// MANUALLY DUMPED [ShaderRegexTemporalAO2b] Exception. Flash grenades double image.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.6 on Thu Jun 23 23:22:01 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position              0   xyzw        0      POS   float   xy w
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[53], immediateIndexed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB2[1], immediateIndexed
dcl_constantbuffer CB3[2], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_output o0.xyzw
dcl_temps 3
dcl_resource_texture2d (float,float,float,float) t125
add r0.xy, v0.xyxx, -cb1[1].xyxx
mad r0.xy, r0.xyxx, cb1[2].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r0.xy, r0.xyxx, v0.wwww
mov r0.z, v0.w
mul r0.xyz, r0.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)

//ld_indexable(texture2d)(float,float,float,float) r2.xyzw, l(0, 0, 0, 0), t125.xyzw
//add r2.w, r0.z, -r2.y
//mad r0.x, -r2.x, r0.z, r0.x
div r0.xy, r0.xyxx, r0.zzzz
mad r0.xy, r0.xyxx, cb0[52].xyxx, cb0[52].wzww
sample_indexable(texture2d)(float,float,float,float) r0.xyz, r0.xyxx, t0.xyzw, s0
mad r1.xyz, r0.xyzx, cb2[0].yyyy, cb2[0].zzzz
add r1.xyz, -r0.xyzx, r1.xyzx
mad r0.xyz, cb2[0].xxxx, r1.xyzx, r0.xyzx
add r0.xyz, r0.xyzx, cb3[1].xyzx
max o0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mov o0.w, l(1.000000)
ret
// Approximately 0 instruction slots used
