// MANUALLY DUMPED [ShaderRegex\ShaderFixes\UE5_masterotaku.ini\DecalsPS3z_1_nospec][ShaderRegex\ShaderFixes\UE5_masterotaku.ini\_113_TAA_2] Cel shading PS 2. Inner body.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Fri Jan 24 22:53:10 2025
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float
// TEXCOORD                11   xyzw        1     NONE   float
// PRIMITIVE_ID             0   x           2     NONE    uint   x
// VELOCITY_PREV_POS        0   xyzw        3     NONE   float   xyzw
// SV_Position              0   xyzw        4      POS   float   xyzw
// SV_IsFrontFace           0   x           5    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[154], immediateIndexed
dcl_constantbuffer CB1[17], immediateIndexed
dcl_constantbuffer CB2[5], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_structured t0, 16
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_input_ps constant v2.x
dcl_input_ps linear v3.xyzw
dcl_input_ps_siv linear noperspective v4.xyzw, position
dcl_input_ps_sgv constant v5.x, is_front_face
dcl_output o0.xyzw
dcl_output o4.xyzw
dcl_temps 27
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120

ld_indexable(texture1d)(float,float,float,float) r20.xyzw, l(10, 0, 0, 0), t120.xyzw

discard_z r20.x

add r0.xy, v4.xyxx, -cb0[128].xyxx
imul null, r0.z, v2.x, l(42)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.z, r0.z, l(0), t0.xxxx
and r0.zw, r0.zzzz, l(0, 0, 64, 32)
movc r0.z, r0.z, l(-1.000000), l(1.000000)
mul r0.z, r0.z, cb0[142].w
movc r1.x, v5.x, l(1.000000), l(-1.000000)
mul r0.z, r0.z, r1.x
mad r1.xyz, cb1[16].xyzx, cb1[16].wwww, cb2[2].xyzx
add r2.xyz, -r1.xyzx, cb2[3].xyzx
mad r1.xyz, cb2[2].wwww, r2.xyzx, r1.xyzx
add r2.xy, r0.xyxx, cb0[153].xxxx
ftou r2.xy, r2.xyxx
ishl r1.w, r2.y, l(1)
iadd r1.w, r1.w, r2.x
udiv null, r1.w, r1.w, l(5)
utof r1.w, r1.w
mul r2.xy, r0.xyxx, l(0.015625, 0.015625, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t1.xyzw, s0, cb0[144].x
add r1.w, r1.w, r2.x
mad r1.w, r1.w, l(0.166666672), cb2[3].w
add r1.w, r1.w, l(-0.500000)
mad r2.xy, r0.xyxx, cb0[129].zwzz, l(0.500000, 0.500000, 0.000000, 0.000000)
div r3.y, cb0[129].y, cb0[129].x
mov r3.x, l(1.000000)
mul r2.xy, r2.xyxx, r3.xyxx
mul r2.xy, r2.xyxx, cb2[4].xxxx
sample_b_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t2.xyzw, s1, cb0[144].x
add r2.x, r2.x, l(0.500000)
mul r2.x, r2.x, cb2[4].y
mul r1.w, r1.w, |r2.x|
add r2.y, cb2[4].z, l(-0.500000)
lt r2.y, l(0.000010), |r2.y|
ge r2.z, cb2[4].z, l(0.500000)
movc r1.w, r2.z, r1.w, |r2.x|
movc r1.w, r2.y, r1.w, |r2.x|
mad r0.z, -r0.z, r1.w, l(-0.333300)
lt r0.z, r0.z, l(0.000000)
discard_nz r0.z
if_nz r0.w
  mad r0.xy, r0.xyxx, cb0[129].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
  mul r0.xy, r0.xyxx, v4.wwww
  mov r0.zw, v4.zzzw
  mov r2.xyw, l(2.000000,-2.000000,0,1.000000)
  mov r2.z, v4.w
  mul r0.xyzw, r0.xyzw, r2.xyzw

ld_indexable(texture2d)(float,float,float,float) r13.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture2d)(float,float,float,float) r12.xyzw, l(2, 0, 0, 0), t125.xyzw
mov r14.xyzw, r0.xyzw
mov r15.xyzw, v3.xyzw
//add r16.y, r0.w, -r13.y
//mad r14.x, r13.x, r16.y, r14.x
div r0.xyz, r14.xyzx, r0.wwww
  add r0.xy, r0.xyxx, -cb0[125].xyxx

//add r16.y, v3.w, -r12.y
add r16.y, r15.w, -r12.y
mad r15.x, r12.x, r16.y, r15.x
div r2.xyz, r15.xyzx, v3.wwww
  add r2.xy, r2.xyxx, -cb0[125].zwzz

  add r0.xyz, r0.xyzx, -r2.xyzx
  lt r2.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r0.xyxx
  lt r2.zw, r0.xxxy, l(0.000000, 0.000000, 0.000000, 0.000000)
  iadd r2.xy, -r2.xyxx, r2.zwzz
  itof r2.xy, r2.xyxx
  sqrt r0.xy, |r0.xyxx|
  mul r0.xy, r0.xyxx, r2.xyxx
  mad o4.xy, r0.xyxx, l(0.352846295, 0.352846295, 0.000000, 0.000000), l(0.499992371, 0.499992371, 0.000000, 0.000000)
  ushr r0.x, r0.z, l(16)
  utof r0.x, r0.x
  mad r0.x, r0.x, l(0.0000152590219), l(0.00000152590223)
  min o4.z, r0.x, l(1.000000)
  and r0.x, r0.z, l(0x0000ffff)
  utof r0.x, r0.x
  mad r0.x, r0.x, l(0.0000152590219), l(0.00000152590223)
  min o4.w, r0.x, l(1.000000)
else
  mov o4.xyzw, l(0,0,0,0)
endif
max r0.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.w, l(0.000000), cb0[141].x
if_nz r0.w

ld_indexable(texture2d)(float,float,float,float) r8.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r6.xyzw, l(15, 0, 0, 0), t120.xyzw
ftou r7.xyzw, r6.xyzw
mov r9.x, v4.x
mul r10.xyzw, v4.yyyy, cb0[49].xyzw
mad r10.xyzw, r9.xxxx, cb0[48].xyzw, r10.xyzw
//Pattern break.
mad r10.xyzw, v4.zzzz, cb0[50].xyzw, r10.xyzw
add r10.xyzw, r10.xyzw, cb0[51].xyzw
ge r11.w, cb0[r7.x + 0].x, l(20.0)
if_nz r11.w
mul r11.x, l(0.5), cb0[r7.x + 0].x
else
mul r11.x, l(0.5), cb1[r7.x + 0].x
endif
mad r11.y, r10.w, r8.y, l(-1.0)
mul r11.y, r11.y, r11.x
mad r9.x, r8.x, r11.y, r9.x
mul r1.xyzw, v4.yyyy, cb0[49].xyzw
mad r1.xyzw, r9.xxxx, cb0[48].xyzw, r1.xyzw
//Pattern break.
mad r1.xyzw, v4.zzzz, cb0[50].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb0[51].xyzw
  div r1.xyz, r1.xyzx, r1.wwww
  add r1.xyz, r1.xyzx, -cb0[76].xyzx
  imad r0.w, v2.x, l(42), l(1)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.xyz, r0.w, l(0), t0.xyzx
  imad r3.xyzw, v2.xxxx, l(42, 42, 42, 42), l(19, 18, 25, 26)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r4.xyz, r3.x, l(0), t0.xyzx
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.x, r3.y, l(12), t0.xxxx
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.y, r3.z, l(12), t0.xxxx
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.z, r3.w, l(12), t0.xxxx
  add r2.xyz, -r2.xyzx, cb0[64].xyzx
  add r3.xyz, r1.xyzx, -r4.xyzx
  mad r2.xyz, r2.xyzx, l(2097152.000000, 2097152.000000, 2097152.000000, 0.000000), r3.xyzx
  add r3.xyz, r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r2.xyz, r3.xyzx, |r2.xyzx|
  or r0.w, r2.y, r2.x
  or r0.w, r2.z, r0.w
  if_nz r0.w
    mul r2.xy, cb0[64].xyxx, l(0.577000, 0.577000, 0.000000, 0.000000)
    mul r1.xy, r1.xyxx, l(0.577000, 0.577000, 0.000000, 0.000000)
    add r0.w, r2.y, r2.x
    add r1.x, r1.y, r1.x
    mad r0.w, cb0[64].z, l(0.577000), r0.w
    mad r1.x, r1.z, l(0.577000), r1.x
    mul r0.w, r0.w, l(4194.304199)
    frc r0.w, r0.w
    mad r0.w, r1.x, l(0.002000), r0.w
    frc r0.w, r0.w
    lt r0.w, l(0.500000), r0.w
    movc r0.xyz, r0.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  endif
endif
mul o0.xyz, r0.xyzx, cb0[136].zzzz
mov o0.w, l(0)
ret
// Approximately 0 instruction slots used
