//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Mon May 15 22:34:54 2023
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_InstanceID            0   x           0   INSTID    uint
// SV_VertexID              0   x           1   VERTID    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyz         0     NONE   float   xyz
// PARTICLE_TIME            0      w        0     NONE   float      w
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyzw        2     NONE   float   xyzw
// TEXCOORD                 3   xyzw        3     NONE   float   xyzw
// UV_SIZES                 0   x           4     NONE   float   x
// GBX_VERTEX_FOG           0   xyzw        5     NONE   float   xyzw
// SV_POSITION              0   xyzw        6      POS   float   xyzw
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[3], immediateIndexed
dcl_constantbuffer cb1[95], immediateIndexed
dcl_constantbuffer cb2[200], dynamicIndexed
dcl_constantbuffer cb3[20], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_structured t1, 64
dcl_resource_structured t2, 112
dcl_input_sgv v1.x, vertex_id
dcl_output o0.xyz
dcl_output o0.w
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.x
dcl_output o5.xyzw
dcl_output_siv o6.xyzw, position
dcl_temps 7
ld_structured_indexable [precise(x)](structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r0.xy, cb0[2].x, l(48), t1.xyxx
ushr [precise(z)] r0.z, v1.x, l(1)
iadd r0.y, r0.y, r0.z
ld_structured_indexable(structured_buffer, stride=112)(mixed,mixed,mixed,mixed) o0.w, r0.y, l(12), t2.xxxx
ld_structured_indexable(structured_buffer, stride=112)(mixed,mixed,mixed,mixed) o3.xyzw, r0.y, l(64), t2.xyzw
ld_structured_indexable [precise(y)](structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r0.y, cb0[2].x, l(52), t1.xxxx
iadd [precise(y)] r0.y, r0.y, r0.z
ld_structured_indexable [precise(xyz)](structured_buffer, stride=112)(mixed,mixed,mixed,mixed) r1.xyz, r0.y, l(0), t2.xyzx
ld_structured_indexable [precise(z)](structured_buffer, stride=112)(mixed,mixed,mixed,mixed) r0.z, r0.y, l(32), t2.xxxx
ld_structured_indexable [precise(w)](structured_buffer, stride=112)(mixed,mixed,mixed,mixed) r0.w, r0.y, l(40), t2.xxxx
ld_structured_indexable [precise(xyz)](structured_buffer, stride=112)(mixed,mixed,mixed,mixed) r2.xyz, r0.y, l(80), t2.xyzx
ld_structured_indexable [precise(xyz)](structured_buffer, stride=112)(mixed,mixed,mixed,mixed) r3.xyz, r0.y, l(96), t2.xyzx
add [precise(xyz)] r1.xyz, r1.zxyz, cb2[71].zxyz
add [precise(xyz)] r4.xyz, r1.zxyz, -cb2[69].yzxy
dp3 [precise(w)] r1.w, r4.zxyz, r4.zxyz
rsq [precise(w)] r1.w, r1.w
mul [precise(xyz)] r4.xyz, r1.wwww, r4.xyzx
mul [precise(xyz)] r5.xyz, r2.yzxy, r4.yzxy
mul [precise(xyz)] r4.xyz, r2.zxyz, r4.xyzx
add [precise(xyz)] r4.xyz, -r4.xyzx, r5.xyzx
dp3 [precise(w)] r1.w, r4.xyzx, r4.xyzx
rsq [precise(w)] r1.w, r1.w
mul [precise(xyz)] r4.xyz, r1.wwww, r4.xyzx
eq [precise(xy)] r5.xy, r0.xxxx, l(0.000000, 1.000000, 0.000000, 0.000000)
movc [precise(xyz)] r3.xyz, r5.yyyy, r3.xyzx, l(0,0,1.000000,0)
movc [precise(xyz)] r3.xyz, r5.xxxx, r4.xyzx, r3.xyzx
mul [precise(xyz)] r4.xyz, r2.yzxy, r3.zxyz
mul [precise(xyz)] r2.xyz, r2.zxyz, r3.yzxy
add [precise(xyz)] r2.xyz, -r2.xyzx, r4.xyzx
dp3 [precise(x)] r0.x, r2.xyzx, r2.xyzx
rsq [precise(x)] r0.x, r0.x
mul [precise(xyz)] r2.xyz, r0.xxxx, r2.xyzx
sincos [precise(x)] r0.x, r4.x, r0.w
mul [precise(xyz)] r3.xyz, r3.xyzx, r4.xxxx
mul [precise(xyz)] r2.xyz, r2.xyzx, r0.xxxx
add [precise(xyz)] r2.xyz, r2.xyzx, r3.xyzx
bfi [precise(w)] r0.w, l(1), l(1), v1.x, l(0)
iadd [precise(w)] r0.w, -r0.w, l(1)
itof [precise(w)] r0.w, r0.w
mul [precise(xyz)] r2.xyz, r0.zzzz, r2.xyzx
mul [precise(xyz)] r2.xyz, r0.wwww, r2.xyzx
add [precise(xyz)] r2.xyz, r1.yzxy, r2.xyzx
ishl [precise(w)] r0.w, cb3[19].y, l(2)
mul [precise] r3.xyzw, r2.xxxx, cb2[r0.w + 0].xyzw
mul [precise] r5.xyzw, r2.yyyy, cb2[r0.w + 1].xyzw
add [precise] r3.xyzw, r3.xyzw, r5.xyzw
mul [precise] r5.xyzw, r2.zzzz, cb2[r0.w + 2].xyzw
add [precise] r3.xyzw, r3.xyzw, r5.xyzw
add [precise] o6.xyzw, r3.xyzw, cb2[r0.w + 3].xyzw
ld_structured_indexable(structured_buffer, stride=112)(mixed,mixed,mixed,mixed) r3.xy, r0.y, l(48), t2.xyxx
mul o2.xz, r0.zzzz, r3.xxyx
and r0.w, v1.x, l(1)
utof r0.w, r0.w
mul o2.yw, r0.zzzz, r0.wwww
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r3.xyz, cb0[2].x, l(0), t1.xyzx
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r4.yzw, cb0[2].x, l(16), t1.xxyz
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r0.w, cb0[2].x, l(32), t1.xxxx
ld_structured_indexable(structured_buffer, stride=112)(mixed,mixed,mixed,mixed) r5.xyz, r0.y, l(16), t2.xyzx
add r5.xyz, r5.zxyz, cb2[71].zxyz
add r6.xyz, -r1.xyzx, cb2[68].zxyz
dp3 r0.y, r6.xyzx, r6.xyzx
max r0.y, r0.y, l(0.010000)
sqrt r0.y, r0.y
div r6.xyz, r6.xyzx, r0.yyyy
add r1.xyz, r1.xyzx, -r5.xyzx
dp3 r0.y, r1.xyzx, r1.xyzx
max r0.y, r0.y, l(0.010000)
sqrt r0.y, r0.y
div r1.xyz, r1.xyzx, r0.yyyy
mul r0.y, r4.x, l(-1.000000)
mul r5.xyz, r0.xxxx, r3.xyzx
mad r5.xyz, r0.yyyy, r4.yzwy, r5.xyzx
mul r3.xyz, r3.zxyz, r4.xxxx
mad r3.xyz, r0.xxxx, r4.wyzw, r3.xyzx
mul r4.xyz, r1.zxyz, r6.xyzx
mad r4.xyz, r6.zxyz, r1.xyzx, -r4.xyzx
dp3 r0.x, r4.xyzx, r4.xyzx
max r0.x, r0.x, l(0.010000)
sqrt r0.x, r0.x
div r4.xyz, r4.xyzx, r0.xxxx
lt r0.x, l(1.500000), r0.w
movc r4.xyz, r0.xxxx, r4.xyzx, r5.xyzx
movc r0.xyw, r0.xxxx, r1.xyxz, r3.xyxz
mul r1.xyz, r0.xywx, r4.xyzx
mad r1.xyz, r4.zxyz, r0.ywxy, -r1.xyzx
dp3 r1.w, r1.xyzx, r1.xyzx
rsq r1.w, r1.w
mul r1.xyz, r1.wwww, r1.xyzx
mul r3.xyz, r4.yyyy, cb3[1].xyzx
mad r3.xyz, r4.xxxx, cb3[0].xyzx, r3.xyzx
mad o0.xyz, r4.zzzz, cb3[2].xyzx, r3.xyzx
mul r3.xyz, -r1.xxxx, cb3[1].xyzx
mad r3.xyz, -r1.zzzz, cb3[0].xyzx, r3.xyzx
mad o1.xyz, -r1.yyyy, cb3[2].xyzx, r3.xyzx
mul r3.xyz, r0.xywx, -r1.xyzx
mad r0.xyw, r0.wxwy, -r1.yzyx, -r3.xyxz
dp3 r0.x, r0.xywx, r4.xyzx
lt r0.y, l(0.000000), r0.x
lt r0.x, r0.x, l(0.000000)
iadd r0.x, -r0.y, r0.x
itof o1.w, r0.x
add [precise(xyw)] r0.xyw, r2.xyxz, -cb2[69].xyxz
dp3 [precise(x)] r1.x, r0.xywx, r0.xywx
sqrt [precise(y)] r1.y, r1.x
dp3 [precise(z)] r1.z, r0.xywx, cb2[60].xyzx
div [precise(y)] r1.y, r1.y, r1.z
mul [precise(y)] r1.y, r1.y, cb2[199].z
max [precise(y)] r1.y, r1.y, l(0.000000)
rsq [precise(z)] r1.z, r1.x
mul [precise(xyz)] r2.xyz, r0.xywx, r1.zzzz
max [precise(y)] r1.y, r1.y, cb1[87].w
lt [precise(w)] r1.w, l(0.000000), r1.y
ieq [precise(w)] r2.w, cb1[94].z, l(1)
add [precise(x)] r3.x, cb1[94].w, cb2[68].z
movc [precise(w)] r2.w, r2.w, r3.x, cb1[89].y
mul [precise(xy)] r1.xy, r1.zzzz, r1.xyxx
mul [precise(z)] r1.z, r0.w, r1.y
add [precise(x)] r3.x, r1.z, cb2[68].z
add [precise(z)] r1.z, r0.w, -r1.z
add [precise(y)] r1.y, -r1.y, l(1.000000)
mul [precise(y)] r1.y, r1.x, r1.y
add [precise(w)] r2.w, -r2.w, r3.x
mul [precise(w)] r2.w, r2.w, cb1[87].y
max [precise(w)] r2.w, r2.w, l(-127.000000)
exp [precise(w)] r2.w, -r2.w
mul [precise(w)] r2.w, r2.w, cb1[89].x
movc [precise(w)] r2.w, r1.w, r2.w, cb1[87].x
movc [precise(y)] r1.y, r1.w, r1.y, r1.x
movc [precise(z)] r1.z, r1.w, r1.z, r0.w
mul [precise(z)] r1.z, r1.z, cb1[87].y
max [precise(z)] r1.z, r1.z, l(-127.000000)
exp [precise(w)] r1.w, -r1.z
add [precise(w)] r1.w, -r1.w, l(1.000000)
div [precise(w)] r1.w, r1.w, r1.z
mul [precise(x)] r3.x, r1.z, l(0.240226507)
add [precise(x)] r3.x, -r3.x, l(0.693147182)
lt [precise(z)] r1.z, l(0.010000), |r1.z|
movc [precise(z)] r1.z, r1.z, r1.w, r3.x
mul [precise(z)] r1.z, r1.z, r2.w
mul [precise(w)] r1.w, r1.y, r1.z
lt [precise(y)] r3.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[89].zwzz
if_nz r3.x
  mad_sat r2.w, r1.x, cb1[91].x, cb1[91].y
  mul r3.xz, cb1[90].yyxy, l(1.000000, 0.000000, -1.000000, 0.000000)
  dp2 r4.x, r0.xyxx, r3.xzxx
  dp2 r4.y, r0.xyxx, cb1[90].xyxx
  mov r4.z, r0.w
  sample_l_indexable(texturecube)(float,float,float,float) r0.xyw, r4.xyzx, t0.xywz, s0, l(0.000000)
  sample_l_indexable(texturecube)(float,float,float,float) r3.xzw, r4.xyzx, t0.xwyz, s0, cb1[91].z
  add r0.xyw, r0.xyxw, -r3.xzxw
  mad r0.xyw, r2.wwww, r0.xyxw, r3.xzxw
  mul r0.xyw, r0.xyxw, cb1[88].xyxz
else
  mov r0.xyw, cb1[88].xyxz
endif
lt [precise(w)] r2.w, l(0.000000), cb1[92].w
eq [precise(x)] r3.x, cb1[89].z, l(0.000000)
and [precise(w)] r2.w, r2.w, r3.x
dp3_sat [precise(x)] r2.x, r2.xyzx, cb1[92].xyzx
log [precise(x)] r2.x, r2.x
mul [precise(x)] r2.x, r2.x, cb1[93].w
exp [precise(x)] r2.x, r2.x
mul [precise(xyz)] r2.xyz, r2.xxxx, cb1[93].xyzx
add [precise(y)] r1.y, r1.y, -cb1[94].x
max [precise(y)] r1.y, r1.y, l(0.000000)
mul [precise(y)] r1.y, r1.y, r1.z
exp [precise(y)] r1.y, -r1.y
min [precise(y)] r1.y, r1.y, l(1.000000)
add [precise(y)] r1.y, -r1.y, l(1.000000)
mul [precise(xyz)] r2.xyz, r1.yyyy, r2.xyzx
and [precise(xyz)] r2.xyz, r2.xyzx, r2.wwww
exp [precise(y)] r1.y, -r1.w
min [precise(y)] r1.y, r1.y, l(1.000000)
max [precise(w)] r2.w, r1.y, cb1[88].w
lt [precise(x)] r1.x, cb1[89].w, r1.x
and [precise(x)] r1.x, r1.x, r3.y
movc [precise] r1.xyzw, r1.xxxx, l(0,0,0,1.000000), r2.xyzw
add r2.x, -r1.w, l(1.000000)
mad o5.xyz, r0.xywx, r2.xxxx, r1.xyzx
mov [precise(w)] o5.w, r1.w
mov o4.x, r0.z
ret
// Approximately 0 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with 3Dmigoto v1.3.16 on Mon May 15 22:34:54 2023
// struct t2_t {
//   float val[28];
// };
// StructuredBuffer<t2_t> t2 : register(t2);
//
// struct t1_t {
//   float val[16];
// };
// StructuredBuffer<t1_t> t1 : register(t1);
//
// TextureCube<float4> t0 : register(t0);
//
// SamplerState s0_s : register(s0);
//
// cbuffer cb3 : register(b3)
// {
//   float4 cb3[20];
// }
//
// cbuffer cb2 : register(b2)
// {
//   float4 cb2[200];
// }
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[95];
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[3];
// }
//
//
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Texture2D<float4> StereoParams : register(t125);
//
//
// void main(
//   uint v0 : SV_InstanceID0,
//   uint v1 : SV_VertexID0,
//   out float3 o0 : TEXCOORD10,
//   out float p0 : PARTICLE_TIME0,
//   out float4 o1 : TEXCOORD11,
//   out float4 o2 : TEXCOORD2,
//   out float4 o3 : TEXCOORD3,
//   out float o4 : UV_SIZES0,
//   out float4 o5 : GBX_VERTEX_FOG0,
//   out float4 o6 : SV_POSITION0)
// {
// // Needs manual fix for instruction:
// // unknown dcl_: dcl_input_sgv v1.x, vertex_id
//   float4 r0,r1,r2,r3,r4,r5,r6;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.x = t1[cb0[2].x].val[48/4];
//   r0.y = t1[cb0[2].x].val[48/4+1];
//   r0.z = (uint)v1.x >> 1;
//   r0.y = (int)r0.y + (int)r0.z;
//   o0.w = t2[r0.y].val[12/4];
//   o3.x = t2[r0.y].val[64/4];
//   o3.y = t2[r0.y].val[64/4+1];
//   o3.z = t2[r0.y].val[64/4+2];
//   o3.w = t2[r0.y].val[64/4+3];
//   r0.y = t1[cb0[2].x].val[52/4];
//   r0.y = (int)r0.y + (int)r0.z;
//   r1.x = t2[r0.y].val[0/4];
//   r1.y = t2[r0.y].val[0/4+1];
//   r1.z = t2[r0.y].val[0/4+2];
//   r0.z = t2[r0.y].val[32/4];
//   r0.w = t2[r0.y].val[40/4];
//   r2.x = t2[r0.y].val[80/4];
//   r2.y = t2[r0.y].val[80/4+1];
//   r2.z = t2[r0.y].val[80/4+2];
//   r3.x = t2[r0.y].val[96/4];
//   r3.y = t2[r0.y].val[96/4+1];
//   r3.z = t2[r0.y].val[96/4+2];
//   r1.xyz = cb2[71].zxy + r1.zxy;
//   r4.xyz = -cb2[69].yzx + r1.zxy;
//   r1.w = dot(r4.zxy, r4.zxy);
//   r1.w = rsqrt(r1.w);
//   r4.xyz = r4.xyz * r1.www;
//   r5.xyz = r4.yzx * r2.yzx;
//   r4.xyz = r4.xyz * r2.zxy;
//   r4.xyz = r5.xyz + -r4.xyz;
//   r1.w = dot(r4.xyz, r4.xyz);
//   r1.w = rsqrt(r1.w);
//   r4.xyz = r4.xyz * r1.www;
//   r5.xy = cmp(r0.xx == float2(0,1));
//   r3.xyz = r5.yyy ? r3.xyz : float3(0,0,1);
//   r3.xyz = r5.xxx ? r4.xyz : r3.xyz;
//   r4.xyz = r3.zxy * r2.yzx;
//   r2.xyz = r3.yzx * r2.zxy;
//   r2.xyz = r4.xyz + -r2.xyz;
//   r0.x = dot(r2.xyz, r2.xyz);
//   r0.x = rsqrt(r0.x);
//   r2.xyz = r2.xyz * r0.xxx;
//   sincos(r0.w, r0.x, r4.x);
//   r3.xyz = r4.xxx * r3.xyz;
//   r2.xyz = r0.xxx * r2.xyz;
//   r2.xyz = r3.xyz + r2.xyz;
//   bitmask.w = ((~(-1 << 1)) << 1) & 0xffffffff;  r0.w = (((uint)v1.x << 1) & bitmask.w) | ((uint)0 & ~bitmask.w);
//   r0.w = (int)-r0.w + 1;
//   r0.w = (int)r0.w;
//   r2.xyz = r2.xyz * r0.zzz;
//   r2.xyz = r2.xyz * r0.www;
//   r2.xyz = r2.xyz + r1.yzx;
//   r0.w = asuint(cb3[19].y) << 2;
//   r3.xyzw = cb2[r0.w+0].xyzw * r2.xxxx;
//   r5.xyzw = cb2[r0.w+1].xyzw * r2.yyyy;
//   r3.xyzw = r5.xyzw + r3.xyzw;
//   r5.xyzw = cb2[r0.w+2].xyzw * r2.zzzz;
//   r3.xyzw = r5.xyzw + r3.xyzw;
//   o6.xyzw = cb2[r0.w+3].xyzw + r3.xyzw;
//   r3.x = t2[r0.y].val[48/4];
//   r3.y = t2[r0.y].val[48/4+1];
//   o2.xz = r3.xy * r0.zz;
//   r0.w = (int)v1.x & 1;
//   r0.w = (uint)r0.w;
//   o2.yw = r0.ww * r0.zz;
//   r3.x = t1[cb0[2].x].val[0/4];
//   r3.y = t1[cb0[2].x].val[0/4+1];
//   r3.z = t1[cb0[2].x].val[0/4+2];
//   r4.y = t1[cb0[2].x].val[16/4];
//   r4.z = t1[cb0[2].x].val[16/4+1];
//   r4.w = t1[cb0[2].x].val[16/4+2];
//   r0.w = t1[cb0[2].x].val[32/4];
//   r5.x = t2[r0.y].val[16/4];
//   r5.y = t2[r0.y].val[16/4+1];
//   r5.z = t2[r0.y].val[16/4+2];
//   r5.xyz = cb2[71].zxy + r5.zxy;
//   r6.xyz = cb2[68].zxy + -r1.xyz;
//   r0.y = dot(r6.xyz, r6.xyz);
//   r0.y = max(0.00999999978, r0.y);
//   r0.y = sqrt(r0.y);
//   r6.xyz = r6.xyz / r0.yyy;
//   r1.xyz = -r5.xyz + r1.xyz;
//   r0.y = dot(r1.xyz, r1.xyz);
//   r0.y = max(0.00999999978, r0.y);
//   r0.y = sqrt(r0.y);
//   r1.xyz = r1.xyz / r0.yyy;
//   r0.y = -1 * r4.x;
//   r5.xyz = r3.xyz * r0.xxx;
//   r5.xyz = r0.yyy * r4.yzw + r5.xyz;
//   r3.xyz = r4.xxx * r3.zxy;
//   r3.xyz = r0.xxx * r4.wyz + r3.xyz;
//   r4.xyz = r6.xyz * r1.zxy;
//   r4.xyz = r6.zxy * r1.xyz + -r4.xyz;
//   r0.x = dot(r4.xyz, r4.xyz);
//   r0.x = max(0.00999999978, r0.x);
//   r0.x = sqrt(r0.x);
//   r4.xyz = r4.xyz / r0.xxx;
//   r0.x = cmp(1.5 < r0.w);
//   r4.xyz = r0.xxx ? r4.xyz : r5.xyz;
//   r0.xyw = r0.xxx ? r1.xyz : r3.xyz;
//   r1.xyz = r4.xyz * r0.xyw;
//   r1.xyz = r4.zxy * r0.ywx + -r1.xyz;
//   r1.w = dot(r1.xyz, r1.xyz);
//   r1.w = rsqrt(r1.w);
//   r1.xyz = r1.xyz * r1.www;
//   r3.xyz = cb3[1].xyz * r4.yyy;
//   r3.xyz = r4.xxx * cb3[0].xyz + r3.xyz;
//   o0.xyz = r4.zzz * cb3[2].xyz + r3.xyz;
//   r3.xyz = cb3[1].xyz * -r1.xxx;
//   r3.xyz = -r1.zzz * cb3[0].xyz + r3.xyz;
//   o1.xyz = -r1.yyy * cb3[2].xyz + r3.xyz;
//   r3.xyz = -r1.xyz * r0.xyw;
//   r0.xyw = r0.wxy * -r1.yzx + -r3.xyz;
//   r0.x = dot(r0.xyw, r4.xyz);
//   r0.y = cmp(0 < r0.x);
//   r0.x = cmp(r0.x < 0);
//   r0.x = (int)-r0.y + (int)r0.x;
//   o1.w = (int)r0.x;
//   r0.xyw = -cb2[69].xyz + r2.xyz;
//   r1.x = dot(r0.xyw, r0.xyw);
//   r1.y = sqrt(r1.x);
//   r1.z = dot(r0.xyw, cb2[60].xyz);
//   r1.y = r1.y / r1.z;
//   r1.y = cb2[199].z * r1.y;
//   r1.y = max(0, r1.y);
//   r1.z = rsqrt(r1.x);
//   r2.xyz = r1.zzz * r0.xyw;
//   r1.y = max(cb1[87].w, r1.y);
//   r1.w = cmp(0 < r1.y);
//   r2.w = cmp(asint(cb1[94].z) == 1);
//   r3.x = cb2[68].z + cb1[94].w;
//   r2.w = r2.w ? r3.x : cb1[89].y;
//   r1.xy = r1.xy * r1.zz;
//   r1.z = r1.y * r0.w;
//   r3.x = cb2[68].z + r1.z;
//   r1.z = -r1.z + r0.w;
//   r1.y = 1 + -r1.y;
//   r1.y = r1.y * r1.x;
//   r2.w = r3.x + -r2.w;
//   r2.w = cb1[87].y * r2.w;
//   r2.w = max(-127, r2.w);
//   r2.w = exp2(-r2.w);
//   r2.w = cb1[89].x * r2.w;
//   r2.w = r1.w ? r2.w : cb1[87].x;
//   r1.y = r1.w ? r1.y : r1.x;
//   r1.z = r1.w ? r1.z : r0.w;
//   r1.z = cb1[87].y * r1.z;
//   r1.z = max(-127, r1.z);
//   r1.w = exp2(-r1.z);
//   r1.w = 1 + -r1.w;
//   r1.w = r1.w / r1.z;
//   r3.x = 0.240226507 * r1.z;
//   r3.x = 0.693147182 + -r3.x;
//   r1.z = cmp(0.00999999978 < abs(r1.z));
//   r1.z = r1.z ? r1.w : r3.x;
//   r1.z = r2.w * r1.z;
//   r1.w = r1.z * r1.y;
//   r3.xy = cmp(float2(0,0) < cb1[89].zw);
//   if (r3.x != 0) {
//     r2.w = saturate(r1.x * cb1[91].x + cb1[91].y);
//     r3.xz = float2(1,-1) * cb1[90].yx;
//     r4.x = dot(r0.xy, r3.xz);
//     r4.y = dot(r0.xy, cb1[90].xy);
//     r4.z = r0.w;
//     r0.xyw = t0.SampleLevel(s0_s, r4.xyz, 0).xyz;
//     r3.xzw = t0.SampleLevel(s0_s, r4.xyz, cb1[91].z).xyz;
//     r0.xyw = -r3.xzw + r0.xyw;
//     r0.xyw = r2.www * r0.xyw + r3.xzw;
//     r0.xyw = cb1[88].xyz * r0.xyw;
//   } else {
//     r0.xyw = cb1[88].xyz;
//   }
//   r2.w = cmp(0 < cb1[92].w);
//   r3.x = cmp(cb1[89].z == 0.000000);
//   r2.w = r2.w ? r3.x : 0;
//   r2.x = saturate(dot(r2.xyz, cb1[92].xyz));
//   r2.x = log2(r2.x);
//   r2.x = cb1[93].w * r2.x;
//   r2.x = exp2(r2.x);
//   r2.xyz = cb1[93].xyz * r2.xxx;
//   r1.y = -cb1[94].x + r1.y;
//   r1.y = max(0, r1.y);
//   r1.y = r1.z * r1.y;
//   r1.y = exp2(-r1.y);
//   r1.y = min(1, r1.y);
//   r1.y = 1 + -r1.y;
//   r2.xyz = r2.xyz * r1.yyy;
//   r2.xyz = r2.www ? r2.xyz : 0;
//   r1.y = exp2(-r1.w);
//   r1.y = min(1, r1.y);
//   r2.w = max(cb1[88].w, r1.y);
//   r1.x = cmp(cb1[89].w < r1.x);
//   r1.x = r1.x ? r3.y : 0;
//   r1.xyzw = r1.xxxx ? float4(0,0,0,1) : r2.xyzw;
//   r2.x = 1 + -r1.w;
//   o5.xyz = r0.xyw * r2.xxx + r1.xyz;
//   o5.w = r1.w;
//   o4.x = r0.z;
//   return;
// }
//////////////////////////////// HLSL Errors ////////////////////////////////
// E:\Games\Tiny Tina's Wonderlands\OakGame\Binaries\Win64\ShaderFixes\9090901a3d295614-vs_replace.txt(67,3-6): error X3018: invalid subscript 'w'
/////////////////////////////////////////////////////////////////////////////
