//DBSZ 2D sparks layer. Disabled.
// ---- Created with geo-11 v0.6.198 on Sun Oct 13 13:53:56 2024
Texture2D<float4> t4 : register(t4);

Texture2D<float4> t3 : register(t3);

Texture2D<uint4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb2 : register(b2)
{
  float4 cb2[13];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[137];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[39];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  float4 v0 : SV_POSITION0,
  float4 v1 : TEXCOORD0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r20,r30,r31,r32;
  uint4 bitmask, uiDest;
  float4 fDest;
  
  float4 stereo = StereoParams.Load(0);
  //float4 iniparams3 = IniParams.Load(int2(3,0));
  
  //discard;
  
  r0.xy = asuint(cb0[37].xy);
  r0.xy = v0.xy + -r0.xy;
  r0.zw = cb0[38].zw * r0.xy;
  
  r20.xyzw = r0.xyzw;
  
  //if (iniparams3.w!=2) {
  //r20.z+=stereo.x*(stereo.y*0-1)*0.5;
  //}
  r1.xy = r0.zw * cb0[5].xy + cb0[4].xy;
  r2.xyz = t4.Sample(s3_s, r1.xy).xyz;
  r1.xyz = t4.Sample(s2_s, r1.xy).xyz;
  r3.xyz = -cb2[4].xyz + cb2[3].xyz;
  r3.xyz = saturate(r0.zzz * r3.xyz + cb2[4].xyz);
  r0.xy = r0.xy * cb0[38].zw + cb2[5].yz;
  r0.xy = float2(-0.5,-0.5) + r0.xy;
  
  //r0.x-=stereo.x;
  
  r0.x = dot(r0.xy, r0.xy);
  r0.x = sqrt(r0.x);
  r0.x = -r0.x * cb2[6].y + 1;
  r0.y = cb2[6].z * r0.x;
  r0.y = r0.y * r0.y;
  r0.y = 1.44269514 * r0.y;
  r0.y = exp2(r0.y);
  r0.y = 1 / r0.y;
  r1.w = cmp(9.99999975e-06 < abs(r0.x));
  r0.x = cmp(r0.x >= 0);
  r0.y = 1 + -r0.y;
  r0.y = 1 + -r0.y;
  r0.x = r0.x ? r0.y : 1;
  r0.x = r1.w ? r0.x : 1;
  r4.xyz = r3.xyz * r0.xxx;
  r5.xy = r0.zw * cb1[129].xy + cb1[128].xy;
  r5.xy = cb1[132].zw * r5.xy;
  r0.y = t1.SampleLevel(s0_s, r5.xy, 0).x;
  r1.w = r0.y * cb1[71].x + cb1[71].y;
  r0.y = r0.y * cb1[71].z + -cb1[71].w;
  r0.y = 1 / r0.y;
  r0.y = r1.w + r0.y;
  r5.zw = cb1[132].xy * r5.xy;
  r5.zw = cb1[135].xy * r5.zw;
  r5.zw = trunc(r5.zw);
  r6.xy = (int2)r5.zw;
  r6.zw = float2(0,0);
  r1.w = t2.Load(r6.xyz).y;
  r1.w = (uint)r1.w;
  r2.w = t0.SampleLevel(s0_s, r5.xy, 0).x;
  r3.w = r2.w * cb1[71].x + cb1[71].y;
  r2.w = r2.w * cb1[71].z + -cb1[71].w;
  r2.w = 1 / r2.w;
  r2.w = r3.w + r2.w;
  r1.w = -cb2[7].x + r1.w;
  r1.w = cmp(9.99999975e-06 < abs(r1.w));
  r1.w = r1.w ? -0 : -r2.w;
  r1.w = r1.w + r0.y;
  r0.y = -r2.w + r0.y;
  r5.xy = cmp(float2(9.99999975e-06,9.99999975e-06) < abs(cb2[7].yz));
  r5.zw = cmp(cb2[7].yz >= float2(0,0));
  r1.w = r5.z ? r1.w : r0.y;
  r0.y = r5.x ? r1.w : r0.y;
  r0.y = saturate(ceil(r0.y));
  r0.y = 1 + -r0.y;
  r6.xyz = cb1[136].www * r1.xyz;
  r3.xyz = r3.xyz * r0.xxx + -r6.xyz;
  r3.xyz = r0.yyy * r3.xyz + r6.xyz;
  r3.xyz = r5.www ? r3.xyz : r4.xyz;
  r3.xyz = r5.yyy ? r3.xyz : r4.xyz;
  r4.xyz = -cb1[136].www * r1.xyz + float3(1,1,1);
  r5.xyz = r4.xyz / r3.xyz;
  r5.xyz = float3(1,1,1) + -r5.xyz;
  r0.x = cmp(cb2[7].w != 1.000000);
  if (r0.x != 0) {
    r7.xyz = float3(1,1,1) + -r3.xyz;
    r8.xyz = r6.xyz / r7.xyz;
    r0.x = cmp(cb2[7].w == 2.000000);
    r5.xyz = r0.xxx ? r8.xyz : r5.xyz;
    if (r0.x == 0) {
      r8.xyz = cb1[136].www * r1.xyz + -r3.xyz;
      r0.x = cmp(cb2[7].w == 3.000000);
      r5.xyz = r0.xxx ? abs(r8.xyz) : r5.xyz;
      if (r0.x == 0) {
        r8.xyz = cb1[136].www * r1.xyz + float3(-0.5,-0.5,-0.5);
        r9.xyz = float3(-0.5,-0.5,-0.5) + r3.xyz;
        r8.xyz = r9.xyz * r8.xyz;
        r8.xyz = -r8.xyz * float3(2,2,2) + float3(0.5,0.5,0.5);
        r0.x = cmp(cb2[7].w == 4.000000);
        r5.xyz = r0.xxx ? r8.xyz : r5.xyz;
        if (r0.x == 0) {
          r8.xyz = r9.xyz + r9.xyz;
          r9.xyz = -r9.xyz * float3(2,2,2) + float3(1,1,1);
          r9.xyz = -r4.xyz * r9.xyz + float3(1,1,1);
          r10.xyz = r3.xyz + r3.xyz;
          r11.xyz = r10.xyz * r6.xyz;
          r12.xyz = cmp(r3.xyz >= float3(0.5,0.5,0.5));
          r9.xyz = r12.xyz ? r9.xyz : r11.xyz;
          r0.x = cmp(cb2[7].w == 5.000000);
          r5.xyz = r0.xxx ? abs(r9.xyz) : r5.xyz;
          if (r0.x == 0) {
            r9.xyz = cb1[136].www * r1.xyz + r3.xyz;
            r11.xyz = float3(-1,-1,-1) + r9.xyz;
            r0.x = cmp(cb2[7].w == 6.000000);
            r5.xyz = r0.xxx ? r11.xyz : r5.xyz;
            if (r0.x == 0) {
              r0.x = cmp(cb2[7].w == 7.000000);
              r5.xyz = r0.xxx ? r9.xyz : r5.xyz;
              if (r0.x == 0) {
                r9.xyz = float3(-0.125,-0.125,-0.125) + r3.xyz;
                r9.xyz = r9.xyz * float3(1.25,1.25,1.25) + r6.xyz;
                r11.xyz = float3(-0.25,-0.25,-0.25) + r3.xyz;
                r11.xyz = r11.xyz * float3(2,2,2) + r6.xyz;
                r9.xyz = r12.xyz ? r9.xyz : r11.xyz;
                r0.x = cmp(cb2[7].w == 8.000000);
                r5.xyz = r0.xxx ? r9.xyz : r5.xyz;
                if (r0.x == 0) {
                  r8.xyz = max(r8.xyz, r6.xyz);
                  r9.xyz = min(r10.xyz, r6.xyz);
                  r8.xyz = r12.xyz ? r8.xyz : r9.xyz;
                  r0.x = cmp(cb2[7].w == 9.000000);
                  r5.xyz = r0.xxx ? r8.xyz : r5.xyz;
                  if (r0.x == 0) {
                    r8.xyz = -r3.xyz * float3(2,2,2) + float3(1,1,1);
                    r8.xyz = -r8.xyz * r4.xyz + float3(1,1,1);
                    r8.xyz = r8.xyz * r6.xyz;
                    r9.xyz = -r6.xyz * r10.xyz + float3(1,1,1);
                    r9.xyz = -r4.xyz * r9.xyz + float3(1,1,1);
                    r8.xyz = r12.xyz ? r8.xyz : r9.xyz;
                    r0.x = cmp(cb2[7].w == 10.000000);
                    r5.xyz = r0.xxx ? r8.xyz : r5.xyz;
                    if (r0.x == 0) {
                      r8.xyz = r7.xyz * r4.xyz;
                      r4.xyz = -r4.xyz * r7.xyz + float3(1,1,1);
                      r0.x = cmp(cb2[7].w == 11.000000);
                      r5.xyz = r0.xxx ? r4.xyz : r5.xyz;
                      if (r0.x == 0) {
                        r4.xyz = max(r6.xyz, r3.xyz);
                        r0.x = cmp(cb2[7].w == 12.000000);
                        r5.xyz = r0.xxx ? r4.xyz : r5.xyz;
                        if (r0.x == 0) {
                          r4.xyz = min(r6.xyz, r3.xyz);
                          r0.x = cmp(cb2[7].w == 13.000000);
                          r5.xyz = r0.xxx ? r4.xyz : r5.xyz;
                          if (r0.x == 0) {
                            r4.xyz = cmp(r6.xyz < float3(0.5,0.5,0.5));
                            r7.xyz = r3.xyz * r6.xyz;
                            r9.xyz = r7.xyz + r7.xyz;
                            r8.xyz = -r8.xyz * float3(2,2,2) + float3(1,1,1);
                            r4.xyz = r4.xyz ? r9.xyz : r8.xyz;
                            r0.x = cmp(cb2[7].w == 14.000000);
                            r5.xyz = r0.xxx ? r4.xyz : r5.xyz;
                            if (r0.x == 0) {
                              r0.x = cmp(cb2[7].w == 15.000000);
                              r5.xyz = r0.xxx ? r7.xyz : r5.xyz;
                              if (r0.x == 0) {
                                r0.x = cmp(cb2[7].w != 16.000000);
                                if (r0.x != 0) {
                                  r4.xyzw = cmp(cb2[7].wwww == float4(17,18,19,20));
                                  r0.x = (int)r4.y | (int)r4.x;
                                  r7.xyz = r0.xxx ? float3(0,0,0) : r5.xyz;
                                  r0.x = (int)r4.z | (int)r0.x;
                                  r8.xyz = r0.xxx ? float3(0,0,0) : r5.xyz;
                                  r0.x = (int)r4.w | (int)r0.x;
                                  r9.xyz = r0.xxx ? float3(0,0,0) : r5.xyz;
                                  r3.xyz = r4.www ? r9.xyz : r3.xyz;
                                  r3.xyz = r4.zzz ? r8.xyz : r3.xyz;
                                  r3.xyz = r4.yyy ? r7.xyz : r3.xyz;
                                  r5.xyz = r4.xxx ? float3(0,0,0) : r3.xyz;
                                } else {
                                  r5.xyz = float3(0,0,0);
                                }
                              }
                            }
                          }
                        }
                      }
                    }
                  }
                }
              }
            }
          }
        }
      }
    }
  }
  r1.xyz = -cb1[136].www * r1.xyz + r5.xyz;
  r1.xyz = cb2[8].xxx * r1.xyz;
  r0.xy = r0.zw * cb2[9].zw + float2(0.5,0.5);
  r0.xy = -cb2[10].xy + r0.xy;
  r0.x = t3.Sample(s1_s, r0.xy).x;
  r0.xyz = r0.xxx * r1.xyz;
  r0.w = cb2[11].x * r2.w;
  r1.x = cmp(0 >= r0.w);
  r0.w = log2(r0.w);
  r0.w = cb2[11].y * r0.w;
  r0.w = exp2(r0.w);
  r0.w = min(1, r0.w);
  r0.w = r1.x ? 0 : r0.w;
  r1.x = 1 + -r0.w;
  r1.y = cmp(9.99999975e-06 < abs(cb2[11].z));
  r1.z = cmp(cb2[11].z >= 0);
  r1.x = r1.z ? r1.x : r0.w;
  r0.w = r1.y ? r1.x : r0.w;
  r0.xyz = r0.www * r0.xyz + r6.xyz;
  r1.xyz = cb1[136].www * r2.xyz;
  r0.xyz = -cb1[136].www * r2.xyz + r0.xyz;
  r0.xyz = cb2[11].www * r0.xyz + r1.xyz;
  r1.xyz = cb2[12].yzw + -r0.xyz;
  r0.xyz = cb2[12].xxx * r1.xyz + r0.xyz;
  r0.xyz = max(float3(0,0,0), r0.xyz);
  o0.xyz = cb1[136].zzz * r0.xyz;
  o0.w = 0;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Sun Oct 13 13:53:56 2024
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// TEXCOORD                 0   xyzw        1     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[39], immediateIndexed
dcl_constantbuffer CB1[137], immediateIndexed
dcl_constantbuffer CB2[13], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (uint,uint,uint,uint) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_output o0.xyzw
dcl_temps 13
utof r0.xy, cb0[37].xyxx
add r0.xy, -r0.xyxx, v0.xyxx
mul r0.zw, r0.xxxy, cb0[38].zzzw
mad r1.xy, r0.zwzz, cb0[5].xyxx, cb0[4].xyxx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r1.xyxx, t4.xyzw, s3
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t4.xyzw, s2
add r3.xyz, cb2[3].xyzx, -cb2[4].xyzx
mad_sat r3.xyz, r0.zzzz, r3.xyzx, cb2[4].xyzx
mad r0.xy, r0.xyxx, cb0[38].zwzz, cb2[5].yzyy
add r0.xy, r0.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
dp2 r0.x, r0.xyxx, r0.xyxx
sqrt r0.x, r0.x
mad r0.x, -r0.x, cb2[6].y, l(1.000000)
mul r0.y, r0.x, cb2[6].z
mul r0.y, r0.y, r0.y
mul r0.y, r0.y, l(1.44269514)
exp r0.y, r0.y
div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
lt r1.w, l(0.000010), |r0.x|
ge r0.x, r0.x, l(0.000000)
add r0.y, -r0.y, l(1.000000)
add r0.y, -r0.y, l(1.000000)
movc r0.x, r0.x, r0.y, l(1.000000)
movc r0.x, r1.w, r0.x, l(1.000000)
mul r4.xyz, r0.xxxx, r3.xyzx
mad r5.xy, r0.zwzz, cb1[129].xyxx, cb1[128].xyxx
mul r5.xy, r5.xyxx, cb1[132].zwzz
sample_l_indexable(texture2d)(float,float,float,float) r0.y, r5.xyxx, t1.yxzw, s0, l(0.000000)
mad r1.w, r0.y, cb1[71].x, cb1[71].y
mad r0.y, r0.y, cb1[71].z, -cb1[71].w
div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
add r0.y, r0.y, r1.w
mul r5.zw, r5.xxxy, cb1[132].xxxy
mul r5.zw, r5.zzzw, cb1[135].xxxy
round_z r5.zw, r5.zzzw
ftoi r6.xy, r5.zwzz
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r1.w, r6.xyzw, t2.xzwy
utof r1.w, r1.w
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r5.xyxx, t0.yzwx, s0, l(0.000000)
mad r3.w, r2.w, cb1[71].x, cb1[71].y
mad r2.w, r2.w, cb1[71].z, -cb1[71].w
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
add r2.w, r2.w, r3.w
add r1.w, r1.w, -cb2[7].x
lt r1.w, l(0.000010), |r1.w|
movc r1.w, r1.w, l(-0.000000), -r2.w
add r1.w, r0.y, r1.w
add r0.y, r0.y, -r2.w
lt r5.xy, l(0.000010, 0.000010, 0.000000, 0.000000), |cb2[7].yzyy|
ge r5.zw, cb2[7].yyyz, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r1.w, r5.z, r1.w, r0.y
movc r0.y, r5.x, r1.w, r0.y
round_pi_sat r0.y, r0.y
add r0.y, -r0.y, l(1.000000)
mul r6.xyz, r1.xyzx, cb1[136].wwww
mad r3.xyz, r3.xyzx, r0.xxxx, -r6.xyzx
mad r3.xyz, r0.yyyy, r3.xyzx, r6.xyzx
movc r3.xyz, r5.wwww, r3.xyzx, r4.xyzx
movc r3.xyz, r5.yyyy, r3.xyzx, r4.xyzx
mad r4.xyz, -cb1[136].wwww, r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
div r5.xyz, r4.xyzx, r3.xyzx
add r5.xyz, -r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
ne r0.x, cb2[7].w, l(1.000000)
if_nz r0.x
  add r7.xyz, -r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  div r8.xyz, r6.xyzx, r7.xyzx
  eq r0.x, cb2[7].w, l(2.000000)
  movc r5.xyz, r0.xxxx, r8.xyzx, r5.xyzx
  if_z r0.x
    mad r8.xyz, cb1[136].wwww, r1.xyzx, -r3.xyzx
    eq r0.x, cb2[7].w, l(3.000000)
    movc r5.xyz, r0.xxxx, |r8.xyzx|, r5.xyzx
    if_z r0.x
      mad r8.xyz, cb1[136].wwww, r1.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
      add r9.xyz, r3.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
      mul r8.xyz, r8.xyzx, r9.xyzx
      mad r8.xyz, -r8.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
      eq r0.x, cb2[7].w, l(4.000000)
      movc r5.xyz, r0.xxxx, r8.xyzx, r5.xyzx
      if_z r0.x
        add r8.xyz, r9.xyzx, r9.xyzx
        mad r9.xyz, -r9.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
        mad r9.xyz, -r4.xyzx, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
        add r10.xyz, r3.xyzx, r3.xyzx
        mul r11.xyz, r6.xyzx, r10.xyzx
        ge r12.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        movc r9.xyz, r12.xyzx, r9.xyzx, r11.xyzx
        eq r0.x, cb2[7].w, l(5.000000)
        movc r5.xyz, r0.xxxx, |r9.xyzx|, r5.xyzx
        if_z r0.x
          mad r9.xyz, cb1[136].wwww, r1.xyzx, r3.xyzx
          add r11.xyz, r9.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
          eq r0.x, cb2[7].w, l(6.000000)
          movc r5.xyz, r0.xxxx, r11.xyzx, r5.xyzx
          if_z r0.x
            eq r0.x, cb2[7].w, l(7.000000)
            movc r5.xyz, r0.xxxx, r9.xyzx, r5.xyzx
            if_z r0.x
              add r9.xyz, r3.xyzx, l(-0.125000, -0.125000, -0.125000, 0.000000)
              mad r9.xyz, r9.xyzx, l(1.250000, 1.250000, 1.250000, 0.000000), r6.xyzx
              add r11.xyz, r3.xyzx, l(-0.250000, -0.250000, -0.250000, 0.000000)
              mad r11.xyz, r11.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r6.xyzx
              movc r9.xyz, r12.xyzx, r9.xyzx, r11.xyzx
              eq r0.x, cb2[7].w, l(8.000000)
              movc r5.xyz, r0.xxxx, r9.xyzx, r5.xyzx
              if_z r0.x
                max r8.xyz, r6.xyzx, r8.xyzx
                min r9.xyz, r6.xyzx, r10.xyzx
                movc r8.xyz, r12.xyzx, r8.xyzx, r9.xyzx
                eq r0.x, cb2[7].w, l(9.000000)
                movc r5.xyz, r0.xxxx, r8.xyzx, r5.xyzx
                if_z r0.x
                  mad r8.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
                  mad r8.xyz, -r8.xyzx, r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
                  mul r8.xyz, r6.xyzx, r8.xyzx
                  mad r9.xyz, -r6.xyzx, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
                  mad r9.xyz, -r4.xyzx, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
                  movc r8.xyz, r12.xyzx, r8.xyzx, r9.xyzx
                  eq r0.x, cb2[7].w, l(10.000000)
                  movc r5.xyz, r0.xxxx, r8.xyzx, r5.xyzx
                  if_z r0.x
                    mul r8.xyz, r4.xyzx, r7.xyzx
                    mad r4.xyz, -r4.xyzx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
                    eq r0.x, cb2[7].w, l(11.000000)
                    movc r5.xyz, r0.xxxx, r4.xyzx, r5.xyzx
                    if_z r0.x
                      max r4.xyz, r3.xyzx, r6.xyzx
                      eq r0.x, cb2[7].w, l(12.000000)
                      movc r5.xyz, r0.xxxx, r4.xyzx, r5.xyzx
                      if_z r0.x
                        min r4.xyz, r3.xyzx, r6.xyzx
                        eq r0.x, cb2[7].w, l(13.000000)
                        movc r5.xyz, r0.xxxx, r4.xyzx, r5.xyzx
                        if_z r0.x
                          lt r4.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
                          mul r7.xyz, r6.xyzx, r3.xyzx
                          add r9.xyz, r7.xyzx, r7.xyzx
                          mad r8.xyz, -r8.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
                          movc r4.xyz, r4.xyzx, r9.xyzx, r8.xyzx
                          eq r0.x, cb2[7].w, l(14.000000)
                          movc r5.xyz, r0.xxxx, r4.xyzx, r5.xyzx
                          if_z r0.x
                            eq r0.x, cb2[7].w, l(15.000000)
                            movc r5.xyz, r0.xxxx, r7.xyzx, r5.xyzx
                            if_z r0.x
                              ne r0.x, cb2[7].w, l(16.000000)
                              if_nz r0.x
                                eq r4.xyzw, cb2[7].wwww, l(17.000000, 18.000000, 19.000000, 20.000000)
                                or r0.x, r4.y, r4.x
                                movc r7.xyz, r0.xxxx, l(0,0,0,0), r5.xyzx
                                or r0.x, r4.z, r0.x
                                movc r8.xyz, r0.xxxx, l(0,0,0,0), r5.xyzx
                                or r0.x, r4.w, r0.x
                                movc r9.xyz, r0.xxxx, l(0,0,0,0), r5.xyzx
                                movc r3.xyz, r4.wwww, r9.xyzx, r3.xyzx
                                movc r3.xyz, r4.zzzz, r8.xyzx, r3.xyzx
                                movc r3.xyz, r4.yyyy, r7.xyzx, r3.xyzx
                                movc r5.xyz, r4.xxxx, l(0,0,0,0), r3.xyzx
                              else
                                mov r5.xyz, l(0,0,0,0)
                              endif
                            endif
                          endif
                        endif
                      endif
                    endif
                  endif
                endif
              endif
            endif
          endif
        endif
      endif
    endif
  endif
endif
mad r1.xyz, -cb1[136].wwww, r1.xyzx, r5.xyzx
mul r1.xyz, r1.xyzx, cb2[8].xxxx
mad r0.xy, r0.zwzz, cb2[9].zwzz, l(0.500000, 0.500000, 0.000000, 0.000000)
add r0.xy, r0.xyxx, -cb2[10].xyxx
sample_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t3.xyzw, s1
mul r0.xyz, r1.xyzx, r0.xxxx
mul r0.w, r2.w, cb2[11].x
ge r1.x, l(0.000000), r0.w
log r0.w, r0.w
mul r0.w, r0.w, cb2[11].y
exp r0.w, r0.w
min r0.w, r0.w, l(1.000000)
movc r0.w, r1.x, l(0), r0.w
add r1.x, -r0.w, l(1.000000)
lt r1.y, l(0.000010), |cb2[11].z|
ge r1.z, cb2[11].z, l(0.000000)
movc r1.x, r1.z, r1.x, r0.w
movc r0.w, r1.y, r1.x, r0.w
mad r0.xyz, r0.wwww, r0.xyzx, r6.xyzx
mul r1.xyz, r2.xyzx, cb1[136].wwww
mad r0.xyz, -cb1[136].wwww, r2.xyzx, r0.xyzx
mad r0.xyz, cb2[11].wwww, r0.xyzx, r1.xyzx
add r1.xyz, -r0.xyzx, cb2[12].yzwy
mad r0.xyz, cb2[12].xxxx, r1.xyzx, r0.xyzx
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul o0.xyz, r0.xyzx, cb1[136].zzzz
mov o0.w, l(0)
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
