// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Thu May 29 19:16:33 2025
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// ATTRIBUTE                0   xyzw        0     NONE   float   xyz
// ATTRIBUTE                1   xyz         1     NONE   float   xyz
// ATTRIBUTE                2   xyzw        2     NONE   float   xyzw
// ATTRIBUTE                3   xyzw        3     NONE   float
// ATTRIBUTE                4   xy          4     NONE   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyzw
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xyzw
// SV_POSITION              0   xyzw        3      POS   float   xyzw
// P                        0   x           4  RTINDEX    uint   x
//
vs_5_0
dcl_output_siv o4.x, rendertarget_array_index
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[15], immediateIndexed
dcl_constantbuffer CB1[57], immediateIndexed
dcl_constantbuffer CB2[16], immediateIndexed
dcl_input v0.xyz
dcl_input v1.xyz
dcl_input v2.xyzw
dcl_input v4.xy
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output_siv o3.xyzw, position
dcl_temps 38
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r37.xyzw, l(0, 0, 0, 0), t125.xyzw
mov o4.x, r37.z
ld_indexable(buffer)(float,float,float,float) r25.xyzw, l(0, 0, 0, 0), t125.xyzw
mov o0.w, l(0)
mad r0.xyz, v1.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r1.xyzw, v2.xyzw, l(2.000000, 2.000000, 2.000000, 2.000000), l(-1.000000, -1.000000, -1.000000, -1.000000)
mul r2.xyz, r0.xyzx, r1.yzxy
mad r0.xyz, r1.xyzx, r0.yzxy, -r2.xyzx
mul r0.xyz, r1.wwww, r0.xyzx
mul r2.xyz, r1.yzxy, r0.xyzx
mad r0.xyz, r0.zxyz, r1.zxyz, -r2.xyzx
mul r0.xyz, r1.wwww, r0.xyzx
mul r2.xyz, cb0[1].xyzx, cb0[12].yyyy
mul r3.xyz, r0.yyyy, r2.xyzx
mul r2.xyz, r1.yyyy, r2.xyzx
mul r4.xyz, cb0[0].xyzx, cb0[12].xxxx
mad r0.xyw, r0.xxxx, r4.xyxz, r3.xyxz
mad r2.xyz, r1.xxxx, r4.xyzx, r2.xyzx
mul r3.xyz, cb0[2].xyzx, cb0[12].zzzz
mad o0.xyz, r0.zzzz, r3.xyzx, r0.xywx
mad o1.xyz, r1.zzzz, r3.xyzx, r2.xyzx
mul o1.w, r1.w, cb0[9].w
mov o2.xy, v4.xyxx
mov o2.zw, l(0,0,0,0)
and r0.x, cb0[14].w, l(4)
ieq r0.x, r0.x, l(4)
add r0.yzw, -cb0[13].xxyz, cb0[14].xxyz
mad r0.yzw, v0.xxyz, r0.yyzw, cb0[13].xxyz
movc r0.xyz, r0.xxxx, r0.yzwy, v0.xyzx
mul r1.xyz, r0.yyyy, cb0[1].xyzx
mad r0.xyw, cb0[0].xyxz, r0.xxxx, r1.xyxz
mad r0.xyz, cb0[2].xyzx, r0.zzzz, r0.xywx
add r1.xyz, cb0[3].xyzx, cb1[56].xyzx
add r0.xyz, r0.xyzx, r1.xyzx
add r1.xyz, r0.xyzx, -cb1[56].xyzx
add r1.xyz, -r1.xyzx, cb0[8].xyzx
dp3 r0.w, cb0[0].xyzx, cb0[0].xyzx
sqrt r0.w, r0.w
mad r0.w, -r0.w, l(0.050000), l(1.000000)
mul r1.xyz, r0.wwww, r1.xyzx
ge r0.w, cb2[15].y, l(1.000000)
and r1.xyz, r1.xyzx, r0.wwww
add r0.w, cb2[15].y, l(-1.000000)
lt r0.w, l(0.000010), |r0.w|
and r1.xyz, r1.xyzx, r0.wwww
add r0.xyz, r0.xyzx, r1.xyzx
mul r1.xyzw, r0.yyyy, cb1[1].xyzw
mad r1.xyzw, r0.xxxx, cb1[0].xyzw, r1.xyzw
mad r0.xyzw, r0.zzzz, cb1[2].xyzw, r1.xyzw
add r13.xyzw, r0.xyzw, cb1[3].xyzw
add r25.w, r13.w, -r25.y
mad r13.x, r25.x, r25.w, r13.x
mov r35.xyzw, r13.xyzw
add r36.x, -r37.y, r35.w
mul r36.y, r37.x, r37.w
mad r36.x, r36.x, r36.y, r35.x
ne r36.y, l(1.000000), r35.w
movc r35.x, r36.y, r36.x, r35.x
mov o3.xyzw, r35.xyzw
ret
// Approximately 0 instruction slots used
