// MANUALLY DUMPED [ShaderRegex\ShaderFixes\UE5_masterotaku.ini\DecalsPS3_1_nospec][ShaderRegex\ShaderFixes\UE5_masterotaku.ini\HaloPS2TempSimple_1] DBSZ lens flares occlusion PS 1.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Sat Oct 19 16:18:34 2024
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float
// TEXCOORD                11   xyzw        1     NONE   float
// TEXCOORD                 0   xyzw        2     NONE   float   xy
// COLOR                    2   xyzw        3     NONE   float   x
// PARTICLE_VELOCITY        0   xyzw        4     NONE   float
// PRIMITIVE_ID             0   x           5     NONE    uint   x
// TEXCOORD                 7   xyzw        6     NONE   float      w
// SV_Position              0   xyzw        7      POS   float   xyzw
// SV_IsFrontFace           0   x           8    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[231], immediateIndexed
dcl_constantbuffer CB1[120], immediateIndexed
dcl_constantbuffer CB2[26], immediateIndexed
dcl_constantbuffer CB3[19], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_structured t0, 16
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_input_ps linear v2.xy
dcl_input_ps constant v3.x
dcl_input_ps constant v5.x
dcl_input_ps linear v6.w
dcl_input_ps_siv linear noperspective v7.xyzw, position
dcl_output o0.xyzw
dcl_temps 26
dcl_resource_texture2d (float,float,float,float) t125

ld_indexable(texture2d)(float,float,float,float) r10.xyzw, l(0, 0, 0, 0), t125.xyzw
mov r11.xy, v7.xyxx
mul r12.xyzw, v7.yyyy, cb0[49].xyzw
mad r12.xyzw, r11.xxxx, cb0[48].xyzw, r12.xyzw
//Pattern break.
mad r12.xyzw, v7.zzzz, cb0[50].xyzw, r12.xyzw
add r12.xyzw, r12.xyzw, cb0[51].xyzw
ge r13.w, cb0[129].x, l(20.0)
if_nz r13.w
mul r13.x, l(0.5), cb0[129].x
else
mul r13.x, l(0.5), cb1[129].x
endif
mad r13.y, r12.w, r10.y, l(-1.0)
mul r13.y, r13.y, r13.x
mad r11.x, r10.x, r13.y, r11.x
mul r0.xyzw, v7.yyyy, cb0[49].xyzw
mad r0.xyzw, r11.xxxx, cb0[48].xyzw, r0.xyzw
//Pattern break.
mad r0.xyzw, v7.zzzz, cb0[50].xyzw, r0.xyzw
add r0.xyzw, r0.xyzw, cb0[51].xyzw
div r0.xyz, r0.xyzx, r0.wwww
add r0.xyz, r0.xyzx, -cb0[76].xyzx
imad r0.w, v5.x, l(42), l(1)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r1.xyz, r0.w, l(0), t0.xyzx
imad r2.xy, v5.xxxx, l(42, 42, 0, 0), l(19, 20, 0, 0)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.xzw, r2.x, l(0), t0.xxyz
add r3.xyz, r1.xyzx, -cb0[64].xyzx
add r4.xyz, r2.xzwx, cb0[76].xyzx
mad r3.xyz, r3.xyzx, l(2097152.000000, 2097152.000000, 2097152.000000, 0.000000), r4.xyzx
mul r4.xyz, r3.yyyy, cb0[25].xyzx
mad r3.xyw, r3.xxxx, cb0[24].xyxz, r4.xyxz
mad r3.xyz, r3.zzzz, cb0[26].xyzx, r3.xywx
add r3.xyz, r3.xyzx, cb0[27].xyzx
mul r4.xy, cb0[127].xyxx, l(0.500000060, 0.500000060, 0.000000, 0.000000)
sincos r4.x, r5.x, r4.x
div r0.w, r4.x, r5.x
dp2 r0.w, r0.wwww, r3.zzzz
div r0.w, r3.x, r0.w
add r0.w, r0.w, l(0.500000)
sincos r3.x, r4.x, r4.y
div r1.w, r3.x, r4.x
dp2 r1.w, r1.wwww, r3.zzzz
div r1.w, r3.y, r1.w
add r1.w, r1.w, l(0.500000)
add r1.w, -r1.w, l(1.000000)
lt r3.x, l(1.000000), r0.w
lt r3.y, r0.w, l(0.000000)
or r3.x, r3.y, r3.x
lt r3.y, l(1.000000), r1.w
or r3.x, r3.y, r3.x
lt r3.y, r1.w, l(0.000000)
or r3.x, r3.y, r3.x
add r3.yz, -cb3[2].xxyx, l(0.000000, 1.000000, 1.000000, 0.000000)
ge r3.y, r0.w, r3.y
add r3.w, -r0.w, l(1.000000)
div r3.w, r3.w, cb3[2].x
ge r4.x, cb3[2].x, r0.w
div r4.y, r0.w, cb3[2].x
ge r3.z, r1.w, r3.z
add r4.z, -r1.w, l(1.000000)
div r4.z, r4.z, cb3[2].y
ge r4.w, cb3[2].y, r1.w
div r5.x, r1.w, cb3[2].y
movc r4.w, r4.w, r5.x, l(1.000000)
movc r3.z, r3.z, r4.z, r4.w
movc r3.z, r4.x, r4.y, r3.z
movc r3.y, r3.y, r3.w, r3.z
mul r3.y, r3.y, cb3[3].x
movc r3.x, r3.x, l(0), r3.y
add r3.x, r3.x, cb3[2].z
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r3.yzw, r2.y, l(0), t0.xxyz
add r1.xyz, -r1.xyzx, cb0[64].xyzx
add r3.yzw, -r3.yyzw, cb0[73].xxyz
mul r4.xyz, r3.yzwy, r3.yzwy
mad r3.yzw, r3.yyzw, l(0.000000, -9.536743164E-07, -9.536743164E-07, -9.536743164E-07), -r1.xxyz
mul r3.yz, -r1.xxyx, r3.yyzy
mul r4.xy, r4.xyxx, l(4.768371582E-07, 4.768371582E-07, 0.000000, 0.000000)
add r2.y, r3.z, r3.y
add r3.y, r4.y, r4.x
mad r2.y, -r1.z, r3.w, r2.y
mad r3.y, r4.z, l(4.768371582E-07), r3.y
mad r2.y, r3.y, l(4.768371582E-07), r2.y
sqrt r2.y, r2.y
mul r0.w, r0.w, cb0[129].x
round_ni r0.w, r0.w
div r4.x, r0.w, cb0[129].x
mul r0.w, r1.w, cb0[129].y
round_ni r0.w, r0.w
div r4.y, r0.w, cb0[129].y

//Occlusion.
mad r13.y, r12.w, r10.y, l(-1.0)
mul r13.y, r13.y, l(-0.5)
mad r4.x, r10.x, r13.y, r4.x

mad r3.yz, r4.xxyx, cb0[129].xxyx, cb0[128].xxyx
mul r3.yz, r3.yyzy, cb0[132].zzwz
max r3.yz, r3.yyzy, cb0[133].xxyx
min r3.yz, r3.yyzy, cb0[133].zzwz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r3.yzyy, t2.yzwx, s2, l(0.000000)
mad r1.w, r0.w, cb0[71].x, cb0[71].y
mad r0.w, r0.w, cb0[71].z, -cb0[71].w
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
add r0.w, r0.w, r1.w
mul r1.w, r2.y, l(2097152.000000)
mad r3.y, r2.y, l(2097152.000000), -r0.w
add r3.y, r3.y, l(-0.100000)
ge r3.y, |r3.y|, l(0.000010)
add r0.w, r0.w, l(0.100000)
ge r0.w, r1.w, r0.w
and r0.w, r3.y, r0.w
and r3.y, r0.w, l(0x3f800000)
mul r5.xyzw, cb0[129].zwzw, cb3[3].yyyy
mad r6.xyzw, r5.zwzw, l(1.000000, 0.000000, 0.000000, 1.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r6.xyxx, t2.yzxw, s2, l(0.000000)
mad r3.w, r3.z, cb0[71].x, cb0[71].y
mad r3.z, r3.z, cb0[71].z, -cb0[71].w
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.z, r3.z, r3.w
mad r3.w, r2.y, l(2097152.000000), -r3.z
add r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.100000, -0.100000)
ge r3.w, |r3.w|, l(0.000010)
ge r3.z, r1.w, r3.z
and r3.z, r3.w, r3.z
and r3.z, r3.z, l(0x3f800000)
mad r7.xyzw, -r5.zwzw, l(1.000000, 0.000000, 0.000000, 1.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r4.zw, cb0[129].zzzw, cb3[3].yyyy, r4.xxxy
mad r4.zw, r4.zzzw, cb0[129].xxxy, cb0[128].xxxy
mul r4.zw, r4.zzzw, cb0[132].zzzw
max r4.zw, r4.zzzw, cb0[133].xxxy
min r4.zw, r4.zzzw, cb0[133].zzzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r4.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r4.zw, -cb0[129].zzzw, cb3[3].yyyy, r4.xxxy
mad r4.zw, r4.zzzw, cb0[129].xxxy, cb0[128].xxxy
mul r4.zw, r4.zzzw, cb0[132].zzzw
max r4.zw, r4.zzzw, cb0[133].xxxy
min r4.zw, r4.zzzw, cb0[133].zzzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r4.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r6.xyzw, r5.zwzw, l(1.000000, -1.000000, 2.000000, 0.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r7.xyzw, -r5.zwzw, l(1.000000, -1.000000, 2.000000, 0.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
add r3.y, r3.z, r3.y
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r6.zwzz, t2.yzxw, s2, l(0.000000)
mad r3.w, r3.z, cb0[71].x, cb0[71].y
mad r3.z, r3.z, cb0[71].z, -cb0[71].w
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.z, r3.z, r3.w
mad r3.w, r2.y, l(2097152.000000), -r3.z
add r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.100000, -0.100000)
ge r3.w, |r3.w|, l(0.000010)
ge r3.z, r1.w, r3.z
and r3.z, r3.w, r3.z
and r3.z, r3.z, l(0x3f800000)
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r6.xyzw, r5.zwzw, l(0.000000, 2.000000, 2.000000, -2.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r7.xyzw, -r5.zwzw, l(0.000000, 2.000000, 2.000000, -2.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r4.zw, r5.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), r4.xxxy
mad r4.zw, r4.zzzw, cb0[129].xxxy, cb0[128].xxxy
mul r4.zw, r4.zzzw, cb0[132].zzzw
max r4.zw, r4.zzzw, cb0[133].xxxy
min r4.zw, r4.zzzw, cb0[133].zzzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r4.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r4.zw, -r5.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), r4.xxxy
mad r4.zw, r4.zzzw, cb0[129].xxxy, cb0[128].xxxy
mul r4.zw, r4.zzzw, cb0[132].zzzw
max r4.zw, r4.zzzw, cb0[133].xxxy
min r4.zw, r4.zzzw, cb0[133].zzzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r4.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
add r3.y, r3.z, r3.y
mad r6.xyzw, r5.zwzw, l(3.000000, 0.000000, 3.000000, 3.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r6.xyxx, t2.yzxw, s2, l(0.000000)
mad r3.w, r3.z, cb0[71].x, cb0[71].y
mad r3.z, r3.z, cb0[71].z, -cb0[71].w
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.z, r3.z, r3.w
mad r3.w, r2.y, l(2097152.000000), -r3.z
add r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.100000, -0.100000)
ge r3.w, |r3.w|, l(0.000010)
ge r3.z, r1.w, r3.z
and r3.z, r3.w, r3.z
and r3.z, r3.z, l(0x3f800000)
mad r7.xyzw, -r5.zwzw, l(3.000000, 0.000000, 3.000000, 3.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r8.xyzw, r5.zwzw, l(0.000000, 3.000000, 3.000000, -3.000000), r4.xyxy
mad r8.xyzw, r8.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r8.xyzw, r8.xyzw, cb0[132].zwzw
max r8.xyzw, r8.xyzw, cb0[133].xyxy
min r8.xyzw, r8.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r9.xyzw, -r5.zwzw, l(0.000000, 3.000000, 3.000000, -3.000000), r4.xyxy
mad r9.xyzw, r9.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r9.xyzw, r9.xyzw, cb0[132].zwzw
max r9.xyzw, r9.xyzw, cb0[133].xyxy
min r9.xyzw, r9.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
add r3.y, r3.z, r3.y
mad r6.xyzw, r5.zwzw, l(4.000000, 0.000000, 4.000000, 4.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r6.xyxx, t2.yzxw, s2, l(0.000000)
mad r3.w, r3.z, cb0[71].x, cb0[71].y
mad r3.z, r3.z, cb0[71].z, -cb0[71].w
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.z, r3.z, r3.w
mad r3.w, r2.y, l(2097152.000000), -r3.z
add r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.100000, -0.100000)
ge r3.w, |r3.w|, l(0.000010)
ge r3.z, r1.w, r3.z
and r3.z, r3.w, r3.z
and r3.z, r3.z, l(0x3f800000)
mad r7.xyzw, -r5.zwzw, l(4.000000, 0.000000, 4.000000, 4.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r8.xyzw, r5.zwzw, l(0.000000, 4.000000, 4.000000, -4.000000), r4.xyxy
mad r8.xyzw, r8.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r8.xyzw, r8.xyzw, cb0[132].zwzw
max r8.xyzw, r8.xyzw, cb0[133].xyxy
min r8.xyzw, r8.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r9.xyzw, -r5.zwzw, l(0.000000, 4.000000, 4.000000, -4.000000), r4.xyxy
mad r9.xyzw, r9.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r9.xyzw, r9.xyzw, cb0[132].zwzw
max r9.xyzw, r9.xyzw, cb0[133].xyxy
min r9.xyzw, r9.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
add r3.y, r3.z, r3.y
mad r6.xyzw, r5.zwzw, l(5.000000, 0.000000, 5.000000, 5.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r6.xyxx, t2.yzxw, s2, l(0.000000)
mad r3.w, r3.z, cb0[71].x, cb0[71].y
mad r3.z, r3.z, cb0[71].z, -cb0[71].w
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.z, r3.z, r3.w
mad r3.w, r2.y, l(2097152.000000), -r3.z
add r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.100000, -0.100000)
ge r3.w, |r3.w|, l(0.000010)
ge r3.z, r1.w, r3.z
and r3.z, r3.w, r3.z
and r3.z, r3.z, l(0x3f800000)
mad r7.xyzw, -r5.zwzw, l(5.000000, 0.000000, 5.000000, 5.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r8.xyzw, r5.zwzw, l(0.000000, 5.000000, 5.000000, -5.000000), r4.xyxy
mad r8.xyzw, r8.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r8.xyzw, r8.xyzw, cb0[132].zwzw
max r8.xyzw, r8.xyzw, cb0[133].xyxy
min r8.xyzw, r8.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r9.xyzw, -r5.zwzw, l(0.000000, 5.000000, 5.000000, -5.000000), r4.xyxy
mad r9.xyzw, r9.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r9.xyzw, r9.xyzw, cb0[132].zwzw
max r9.xyzw, r9.xyzw, cb0[133].xyxy
min r9.xyzw, r9.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
add r3.y, r3.z, r3.y
mad r6.xyzw, r5.zwzw, l(6.000000, 0.000000, 6.000000, 6.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r6.xyxx, t2.yzxw, s2, l(0.000000)
mad r3.w, r3.z, cb0[71].x, cb0[71].y
mad r3.z, r3.z, cb0[71].z, -cb0[71].w
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.z, r3.z, r3.w
mad r3.w, r2.y, l(2097152.000000), -r3.z
add r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.100000, -0.100000)
ge r3.w, |r3.w|, l(0.000010)
ge r3.z, r1.w, r3.z
and r3.z, r3.w, r3.z
and r3.z, r3.z, l(0x3f800000)
mad r7.xyzw, -r5.zwzw, l(6.000000, 0.000000, 6.000000, 6.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r8.xyzw, r5.zwzw, l(0.000000, 6.000000, 6.000000, -6.000000), r4.xyxy
mad r8.xyzw, r8.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r8.xyzw, r8.xyzw, cb0[132].zwzw
max r8.xyzw, r8.xyzw, cb0[133].xyxy
min r8.xyzw, r8.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r9.xyzw, -r5.zwzw, l(0.000000, 6.000000, 6.000000, -6.000000), r4.xyxy
mad r9.xyzw, r9.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r9.xyzw, r9.xyzw, cb0[132].zwzw
max r9.xyzw, r9.xyzw, cb0[133].xyxy
min r9.xyzw, r9.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
add r3.y, r3.z, r3.y
mad r6.xyzw, r5.zwzw, l(7.000000, 0.000000, 7.000000, 7.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r6.xyxx, t2.yzxw, s2, l(0.000000)
mad r3.w, r3.z, cb0[71].x, cb0[71].y
mad r3.z, r3.z, cb0[71].z, -cb0[71].w
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.z, r3.z, r3.w
mad r3.w, r2.y, l(2097152.000000), -r3.z
add r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.100000, -0.100000)
ge r3.w, |r3.w|, l(0.000010)
ge r3.z, r1.w, r3.z
and r3.z, r3.w, r3.z
and r3.z, r3.z, l(0x3f800000)
mad r7.xyzw, -r5.zwzw, l(7.000000, 0.000000, 7.000000, 7.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r8.xyzw, r5.zwzw, l(0.000000, 7.000000, 7.000000, -7.000000), r4.xyxy
mad r8.xyzw, r8.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r8.xyzw, r8.xyzw, cb0[132].zwzw
max r8.xyzw, r8.xyzw, cb0[133].xyxy
min r8.xyzw, r8.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r9.xyzw, -r5.zwzw, l(0.000000, 7.000000, 7.000000, -7.000000), r4.xyxy
mad r9.xyzw, r9.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r9.xyzw, r9.xyzw, cb0[132].zwzw
max r9.xyzw, r9.xyzw, cb0[133].xyxy
min r9.xyzw, r9.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
add r3.y, r3.z, r3.y
mad r6.xyzw, r5.zwzw, l(8.000000, 0.000000, 8.000000, 8.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r6.xyxx, t2.yzxw, s2, l(0.000000)
mad r3.w, r3.z, cb0[71].x, cb0[71].y
mad r3.z, r3.z, cb0[71].z, -cb0[71].w
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.z, r3.z, r3.w
mad r3.w, r2.y, l(2097152.000000), -r3.z
add r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.100000, -0.100000)
ge r3.w, |r3.w|, l(0.000010)
ge r3.z, r1.w, r3.z
and r3.z, r3.w, r3.z
and r3.z, r3.z, l(0x3f800000)
mad r7.xyzw, -r5.zwzw, l(8.000000, 0.000000, 8.000000, 8.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r8.xyzw, r5.zwzw, l(0.000000, 8.000000, 8.000000, -8.000000), r4.xyxy
mad r8.xyzw, r8.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r8.xyzw, r8.xyzw, cb0[132].zwzw
max r8.xyzw, r8.xyzw, cb0[133].xyxy
min r8.xyzw, r8.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r9.xyzw, -r5.zwzw, l(0.000000, 8.000000, 8.000000, -8.000000), r4.xyxy
mad r9.xyzw, r9.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r9.xyzw, r9.xyzw, cb0[132].zwzw
max r9.xyzw, r9.xyzw, cb0[133].xyxy
min r9.xyzw, r9.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
add r3.y, r3.z, r3.y
mad r6.xyzw, r5.zwzw, l(9.000000, 0.000000, 9.000000, 9.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r6.xyxx, t2.yzxw, s2, l(0.000000)
mad r3.w, r3.z, cb0[71].x, cb0[71].y
mad r3.z, r3.z, cb0[71].z, -cb0[71].w
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.z, r3.z, r3.w
mad r3.w, r2.y, l(2097152.000000), -r3.z
add r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.100000, -0.100000)
ge r3.w, |r3.w|, l(0.000010)
ge r3.z, r1.w, r3.z
and r3.z, r3.w, r3.z
and r3.z, r3.z, l(0x3f800000)
mad r7.xyzw, -r5.zwzw, l(9.000000, 0.000000, 9.000000, 9.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r8.xyzw, r5.zwzw, l(0.000000, 9.000000, 9.000000, -9.000000), r4.xyxy
mad r8.xyzw, r8.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r8.xyzw, r8.xyzw, cb0[132].zwzw
max r8.xyzw, r8.xyzw, cb0[133].xyxy
min r8.xyzw, r8.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r9.xyzw, -r5.zwzw, l(0.000000, 9.000000, 9.000000, -9.000000), r4.xyxy
mad r9.xyzw, r9.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r9.xyzw, r9.xyzw, cb0[132].zwzw
max r9.xyzw, r9.xyzw, cb0[133].xyxy
min r9.xyzw, r9.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r9.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
add r3.y, r3.z, r3.y
mad r6.xyzw, r5.zwzw, l(10.000000, 0.000000, 10.000000, 10.000000), r4.xyxy
mad r6.xyzw, r6.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r6.xyzw, r6.xyzw, cb0[132].zwzw
max r6.xyzw, r6.xyzw, cb0[133].xyxy
min r6.xyzw, r6.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r6.xyxx, t2.yzxw, s2, l(0.000000)
mad r3.w, r3.z, cb0[71].x, cb0[71].y
mad r3.z, r3.z, cb0[71].z, -cb0[71].w
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.z, r3.z, r3.w
mad r3.w, r2.y, l(2097152.000000), -r3.z
add r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.100000, -0.100000)
ge r3.w, |r3.w|, l(0.000010)
ge r3.z, r1.w, r3.z
and r3.z, r3.w, r3.z
and r3.z, r3.z, l(0x3f800000)
mad r7.xyzw, -r5.zwzw, l(10.000000, 0.000000, 10.000000, 10.000000), r4.xyxy
mad r7.xyzw, r7.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r7.xyzw, r7.xyzw, cb0[132].zwzw
max r7.xyzw, r7.xyzw, cb0[133].xyxy
min r7.xyzw, r7.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r8.xyzw, r5.xyzw, l(0.000000, 10.000000, 10.000000, -10.000000), r4.xyxy
mad r8.xyzw, r8.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r8.xyzw, r8.xyzw, cb0[132].zwzw
max r8.xyzw, r8.xyzw, cb0[133].xyxy
min r8.xyzw, r8.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
mad r5.xyzw, -r5.xyzw, l(0.000000, 10.000000, 10.000000, -10.000000), r4.xyxy
mad r5.xyzw, r5.xyzw, cb0[129].xyxy, cb0[128].xyxy
mul r5.xyzw, r5.xyzw, cb0[132].zwzw
max r5.xyzw, r5.xyzw, cb0[133].xyxy
min r5.xyzw, r5.xyzw, cb0[133].zwzw
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r5.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r8.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r4.z, r2.y, l(2097152.000000), -r3.w
add r4.z, r4.z, l(-0.100000)
ge r4.z, |r4.z|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r3.w, r1.w, r3.w
and r3.w, r4.z, r3.w
and r3.w, r3.w, l(0x3f800000)
add r3.z, r3.w, r3.z
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r5.zwzz, t2.yzwx, s2, l(0.000000)
mad r4.z, r3.w, cb0[71].x, cb0[71].y
mad r3.w, r3.w, cb0[71].z, -cb0[71].w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, r3.w, r4.z
mad r2.y, r2.y, l(2097152.000000), -r3.w
add r2.y, r2.y, l(-0.100000)
ge r2.y, |r2.y|, l(0.000010)
add r3.w, r3.w, l(0.100000)
ge r1.w, r1.w, r3.w
and r1.w, r2.y, r1.w
and r1.w, r1.w, l(0x3f800000)
add r1.w, r1.w, r3.z
add r1.w, r1.w, r3.y
mad r1.w, -r1.w, l(0.0123456791), l(1.000000)
ge r2.y, cb3[3].z, r1.w
and r0.w, r0.w, r2.y
movc r0.w, r0.w, l(0), r1.w
mul r1.w, r0.w, r3.x
ge r2.y, l(0.000000), r1.w
log r1.w, r1.w
mul r3.y, r1.w, cb3[3].w
exp r3.y, r3.y
mul r3.y, r3.y, cb3[4].x
movc r3.y, r2.y, l(0), r3.y
add r3.zw, r4.xxxy, l(0.000000, 0.000000, -0.500000, -0.500000)
dp2 r3.z, r3.zwzz, r3.zwzz
sqrt r3.z, r3.z
add r3.w, r3.z, r3.z
ge r3.z, l(0.000000), r3.z
log r3.w, r3.w
mul r4.z, r3.w, cb3[4].y
exp r4.z, r4.z
add r4.w, -cb3[4].w, cb3[4].z
mul r4.z, r4.w, r4.z
movc r4.z, r3.z, l(0), r4.z
add r4.z, r4.z, cb3[4].w
mul r3.y, r3.y, r4.z

//mov r22.xy, v2.xyxx
//mul r22.w, r3.y, l(0.0)
//mad r22.x, r10.x, r22.w, r22.x

div r4.zw, v2.xxxy, r3.yyyy
add r4.zw, r4.zzzw, l(0.000000, 0.000000, 0.500000, 0.500000)
div r3.y, l(0.500000), r3.y
add r4.zw, -r3.yyyy, r4.zzzw
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r4.zwzz, t3.xyzw, s0
ge r6.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r5.xyzx
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, cb3[5].xxxx
exp r5.xyz, r5.xyzx
movc r5.xyz, r6.xyzx, l(0,0,0,0), r5.xyzx
mul r5.xyz, r5.xyzx, cb3[5].yzwy
mul r5.xyz, r5.xyzx, cb3[6].xxxx
mul r3.y, r1.w, cb3[6].y
exp r3.y, r3.y

//mov r22.xy, v2.xyxx
//mul r22.w, r3.y, l(0.0)
//mad r22.x, r10.x, l(-1.0), r22.x


sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t4.xyzw, s0
ge r7.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r6.xyzx
log r6.xyz, r6.xyzx
mul r6.xyz, r6.xyzx, cb3[8].xxxx
exp r6.xyz, r6.xyzx
movc r6.xyz, r7.xyzx, l(0,0,0,0), r6.xyzx
mul r6.xyz, r6.xyzx, cb3[8].yzwy
mul r6.xyz, r6.xyzx, cb3[9].xxxx
mul r4.z, r1.w, cb3[9].y
exp r4.z, r4.z
movc r4.z, r2.y, l(0), r4.z
dp2 r4.x, r4.xyxx, r4.xyxx
sqrt r4.x, r4.x
mul r4.y, r4.x, cb3[14].x
mul r4.x, r4.x, cb3[9].z
mul r4.x, r4.x, l(-0.500000)
sincos r4.x, r7.x, r4.x
mov r8.x, -r4.x
mul r3.w, r3.w, cb3[9].w
exp r3.w, r3.w
add r4.w, -cb3[10].y, cb3[10].x
mul r3.w, r3.w, r4.w
movc r3.z, r3.z, l(0), r3.w
add r3.w, r3.z, cb3[10].y

//mov r22.xy, v2.xyxx
//mul r22.w, r3.w, l(0.0)
//mad r22.x, r10.x, r22.w, r22.x

div r7.yz, v2.xxyx, r3.wwww
add r7.yz, r7.yyzy, l(0.000000, 0.500000, 0.500000, 0.000000)
div r3.w, l(0.500000), r3.w
add r7.yz, -r3.wwww, r7.yyzy
add r7.yz, r7.yyzy, l(0.000000, -0.500000, -0.500000, 0.000000)
mov r8.y, r7.x
dp2 r9.x, r8.yxyy, r7.yzyy
mov r8.z, r4.x
dp2 r9.y, r8.zyzz, r7.yzyy
add r4.xw, r9.xxxy, l(0.500000, 0.000000, 0.000000, 0.500000)
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r4.xwxx, t5.xyzw, s0
dp3 r3.w, r7.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
add r8.xyz, -r7.xyzx, r3.wwww
mad r7.yzw, cb3[10].zzzz, r8.xxyz, r7.xxyz
ge r3.w, l(0.000000), r7.x
log r4.x, r7.x
mul r4.x, r4.x, cb3[10].w
exp r4.x, r4.x
movc r3.w, r3.w, l(0), r4.x
mul r7.xyz, r3.wwww, r7.yzwy
mul r7.xyz, r7.xyzx, cb3[11].xxxx
mul r3.w, r1.w, cb3[11].y
exp r3.w, r3.w
movc r3.yw, r2.yyyy, l(0,0,0,0), r3.yyyw
mul r7.xyz, r3.wwww, r7.xyzx
mul r3.z, r3.z, cb3[11].w
ge r3.w, l(0.000000), r3.z
log r3.z, r3.z
mul r3.z, r3.z, cb3[12].x
exp r3.z, r3.z
add r3.z, -r3.z, l(1.000000)
movc r3.z, r3.w, l(1.000000), r3.z
mul r3.w, r4.y, l(0.500000)
sincos r4.x, r8.x, r3.w
mov r9.x, -r4.x
mul r1.w, r1.w, cb3[14].y
exp r1.w, r1.w
mul r1.w, r1.w, cb3[14].z
movc r1.w, r2.y, l(0), r1.w

//mov r22.xy, v2.xyxx
//mul r22.w, r1.w, l(0.0)
//mad r22.x, r10.x, r22.w, r22.x

div r4.yw, v2.xxxy, r1.wwww
add r4.yw, r4.yyyw, l(0.000000, 0.500000, 0.000000, 0.500000)
div r1.w, l(0.500000), r1.w
add r4.yw, -r1.wwww, r4.yyyw
add r4.yw, r4.yyyw, l(0.000000, -0.500000, 0.000000, -0.500000)
mov r9.y, r8.x
dp2 r8.x, r9.yxyy, r4.ywyy
mov r9.z, r4.x
dp2 r8.y, r9.zyzz, r4.ywyy
add r4.xy, r8.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyw, r4.xyxx, t6.xywz, s0
ge r8.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r4.xywx
log r4.xyw, r4.xyxw
mul r4.xyw, r4.xyxw, cb3[14].wwww
exp r4.xyw, r4.xyxw
movc r4.xyw, r8.xyxz, l(0,0,0,0), r4.xyxw
mul r4.xyw, r4.xyxw, cb3[15].xyxz
mul r4.xyw, r4.xyxw, cb3[15].wwww
mul r4.xyw, r3.xxxx, r4.xyxw
ge r1.w, l(0.000000), r0.w
log r0.w, r0.w
mul r0.w, r0.w, cb3[16].x
exp r0.w, r0.w
movc r0.w, r1.w, l(0), r0.w
mul r4.xyw, r0.wwww, r4.xyxw
mad r3.xzw, r7.xxyz, r3.zzzz, r4.xxyw
mad r3.xzw, r6.xxyz, r4.zzzz, r3.xxzw
mad r3.xyz, r5.xyzx, r3.yyyy, r3.xzwx
and r0.w, cb2[25].z, l(1)
movc r0.w, r0.w, v3.x, l(1.000000)
mul r4.xyz, r3.xyzx, r0.wwww
mad r3.xyz, -r0.wwww, r3.xyzx, cb3[17].xyzx
mad r3.xyz, cb3[16].zzzz, r3.xyzx, r4.xyzx
mov_sat r0.w, cb3[18].x
lt r1.w, l(0.000000), cb1[118].w
if_nz r1.w
  add r4.xyz, cb0[64].xyzx, -cb0[65].xyzx
  mad r4.xyz, r4.xyzx, l(2097152.000000, 2097152.000000, 2097152.000000, 0.000000), r0.xyzx
  mul r5.xyz, r4.yyyy, cb0[9].xywx
  mad r4.xyw, r4.xxxx, cb0[8].xyxw, r5.xyxz
  mad r4.xyz, r4.zzzz, cb0[10].xywx, r4.xywx
  add r4.xyz, r4.xyzx, cb0[11].xywx

//Pattern break.
ld_indexable(texture2d)(float,float,float,float) r14.xyzw, l(2, 0, 0, 0), t125.xyzw
add r15.x, r4.z, -r14.y
mad r4.x, r14.x, r15.x, r4.x
  div r4.xy, r4.xyxx, r4.zzzz
  mad r5.xy, r4.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r1.w, r4.z, cb0[230].x, cb0[230].y
  log r1.w, r1.w
  mul r1.w, r1.w, cb0[230].z
  mul r5.z, r1.w, cb0[229].z
  sample_l_indexable(texture3d)(float,float,float,float) r1.w, r5.xyzx, t1.xyzw, s1, l(0.000000)
  mov r2.y, cb1[119].x
  add r2.y, -r2.y, v7.w
  mul_sat r2.y, r2.y, l(100000000.000000)
  add r1.w, r1.w, l(-1.000000)
  mad r1.w, r2.y, r1.w, l(1.000000)
  mul r1.w, r1.w, v6.w
else
  mov r1.w, v6.w
endif
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r2.y, l(0.000000), cb0[141].x
if_nz r2.y
  imad r4.xyz, v5.xxxx, l(42, 42, 42, 0), l(18, 25, 26, 0)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.x, r4.x, l(12), t0.xxxx
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.y, r4.y, l(12), t0.xxxx
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.z, r4.z, l(12), t0.xxxx
  add r2.xyz, r0.xyzx, -r2.xzwx
  mad r1.xyz, r1.xyzx, l(2097152.000000, 2097152.000000, 2097152.000000, 0.000000), r2.xyzx
  add r2.xyz, r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r1.xyz, r2.xyzx, |r1.xyzx|
  or r1.x, r1.y, r1.x
  or r1.x, r1.z, r1.x
  if_nz r1.x
    mul r1.xy, cb0[64].xyxx, l(0.577000, 0.577000, 0.000000, 0.000000)
    mul r0.xy, r0.xyxx, l(0.577000, 0.577000, 0.000000, 0.000000)
    add r1.x, r1.y, r1.x
    add r0.x, r0.y, r0.x
    mad r0.y, cb0[64].z, l(0.577000), r1.x
    mad r0.x, r0.z, l(0.577000), r0.x
    mul r0.y, r0.y, l(4194.304199)
    frc r0.y, r0.y
    mad r0.x, r0.x, l(0.002000), r0.y
    frc r0.x, r0.x
    lt r0.x, l(0.500000), r0.x
    movc r3.xyz, r0.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
    mov r0.w, l(1.000000)
  endif
endif
mul r0.xyz, r1.wwww, r3.xyzx
mul r0.xyz, r0.wwww, r0.xyzx
mul o0.xyz, r0.xyzx, cb0[136].zzzz
mov o0.w, l(0)
ret
// Approximately 0 instruction slots used
