// ---- Created with geo-11 v0.6.198 on Tue Oct  8 23:18:42 2024
cbuffer cb0 : register(b0)
{
  float4 cb0[6];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  uint v0 : ATTRIBUTE0,
  out float4 o0 : SV_POSITION0)
{
  const float4 icb[] = { { 1.000000, 0, 0, 0},
                              { 0, 1.000000, 0, 0},
                              { 0, 0, 1.000000, 0},
                              { 0, 0, 0, 1.000000} };
  float4 r0,r1;
  uint4 bitmask, uiDest;
  float4 fDest;
  
  float4 stereo = StereoParams.Load(0);
  
  r0.x = v0.x;
  r1.xyzw = icb[r0.x+0].xxyy * cb0[4].xyzw;
  r0.yz = r1.zw + r1.xy;
  r0.yz = icb[r0.x+0].zz * cb0[5].xy + r0.yz;
  r0.xy = icb[r0.x+0].ww * cb0[5].zw + r0.yz;
  r1.xyzw = cb0[1].xyzw * r0.yyyy;
  r0.xyzw = r0.xxxx * cb0[0].xyzw + r1.xyzw;
  o0.xyzw = cb0[3].xyzw + r0.xyzw;
  //o0.x+=stereo.x*(o0.w-stereo.y*0.005);
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Tue Oct  8 23:18:42 2024
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// ATTRIBUTE                0   x           0     NONE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_immediateConstantBuffer { { 1.000000, 0, 0, 0},
                              { 0, 1.000000, 0, 0},
                              { 0, 0, 1.000000, 0},
                              { 0, 0, 0, 1.000000} }
dcl_constantbuffer CB0[6], immediateIndexed
dcl_input v0.x
dcl_output_siv o0.xyzw, position
dcl_temps 2
mov r0.x, v0.x
mul r1.xyzw, cb0[4].xyzw, icb[r0.x + 0].xxyy
add r0.yz, r1.xxyx, r1.zzwz
mad r0.yz, icb[r0.x + 0].zzzz, cb0[5].xxyx, r0.yyzy
mad r0.xy, icb[r0.x + 0].wwww, cb0[5].zwzz, r0.yzyy
mul r1.xyzw, r0.yyyy, cb0[1].xyzw
mad r0.xyzw, r0.xxxx, cb0[0].xyzw, r1.xyzw
add o0.xyzw, r0.xyzw, cb0[3].xyzw
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
