//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Mon Oct  7 22:34:47 2024
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[24], dynamicIndexed
dcl_constantbuffer CB1[130], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_uav_typed_texture3d (uint,uint,uint,uint) u0
dcl_input vThreadID.xyz
dcl_temps 35
dcl_resource_texture2d (float,float,float,float) t125
dcl_thread_group 4, 4, 4
ld_indexable(texture2d)(float,float,float,float) r25.xyzw, l(0, 0, 0, 0), t125.xyzw
ult r0.xyz, vThreadID.xyzx, cb0[16].xyzx
and r0.x, r0.y, r0.x
and r0.x, r0.z, r0.x
if_nz r0.x
  utof r0.xyz, vThreadID.xyzx
  add r1.xyz, r0.xyzx, cb0[17].xyzx
  utof r2.xy, cb0[16].xyxx
  div r1.xy, r1.xyxx, r2.xyxx
  mad r1.xy, r1.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
  mul r1.xy, r1.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000)
  div r0.w, r1.z, cb0[15].z
  exp r0.w, r0.w
  add r0.w, r0.w, -cb0[15].y
  div r0.w, r0.w, cb0[15].x
  ge r1.z, cb1[35].w, l(1.000000)
  mad r1.w, r0.w, cb1[34].z, cb1[35].z
  add r0.w, r0.w, cb1[71].w
  mul r0.w, r0.w, cb1[71].z
  div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
  movc r0.w, r1.z, r1.w, r0.w
  
  mul r22.xyzw, r1.yyyy, cb0[19].xyzw
  mad r21.xyzw, r1.xxxx, cb0[18].xyzw, r22.xyzw
  mad r21.xyzw, r0.wwww, cb0[20].xyzw, r21.xyzw
  add r21.xyzw, r21.xyzw, cb0[21].xyzw
  
  mad r26.x, r25.y, r21.w, l(-1.0)
  mad r1.x, r25.x, r26.x, r1.x
  
  mul r2.xyzw, r1.yyyy, cb0[19].xyzw
  mad r1.xyzw, r1.xxxx, cb0[18].xyzw, r2.xyzw
  mad r1.xyzw, r0.wwww, cb0[20].xyzw, r1.xyzw
  add r1.xyzw, r1.xyzw, cb0[21].xyzw
  div r1.xyz, r1.xyzx, r1.wwww
  mad r2.xyz, cb1[64].xyzx, l(-2097152.000000, -2097152.000000, -2097152.000000, 0.000000), cb1[76].xyzx
  add r1.xyz, r1.xyzx, -r2.xyzx
  utof r0.w, cb0[14].x
  add r0.xyzw, r0.xyzw, l(0.500000, 0.500000, -1.000000, -0.500000)
  mov r2.xz, l(0,0,0,0)
  mov r2.y, cb0[14].y
  mov r1.w, l(0)
  loop
    uge r2.w, r2.z, cb0[14].y
    mov r1.w, l(0)
    breakc_nz r2.w
    mad r3.xyz, r1.xyzx, cb0[r2.z + 2].wwww, cb0[r2.z + 2].xyzx
    add r4.xyz, r3.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
    mul_sat r4.xyz, r4.xyzx, cb0[14].zzzz
    add r3.xyz, r0.wwww, -r3.xyzx
    mul_sat r3.xyz, r3.xyzx, cb0[14].zzzz
    min r2.w, r4.z, r4.y
    min r2.w, r2.w, r4.x
    min r3.y, r3.z, r3.y
    min r3.x, r3.y, r3.x
    min r2.w, r2.w, r3.x
    lt r2.w, l(0.010000), r2.w
    if_nz r2.w
      mov r2.xy, r2.zzzz
      mov r1.w, l(-1)
      break
    endif
    iadd r2.z, r2.z, l(1)
    mov r1.w, r2.w
  endloop
  movc r0.w, r1.w, r2.x, r2.y
  ult r1.w, r0.w, cb0[14].y
  ishl r2.x, l(1), cb0[15].w
  utof r2.x, r2.x
  mul r0.xy, r0.xyxx, r2.xxxx
  mul r0.xy, r0.xyxx, cb1[129].zwzz
  mul r0.xy, r0.xyxx, cb0[23].zwzz
  add r2.x, l(1.000000), cb0[23].x
  sample_l_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t0.xyzw, s0, r2.x
  mad r0.y, r0.x, cb1[71].x, cb1[71].y
  mad r0.x, r0.x, cb1[71].z, -cb1[71].w
  div r0.x, l(1.000000, 1.000000, 1.000000, 1.000000), r0.x
  add r0.x, r0.x, r0.y
  max r0.y, r0.z, l(0.000000)
  div r0.y, r0.y, cb0[15].z
  exp r0.y, r0.y
  add r0.y, r0.y, -cb0[15].y
  div r0.y, r0.y, cb0[15].x
  lt r0.x, r0.y, r0.x
  and r0.x, r0.x, r1.w
  if_nz r0.x
    mad r0.xyz, r1.xyzx, cb0[r0.w + 2].wwww, cb0[r0.w + 2].xyzx
    add r0.xyz, r0.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
    round_ni r0.xyz, r0.xyzx
    ftoi r1.xyz, r0.xyzx
    ige r0.xyz, r1.xyzx, l(0, 0, 0, 0)
    and r0.x, r0.y, r0.x
    and r0.x, r0.z, r0.x
    ilt r2.xyz, r1.xyzx, cb0[14].xxxx
    and r0.y, r2.y, r2.x
    and r0.y, r2.z, r0.y
    and r0.x, r0.y, r0.x
    if_nz r0.x
      imul null, r2.x, r0.w, cb0[14].x
      mov r2.yzw, l(0,0,0,0)
      iadd r2.xyzw, r1.xyzz, r2.xyzw
      store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
    endif
    iadd r0.xyz, r1.xyzx, l(0, 0, 1, 0)
    ige r2.xyz, r0.xyzx, l(0, 0, 0, 0)
    and r2.x, r2.y, r2.x
    and r2.x, r2.z, r2.x
    ilt r2.yzw, r0.xxyz, cb0[14].xxxx
    and r0.y, r2.z, r2.y
    and r0.y, r2.w, r0.y
    and r0.y, r0.y, r2.x
    if_nz r0.y
      imul null, r2.x, r0.w, cb0[14].x
      mov r1.w, r0.x
      mov r2.yzw, l(0,0,1,1)
      iadd r2.xyzw, r1.wyzz, r2.xyzw
      store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
    endif
    iadd r2.xyz, r1.xyzx, l(0, 1, 0, 0)
    ige r0.xyz, r2.xyzx, l(0, 0, 0, 0)
    and r0.x, r0.y, r0.x
    and r0.x, r0.z, r0.x
    ilt r3.xyz, r2.xyzx, cb0[14].xxxx
    and r0.y, r3.y, r3.x
    and r0.y, r3.z, r0.y
    and r0.x, r0.y, r0.x
    if_nz r0.x
      imul null, r3.x, r0.w, cb0[14].x
      mov r2.yzw, r1.yyzz
      mov r3.yzw, l(0,1,0,0)
      iadd r2.xyzw, r2.xyzw, r3.xyzw
      store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
    endif
    iadd r2.xyz, r1.xyzx, l(0, 1, 1, 0)
    ige r0.xyz, r2.xyzx, l(0, 0, 0, 0)
    and r0.x, r0.y, r0.x
    and r0.x, r0.z, r0.x
    ilt r3.xyz, r2.xyzx, cb0[14].xxxx
    and r0.y, r3.y, r3.x
    and r0.y, r3.z, r0.y
    and r0.x, r0.y, r0.x
    if_nz r0.x
      imul null, r3.x, r0.w, cb0[14].x
      mov r2.yzw, r1.yyzz
      mov r3.yzw, l(0,1,1,1)
      iadd r2.xyzw, r2.xyzw, r3.xyzw
      store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
    endif
    iadd r2.xyz, r1.xyzx, l(1, 0, 0, 0)
    ige r0.xyz, r2.xyzx, l(0, 0, 0, 0)
    and r0.x, r0.y, r0.x
    and r0.x, r0.z, r0.x
    ilt r3.xyz, r2.xyzx, cb0[14].xxxx
    and r0.y, r3.y, r3.x
    and r0.y, r3.z, r0.y
    and r0.x, r0.y, r0.x
    if_nz r0.x
      imul null, r3.x, r0.w, cb0[14].x
      mov r2.yzw, r1.yyzz
      mov r3.yzw, l(0,0,0,0)
      iadd r2.xyzw, r2.xyzw, r3.xyzw
      store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
    endif
    iadd r2.xyz, r1.xyzx, l(1, 0, 1, 0)
    ige r0.xyz, r2.xyzx, l(0, 0, 0, 0)
    and r0.x, r0.y, r0.x
    and r0.x, r0.z, r0.x
    ilt r3.xyz, r2.xyzx, cb0[14].xxxx
    and r0.y, r3.y, r3.x
    and r0.y, r3.z, r0.y
    and r0.x, r0.y, r0.x
    if_nz r0.x
      imul null, r3.x, r0.w, cb0[14].x
      mov r2.yzw, r1.yyzz
      mov r3.yzw, l(0,0,1,1)
      iadd r2.xyzw, r2.xyzw, r3.xyzw
      store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
    endif
    iadd r2.xyz, r1.xyzx, l(1, 1, 0, 0)
    ige r0.xyz, r2.xyzx, l(0, 0, 0, 0)
    and r0.x, r0.y, r0.x
    and r0.x, r0.z, r0.x
    ilt r3.xyz, r2.xyzx, cb0[14].xxxx
    and r0.y, r3.y, r3.x
    and r0.y, r3.z, r0.y
    and r0.x, r0.y, r0.x
    if_nz r0.x
      imul null, r3.x, r0.w, cb0[14].x
      mov r2.yzw, r1.yyzz
      mov r3.yzw, l(0,1,0,0)
      iadd r2.xyzw, r2.xyzw, r3.xyzw
      store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
    endif
    iadd r2.xyz, r1.xyzx, l(1, 1, 1, 0)
    ige r0.xyz, r2.xyzx, l(0, 0, 0, 0)
    and r0.x, r0.y, r0.x
    and r0.x, r0.z, r0.x
    ilt r3.xyz, r2.xyzx, cb0[14].xxxx
    and r0.y, r3.y, r3.x
    and r0.y, r3.z, r0.y
    and r0.x, r0.y, r0.x
    if_nz r0.x
      imul null, r0.x, r0.w, cb0[14].x
      mov r2.yzw, r1.yyzz
      mov r0.yzw, l(0,1,1,1)
      iadd r0.xyzw, r0.xyzw, r2.xyzw
      store_uav_typed u0.xyzw, r0.xyzw, l(-2,-2,-2,-2)
    endif
  endif
endif
ret
// Approximately 0 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with geo-11 v0.6.198 on Mon Oct  7 22:34:47 2024
// Texture2D<float4> t0 : register(t0);
//
// SamplerState s0_s : register(s0);
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[130];
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[24];
// }
//
//
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Texture2D<float4> StereoParams : register(t125);
//
//
// void main)
// {
// // Needs manual fix for instruction:
// // unknown dcl_: dcl_uav_typed_texture3d (uint,uint,uint,uint) u0
//   float4 r0,r1,r2,r3,r4;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
// // Needs manual fix for instruction:
// // unknown dcl_: dcl_thread_group 4, 4, 4
//   r0.xyz = cmp((uint3)vThreadID.xyz < asuint(cb0[16].xyz));
//   r0.x = r0.y ? r0.x : 0;
//   r0.x = r0.z ? r0.x : 0;
//   if (r0.x != 0) {
//     r0.xyz = (uint3)vThreadID.xyz;
//     r1.xyz = cb0[17].xyz + r0.xyz;
//     r2.xy = asuint(cb0[16].xy);
//     r1.xy = r1.xy / r2.xy;
//     r1.xy = r1.xy * float2(2,2) + float2(-1,-1);
//     r1.xy = float2(1,-1) * r1.xy;
//     r0.w = r1.z / cb0[15].z;
//     r0.w = exp2(r0.w);
//     r0.w = -cb0[15].y + r0.w;
//     r0.w = r0.w / cb0[15].x;
//     r1.z = cmp(cb1[35].w >= 1);
//     r1.w = r0.w * cb1[34].z + cb1[35].z;
//     r0.w = cb1[71].w + r0.w;
//     r0.w = cb1[71].z * r0.w;
//     r0.w = 1 / r0.w;
//     r0.w = r1.z ? r1.w : r0.w;
//     r2.xyzw = cb0[19].xyzw * r1.yyyy;
//     r1.xyzw = r1.xxxx * cb0[18].xyzw + r2.xyzw;
//     r1.xyzw = r0.wwww * cb0[20].xyzw + r1.xyzw;
//     r1.xyzw = cb0[21].xyzw + r1.xyzw;
//     r1.xyz = r1.xyz / r1.www;
//     r2.xyz = cb1[64].xyz * float3(-2097152,-2097152,-2097152) + cb1[76].xyz;
//     r1.xyz = -r2.xyz + r1.xyz;
//     r0.w = asuint(cb0[14].x);
//     r0.xyzw = float4(0.5,0.5,-1,-0.5) + r0.xyzw;
//     r2.xz = float2(0,0);
//     r2.y = cb0[14].y;
//     r1.w = 0;
//     while (true) {
//       r2.w = cmp((uint)r2.z >= asuint(cb0[14].y));
//       r1.w = 0;
//       if (r2.w != 0) break;
//       r3.xyz = r1.xyz * cb0[r2.z+2].www + cb0[r2.z+2].xyz;
//       r4.xyz = float3(-0.5,-0.5,-0.5) + r3.xyz;
//       r4.xyz = saturate(cb0[14].zzz * r4.xyz);
//       r3.xyz = -r3.xyz + r0.www;
//       r3.xyz = saturate(cb0[14].zzz * r3.xyz);
//       r2.w = min(r4.y, r4.z);
//       r2.w = min(r4.x, r2.w);
//       r3.y = min(r3.y, r3.z);
//       r3.x = min(r3.x, r3.y);
//       r2.w = min(r3.x, r2.w);
//       r2.w = cmp(0.00999999978 < r2.w);
//       if (r2.w != 0) {
//         r2.xy = r2.zz;
//         r1.w = -1;
//         break;
//       }
//       r2.z = (int)r2.z + 1;
//       r1.w = r2.w;
//     }
//     r0.w = r1.w ? r2.x : r2.y;
//     r1.w = cmp((uint)r0.w < asuint(cb0[14].y));
//     r2.x = 1 << asint(cb0[15].w);
//     r2.x = (uint)r2.x;
//     r0.xy = r2.xx * r0.xy;
//     r0.xy = cb1[129].zw * r0.xy;
//     r0.xy = cb0[23].zw * r0.xy;
//     r2.x = cb0[23].x + 1;
//     r0.x = t0.SampleLevel(s0_s, r0.xy, r2.x).x;
//     r0.y = r0.x * cb1[71].x + cb1[71].y;
//     r0.x = r0.x * cb1[71].z + -cb1[71].w;
//     r0.x = 1 / r0.x;
//     r0.x = r0.y + r0.x;
//     r0.y = max(0, r0.z);
//     r0.y = r0.y / cb0[15].z;
//     r0.y = exp2(r0.y);
//     r0.y = -cb0[15].y + r0.y;
//     r0.y = r0.y / cb0[15].x;
//     r0.x = cmp(r0.y < r0.x);
//     r0.x = r0.x ? r1.w : 0;
//     if (r0.x != 0) {
//       r0.xyz = r1.xyz * cb0[r0.w+2].www + cb0[r0.w+2].xyz;
//       r0.xyz = float3(-0.5,-0.5,-0.5) + r0.xyz;
//       r0.xyz = floor(r0.xyz);
//       r1.xyz = (int3)r0.xyz;
//       r0.xyz = cmp((int3)r1.xyz >= int3(0,0,0));
//       r0.x = r0.y ? r0.x : 0;
//       r0.x = r0.z ? r0.x : 0;
//       r2.xyz = cmp((int3)r1.xyz < asint(cb0[14].xxx));
//       r0.y = r2.y ? r2.x : 0;
//       r0.y = r2.z ? r0.y : 0;
//       r0.x = r0.y ? r0.x : 0;
//       if (r0.x != 0) {
//         r2.x = (int)r0.w * asint(cb0[14].x);
//         r2.yzw = float3(0,0,0);
//         r2.xyzw = (int4)r1.xyzz + (int4)r2.xyzw;
//       // No code for instruction (needs manual fix):
//             store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
//       }
//       r0.xyz = (int3)r1.xyz + int3(0,0,1);
//       r2.xyz = cmp((int3)r0.xyz >= int3(0,0,0));
//       r2.x = r2.y ? r2.x : 0;
//       r2.x = r2.z ? r2.x : 0;
//       r2.yzw = cmp((int3)r0.xyz < asint(cb0[14].xxx));
//       r0.y = r2.z ? r2.y : 0;
//       r0.y = r2.w ? r0.y : 0;
//       r0.y = r2.x ? r0.y : 0;
//       if (r0.y != 0) {
//         r2.x = (int)r0.w * asint(cb0[14].x);
//         r1.w = r0.x;
//         r2.yzw = float3(0,1.40129846e-45,1.40129846e-45);
//         r2.xyzw = (int4)r1.wyzz + (int4)r2.xyzw;
//       // No code for instruction (needs manual fix):
//             store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
//       }
//       r2.xyz = (int3)r1.xyz + int3(0,1,0);
//       r0.xyz = cmp((int3)r2.xyz >= int3(0,0,0));
//       r0.x = r0.y ? r0.x : 0;
//       r0.x = r0.z ? r0.x : 0;
//       r3.xyz = cmp((int3)r2.xyz < asint(cb0[14].xxx));
//       r0.y = r3.y ? r3.x : 0;
//       r0.y = r3.z ? r0.y : 0;
//       r0.x = r0.y ? r0.x : 0;
//       if (r0.x != 0) {
//         r3.x = (int)r0.w * asint(cb0[14].x);
//         r2.yzw = r1.yzz;
//         r3.yzw = float3(1.40129846e-45,0,0);
//         r2.xyzw = (int4)r2.xyzw + (int4)r3.xyzw;
//       // No code for instruction (needs manual fix):
//             store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
//       }
//       r2.xyz = (int3)r1.xyz + int3(0,1,1);
//       r0.xyz = cmp((int3)r2.xyz >= int3(0,0,0));
//       r0.x = r0.y ? r0.x : 0;
//       r0.x = r0.z ? r0.x : 0;
//       r3.xyz = cmp((int3)r2.xyz < asint(cb0[14].xxx));
//       r0.y = r3.y ? r3.x : 0;
//       r0.y = r3.z ? r0.y : 0;
//       r0.x = r0.y ? r0.x : 0;
//       if (r0.x != 0) {
//         r3.x = (int)r0.w * asint(cb0[14].x);
//         r2.yzw = r1.yzz;
//         r3.yzw = float3(1.40129846e-45,1.40129846e-45,1.40129846e-45);
//         r2.xyzw = (int4)r2.xyzw + (int4)r3.xyzw;
//       // No code for instruction (needs manual fix):
//             store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
//       }
//       r2.xyz = (int3)r1.xyz + int3(1,0,0);
//       r0.xyz = cmp((int3)r2.xyz >= int3(0,0,0));
//       r0.x = r0.y ? r0.x : 0;
//       r0.x = r0.z ? r0.x : 0;
//       r3.xyz = cmp((int3)r2.xyz < asint(cb0[14].xxx));
//       r0.y = r3.y ? r3.x : 0;
//       r0.y = r3.z ? r0.y : 0;
//       r0.x = r0.y ? r0.x : 0;
//       if (r0.x != 0) {
//         r3.x = (int)r0.w * asint(cb0[14].x);
//         r2.yzw = r1.yzz;
//         r3.yzw = float3(0,0,0);
//         r2.xyzw = (int4)r2.xyzw + (int4)r3.xyzw;
//       // No code for instruction (needs manual fix):
//             store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
//       }
//       r2.xyz = (int3)r1.xyz + int3(1,0,1);
//       r0.xyz = cmp((int3)r2.xyz >= int3(0,0,0));
//       r0.x = r0.y ? r0.x : 0;
//       r0.x = r0.z ? r0.x : 0;
//       r3.xyz = cmp((int3)r2.xyz < asint(cb0[14].xxx));
//       r0.y = r3.y ? r3.x : 0;
//       r0.y = r3.z ? r0.y : 0;
//       r0.x = r0.y ? r0.x : 0;
//       if (r0.x != 0) {
//         r3.x = (int)r0.w * asint(cb0[14].x);
//         r2.yzw = r1.yzz;
//         r3.yzw = float3(0,1.40129846e-45,1.40129846e-45);
//         r2.xyzw = (int4)r2.xyzw + (int4)r3.xyzw;
//       // No code for instruction (needs manual fix):
//             store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
//       }
//       r2.xyz = (int3)r1.xyz + int3(1,1,0);
//       r0.xyz = cmp((int3)r2.xyz >= int3(0,0,0));
//       r0.x = r0.y ? r0.x : 0;
//       r0.x = r0.z ? r0.x : 0;
//       r3.xyz = cmp((int3)r2.xyz < asint(cb0[14].xxx));
//       r0.y = r3.y ? r3.x : 0;
//       r0.y = r3.z ? r0.y : 0;
//       r0.x = r0.y ? r0.x : 0;
//       if (r0.x != 0) {
//         r3.x = (int)r0.w * asint(cb0[14].x);
//         r2.yzw = r1.yzz;
//         r3.yzw = float3(1.40129846e-45,0,0);
//         r2.xyzw = (int4)r2.xyzw + (int4)r3.xyzw;
//       // No code for instruction (needs manual fix):
//             store_uav_typed u0.xyzw, r2.xyzw, l(-2,-2,-2,-2)
//       }
//       r2.xyz = (int3)r1.xyz + int3(1,1,1);
//       r0.xyz = cmp((int3)r2.xyz >= int3(0,0,0));
//       r0.x = r0.y ? r0.x : 0;
//       r0.x = r0.z ? r0.x : 0;
//       r3.xyz = cmp((int3)r2.xyz < asint(cb0[14].xxx));
//       r0.y = r3.y ? r3.x : 0;
//       r0.y = r3.z ? r0.y : 0;
//       r0.x = r0.y ? r0.x : 0;
//       if (r0.x != 0) {
//         r0.x = (int)r0.w * asint(cb0[14].x);
//         r2.yzw = r1.yzz;
//         r0.yzw = float3(1.40129846e-45,1.40129846e-45,1.40129846e-45);
//         r0.xyzw = (int4)r0.xyzw + (int4)r2.xyzw;
//       // No code for instruction (needs manual fix):
//             store_uav_typed u0.xyzw, r0.xyzw, l(-2,-2,-2,-2)
//       }
//     }
//   }
//   return;
// }
//////////////////////////////// HLSL Errors ////////////////////////////////
// D:\SteamLibrary\steamapps\common\SILENT HILL 2\SHProto\Binaries\Win64\ShaderFixes\faa3179050b5aa91-cs_replace.txt(25,10): error X3000: syntax error: unexpected token ')'
/////////////////////////////////////////////////////////////////////////////
