l(-0.250000, -0.250000, -0.250000, 0.000000)
              mad r12.xyz, r12.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r6.xyzx
              movc r9.xyz, r13.xyzx, r9.xyzx, r12.xyzx
              eq r0.z, cb2[7].x, l(8.000000)
              movc r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
              if_z r0.z
                add r9.xyz, r10.xyzx, r10.xyzx
                max r9.xyz, r6.xyzx, r9.xyzx
                min r10.xyz, r6.xyzx, r11.xyzx
                movc r9.xyz, r13.xyzx, r9.xyzx, r10.xyzx
                eq r0.z, cb2[7].x, l(9.000000)
                movc r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
                if_z r0.z
                  mad r9.xyz, r4.xyzx, l(-2.000000, -2.000000, -2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
                  mad r9.xyz, -r9.xyzx, r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
                  mul r9.xyz, r6.xyzx, r9.xyzx
                  mad r10.xyz, -r6.xyzx, r11.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
                  mad r10.xyz, -r5.xyzx, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
                  movc r9.xyz, r13.xyzx, r9.xyzx, r10.xyzx
                  eq r0.z, cb2[7].x, l(10.000000)
                  movc r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
                  if_z r0.z
                    mad r9.xyz, -r5.xyzx, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
                    eq r0.z, cb2[7].x, l(11.000000)
                    movc r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
                    if_z r0.z
                      max r9.xyz, r4.xyzx, r6.xyzx
                      eq r0.z, cb2[7].x, l(12.000000)
                      movc r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
                      if_z r0.z
                        min r9.xyz, r4.xyzx, r6.xyzx
                        eq r0.z, cb2[7].x, l(13.000000)
                        movc r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
                        if_z r0.z
                          mul r5.xyz, r5.xyzx, r8.xyzx
                          lt r8.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
                          mul r9.xyz, r6.xyzx, r4.xyzx
                          add r10.xyz, r9.xyzx, r9.xyzx
                          mad r5.xyz, r5.xyzx, l(-2.000000, -2.000000, -2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
                          movc r5.xyz, r8.xyzx, r10.xyzx, r5.xyzx
                          eq r0.z, cb2[7].x, l(14.000000)
                          movc r7.xyz, r0.zzzz, r5.xyzx, r7.xyzx
                          if_z r0.z
                            eq r0.z, cb2[7].x, l(15.000000)
                            movc r7.xyz, r0.zzzz, r9.xyzx, r7.xyzx
                            if_z r0.z
                              ne r0.z, cb2[7].x, l(16.000000)
                              if_nz r0.z
                                eq r5.xyzw, cb2[7].xxxx, l(17.000000, 18.000000, 19.000000, 20.000000)
                                or r0.z, r5.x, r5.y
                                itof r0.w, r0.z
                                ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), r0.w
                                movc r8.xyz, r0.wwww, l(0,0,0,0), r7.xyzx
                                or r0.z, r0.z, r5.z
                                itof r0.w, r0.z
                                ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), r0.w
                                movc r9.xyz, r0.wwww, l(0,0,0,0), r7.xyzx
                                or r0.z, r0.z, r5.w
                                itof r0.z, r0.z
                                ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), r0.z
                                movc r10.xyz, r0.zzzz, l(0,0,0,0), r7.xyzx
                                movc r4.xyz, r5.wwww, r10.xyzx, r4.xyzx
                                movc r4.xyz, r5.zzzz, r9.xyzx, r4.xyzx
                                movc r4.xyz, r5.yyyy, r8.xyzx, r4.xyzx
                                movc r7.xyz, r5.xxxx, l(0,0,0,0), r4.xyzx
                              else
                                mov r7.xyz, l(0,0,0,0)
                              endif
                            endif
                          endif
                        endif
                      endif
                    endif
                  endif
                endif
              endif
            endif
          endif
        endif
      endif
    endif
  endif
endif
mad r2.xyz, -cb1[136].wwww, r2.xyzx, r7.xyzx
mul r2.xyz, r2.xyzx, cb2[7].yyyy
mad r0.xy, r0.xyxx, cb2[8].zwzz, l(0.500000, 0.500000, 0.000000, 0.000000)
add r0.xy, r0.xyxx, -cb2[9].xyxx
sample_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t3.xyzw, s1
mul r0.xyz, r2.xyzx, r0.xxxx
mul r0.w, r1.w, cb2[10].x
ge r1.w, l(0.000000), r0.w
log r0.w, r0.w
mul r0.w, r0.w, cb2[10].y
exp r0.w, r0.w
min r0.w, r0.w, l(1.000000)
movc r0.w, r1.w, l(0), r0.w
add r1.w, -r0.w, l(1.000000)
lt r2.x, l(0.000010), |cb2[10].z|
ge r2.y, cb2[10].z, l(0.000000)
movc r1.w, r2.y, r1.w, r0.w
movc r0.w, r2.x, r1.w, r0.w
mad r0.xyz, r0.wwww, r0.xyzx, r6.xyzx
mad r0.xyz, -cb1[136].wwww, r1.xyzx, r0.xyzx
mad r0.xyz, cb2[10].wwww, r0.xyzx, r3.xyzx
add r1.xyz, -r0.xyzx, cb2[11].yzwy
mad r0.xyz, cb2[11].xxxx, r1.xyzx, r0.xyzx
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul o0.xyz, r0.xyzx, cb1[136].zzzz
mov o0.w, l(0)
ret
// Approximately 205 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with geo-11 v0.6.198 on Sat May 31 18:54:30 2025
//
// cbuffer cb2 : register(b2)
// {
//   float4 cb2[12] : packoffset(c0);
// }
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[137] : packoffset(c0);
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[39] : packoffset(c0);
// }
//
// SamplerState s0_s_s : register(s0);
// SamplerState s1_s_s : register(s1);
// SamplerState s2_s_s : register(s2);
// SamplerState s3_s_s : register(s3);
// Texture2D<float4> t0 : register(t0);
// Texture2D<float4> t1 : register(t1);
// Texture2D<uint4> t2 : register(t2);
// Texture2D<float4> t3 : register(t3);
// Texture2D<float4> t4 : register(t4);
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Buffer<float4> StereoParams : register(t125);
//
//
// void main(
//   float4 v0 : SV_POSITION0,
//   out float4 o0 : SV_Target0)
// {
//   float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r13;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.xy = asuint(cb0[37].xy);
//   r0.xy = v0.xy + -r0.xy;
//   r0.xy = cb0[38].zw * r0.xy;
//   r0.zw = r0.xy * cb0[5].xy + cb0[4].xy;
//   r1.xyz = t4.Sample(s3_s_s, r0.zw).xyz;
//   r2.xyz = t4.Sample(s2_s_s, r0.zw).xyz;
//   r3.xyz = cb1[136].www * r1.xyz;
//   r4.xyz = -cb1[136].www * r1.xyz + cb2[2].yzw;
//   r4.xyz = cb2[2].xxx * r4.xyz + r3.xyz;
//   r5.xyz = -cb1[136].www * r1.xyz + cb2[4].yzw;
//   r5.xyz = cb2[4].xxx * r5.xyz + r3.xyz;
//   r0.zw = r0.xy * cb1[129].xy + cb1[128].xy;
//   r0.zw = cb1[132].zw * r0.zw;
//   r1.w = t0.SampleLevel(s0_s_s, r0.zw, 0).x;
//   r2.w = r1.w * cb1[71].x + cb1[71].y;
//   r1.w = r1.w * cb1[71].z + -cb1[71].w;
//   r1.w = 1 / r1.w;
//   r1.w = r2.w + r1.w;
//   r2.w = cb2[5].z * r1.w;
//   r3.w = cmp(0 >= r2.w);
//   r2.w = log2(r2.w);
//   r2.w = cb2[5].w * r2.w;
//   r2.w = exp2(r2.w);
//   r2.w = min(1, r2.w);
//   r2.w = r3.w ? 0 : r2.w;
//   r5.xyz = r5.xyz + -r4.xyz;
//   r4.xyz = r2.www * r5.xyz + r4.xyz;
//   r2.w = t1.SampleLevel(s0_s_s, r0.zw, 0).x;
//   r3.w = r2.w * cb1[71].x + cb1[71].y;
//   r2.w = r2.w * cb1[71].z + -cb1[71].w;
//   r2.w = 1 / r2.w;
//   r2.w = r3.w + r2.w;
//   r0.zw = cb1[132].xy * r0.zw;
//   r0.zw = cb1[135].xy * r0.zw;
//   r0.zw = trunc(r0.zw);
//   r5.xy = (int2)r0.zw;
//   r5.zw = float2(0,0);
//   r0.z = t2.Load(r5.xyz).y;
//   r0.z = (uint)r0.z;
//   r0.z = -cb2[6].y + r0.z;
//   r0.z = cmp(9.99999975e-06 < abs(r0.z));
//   r0.z = r0.z ? 0 : -r1.w;
//   r0.z = r2.w + r0.z;
//   r0.w = r2.w + -r1.w;
//   r5.xy = cmp(float2(9.99999975e-06,9.99999975e-06) < abs(cb2[6].zw));
//   r5.zw = cmp(cb2[6].zw >= float2(0,0));
//   r0.z = r5.z ? r0.z : r0.w;
//   r0.z = r5.x ? r0.z : r0.w;
//   r0.z = saturate(ceil(r0.z));
//   r0.z = 1 + -r0.z;
//   r6.xyz = cb1[136].www * r2.xyz;
//   r7.xyz = -cb1[136].www * r2.xyz + r4.xyz;
//   r7.xyz = r0.zzz * r7.xyz + r6.xyz;
//   r5.xzw = r5.www ? r7.xyz : r4.xyz;
//   r4.xyz = r5.yyy ? r5.xzw : r4.xyz;
//   r5.xyz = -cb1[136].www * r2.xyz + float3(1,1,1);
//   r7.xyz = r5.xyz / r4.xyz;
//   r7.xyz = float3(1,1,1) + -r7.xyz;
//   r0.z = cmp(cb2[7].x != 1.000000);
//   if (r0.z != 0) {
//     r8.xyz = float3(1,1,1) + -r4.xyz;
//     r9.xyz = r6.xyz / r8.xyz;
//     r0.z = cmp(cb2[7].x == 2.000000);
//     r7.xyz = r0.zzz ? r9.xyz : r7.xyz;
//     if (r0.z == 0) {
//       r9.xyz = cb1[136].www * r2.xyz + -r4.xyz;
//       r0.z = cmp(cb2[7].x == 3.000000);
//       r7.xyz = r0.zzz ? abs(r9.xyz) : r7.xyz;
//       if (r0.z == 0) {
//         r9.xyz = cb1[136].www * r2.xyz + float3(-0.5,-0.5,-0.5);
//         r10.xyz = float3(-0.5,-0.5,-0.5) + r4.xyz;
//         r9.xyz = r10.xyz * r9.xyz;
//         r9.xyz = r9.xyz * float3(-2,-2,-2) + float3(0.5,0.5,0.5);
//         r0.z = cmp(cb2[7].x == 4.000000);
//         r7.xyz = r0.zzz ? r9.xyz : r7.xyz;
//         if (r0.z == 0) {
//           r9.xyz = r10.xyz * float3(-2,-2,-2) + float3(1,1,1);
//           r9.xyz = -r5.xyz * r9.xyz + float3(1,1,1);
//           r11.xyz = r4.xyz + r4.xyz;
//           r12.xyz = r11.xyz * r6.xyz;
//           r13.xyz = cmp(r4.xyz >= float3(0.5,0.5,0.5));
//           r9.xyz = r13.xyz ? r9.xyz : r12.xyz;
//           r0.z = cmp(cb2[7].x == 5.000000);
//           r7.xyz = r0.zzz ? abs(r9.xyz) : r7.xyz;
//           if (r0.z == 0) {
//             r9.xyz = cb1[136].www * r2.xyz + r4.xyz;
//             r12.xyz = float3(-1,-1,-1) + r9.xyz;
//             r0.z = cmp(cb2[7].x == 6.000000);
//             r7.xyz = r0.zzz ? r12.xyz : r7.xyz;
//             if (r0.z == 0) {
//               r0.z = cmp(cb2[7].x == 7.000000);
//               r7.xyz = r0.zzz ? r9.xyz : r7.xyz;
//               if (r0.z == 0) {
//                 r9.xyz = float3(-0.125,-0.125,-0.125) + r4.xyz;
//                 r9.xyz = r9.xyz * float3(1.25,1.25,1.25) + r6.xyz;
//                 r12.xyz = float3(-0.25,-0.25,-0.25) + r4.xyz;
//                 r12.xyz = r12.xyz * float3(2,2,2) + r6.xyz;
//                 r9.xyz = r13.xyz ? r9.xyz : r12.xyz;
//                 r0.z = cmp(cb2[7].x == 8.000000);
//                 r7.xyz = r0.zzz ? r9.xyz : r7.xyz;
//                 if (r0.z == 0) {
//                   r9.xyz = r10.xyz + r10.xyz;
//                   r9.xyz = max(r9.xyz, r6.xyz);
//                   r10.xyz = min(r11.xyz, r6.xyz);
//                   r9.xyz = r13.xyz ? r9.xyz : r10.xyz;
//                   r0.z = cmp(cb2[7].x == 9.000000);
//                   r7.xyz = r0.zzz ? r9.xyz : r7.xyz;
//                   if (r0.z == 0) {
//                     r9.xyz = r4.xyz * float3(-2,-2,-2) + float3(1,1,1);
//                     r9.xyz = -r9.xyz * r5.xyz + float3(1,1,1);
//                     r9.xyz = r9.xyz * r6.xyz;
//                     r10.xyz = -r6.xyz * r11.xyz + float3(1,1,1);
//                     r10.xyz = -r5.xyz * r10.xyz + float3(1,1,1);
//                     r9.xyz = r13.xyz ? r9.xyz : r10.xyz;
//                     r0.z = cmp(cb2[7].x == 10.000000);
//                     r7.xyz = r0.zzz ? r9.xyz : r7.xyz;
//                     if (r0.z == 0) {
//                       r9.xyz = -r5.xyz * r8.xyz + float3(1,1,1);
//                       r0.z = cmp(cb2[7].x == 11.000000);
//                       r7.xyz = r0.zzz ? r9.xyz : r7.xyz;
//                       if (r0.z == 0) {
//                         r9.xyz = max(r6.xyz, r4.xyz);
//                         r0.z = cmp(cb2[7].x == 12.000000);
//                         r7.xyz = r0.zzz ? r9.xyz : r7.xyz;
//                         if (r0.z == 0) {
//                           r9.xyz = min(r6.xyz, r4.xyz);
//                           r0.z = cmp(cb2[7].x == 13.000000);
//                           r7.xyz = r0.zzz ? r9.xyz : r7.xyz;
//                           if (r0.z == 0) {
//                             r5.xyz = r8.xyz * r5.xyz;
//                             r8.xyz = cmp(r6.xyz < float3(0.5,0.5,0.5));
//                             r9.xyz = r4.xyz * r6.xyz;
//                             r10.xyz = r9.xyz + r9.xyz;
//                             r5.xyz = r5.xyz * float3(-2,-2,-2) + float3(1,1,1);
//                             r5.xyz = r8.xyz ? r10.xyz : r5.xyz;
//                             r0.z = cmp(cb2[7].x == 14.000000);
//                             r7.xyz = r0.zzz ? r5.xyz : r7.xyz;
//                             if (r0.z == 0) {
//                               r0.z = cmp(cb2[7].x == 15.000000);
//                               r7.xyz = r0.zzz ? r9.xyz : r7.xyz;
//                               if (r0.z == 0) {
//                                 r0.z = cmp(cb2[7].x != 16.000000);
//                                 if (r0.z != 0) {
//                                   r5.xyzw = cmp(cb2[7].xxxx == float4(17,18,19,20));
//                                   r0.z = (int)r5.x | (int)r5.y;
//                                   r0.w = (int)r0.z;
//                                   r0.w = cmp(0 != r0.w);
//                                   r8.xyz = r0.www ? float3(0,0,0) : r7.xyz;
//                                   r0.z = (int)r0.z | (int)r5.z;
//                                   r0.w = (int)r0.z;
//                                   r0.w = cmp(0 != r0.w);
//                                   r9.xyz = r0.www ? float3(0,0,0) : r7.xyz;
//                                   r0.z = (int)r0.z | (int)r5.w;
//                                   r0.z = (int)r0.z;
//                                   r0.z = cmp(0 != r0.z);
//                                   r10.xyz = r0.zzz ? float3(0,0,0) : r7.xyz;
//                                   r4.xyz = r5.www ? r10.xyz : r4.xyz;
//                                   r4.xyz = r5.zzz ? r9.xyz : r4.xyz;
//                                   r4.xyz = r5.yyy ? r8.xyz : r4.xyz;
//                                   r7.xyz = r5.xxx ? float3(0,0,0) : r4.xyz;
//                                 } else {
//                                   r7.xyz = float3(0,0,0);
//                                 }
//                               }
//                             }
//                           }
//                         }
//                       }
//                     }
//                   }
//                 }
//               }
//             }
//           }
//         }
//       }
//     }
//   }
//   r2.xyz = -cb1[136].www * r2.xyz + r7.xyz;
//   r2.xyz = cb2[7].yyy * r2.xyz;
//   r0.xy = r0.xy * cb2[8].zw + float2(0.5,0.5);
//   r0.xy = -cb2[9].xy + r0.xy;
//   r0.x = t3.Sample(s1_s_s, r0.xy).x;
//   r0.xyz = r0.xxx * r2.xyz;
//   r0.w = cb2[10].x * r1.w;
//   r1.w = cmp(0 >= r0.w);
//   r0.w = log2(r0.w);
//   r0.w = cb2[10].y * r0.w;
//   r0.w = exp2(r0.w);
//   r0.w = min(1, r0.w);
//   r0.w = r1.w ? 0 : r0.w;
//   r1.w = 1 + -r0.w;
//   r2.x = cmp(9.99999975e-06 < abs(cb2[10].z));
//   r2.y = cmp(cb2[10].z >= 0);
//   r1.w = r2.y ? r1.w : r0.w;
//   r0.w = r2.x ? r1.w : r0.w;
//   r0.xyz = r0.www * r0.xyz + r6.xyz;
//   r0.xyz = -cb1[136].www * r1.xyz + r0.xyz;
//   r0.xyz = cb2[10].www * r0.xyz + r3.xyz;
//   r1.xyz = cb2[11].yzw + -r0.xyz;
//   r0.xyz = cb2[11].xxx * r1.xyz + r0.xyz;
//   r0.xyz = max(float3(0,0,0), r0.xyz);
//   o0.xyz = cb1[136].zzz * r0.xyz;
//   o0.w = 0;
//   return;
// }
/////////////////////////////////////////////////////////////////////////////
