//Flare haloing VS.
// ---- Created with 3Dmigoto v1.3.16 on Tue Jun 08 23:33:04 2021
//Texture2D<float4> t10 : register(t10);
//
//Texture2D<float4> t9 : register(t9);
//
//Texture2D<float4> t8 : register(t8);
//
//Texture2D<float4> t7 : register(t7);
//
//Buffer<float4> t6 : register(t6);
//
//Texture3D<float4> t5 : register(t5);
//
//Texture3D<float4> t4 : register(t4);
//
//Texture2D<float4> t3 : register(t3);
//
//Texture2D<float4> t2 : register(t2);
//
//Texture2D<float4> t1 : register(t1);
//
//Texture2D<float4> t0 : register(t0);
//
//SamplerState s5_s : register(s5);
//
//SamplerState s4_s : register(s4);
//
//SamplerState s3_s : register(s3);
//
//SamplerState s2_s : register(s2);
//
//SamplerState s1_s : register(s1);
//
//SamplerState s0_s : register(s0);
//
//cbuffer cb6 : register(b6)
//{
//  float4 cb6[12];
//}
//
//cbuffer cb5 : register(b5)
//{
//  float4 cb5[4];
//}
//
//cbuffer cb4 : register(b4)
//{
//  float4 cb4[4];
//}
//
//cbuffer cb3 : register(b3)
//{
//  float4 cb3[60];
//}
//
//cbuffer cb2 : register(b2)
//{
//  float4 cb2[45];
//}
//
//cbuffer cb1 : register(b1)
//{
//  float4 cb1[57];
//}
//
//cbuffer cb0 : register(b0)
//{
//  float4 cb0[1];
//}
//
//
//
//
//// 3Dmigoto declarations
//#define cmp -
//Texture1D<float4> IniParams : register(t120);
//Texture2D<float4> StereoParams : register(t125);
//
//
//void main(
//  uint v0 : SV_VertexID0,
//  uint v1 : SV_InstanceID0,
//  float2 v2 : ATTRIBUTE0,
//  out float4 o0 : TEXCOORD0,
//  out float3 o1 : TEXCOORD4,
//  out float p1 : TEXCOORD8,
//  out float4 o2 : TEXCOORD5,
//  out float4 o3 : TANGENTX0,
//  out float4 o4 : TANGENTZ0,
//  out float4 o5 : TEXCOORD7,
//  out float4 o6 : SV_POSITION0)
//{
//// Needs manual fix for instruction:
//// unknown dcl_: dcl_input_sgv v0.x, vertex_id
//// Needs manual fix for instruction:
//// unknown dcl_: dcl_input_sgv v1.x, instance_id
//  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11;
//  uint4 bitmask, uiDest;
//  float4 fDest;
//
//  r0.x = (uint)v1.x << 4;
//  r0.y = (uint)v0.x >> 2;
//  r0.x = (int)r0.x + (int)r0.y;
//  r0.x = asint(cb0[0].x) + (int)r0.x;
//  r0.xy = t6.Load(r0.x).xy;
//  r1.xyzw = t7.SampleLevel(s2_s, r0.xy, 0).xyzw;
//  r2.xyz = t8.SampleLevel(s3_s, r0.xy, 0).xyz;
//  r0.xyzw = t9.SampleLevel(s4_s, r0.xy, 0).xyzw;
//  r2.w = cmp(1 >= r1.w);
//  r2.w = r2.w ? 1.000000 : 0;
//  r3.xyz = cb4[1].xyz * r2.yyy;
//  r3.xyz = r2.xxx * cb4[0].xyz + r3.xyz;
//  r2.xyz = r2.zzz * cb4[2].xyz + r3.xyz;
//  r3.xyz = float3(9.99999975e-005,0,0) + r2.zxy;
//  r3.w = dot(r3.xyz, r3.xyz);
//  r3.w = rsqrt(r3.w);
//  r3.xyz = r3.xyz * r3.www;
//  r2.x = dot(r2.xyz, r2.xyz);
//  r2.x = sqrt(r2.x);
//  r2.yz = cb6[0].zw * r1.ww + cb6[0].xy;
//  r4.xyzw = t10.SampleLevel(s5_s, r2.yz, 0).xyzw;
//  r4.xyzw = r4.xyzw * cb6[1].xyzw + cb6[2].xyzw;
//  r4.xyzw = cb5[3].wxyz * r4.wxyz;
//  r2.yz = cb6[3].zw * r1.ww + cb6[3].xy;
//  r5.xyz = t10.SampleLevel(s5_s, r2.yz, 0).xyz;
//  r5.xyz = r5.xyz * cb6[4].xyz + cb6[5].xyz;
//  r2.yz = cmp(r0.xy < float2(0.5,0.5));
//  r6.xy = r2.yz ? float2(0,0) : float2(-0.5,-0.5);
//  r0.xy = r6.xy + r0.xy;
//  r0.xy = r0.xy + r0.xy;
//  r5.xy = cb5[0].xy * r5.xy;
//  r6.xy = cb6[6].xy * r2.xx;
//  r6.xy = max(float2(1,1), r6.xy);
//  r6.xy = min(cb6[6].zw, r6.xy);
//  r0.xy = r5.xy * r0.xy;
//  r5.xyw = cb4[1].xyz * r1.yyy;
//  r5.xyw = cb4[0].xyz * r1.xxx + r5.xyw;
//  r1.xyz = cb4[2].xyz * r1.zzz + r5.xyw;
//  r5.xyw = cb4[3].xyz + cb1[56].xyz;
//  r1.xyz = r5.xyw + r1.xyz;
//  r2.x = dot(r1.xyz, cb1[48].xyz);
//  r3.w = 0.25 * cb1[24].x;
//  r2.x = r2.x / r3.w;
//  r2.x = max(0, r2.x);
//  r3.w = dot(r0.xy, r0.xy);
//  r3.w = sqrt(r3.w);
//  r3.w = max(9.99999975e-005, r3.w);
//  r5.xy = cb6[10].zw * r2.xx;
//  r2.x = max(r5.x, r3.w);
//  r2.x = min(r2.x, r5.y);
//  r2.x = r2.x / r3.w;
//  r0.xy = r2.xx * r0.xy;
//  r0.xy = r0.xy * r6.xy;
//  r0.xy = r0.xy * r2.ww;
//  r2.xw = float2(1,1) + -v2.xy;
//  r2.xy = r2.yz ? r2.xw : v2.xy;
//  r2.z = frac(r5.z);
//  r2.w = r5.z + -r2.z;
//  r3.w = r2.w / cb6[7].x;
//  r5.x = cmp(r3.w >= -r3.w);
//  r3.w = frac(abs(r3.w));
//  r3.w = r5.x ? r3.w : -r3.w;
//  r5.x = cb6[7].x * r3.w;
//  r2.w = cb6[7].z * r2.w;
//  r5.y = floor(r2.w);
//  r2.xy = r5.xy + r2.xy;
//  o0.xy = cb6[7].zw * r2.xy;
//  r0.w = cb6[9].x * r0.w;
//  r0.z = r0.w * r1.w + r0.z;
//  r2.xyw = cb5[1].zxy + -cb1[50].zxy;
//  r2.xyw = cb5[1].www * r2.xyw + cb1[50].zxy;
//  r5.xyz = cb5[2].zxy + cb1[49].zxy;
//  r5.xyz = cb5[2].www * r5.xyz + -cb1[49].zxy;
//  r6.xyz = cb1[54].yzx + -r1.yzx;
//  r0.w = dot(r6.xyz, r6.xyz);
//  r0.w = max(0.00999999978, r0.w);
//  r0.w = sqrt(r0.w);
//  r6.xyz = r6.xyz / r0.www;
//  r7.xyz = r6.xyz * r3.yzx;
//  r7.xyz = r6.zxy * r3.zxy + -r7.xyz;
//  r0.w = dot(r7.xyz, r7.xyz);
//  r0.w = max(0.00999999978, r0.w);
//  r0.w = sqrt(r0.w);
//  r7.xyz = r7.xyz / r0.www;
//  r8.xyz = cb5[1].yzx * r6.zxy;
//  r8.xyz = cb5[1].xyz * r6.xyz + -r8.xyz;
//  r0.w = dot(r8.xyz, r8.xyz);
//  r0.w = max(0.00999999978, r0.w);
//  r0.w = sqrt(r0.w);
//  r8.xyz = r8.xyz / r0.www;
//  r9.xyz = cmp(float3(0,0,0) < cb6[8].yzw);
//  r10.xyz = float3(0,0,1) * r6.xyz;
//  r10.xyz = r6.zxy * float3(0,1,0) + -r10.xyz;
//  r0.w = dot(r10.yz, r10.yz);
//  r0.w = max(0.00999999978, r0.w);
//  r0.w = sqrt(r0.w);
//  r10.xyz = r10.xyz / r0.www;
//  r11.xyz = r10.yzx * r6.xyz;
//  r6.xyz = r6.zxy * r10.zxy + -r11.xyz;
//  r2.xyw = r9.zzz ? r10.xyz : r2.xyw;
//  r5.xyz = r9.zzz ? r6.xyz : r5.xyz;
//  r2.xyw = r9.yyy ? cb5[1].zxy : r2.xyw;
//  r5.xyz = r9.yyy ? -r8.xyz : r5.xyz;
//  r2.xyw = r9.xxx ? r7.xyz : r2.xyw;
//  r3.xyz = r9.xxx ? -r3.xyz : r5.xyz;
//  r0.z = r0.z * 6.28318548 + cb6[9].y;
//  sincos(r0.z, r5.x, r6.x);
//  r5.yzw = r6.xxx * r2.ywx;
//  r5.yzw = r5.xxx * r3.yzx + r5.yzw;
//  r2.xyw = r5.xxx * r2.xyw;
//  r2.xyw = r6.xxx * r3.xyz + -r2.xyw;
//  r0.zw = cb6[10].xy + v2.xy;
//  r0.zw = r0.xy * r0.zw;
//  r3.xyz = r0.www * r2.ywx;
//  r3.xyz = r0.zzz * r5.yzw + r3.xyz;
//  r3.xyz = r3.xyz + r1.xyz;
//  if (cb6[11].x != 0) {
//    r0.zw = r1.xy * cb2[2].xy + -cb2[2].zw;
//    r0.z = t0.SampleLevel(s0_s, r0.zw, 0).x;
//    r0.z = r0.z * cb2[3].x + cb2[4].x;
//    r0.w = cb6[11].y + r1.z;
//    r0.x = max(r0.x, r0.y);
//    r0.x = -r0.x * 0.5 + r0.w;
//    r0.y = -15 + r0.z;
//    r0.x = cmp(r0.x < r0.y);
//    r4.x = r0.x ? 0 : r4.x;
//  }
//  r0.xyzw = cb1[1].xyzw * r3.yyyy;
//  r0.xyzw = r3.xxxx * cb1[0].xyzw + r0.xyzw;
//  r0.xyzw = r3.zzzz * cb1[2].xyzw + r0.xyzw;
//  r0.xyzw = cb1[3].xyzw + r0.xyzw;
//  r1.xyz = r5.wyz * r2.wxy;
//  r1.xyz = r5.zwy * r2.xyw + -r1.xyz;
//  r3.w = dot(r1.xyz, r1.xyz);
//  r3.w = rsqrt(r3.w);
//  r1.xyz = r3.www * r1.xyz;
//  r6.xyz = r2.xyw * r1.yzx;
//  r2.xyw = r2.wxy * r1.zxy + -r6.xyz;
//  r2.x = dot(r2.xyw, r5.yzw);
//  r2.y = cmp(0 < r2.x);
//  r2.x = cmp(r2.x < 0);
//  r2.x = (int)r2.x + (int)-r2.y;
//  o4.w = (int)r2.x;
//  r2.x = dot(r3.xyz, r3.xyz);
//  r2.x = sqrt(r2.x);
//  r2.y = r2.x * cb3[59].w + 1;
//  r2.y = cb3[59].z / r2.y;
//  r2.y = -cb3[59].z + r2.y;
//  r2.y = saturate(1 + r2.y);
//  r2.w = 9.99999975e-006 * r2.x;
//  r3.w = r2.x * 9.99999975e-006 + -cb2[44].y;
//  r5.x = cb3[47].x * r3.w;
//  r6.x = cmp(0 >= r5.x);
//  if (r6.x != 0) {
//    r6.yzw = float3(0,0,0);
//    r7.w = r2.y;
//  }
//  if (r6.x == 0) {
//    r2.x = r3.z / r2.x;
//    r3.z = r3.z * 9.99999975e-006 + cb3[52].z;
//    r3.z = -cb3[46].z + r3.z;
//    r6.x = cb3[47].y * r3.z;
//    r3.z = r3.z * cb3[47].y + -cb3[52].x;
//    r3.z = cmp(9.99999975e-006 < abs(r3.z));
//    r7.x = 9.99999975e-006 + cb3[52].x;
//    r3.z = r3.z ? r6.x : r7.x;
//    r6.x = exp2(-r3.z);
//    r3.z = -cb3[52].x + r3.z;
//    r6.x = cb3[52].y + -r6.x;
//    r3.z = abs(r6.x) / abs(r3.z);
//    r5.x = r5.x * r5.x;
//    r3.w = r3.w * cb3[47].x + -r5.x;
//    r3.w = cb3[51].w * r3.w + r5.x;
//    r3.z = -r3.w * r3.z;
//    r3.z = exp2(r3.z);
//    r3.w = cb3[48].x * -r3.w;
//    r3.w = exp2(r3.w);
//    r5.x = r3.z * r2.y;
//    r2.y = -r3.z * r2.y + r2.y;
//    r3.z = min(abs(r3.x), abs(r3.y));
//    r6.x = max(abs(r3.x), abs(r3.y));
//    r6.x = 1 / r6.x;
//    r3.z = r6.x * r3.z;
//    r6.x = r3.z * r3.z;
//    r7.x = r6.x * 0.0208350997 + -0.0851330012;
//    r7.x = r6.x * r7.x + 0.180141002;
//    r7.x = r6.x * r7.x + -0.330299497;
//    r6.x = r6.x * r7.x + 0.999866009;
//    r7.x = r6.x * r3.z;
//    r7.y = cmp(abs(r3.y) < abs(r3.x));
//    r7.x = r7.x * -2 + 1.57079637;
//    r7.x = r7.y ? r7.x : 0;
//    r3.z = r3.z * r6.x + r7.x;
//    r6.x = cmp(-r3.y < r3.y);
//    r6.x = r6.x ? -3.141593 : 0;
//    r3.z = r6.x + r3.z;
//    r6.x = min(r3.x, -r3.y);
//    r3.x = max(r3.x, -r3.y);
//    r3.y = cmp(r6.x < -r6.x);
//    r3.x = cmp(r3.x >= -r3.x);
//    r3.x = r3.x ? r3.y : 0;
//    r3.x = r3.x ? -r3.z : r3.z;
//    r3.x = r3.x * -0.159154937 + 0.5;
//    r3.z = 1 + -abs(r2.x);
//    r3.z = sqrt(r3.z);
//    r6.x = abs(r2.x) * -0.0187292993 + 0.0742610022;
//    r6.x = r6.x * abs(r2.x) + -0.212114394;
//    r6.x = r6.x * abs(r2.x) + 1.57072878;
//    r7.x = r6.x * r3.z;
//    r7.x = r7.x * -2 + 3.14159274;
//    r2.x = cmp(-r2.x < r2.x);
//    r2.x = r2.x ? r7.x : 0;
//    r2.x = r6.x * r3.z + r2.x;
//    r2.x = 1.57079637 + -r2.x;
//    r3.y = r2.x * 0.318309873 + 0.5;
//    r2.x = -cb3[52].w * r2.w;
//    r2.x = exp2(r2.x);
//    r2.x = r2.x * cb3[59].y + cb3[59].x;
//    r3.xyz = t1.SampleLevel(s1_s, r3.xy, r2.x).xyz;
//    r3.xyz = cb2[43].www * r3.xyz;
//    r2.x = log2(r5.x);
//    r2.w = 1 + -r3.w;
//    r2.w = r2.w * r5.x;
//    r7.x = cb3[31].w * r2.w;
//    r7.y = cb3[32].w * r2.w;
//    r7.z = cb3[33].w * r2.w;
//    r3.xyz = r3.xyz * r2.yyy + r7.xyz;
//    r7.w = r5.x * r3.w;
//    r2.xyw = cb3[51].xyz * r2.xxx;
//    r2.xyw = exp2(r2.xyw);
//    r6.yzw = r3.xyz * r2.xyw;
//  }
//  r2.xyw = cb2[43].yyy * r6.yzw;
//  r3.xyz = r0.zxy / r0.www;
//  r3.w = cmp(cb2[13].w != 0.000000);
//  if (r3.w != 0) {
//    r3.yz = r3.yz * float2(0.5,-0.5) + float2(0.5,0.5);
//    r3.w = cmp(cb2[13].z < r3.x);
//    r6.xyzw = r3.wwww ? cb2[11].xyzw : cb2[12].xyzw;
//    r6.zw = -r6.zw * float2(0.5,0.5) + float2(1,1);
//    r3.yz = max(float2(0,0), r3.yz);
//    r3.yz = min(r3.yz, r6.zw);
//    r3.yz = r3.yz * r6.xy;
//    r3.yz = floor(r3.yz);
//    r6.xy = (int2)r3.yz;
//    r6.zw = float2(0,0);
//    r3.y = t2.Load(r6.xyw).x;
//    r3.z = t3.Load(r6.xyw).x;
//    r3.z = r3.w ? r3.y : r3.z;
//    r5.x = cmp(r3.x < r3.z);
//    r3.z = r5.x ? 0 : r3.z;
//    r3.y = r3.w ? r3.y : r3.z;
//    r3.z = r3.x + -r3.y;
//    r5.x = frac(r3.z);
//    r7.x = 0.125 * r3.y;
//    r3.z = cmp(r7.x < abs(r3.z));
//    r3.z = r3.z ? r3.w : 0;
//    r7.x = t2.Load(r6.xyw, int3(0, 0, 0)).x;
//    r7.y = -r7.x + r3.x;
//    r7.y = frac(r7.y);
//    r7.z = cmp(r7.y < r5.x);
//    r7.z = r3.z ? r7.z : 0;
//    r8.xy = r7.zz ? float2(0,0) : 0;
//    r3.y = r7.z ? r7.x : r3.y;
//    r5.x = r7.z ? r7.y : r5.x;
//    r7.x = t2.Load(r6.xyw, int3(0, 0, 0)).x;
//    r7.y = -r7.x + r3.x;
//    r7.y = frac(r7.y);
//    r7.z = cmp(r7.y < r5.x);
//    r7.z = r3.z ? r7.z : 0;
//    r8.xy = r7.zz ? float2(-4,0) : r8.xy;
//    r3.y = r7.z ? r7.x : r3.y;
//    r5.x = r7.z ? r7.y : r5.x;
//    r7.x = t2.Load(r6.xyw, int3(0, 0, 0)).x;
//    r7.y = -r7.x + r3.x;
//    r7.y = frac(r7.y);
//    r7.z = cmp(r7.y < r5.x);
//    r7.z = r3.z ? r7.z : 0;
//    r8.xy = r7.zz ? float2(0,5.60519386e-045) : r8.xy;
//    r3.y = r7.z ? r7.x : r3.y;
//    r5.x = r7.z ? r7.y : r5.x;
//    r6.z = t2.Load(r6.xyz, int3(0, 0, 0)).x;
//    r6.w = -r6.z + r3.x;
//    r6.w = frac(r6.w);
//    r5.x = cmp(r6.w < r5.x);
//    r3.z = r3.z ? r5.x : 0;
//    r7.xy = r3.zz ? float2(0,-1) : r8.xy;
//    r3.y = r3.z ? r6.z : r3.y;
//    r6.xy = (int2)r6.xy + (int2)r7.xy;
//    r3.y = max(cb2[13].w, r3.y);
//    r3.z = max(cb2[13].z, r3.y);
//    r3.y = r3.w ? r3.z : r3.y;
//    r3.y = r3.y * cb1[51].z + -cb1[51].w;
//    r3.z = r3.y * r0.w;
//    r7.y = 32 * r3.z;
//    r3.z = r3.z * 32 + -1;
//    r3.z = max(0, r3.z);
//    r7.x = min(30.9990005, r3.z);
//    r7.y = saturate(r7.y);
//    r3.z = cb2[13].x * r3.y;
//    r3.z = r0.w * r3.y + -r3.z;
//    r3.y = -cb2[13].x * r3.y + 1;
//    r3.y = r3.z / r3.y;
//    r3.y = 15 * r3.y;
//    r3.y = max(0, r3.y);
//    r8.x = min(14.9989996, r3.y);
//    r8.y = 1;
//    r3.yz = r3.ww ? r7.xy : r8.xy;
//    r5.x = floor(r3.y);
//    r6.z = (int)r5.x;
//    r3.y = frac(r3.y);
//    if (r3.w != 0) {
//      r6.w = 0;
//      r8.xyzw = t4.Load(r6.xyzw, int3(0, 0, 0)).xyzw;
//      r9.xyzw = t4.Load(r6.xyzw, int3(0, 0, 0)).xyzw;
//      r9.xyzw = r9.xyzw + -r8.xyzw;
//      r8.xyzw = r3.yyyy * r9.xyzw + r8.xyzw;
//      r8.xyzw = r8.xyzw * r3.zzzz;
//    } else {
//      r6.w = 0;
//      r9.xyzw = t5.Load(r6.xyzw, int3(0, 0, 0)).xyzw;
//      r6.xyzw = t5.Load(r6.xyzw, int3(0, 0, 0)).xyzw;
//      r6.xyzw = r6.xyzw + -r9.xyzw;
//      r8.xyzw = r3.yyyy * r6.xyzw + r9.xyzw;
//    }
//  } else {
//    r8.xyzw = float4(0,0,0,0);
//  }
//  r3.y = 1 + -r8.w;
//  r3.z = r7.w * r3.y;
//  o5.xyz = r2.xyw * r3.yyy + r8.xyz;
//  r3.x = saturate(r3.x);
//  r2.x = sqrt(r3.x);
//  r2.x = r2.x * cb2[15].x + -cb2[15].y;
//  r2.y = min(1, abs(r2.x));
//  r2.w = max(1, abs(r2.x));
//  r2.w = 1 / r2.w;
//  r2.y = r2.y * r2.w;
//  r2.w = r2.y * r2.y;
//  r3.x = r2.w * 0.0208350997 + -0.0851330012;
//  r3.x = r2.w * r3.x + 0.180141002;
//  r3.x = r2.w * r3.x + -0.330299497;
//  r2.w = r2.w * r3.x + 0.999866009;
//  r3.x = r2.y * r2.w;
//  r3.y = cmp(1 < abs(r2.x));
//  r3.x = r3.x * -2 + 1.57079637;
//  r3.x = r3.y ? r3.x : 0;
//  r2.y = r2.y * r2.w + r3.x;
//  r2.x = min(1, r2.x);
//  r2.x = cmp(r2.x < -r2.x);
//  r2.x = r2.x ? -r2.y : r2.y;
//  p1.x = r2.x * -0.318309873 + 0.5;
//  o0.zw = float2(0,0);
//  o1.y = r1.w;
//  o1.z = 0;
//  o1.x = r2.z;
//  o2.xyzw = r4.yzwx;
//  o3.xyz = r5.yzw;
//  o3.w = 0;
//  o4.xyz = r1.xyz;
//  o5.w = r3.z;
//  o6.xyzw = r0.xyzw;
//  return;
//}
//
///*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Tue Jun 08 23:33:04 2021
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_VertexID              0   x           0   VERTID    uint   x
// SV_InstanceID            0   x           1   INSTID    uint   x
// ATTRIBUTE                0   xy          2     NONE   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                 0   xyzw        0     NONE   float   xyzw
// TEXCOORD                 4   xyz         1     NONE   float   xyz
// TEXCOORD                 8      w        1     NONE   float      w
// TEXCOORD                 5   xyzw        2     NONE   float   xyzw
// TANGENTX                 0   xyzw        3     NONE   float   xyzw
// TANGENTZ                 0   xyzw        4     NONE   float   xyzw
// TEXCOORD                 7   xyzw        5     NONE   float   xyzw
// SV_POSITION              0   xyzw        6      POS   float   xyzw
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[57], immediateIndexed
dcl_constantbuffer cb2[45], immediateIndexed
dcl_constantbuffer cb3[60], immediateIndexed
dcl_constantbuffer cb4[4], immediateIndexed
dcl_constantbuffer cb5[4], immediateIndexed
dcl_constantbuffer cb6[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_resource_buffer (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_input_sgv v0.x, vertex_id
dcl_input_sgv v1.x, instance_id
dcl_input v2.xy
dcl_output o0.xyzw
dcl_output o1.xyz
dcl_output o1.w
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output_siv o6.xyzw, position
dcl_temps 35
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r25.xyzw, l(0, 0, 0, 0), t125.xyzw
ishl r0.x, v1.x, l(4)
ushr r0.y, v0.x, l(2)
iadd r0.x, r0.x, r0.y
iadd r0.x, cb0[0].x, r0.x
ld_indexable(buffer)(float,float,float,float) r0.xy, r0.xxxx, t6.xyzw
sample_l_indexable(texture2d)(float,float,float,float) r1.xyzw, r0.xyxx, t7.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r2.xyz, r0.xyxx, t8.xyzw, s3, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r0.xyzw, r0.xyxx, t9.xyzw, s4, l(0.000000)
ge r2.w, l(1.000000), r1.w
and r2.w, r2.w, l(0x3f800000)
mul r3.xyz, r2.yyyy, cb4[1].xyzx
mad r3.xyz, r2.xxxx, cb4[0].xyzx, r3.xyzx
mad r2.xyz, r2.zzzz, cb4[2].xyzx, r3.xyzx
add r3.xyz, r2.zxyz, l(0.000100, 0.000000, 0.000000, 0.000000)
dp3 r3.w, r3.xyzx, r3.xyzx
rsq r3.w, r3.w
mul r3.xyz, r3.wwww, r3.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
sqrt r2.x, r2.x
mad r2.yz, cb6[0].zzwz, r1.wwww, cb6[0].xxyx
sample_l_indexable(texture2d)(float,float,float,float) r4.xyzw, r2.yzyy, t10.xyzw, s5, l(0.000000)
mad r4.xyzw, r4.xyzw, cb6[1].xyzw, cb6[2].xyzw
mul r4.xyzw, r4.wxyz, cb5[3].wxyz
mad r2.yz, cb6[3].zzwz, r1.wwww, cb6[3].xxyx
sample_l_indexable(texture2d)(float,float,float,float) r5.xyz, r2.yzyy, t10.xyzw, s5, l(0.000000)
mad r5.xyz, r5.xyzx, cb6[4].xyzx, cb6[5].xyzx
lt r2.yz, r0.xxyx, l(0.000000, 0.500000, 0.500000, 0.000000)
movc r6.xy, r2.yzyy, l(0,0,0,0), l(-0.500000,-0.500000,0,0)
add r0.xy, r0.xyxx, r6.xyxx
add r0.xy, r0.xyxx, r0.xyxx
mul r5.xy, r5.xyxx, cb5[0].xyxx
mul r6.xy, r2.xxxx, cb6[6].xyxx
max r6.xy, r6.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
min r6.xy, r6.xyxx, cb6[6].zwzz
mul r0.xy, r0.xyxx, r5.xyxx
mul r5.xyw, r1.yyyy, cb4[1].xyxz
mad r5.xyw, cb4[0].xyxz, r1.xxxx, r5.xyxw
mad r1.xyz, cb4[2].xyzx, r1.zzzz, r5.xywx
add r5.xyw, cb1[56].xyxz, cb4[3].xyxz
add r1.xyz, r1.xyzx, r5.xywx
dp3 r2.x, r1.xyzx, cb1[48].xyzx
mul r3.w, cb1[24].x, l(0.250000)
div r2.x, r2.x, r3.w
max r2.x, r2.x, l(0.000000)
dp2 r3.w, r0.xyxx, r0.xyxx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000100)
mul r5.xy, r2.xxxx, cb6[10].zwzz
max r2.x, r3.w, r5.x
min r2.x, r5.y, r2.x
div r2.x, r2.x, r3.w
mul r0.xy, r0.xyxx, r2.xxxx
mul r0.xy, r6.xyxx, r0.xyxx
mul r0.xy, r2.wwww, r0.xyxx
add r2.xw, -v2.xxxy, l(1.000000, 0.000000, 0.000000, 1.000000)
movc r2.xy, r2.yzyy, r2.xwxx, v2.xyxx
frc r2.z, r5.z
add r2.w, -r2.z, r5.z
div r3.w, r2.w, cb6[7].x
ge r5.x, r3.w, -r3.w
frc r3.w, |r3.w|
movc r3.w, r5.x, r3.w, -r3.w
mul r5.x, r3.w, cb6[7].x
mul r2.w, r2.w, cb6[7].z
round_ni r5.y, r2.w
add r2.xy, r2.xyxx, r5.xyxx
mul o0.xy, r2.xyxx, cb6[7].zwzz
mul r0.w, r0.w, cb6[9].x
mad r0.z, r0.w, r1.w, r0.z
add r2.xyw, -cb1[50].zxzy, cb5[1].zxzy
mad r2.xyw, cb5[1].wwww, r2.xyxw, cb1[50].zxzy
add r5.xyz, cb1[49].zxyz, cb5[2].zxyz
mad r5.xyz, cb5[2].wwww, r5.xyzx, -cb1[49].zxyz
add r6.xyz, -r1.yzxy, cb1[54].yzxy
dp3 r0.w, r6.xyzx, r6.xyzx
max r0.w, r0.w, l(0.010000)
sqrt r0.w, r0.w
div r6.xyz, r6.xyzx, r0.wwww
mul r7.xyz, r3.yzxy, r6.xyzx
mad r7.xyz, r6.zxyz, r3.zxyz, -r7.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
max r0.w, r0.w, l(0.010000)
sqrt r0.w, r0.w
div r7.xyz, r7.xyzx, r0.wwww
mul r8.xyz, r6.zxyz, cb5[1].yzxy
mad r8.xyz, cb5[1].xyzx, r6.xyzx, -r8.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
max r0.w, r0.w, l(0.010000)
sqrt r0.w, r0.w
div r8.xyz, r8.xyzx, r0.wwww
lt r9.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), cb6[8].yzwy
mul r10.xyz, r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r10.xyz, r6.zxyz, l(0.000000, 1.000000, 0.000000, 0.000000), -r10.xyzx
dp2 r0.w, r10.yzyy, r10.yzyy
max r0.w, r0.w, l(0.010000)
sqrt r0.w, r0.w
div r10.xyz, r10.xyzx, r0.wwww
mul r11.xyz, r6.xyzx, r10.yzxy
mad r6.xyz, r6.zxyz, r10.zxyz, -r11.xyzx
movc r2.xyw, r9.zzzz, r10.xyxz, r2.xyxw
movc r5.xyz, r9.zzzz, r6.xyzx, r5.xyzx
movc r2.xyw, r9.yyyy, cb5[1].zxzy, r2.xyxw
movc r5.xyz, r9.yyyy, -r8.xyzx, r5.xyzx
movc r2.xyw, r9.xxxx, r7.xyxz, r2.xyxw
movc r3.xyz, r9.xxxx, -r3.xyzx, r5.xyzx
mad r0.z, r0.z, l(6.28318548), cb6[9].y
sincos r5.x, r6.x, r0.z
mul r5.yzw, r2.yywx, r6.xxxx
mad r5.yzw, r5.xxxx, r3.yyzx, r5.yyzw
mul r2.xyw, r2.xyxw, r5.xxxx
mad r2.xyw, r6.xxxx, r3.xyxz, -r2.xyxw
add r0.zw, v2.xxxy, cb6[10].xxxy
mul r0.zw, r0.zzzw, r0.xxxy
mul r3.xyz, r2.ywxy, r0.wwww
mad r3.xyz, r0.zzzz, r5.yzwy, r3.xyzx
add r3.xyz, r1.xyzx, r3.xyzx
if_nz cb6[11].x
  mad r0.zw, r1.xxxy, cb2[2].xxxy, -cb2[2].zzzw
  sample_l_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t0.yzxw, s0, l(0.000000)
  mad r0.z, r0.z, cb2[3].x, cb2[4].x
  add r0.w, r1.z, cb6[11].y
  max r0.x, r0.y, r0.x
  mad r0.x, -r0.x, l(0.500000), r0.w
  add r0.y, r0.z, l(-15.000000)
  lt r0.x, r0.x, r0.y
  movc r4.x, r0.x, l(0), r4.x
endif
mul r0.xyzw, r3.yyyy, cb1[1].xyzw
mad r0.xyzw, r3.xxxx, cb1[0].xyzw, r0.xyzw
mad r0.xyzw, r3.zzzz, cb1[2].xyzw, r0.xyzw
add r0.xyzw, r0.xyzw, cb1[3].xyzw
mul r1.xyz, r2.wxyw, r5.wyzw
mad r1.xyz, r5.zwyz, r2.xywx, -r1.xyzx
dp3 r3.w, r1.xyzx, r1.xyzx
rsq r3.w, r3.w
mul r1.xyz, r1.xyzx, r3.wwww
mul r6.xyz, r1.yzxy, r2.xywx
mad r2.xyw, r2.wxwy, r1.zxzy, -r6.xyxz
dp3 r2.x, r2.xywx, r5.yzwy
lt r2.y, l(0.000000), r2.x
lt r2.x, r2.x, l(0.000000)
iadd r2.x, r2.x, -r2.y
itof o4.w, r2.x
dp3 r2.x, r3.xyzx, r3.xyzx
sqrt r2.x, r2.x
mad r2.y, r2.x, cb3[59].w, l(1.000000)
div r2.y, cb3[59].z, r2.y
add r2.y, r2.y, -cb3[59].z
add_sat r2.y, r2.y, l(1.000000)
mul r2.w, r2.x, l(0.000010)
mad r3.w, r2.x, l(0.000010), -cb2[44].y
mul r5.x, r3.w, cb3[47].x
ge r6.x, l(0.000000), r5.x
if_nz r6.x
  mov r6.yzw, l(0,0,0,0)
  mov r7.w, r2.y
endif
if_z r6.x
  div r2.x, r3.z, r2.x
  mad r3.z, r3.z, l(0.000010), cb3[52].z
  add r3.z, r3.z, -cb3[46].z
  mul r6.x, r3.z, cb3[47].y
  mad r3.z, r3.z, cb3[47].y, -cb3[52].x
  lt r3.z, l(0.000010), |r3.z|
  add r7.x, cb3[52].x, l(0.000010)
  movc r3.z, r3.z, r6.x, r7.x
  exp r6.x, -r3.z
  add r3.z, r3.z, -cb3[52].x
  add r6.x, -r6.x, cb3[52].y
  div r3.z, |r6.x|, |r3.z|
  mul r5.x, r5.x, r5.x
  mad r3.w, r3.w, cb3[47].x, -r5.x
  mad r3.w, cb3[51].w, r3.w, r5.x
  mul r3.z, r3.z, -r3.w
  exp r3.z, r3.z
  mul r3.w, -r3.w, cb3[48].x
  exp r3.w, r3.w
  mul r5.x, r2.y, r3.z
  mad r2.y, -r3.z, r2.y, r2.y
  min r3.z, |r3.y|, |r3.x|
  max r6.x, |r3.y|, |r3.x|
  div r6.x, l(1.000000, 1.000000, 1.000000, 1.000000), r6.x
  mul r3.z, r3.z, r6.x
  mul r6.x, r3.z, r3.z
  mad r7.x, r6.x, l(0.0208350997), l(-0.085133)
  mad r7.x, r6.x, r7.x, l(0.180141)
  mad r7.x, r6.x, r7.x, l(-0.330299497)
  mad r6.x, r6.x, r7.x, l(0.999866)
  mul r7.x, r3.z, r6.x
  lt r7.y, |r3.y|, |r3.x|
  mad r7.x, r7.x, l(-2.000000), l(1.57079637)
  and r7.x, r7.y, r7.x
  mad r3.z, r3.z, r6.x, r7.x
  lt r6.x, -r3.y, r3.y
  and r6.x, r6.x, l(0xc0490fdb)
  add r3.z, r3.z, r6.x
  min r6.x, -r3.y, r3.x
  max r3.x, -r3.y, r3.x
  lt r3.y, r6.x, -r6.x
  ge r3.x, r3.x, -r3.x
  and r3.x, r3.x, r3.y
  movc r3.x, r3.x, -r3.z, r3.z
  mad r3.x, r3.x, l(-0.159154937), l(0.500000)
  add r3.z, -|r2.x|, l(1.000000)
  sqrt r3.z, r3.z
  mad r6.x, |r2.x|, l(-0.0187292993), l(0.074261)
  mad r6.x, r6.x, |r2.x|, l(-0.212114394)
  mad r6.x, r6.x, |r2.x|, l(1.57072878)
  mul r7.x, r3.z, r6.x
  mad r7.x, r7.x, l(-2.000000), l(3.14159274)
  lt r2.x, -r2.x, r2.x
  and r2.x, r2.x, r7.x
  mad r2.x, r6.x, r3.z, r2.x
  add r2.x, -r2.x, l(1.57079637)
  mad r3.y, r2.x, l(0.318309873), l(0.500000)
  mul r2.x, r2.w, -cb3[52].w
  exp r2.x, r2.x
  mad r2.x, r2.x, cb3[59].y, cb3[59].x
  sample_l_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t1.xyzw, s1, r2.x
  mul r3.xyz, r3.xyzx, cb2[43].wwww
  log r2.x, r5.x
  add r2.w, -r3.w, l(1.000000)
  mul r2.w, r5.x, r2.w
  mul r7.x, r2.w, cb3[31].w
  mul r7.y, r2.w, cb3[32].w
  mul r7.z, r2.w, cb3[33].w
  mad r3.xyz, r3.xyzx, r2.yyyy, r7.xyzx
  mul r7.w, r3.w, r5.x
  mul r2.xyw, r2.xxxx, cb3[51].xyxz
  exp r2.xyw, r2.xyxw
  mul r6.yzw, r2.xxyw, r3.xxyz
endif
mul r2.xyw, r6.yzyw, cb2[43].yyyy

mov r21.xyzw, r0.xyzw
add r25.w, r21.w, -r25.y
mad r21.x, r25.x, r25.w, r21.x

div r3.xyz, r21.zxyz, r0.wwww
ne r3.w, cb2[13].w, l(0.000000)
if_nz r3.w
  mad r3.yz, r3.yyzy, l(0.000000, 0.500000, -0.500000, 0.000000), l(0.000000, 0.500000, 0.500000, 0.000000)
  lt r3.w, cb2[13].z, r3.x
  movc r6.xyzw, r3.wwww, cb2[11].xyzw, cb2[12].xyzw
  mad r6.zw, -r6.zzzw, l(0.000000, 0.000000, 0.500000, 0.500000), l(0.000000, 0.000000, 1.000000, 1.000000)
  max r3.yz, r3.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r3.yz, r6.zzwz, r3.yyzy
  mul r3.yz, r6.xxyx, r3.yyzy
  round_ni r3.yz, r3.yyzy
  ftoi r6.xy, r3.yzyy
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.y, r6.xyww, t2.yxzw
  ld_indexable(texture2d)(float,float,float,float) r3.z, r6.xyww, t3.yzxw
  movc r3.z, r3.w, r3.y, r3.z
  lt r5.x, r3.x, r3.z
  movc r3.z, r5.x, l(0), r3.z
  movc r3.y, r3.w, r3.y, r3.z
  add r3.z, -r3.y, r3.x
  frc r5.x, r3.z
  mul r7.x, r3.y, l(0.125000)
  lt r3.z, r7.x, |r3.z|
  and r3.z, r3.z, r3.w
  ld_aoffimmi_indexable(4,0,0)(texture2d)(float,float,float,float) r7.x, r6.xyww, t2.xyzw
  add r7.y, r3.x, -r7.x
  frc r7.y, r7.y
  lt r7.z, r7.y, r5.x
  and r7.z, r3.z, r7.z
  and r8.xy, r7.zzzz, l(4, 0, 0, 0)
  movc r3.y, r7.z, r7.x, r3.y
  movc r5.x, r7.z, r7.y, r5.x
  ld_aoffimmi_indexable(-4,0,0)(texture2d)(float,float,float,float) r7.x, r6.xyww, t2.xyzw
  add r7.y, r3.x, -r7.x
  frc r7.y, r7.y
  lt r7.z, r7.y, r5.x
  and r7.z, r3.z, r7.z
  movc r8.xy, r7.zzzz, l(-4,0,0,0), r8.xyxx
  movc r3.y, r7.z, r7.x, r3.y
  movc r5.x, r7.z, r7.y, r5.x
  ld_aoffimmi_indexable(0,4,0)(texture2d)(float,float,float,float) r7.x, r6.xyww, t2.xyzw
  add r7.y, r3.x, -r7.x
  frc r7.y, r7.y
  lt r7.z, r7.y, r5.x
  and r7.z, r3.z, r7.z
  movc r8.xy, r7.zzzz, l(0,4,0,0), r8.xyxx
  movc r3.y, r7.z, r7.x, r3.y
  movc r5.x, r7.z, r7.y, r5.x
  ld_aoffimmi_indexable(0,-4,0)(texture2d)(float,float,float,float) r6.z, r6.xyzw, t2.yzxw
  add r6.w, r3.x, -r6.z
  frc r6.w, r6.w
  lt r5.x, r6.w, r5.x
  and r3.z, r3.z, r5.x
  movc r7.xy, r3.zzzz, l(0,-4,0,0), r8.xyxx
  movc r3.y, r3.z, r6.z, r3.y
  iadd r6.xy, r6.xyxx, r7.xyxx
  max r3.y, r3.y, cb2[13].w
  max r3.z, r3.y, cb2[13].z
  movc r3.y, r3.w, r3.z, r3.y
  mad r3.y, r3.y, cb1[51].z, -cb1[51].w
  mul r3.z, r0.w, r3.y
  mul r7.y, r3.z, l(32.000000)
  mad r3.z, r3.z, l(32.000000), l(-1.000000)
  max r3.z, r3.z, l(0.000000)
  min r7.x, r3.z, l(30.999001)
  mov_sat r7.y, r7.y
  mul r3.z, r3.y, cb2[13].x
  mad r3.z, r0.w, r3.y, -r3.z
  mad r3.y, -cb2[13].x, r3.y, l(1.000000)
  div r3.y, r3.z, r3.y
  mul r3.y, r3.y, l(15.000000)
  max r3.y, r3.y, l(0.000000)
  min r8.x, r3.y, l(14.999000)
  mov r8.y, l(1.000000)
  movc r3.yz, r3.wwww, r7.xxyx, r8.xxyx
  round_ni r5.x, r3.y
  ftoi r6.z, r5.x
  frc r3.y, r3.y
  if_nz r3.w
    mov r6.w, l(0)
    ld_aoffimmi_indexable(0,0,0)(texture3d)(float,float,float,float) r8.xyzw, r6.xyzw, t4.xyzw
    ld_aoffimmi_indexable(0,0,1)(texture3d)(float,float,float,float) r9.xyzw, r6.xyzw, t4.xyzw
    add r9.xyzw, -r8.xyzw, r9.xyzw
    mad r8.xyzw, r3.yyyy, r9.xyzw, r8.xyzw
    mul r8.xyzw, r3.zzzz, r8.xyzw
  else
    mov r6.w, l(0)
    ld_aoffimmi_indexable(0,0,0)(texture3d)(float,float,float,float) r9.xyzw, r6.xyzw, t5.xyzw
    ld_aoffimmi_indexable(0,0,1)(texture3d)(float,float,float,float) r6.xyzw, r6.xyzw, t5.xyzw
    add r6.xyzw, -r9.xyzw, r6.xyzw
    mad r8.xyzw, r3.yyyy, r6.xyzw, r9.xyzw
  endif
else
  mov r8.xyzw, l(0,0,0,0)
endif
add r3.y, -r8.w, l(1.000000)
mul r3.z, r3.y, r7.w
mad o5.xyz, r2.xywx, r3.yyyy, r8.xyzx
mov_sat r3.x, r3.x
sqrt r2.x, r3.x
mad r2.x, r2.x, cb2[15].x, -cb2[15].y
min r2.y, |r2.x|, l(1.000000)
max r2.w, |r2.x|, l(1.000000)
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
mul r2.y, r2.w, r2.y
mul r2.w, r2.y, r2.y
mad r3.x, r2.w, l(0.0208350997), l(-0.085133)
mad r3.x, r2.w, r3.x, l(0.180141)
mad r3.x, r2.w, r3.x, l(-0.330299497)
mad r2.w, r2.w, r3.x, l(0.999866)
mul r3.x, r2.w, r2.y
lt r3.y, l(1.000000), |r2.x|
mad r3.x, r3.x, l(-2.000000), l(1.57079637)
and r3.x, r3.y, r3.x
mad r2.y, r2.y, r2.w, r3.x
min r2.x, r2.x, l(1.000000)
lt r2.x, r2.x, -r2.x
movc r2.x, r2.x, -r2.y, r2.y
mad o1.w, r2.x, l(-0.318309873), l(0.500000)
mov o0.zw, l(0,0,0,0)
mov o1.y, r1.w
mov o1.z, l(0)
mov o1.x, r2.z
mov o2.xyzw, r4.yzwx
mov o3.xyz, r5.yzwy
mov o3.w, l(0)
mov o4.xyz, r1.xyzx
mov o5.w, r3.z
mov o6.xyzw, r0.xyzw
ret
// Approximately 0 instruction slots used
