// MANUALLY DUMPED [ShaderRegex\ShaderFixes\UE5_masterotaku.ini\DecalsPS3_1][ShaderRegex\ShaderFixes\UE5_masterotaku.ini\HaloPS2TempDouble_1][ShaderRegex\ShaderFixes\UE5_masterotaku.ini\HaloPS2TempSimple_1] Aura. v8.x not modified for aura.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Sat Oct 12 18:10:58 2024
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float      w
// COLOR                    1   xyzw        3     NONE   float   xyzw
// COLOR                    2   xyzw        4     NONE   float   xy
// PARTICLE_POSITION        0   xyz         5     NONE   float   xyz
// PARTICLE_VELOCITY        0   xyzw        6     NONE   float
// TEXCOORD                 7   xyzw        7     NONE   float   xyzw
// SV_Position              0   xyzw        8      POS   float   xyzw
// SV_IsFrontFace           0   x           9    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[231], immediateIndexed
dcl_constantbuffer CB1[27], immediateIndexed
dcl_constantbuffer CB2[120], immediateIndexed
dcl_constantbuffer CB3[28], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_resource_texture3d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.w
dcl_input_ps linear v3.xyzw
dcl_input_ps constant v4.xy
dcl_input_ps linear v5.xyz
dcl_input_ps linear v7.xyzw
dcl_input_ps_siv linear noperspective v8.xyzw, position
dcl_output o0.xyzw
dcl_temps 30
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r11.xyzw, l(0, 0, 0, 0), t125.xyzw
mov r12.x, v8.x
mov r12.y, v8.x
mul r13.xyzw, v8.yyyy, cb0[49].xyzw
mad r13.xyzw, r12.xxxx, cb0[48].xyzw, r13.xyzw
//Pattern break.
mad r13.xyzw, v8.zzzz, cb0[50].xyzw, r13.xyzw
add r13.xyzw, r13.xyzw, cb0[51].xyzw
ge r15.w, cb0[129].x, l(20.0)
if_nz r15.w
mul r15.x, l(0.5), cb0[129].x
else
mul r15.x, l(0.5), cb1[129].x
endif
mad r15.y, r13.w, r11.y, l(-1.0)
mul r15.y, r15.y, r15.x
mad r12.x, r11.x, r15.y, r12.x
mad r12.y, -r11.x, r15.x, r12.y

mov r22.x, r12.x
mov r22.y, v8.y


mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww

add r21.xy, r22.xyxx, -cb0[128].xyxx
mul r21.zw, r21.xxxy, cb0[129].zzzw

add r1.xy, v8.xyxx, -cb0[128].xyxx
mul r1.zw, r1.xxxy, cb0[129].zzzw
mad r1.xy, r1.xyxx, cb0[129].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r2.xy, r1.xyxx, v8.wwww
mov r2.zw, v8.zzzw
mov r3.xyw, l(2.000000,-2.000000,0,1.000000)
mov r3.z, v8.w
mul r4.xyzw, r2.xyzw, r3.xyzw


mul r14.xyzw, v8.yyyy, cb0[49].xyzw
mad r14.xyzw, r12.yyyy, cb0[48].xyzw, r14.xyzw
//Pattern break.
mad r14.xyzw, v8.zzzz, cb0[50].xyzw, r14.xyzw
add r14.xyzw, r14.xyzw, cb0[51].xyzw
div r14.xyz, r14.xyzx, r14.wwww
mul r5.xyzw, v8.yyyy, cb0[49].xyzw
mad r5.xyzw, r12.xxxx, cb0[48].xyzw, r5.xyzw
//Pattern break.
mad r5.xyzw, v8.zzzz, cb0[50].xyzw, r5.xyzw
add r5.xyzw, r5.xyzw, cb0[51].xyzw
div r2.xyz, r5.xyzx, r5.wwww
add r3.xyz, r2.xyzx, -cb0[76].xyzx

ge r0.w, cb0[35].w, l(1.000000)




dp3 r1.x, -r14.xyzx, -r14.xyzx
rsq r1.x, r1.x
mul r2.xyz, r1.xxxx, -r14.xyzx
movc r2.xyz, r0.wwww, -cb0[66].xyzx, r2.xyzx
mad r5.xyz, cb0[139].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb0[139].xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
mul r0.xyz, r0.xyzx, r5.yyyy
mad r0.xyz, r5.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r5.zzzz, v1.xyzx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
dp3 r0.w, r0.xyzx, r2.xyzx
mul r0.xyz, r0.wwww, r0.xyzx
mad r0.xyz, r0.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r2.xyzx
mul r0.w, cb0[143].y, cb3[4].z
frc r0.w, r0.w
add r5.xyz, v5.xyzx, -cb0[76].xyzx
add r6.xyz, -r5.xyzx, cb0[73].xyzx
mul r6.xyz, r6.xyzx, r6.xyzx
mul r1.xy, r6.xyxx, l(4.768371582E-07, 4.768371582E-07, 0.000000, 0.000000)
add r1.x, r1.y, r1.x
mad r1.x, r6.z, l(4.768371582E-07), r1.x
mul r1.x, r1.x, l(4.768371582E-07)
sqrt r1.x, r1.x
mad r5.xyz, cb0[64].xyzx, l(2097152.000000, 2097152.000000, 2097152.000000, 0.000000), r5.xyzx
mul r6.xyz, cb0[65].xyzx, l(-2097152.000000, -2097152.000000, -2097152.000000, 0.000000)
mul r7.xyz, r6.yyyy, cb0[9].xywx
mad r6.xyw, r6.xxxx, cb0[8].xyxw, r7.xyxz
mad r6.xyz, r6.zzzz, cb0[10].xywx, r6.xywx

//Pattern break.
add r6.xyz, r6.xyzx, cb0[11].xywx
mul r7.xyz, r5.yyyy, cb0[9].xywx
mad r5.xyw, r5.xxxx, cb0[8].xyxw, r7.xyxz
mad r5.xyz, r5.zzzz, cb0[10].xywx, r5.xywx
add r5.xyz, r6.xyzx, r5.xyzx

ld_indexable(texture2d)(float,float,float,float) r16.xyzw, l(2, 0, 0, 0), t125.xyzw
add r17.x, r5.z, -r16.y
mad r5.x, r16.x, r17.x, r5.x
div r5.xy, r5.xyxx, r5.zzzz
mad r5.xy, r5.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
mad r5.xy, r5.xyxx, cb0[129].xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
mad r1.yz, -r5.xxyx, cb0[129].zzwz, r1.zzwz
mul r1.zw, r1.yyyz, r1.xxxx
div r5.x, cb0[129].x, cb0[129].y
mov r5.y, l(1.000000)
mul r1.xy, r1.zwzz, r5.xyxx
mul r5.xy, r1.yxyy, cb3[5].yyyy
add r1.z, -cb3[5].z, l(0.500000)
mad r5.xy, r5.xyxx, l(2097152.000000, 2097152.000000, 0.000000, 0.000000), r1.zzzz
min r1.z, |r5.y|, |r5.x|
max r5.z, |r5.y|, |r5.x|
div r5.z, l(1.000000, 1.000000, 1.000000, 1.000000), r5.z
mul r1.z, r1.z, r5.z
mul r5.z, r1.z, r1.z
mad r5.w, r5.z, l(0.0208350997), l(-0.085133)
mad r5.w, r5.z, r5.w, l(0.180141)
mad r5.w, r5.z, r5.w, l(-0.330299497)
mad r5.z, r5.z, r5.w, l(0.999866)
mul r5.w, r1.z, r5.z
lt r6.x, |r5.y|, |r5.x|
mad r5.w, r5.w, l(-2.000000), l(1.57079637)
and r5.w, r6.x, r5.w
mad r1.z, r1.z, r5.z, r5.w
lt r5.z, r5.y, -r5.y
and r5.z, r5.z, l(0xc0490fdb)
add r1.z, r1.z, r5.z
min r5.z, r5.y, r5.x
max r5.x, r5.y, r5.x
lt r5.y, r5.z, -r5.z
ge r5.x, r5.x, -r5.x
and r5.x, r5.x, r5.y
movc r1.z, r5.x, -r1.z, r1.z
mul r1.z, r1.z, l(0.159154952)
frc r1.z, r1.z
mad r5.y, r1.z, cb3[6].y, r0.w
dp3_sat r0.w, v1.xyzx, r2.xyzx
mul r6.x, r0.w, cb3[6].w
ge r6.y, l(0.000000), r6.x
log r6.x, r6.x
mul r6.x, r6.x, cb3[7].x
exp r6.x, r6.x
movc r5.z, r6.y, l(0), r6.x
add r6.xy, r5.yzyy, l(-0.500000, -0.500000, 0.000000, 0.000000)
dp2 r7.x, r6.xyxx, cb3[9].xyxx
dp2 r7.y, r6.xyxx, cb3[9].zwzz
add r6.xy, r7.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r6.z, r6.xyxx, t2.yzxw, s2, cb0[144].x
sample_b_indexable(texture2d)(float,float,float,float) r6.w, r6.xyxx, t3.yzwx, s3, cb0[144].x
mul r7.xy, cb0[143].yyyy, cb3[10].xwxx
frc r7.xy, r7.xyxx
add r8.xyz, r7.xxxx, l(-0.250000, -0.500000, -0.750000, 0.000000)
lt r8.xyz, l(0.000010, 0.000010, 0.000010, 0.000000), |r8.xyzx|
ge r7.xzw, r7.xxxx, l(0.250000, 0.000000, 0.500000, 0.750000)
movc r7.x, r7.x, l(0), l(1.000000)
and r7.x, r7.x, r8.x
add r6.w, -r6.z, r6.w
mad r6.z, r7.x, r6.w, r6.z
sample_b_indexable(texture2d)(float,float,float,float) r6.w, r6.xyxx, t4.yzwx, s4, cb0[144].x
and r7.zw, r7.zzzw, l(0, 0, 0x3f800000, 0x3f800000)
movc r7.zw, r8.yyyz, r7.zzzw, l(0,0,1.000000,1.000000)
add r6.w, -r6.z, r6.w
mad r6.z, r7.z, r6.w, r6.z
sample_b_indexable(texture2d)(float,float,float,float) r6.x, r6.xyxx, t5.xyzw, s5, cb0[144].x
add r6.x, -r6.z, r6.x
mad r6.x, r7.w, r6.x, r6.z
mad r5.x, r1.z, cb3[6].y, r7.y
add r6.yz, r5.xxzx, l(0.000000, -0.500000, -0.500000, 0.000000)
dp2 r8.x, r6.yzyy, cb3[9].xyxx
dp2 r8.y, r6.yzyy, cb3[9].zwzz
add r6.yz, r8.xxyx, l(0.000000, 0.500000, 0.500000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r1.z, r6.yzyy, t2.yzxw, s2, cb0[144].x
sample_b_indexable(texture2d)(float,float,float,float) r5.z, r6.yzyy, t3.yzxw, s3, cb0[144].x
add r5.z, -r1.z, r5.z
mad r1.z, r7.x, r5.z, r1.z
sample_b_indexable(texture2d)(float,float,float,float) r5.z, r6.yzyy, t4.yzxw, s4, cb0[144].x
add r5.z, -r1.z, r5.z
mad r1.z, r7.z, r5.z, r1.z
sample_b_indexable(texture2d)(float,float,float,float) r5.z, r6.yzyy, t5.yzxw, s5, cb0[144].x
add r5.z, -r1.z, r5.z
mad r1.z, r7.w, r5.z, r1.z
max r1.z, r1.z, r6.x
mul r6.xy, r1.xwxx, cb3[11].zzzz
mul r6.xy, r6.xyxx, l(0.010000, 0.010000, 0.000000, 0.000000)
mad r1.w, cb3[11].z, l(0.500000), l(0.500000)
add r1.w, r1.w, -cb3[11].w
add r1.w, r1.w, l(-0.500000)
mul r5.z, cb0[143].y, cb3[12].x
mul r5.z, r5.z, l(6.28318548)
sincos r8.x, r9.x, r5.z
mov r10.x, -r8.x
mov r10.y, r9.x
mul r6.zw, r6.xxxy, r10.yyyx
mul r8.yz, r1.wwww, r10.yyxy
add r5.z, r6.w, r6.z
add r9.x, r8.z, r8.y
mov r10.z, r8.x
mul r6.zw, r6.xxxy, r10.zzzy
mul r8.xy, r1.wwww, r10.zyzz
add r6.z, r6.w, r6.z
add r9.y, r8.y, r8.x
add r8.xy, r9.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
mul r6.w, r5.z, l(2097152.000000)
frc r6.w, r6.w
add r10.x, r8.x, r6.w
mul r6.w, r6.z, l(2097152.000000)
frc r6.w, r6.w
add r10.y, r8.y, r6.w
sample_b_indexable(texture2d)(float,float,float,float) r6.w, r10.xyxx, t6.yzwx, s6, cb0[144].x
mul r6.w, r6.w, cb3[12].y
mul r8.xy, r9.xyxx, r9.xyxx
mad r7.y, r9.x, l(9.536743164E-07), r5.z
mul r8.xy, r8.xyxx, l(2.273736754E-13, 2.273736754E-13, 0.000000, 0.000000)
mad r5.z, r5.z, r7.y, r8.x
sqrt r5.z, r5.z
mad_sat r5.z, r5.z, l(-419430400000.000000), l(100000.000000)
mad r7.y, r9.y, l(9.536743164E-07), r6.z
mad r6.z, r6.z, r7.y, r8.y
sqrt r6.z, r6.z
mad_sat r6.z, r6.z, l(-419430400000.000000), l(100000.000000)
mul r5.z, r5.z, r6.z
mul r5.z, r5.z, r6.w
mad r6.z, -cb0[143].y, cb3[12].x, l(1.000000)
mul r6.z, r6.z, l(6.28318548)
sincos r8.x, r9.x, r6.z
mov r10.x, -r8.x
mov r10.y, r9.x
mul r6.zw, r6.xxxy, r10.yyyx
mul r8.yz, r1.wwww, r10.yyxy
add r6.z, r6.w, r6.z
add r9.x, r8.z, r8.y
mov r10.z, r8.x
mul r6.xy, r6.xyxx, r10.zyzz
mul r8.xy, r1.wwww, r10.zyzz
add r1.w, r6.y, r6.x
add r9.y, r8.y, r8.x
add r6.xy, r9.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
mul r6.w, r6.z, l(2097152.000000)
frc r6.w, r6.w
add r8.x, r6.x, r6.w
mul r6.x, r1.w, l(2097152.000000)
frc r6.x, r6.x
add r8.y, r6.y, r6.x
sample_b_indexable(texture2d)(float,float,float,float) r6.x, r8.xyxx, t6.xyzw, s6, cb0[144].x
mul r6.x, r6.x, cb3[12].y
mul r6.yw, r9.xxxy, r9.xxxy
mad r7.y, r9.x, l(9.536743164E-07), r6.z
mul r6.yw, r6.yyyw, l(0.000000, 2.273736754E-13, 0.000000, 2.273736754E-13)
mad r6.y, r6.z, r7.y, r6.y
sqrt r6.y, r6.y
mad_sat r6.y, r6.y, l(-419430400000.000000), l(100000.000000)
mad r6.z, r9.y, l(9.536743164E-07), r1.w
mad r1.w, r1.w, r6.z, r6.w
sqrt r1.w, r1.w
mad_sat r1.w, r1.w, l(-419430400000.000000), l(100000.000000)
mul r1.w, r1.w, r6.y
mul r1.w, r1.w, r6.x
mul_sat r1.w, r1.w, r5.z
mad r1.z, -cb3[12].z, r1.w, r1.z
add r0.w, -r0.w, l(1.000000)
mul r1.w, r0.w, cb3[12].w
ge r5.z, l(0.000000), r1.w
log r1.w, r1.w
mul r1.w, r1.w, cb3[13].x
exp r1.w, r1.w
movc r5.w, r5.z, l(0), r1.w
add r5.xyzw, r5.ywxw, l(-0.500000, -0.500000, -0.500000, -0.500000)
dp2 r6.x, r5.xyxx, cb3[9].xyxx
dp2 r6.y, r5.xyxx, cb3[9].zwzz
add r5.xy, r6.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r1.w, r5.xyxx, t2.yzwx, s2, cb0[144].x
sample_b_indexable(texture2d)(float,float,float,float) r6.x, r5.xyxx, t3.xyzw, s3, cb0[144].x
add r6.x, -r1.w, r6.x
mad r1.w, r7.x, r6.x, r1.w
sample_b_indexable(texture2d)(float,float,float,float) r6.x, r5.xyxx, t4.xyzw, s4, cb0[144].x
add r6.x, -r1.w, r6.x
mad r1.w, r7.z, r6.x, r1.w
sample_b_indexable(texture2d)(float,float,float,float) r5.x, r5.xyxx, t5.xyzw, s5, cb0[144].x
add r5.x, -r1.w, r5.x
mad r1.w, r7.w, r5.x, r1.w
dp2 r5.x, r5.zwzz, cb3[9].xyxx
dp2 r5.y, r5.zwzz, cb3[9].zwzz
add r5.xy, r5.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r5.z, r5.xyxx, t2.yzxw, s2, cb0[144].x
sample_b_indexable(texture2d)(float,float,float,float) r5.w, r5.xyxx, t3.yzwx, s3, cb0[144].x
add r5.w, -r5.z, r5.w
mad r5.z, r7.x, r5.w, r5.z
sample_b_indexable(texture2d)(float,float,float,float) r5.w, r5.xyxx, t4.yzwx, s4, cb0[144].x
add r5.w, -r5.z, r5.w
mad r5.z, r7.z, r5.w, r5.z
sample_b_indexable(texture2d)(float,float,float,float) r5.x, r5.xyxx, t5.xyzw, s5, cb0[144].x
add r5.x, -r5.z, r5.x
mad r5.x, r7.w, r5.x, r5.z
max r1.w, r1.w, r5.x
mul r5.x, r1.w, r1.z
mul r5.yz, cb0[143].yyyy, cb3[14].zzwz
mul r1.xy, r1.xyxx, cb3[15].xxxx
mul r6.xy, r1.yxyy, l(2097152.000000, 2097152.000000, 0.000000, 0.000000)
min r5.w, |r6.y|, |r6.x|
max r6.z, |r6.y|, |r6.x|
div r6.z, l(1.000000, 1.000000, 1.000000, 1.000000), r6.z
mul r5.w, r5.w, r6.z
mul r6.z, r5.w, r5.w
mad r6.w, r6.z, l(0.0208350997), l(-0.085133)
mad r6.w, r6.z, r6.w, l(0.180141)
mad r6.w, r6.z, r6.w, l(-0.330299497)
mad r6.z, r6.z, r6.w, l(0.999866)
mul r6.w, r5.w, r6.z
lt r7.x, |r6.y|, |r6.x|
mad r6.w, r6.w, l(-2.000000), l(1.57079637)
and r6.w, r7.x, r6.w
mad r5.w, r5.w, r6.z, r6.w
lt r6.z, r6.y, -r6.y
and r6.z, r6.z, l(0xc0490fdb)
add r5.w, r5.w, r6.z
min r6.z, r6.y, r6.x
max r6.x, r6.y, r6.x
lt r6.y, r6.z, -r6.z
ge r6.x, r6.x, -r6.x
and r6.x, r6.x, r6.y
movc r5.w, r6.x, -r5.w, r5.w
mul r5.w, r5.w, l(0.159154952)
frc r5.yzw, r5.yyzw
mul r1.xy, r1.xyxx, r1.xyxx
mul r1.xy, r1.xyxx, l(2097152.000000, 2097152.000000, 0.000000, 0.000000)
add r1.x, r1.y, r1.x
sqrt r1.x, r1.x
mul r1.x, r1.x, cb3[16].y
mul r6.x, r5.w, cb3[16].x
mul r6.y, r1.x, l(1448.154663)
add r1.xy, r5.yzyy, r6.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t7.xyzw, s7, cb0[144].x
mul r5.yz, cb0[143].yyyy, cb3[17].xxyx
frc r5.yz, r5.yyzy
add r5.yz, r6.xxyx, r5.yyzy
sample_b_indexable(texture2d)(float,float,float,float) r1.y, r5.yzyy, t7.yxzw, s7, cb0[144].x
mul r1.x, r1.y, r1.x
mul r1.x, r1.x, cb3[17].z
ge r1.y, l(0.000000), r1.x
log r1.x, r1.x
mul r1.x, r1.x, cb3[17].w
exp r1.x, r1.x
min r1.x, r1.x, l(1.000000)
movc r1.x, r1.y, l(0), r1.x
mul r1.x, r1.x, r5.x
mul r1.y, r1.x, r1.z
mul r0.w, r0.w, cb3[18].x
ge r5.x, l(0.000000), r0.w
log r0.w, r0.w
mul r0.w, r0.w, cb3[18].y
exp r0.w, r0.w
min r0.w, r0.w, l(1.000000)
movc r0.w, r5.x, l(0), r0.w
max r0.w, r0.w, r1.w
add r0.w, -r1.w, r0.w
mad r0.w, cb3[18].z, r0.w, r1.w
mul_sat r1.y, r0.w, r1.y
add r5.xyz, cb3[19].xyzx, -cb3[20].xyzx
mad r5.xyz, r1.yyyy, r5.xyzx, cb3[20].xyzx
dp3 r0.x, r0.xyzx, r2.xyzx
add r0.x, -|r0.x|, l(1.000000)
mul r0.x, r0.x, cb3[23].x
ge r0.y, l(0.000000), r0.x
log r0.x, r0.x
mul r0.x, r0.x, cb3[23].y
exp r0.x, r0.x
movc r0.x, r0.y, l(0), r0.x
mul_sat r0.x, r1.x, r0.x
add r1.xyw, -r5.xyxz, cb3[24].xyxz
mad r0.xyz, r0.xxxx, r1.xywx, r5.xyzx
mul r0.xyz, r0.xyzx, cb3[24].wwww
mul r1.xyw, r0.xyxz, v3.xyxz
mad r0.xyz, -v3.xyzx, r0.xyzx, cb3[25].yzwy
mad r0.xyz, cb3[25].xxxx, r0.xyzx, r1.xywx
mul r0.w, r0.w, r1.z
mul r0.w, r0.w, v3.w
lt r1.x, cb0[35].w, l(1.000000)
mad r1.y, r4.z, cb0[71].x, cb0[71].y
mad r1.z, r4.z, cb0[71].z, -cb0[71].w
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r1.z
add r1.y, r1.z, r1.y
movc r1.x, r1.x, r4.w, r1.y
div r1.yz, r4.xxyx, r4.wwww
mad r1.yz, r1.yyzy, cb0[72].xxyx, cb0[72].wwzw
sample_l_indexable(texture2d)(float,float,float,float) r1.y, r1.yzyy, t1.yxzw, s1, l(0.000000)
mad r1.z, r1.y, cb0[71].x, cb0[71].y
mad r1.y, r1.y, cb0[71].z, -cb0[71].w
div r1.y, l(1.000000, 1.000000, 1.000000, 1.000000), r1.y
add r1.y, r1.y, r1.z
add r1.y, -r1.x, r1.y
mul_sat r1.y, r1.y, cb3[26].z
mul r1.y, r1.y, v2.w
mul r0.w, r0.w, r1.y
mad r1.x, -cb3[26].w, v4.x, r1.x
mul r1.y, v4.x, cb3[27].x
div_sat r1.x, r1.x, r1.y
mul r0.w, r0.w, r1.x
mul r0.w, r0.w, cb3[27].y
mul_sat r0.w, r0.w, v4.y
lt r1.x, l(0.000000), cb2[118].w
if_nz r1.x
  add r1.xyz, cb0[64].xyzx, -cb0[65].xyzx
  mad r1.xyz, r1.xyzx, l(2097152.000000, 2097152.000000, 2097152.000000, 0.000000), r3.xyzx
  mul r2.xyz, r1.yyyy, cb0[9].xywx
  mad r1.xyw, r1.xxxx, cb0[8].xyxw, r2.xyxz
  mad r1.xyz, r1.zzzz, cb0[10].xywx, r1.xywx
  add r1.xyz, r1.xyzx, cb0[11].xywx

//Pattern break.
ld_indexable(texture2d)(float,float,float,float) r18.xyzw, l(2, 0, 0, 0), t125.xyzw
add r19.x, r1.z, -r18.y
mad r1.x, r18.x, r19.x, r1.x
  div r1.xy, r1.xyxx, r1.zzzz
  mad r2.xy, r1.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r1.x, r1.z, cb0[230].x, cb0[230].y
  log r1.x, r1.x
  mul r1.x, r1.x, cb0[230].z
  mul r2.z, r1.x, cb0[229].z
  sample_l_indexable(texture3d)(float,float,float,float) r1.xyzw, r2.xyzx, t0.xyzw, s0, l(0.000000)
  mul r1.xyz, r1.xyzx, cb0[136].wwww
  mov r2.x, cb2[119].x
  mad r2.x, r2.w, r3.w, -r2.x
  mul_sat r2.x, r2.x, l(100000000.000000)
  add r1.xyzw, r1.xyzw, l(-0.000000, -0.000000, -0.000000, -1.000000)
  mad r1.xyzw, r2.xxxx, r1.xyzw, l(0.000000, 0.000000, 0.000000, 1.000000)
  mul r2.x, r1.w, v7.w
  mad r1.xyz, v7.xyzx, r1.wwww, r1.xyzx
else
  mov r1.xyz, v7.xyzx
  mov r2.x, v7.w
endif
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb0[141].x
if_nz r1.w
  add r2.yzw, cb0[64].xxyz, -cb1[1].xxyz
  add r4.xyz, r3.xyzx, -cb1[19].xyzx
  mad r2.yzw, r2.yyzw, l(0.000000, 2097152.000000, 2097152.000000, 2097152.000000), r4.xxyz
  add r4.x, cb1[18].w, l(1.000000)
  add r4.y, cb1[25].w, l(1.000000)
  add r4.z, cb1[26].w, l(1.000000)
  lt r2.yzw, r4.xxyz, |r2.yyzw|
  or r1.w, r2.z, r2.y
  or r1.w, r2.w, r1.w
  if_nz r1.w
    mul r2.yz, cb0[64].xxyx, l(0.000000, 0.577000, 0.577000, 0.000000)
    mul r3.xy, r3.xyxx, l(0.577000, 0.577000, 0.000000, 0.000000)
    add r1.w, r2.z, r2.y
    add r2.y, r3.y, r3.x
    mad r1.w, cb0[64].z, l(0.577000), r1.w
    mad r2.y, r3.z, l(0.577000), r2.y
    mul r1.w, r1.w, l(4194.304199)
    frc r1.w, r1.w
    mad r1.w, r2.y, l(0.002000), r1.w
    frc r1.w, r1.w
    lt r1.w, l(0.500000), r1.w
    movc r0.xyz, r1.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
    mov o0.w, l(1.000000)
  else
    mov o0.w, r0.w
  endif
else
  mov o0.w, r0.w
endif
mad r0.xyz, r0.xyzx, r2.xxxx, r1.xyzx
mul o0.xyz, r0.xyzx, cb0[136].zzzz
ret
// Approximately 0 instruction slots used
