//Smoke haloing VS. Bike dust.
// ---- Created with 3Dmigoto v1.3.16 on Mon Jun 07 23:11:10 2021
//Texture2D<float4> t11 : register(t11);
//
//Texture2D<float4> t10 : register(t10);
//
//Texture2D<float4> t9 : register(t9);
//
//Texture2D<float4> t8 : register(t8);
//
//Buffer<float4> t7 : register(t7);
//
//Texture3D<float4> t6 : register(t6);
//
//Texture3D<float4> t5 : register(t5);
//
//Texture2D<float4> t4 : register(t4);
//
//Texture2D<float4> t3 : register(t3);
//
//Texture2D<float4> t2 : register(t2);
//
//Texture2D<float4> t1 : register(t1);
//
//Texture2D<float4> t0 : register(t0);
//
//SamplerState s5_s : register(s5);
//
//SamplerState s4_s : register(s4);
//
//SamplerState s3_s : register(s3);
//
//SamplerState s2_s : register(s2);
//
//SamplerState s1_s : register(s1);
//
//SamplerState s0_s : register(s0);
//
//cbuffer cb7 : register(b7)
//{
//  float4 cb7[7];
//}
//
//cbuffer cb6 : register(b6)
//{
//  float4 cb6[12];
//}
//
//cbuffer cb5 : register(b5)
//{
//  float4 cb5[4];
//}
//
//cbuffer cb4 : register(b4)
//{
//  float4 cb4[4];
//}
//
//cbuffer cb3 : register(b3)
//{
//  float4 cb3[60];
//}
//
//cbuffer cb2 : register(b2)
//{
//  float4 cb2[45];
//}
//
//cbuffer cb1 : register(b1)
//{
//  float4 cb1[57];
//}
//
//cbuffer cb0 : register(b0)
//{
//  float4 cb0[1];
//}
//
//
//
//
//// 3Dmigoto declarations
//#define cmp -
//Texture1D<float4> IniParams : register(t120);
//Texture2D<float4> StereoParams : register(t125);
//
//
//void main(
//  uint v0 : SV_VertexID0,
//  uint v1 : SV_InstanceID0,
//  float2 v2 : ATTRIBUTE0,
//  out float4 o0 : PARTICLE_SUBUVS0,
//  out float3 o1 : TEXCOORD4,
//  out float p1 : TEXCOORD8,
//  out float4 o2 : TEXCOORD5,
//  out float4 o3 : PARTICLE_POSITION0,
//  out float3 o4 : PARTICLE_LIGHTING_OFFSET0,
//  out float4 o5 : TANGENTX0,
//  out float4 o6 : TANGENTZ0,
//  out float4 o7 : TEXCOORD7,
//  out float2 o8 : TEXCOORD12,
//  out float4 o9 : SV_POSITION0)
//{
//// Needs manual fix for instruction:
//// unknown dcl_: dcl_input_sgv v0.x, vertex_id
//// Needs manual fix for instruction:
//// unknown dcl_: dcl_input_sgv v1.x, instance_id
//  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11;
//  uint4 bitmask, uiDest;
//  float4 fDest;
//
//  r0.x = (uint)v1.x << 4;
//  r0.y = (uint)v0.x >> 2;
//  r0.x = (int)r0.x + (int)r0.y;
//  r0.x = asint(cb0[0].x) + (int)r0.x;
//  r0.xy = t7.Load(r0.x).xy;
//  r1.xyzw = t8.SampleLevel(s2_s, r0.xy, 0).xyzw;
//  r2.xyz = t9.SampleLevel(s3_s, r0.xy, 0).xyz;
//  r3.xyzw = t10.SampleLevel(s4_s, r0.xy, 0).xyzw;
//  r0.z = cmp(1 >= r1.w);
//  r0.z = r0.z ? 1.000000 : 0;
//  r4.xyz = cb4[1].xyz * r2.yyy;
//  r2.xyw = r2.xxx * cb4[0].xyz + r4.xyz;
//  r2.xyz = r2.zzz * cb4[2].xyz + r2.xyw;
//  r4.xyz = float3(9.99999975e-005,0,0) + r2.zxy;
//  r0.w = dot(r4.xyz, r4.xyz);
//  r0.w = rsqrt(r0.w);
//  r4.xyz = r4.xyz * r0.www;
//  r0.w = dot(r2.xyz, r2.xyz);
//  r0.w = sqrt(r0.w);
//  r2.xy = cb6[0].zw * r1.ww + cb6[0].xy;
//  r2.xyzw = t11.SampleLevel(s5_s, r2.xy, 0).xyzw;
//  r2.xyzw = r2.xyzw * cb6[1].xyzw + cb6[2].xyzw;
//  r2.xyzw = cb5[3].wxyz * r2.wxyz;
//  r5.xy = cb6[3].zw * r1.ww + cb6[3].xy;
//  r5.xyz = t11.SampleLevel(s5_s, r5.xy, 0).xyz;
//  r5.xyz = r5.xyz * cb6[4].xyz + cb6[5].xyz;
//  r6.xy = cmp(r3.xy < float2(0.5,0.5));
//  r6.zw = r6.xy ? float2(0,0) : float2(-0.5,-0.5);
//  r3.xy = r6.zw + r3.xy;
//  r3.xy = r3.xy + r3.xy;
//  r5.xy = cb5[0].xy * r5.xy;
//  r6.zw = cb6[6].xy * r0.ww;
//  r6.zw = max(float2(1,1), r6.zw);
//  r6.zw = min(cb6[6].zw, r6.zw);
//  r3.xy = r5.xy * r3.xy;
//  r5.xyw = cb4[1].xyz * r1.yyy;
//  r5.xyw = cb4[0].xyz * r1.xxx + r5.xyw;
//  r1.xyz = cb4[2].xyz * r1.zzz + r5.xyw;
//  r5.xyw = cb4[3].xyz + cb1[56].xyz;
//  r1.xyz = r5.xyw + r1.xyz;
//  r0.w = dot(r1.xyz, cb1[48].xyz);
//  r4.w = 0.25 * cb1[24].x;
//  r0.w = r0.w / r4.w;
//  r0.w = max(0, r0.w);
//  r4.w = dot(r3.xy, r3.xy);
//  r4.w = sqrt(r4.w);
//  r4.w = max(9.99999975e-005, r4.w);
//  r5.xy = cb6[10].zw * r0.ww;
//  r0.w = max(r5.x, r4.w);
//  r0.w = min(r0.w, r5.y);
//  r0.w = r0.w / r4.w;
//  r3.xy = r3.xy * r0.ww;
//  r3.xy = r3.xy * r6.zw;
//  r0.zw = r3.xy * r0.zz;
//  r3.xy = float2(1,1) + -v2.xy;
//  r3.xy = r6.xy ? r3.xy : v2.xy;
//  r4.w = frac(r5.z);
//  r5.x = r5.z + -r4.w;
//  r5.y = 1 + r5.x;
//  r5.z = r5.x / cb6[7].x;
//  r5.w = cmp(r5.z >= -r5.z);
//  r5.z = frac(abs(r5.z));
//  r5.z = r5.w ? r5.z : -r5.z;
//  r6.x = cb6[7].x * r5.z;
//  r5.z = r5.y / cb6[7].x;
//  r5.w = cmp(r5.z >= -r5.z);
//  r5.z = frac(abs(r5.z));
//  r5.z = r5.w ? r5.z : -r5.z;
//  r5.xz = cb6[7].zx * r5.xz;
//  r6.y = floor(r5.x);
//  r5.x = cb6[7].z * r5.y;
//  r5.w = floor(r5.x);
//  r5.xy = r6.xy + r3.xy;
//  o0.xy = cb6[7].zw * r5.xy;
//  r3.xy = r5.zw + r3.xy;
//  o0.zw = cb6[7].zw * r3.xy;
//  r3.x = cb6[9].x * r3.w;
//  r3.x = r3.x * r1.w + r3.z;
//  r3.yzw = cb5[1].zxy + -cb1[50].zxy;
//  r3.yzw = cb5[1].www * r3.yzw + cb1[50].zxy;
//  r5.xyz = cb5[2].zxy + cb1[49].zxy;
//  r5.xyz = cb5[2].www * r5.xyz + -cb1[49].zxy;
//  r6.xyz = cb1[54].yzx + -r1.yzx;
//  r5.w = dot(r6.xyz, r6.xyz);
//  r5.w = max(0.00999999978, r5.w);
//  r5.w = sqrt(r5.w);
//  r6.xyz = r6.xyz / r5.www;
//  r7.xyz = r6.xyz * r4.yzx;
//  r7.xyz = r6.zxy * r4.zxy + -r7.xyz;
//  r5.w = dot(r7.xyz, r7.xyz);
//  r5.w = max(0.00999999978, r5.w);
//  r5.w = sqrt(r5.w);
//  r7.xyz = r7.xyz / r5.www;
//  r8.xyz = cb5[1].yzx * r6.zxy;
//  r8.xyz = cb5[1].xyz * r6.xyz + -r8.xyz;
//  r5.w = dot(r8.xyz, r8.xyz);
//  r5.w = max(0.00999999978, r5.w);
//  r5.w = sqrt(r5.w);
//  r8.xyz = r8.xyz / r5.www;
//  r9.xyz = cmp(float3(0,0,0) < cb6[8].yzw);
//  r10.xyz = float3(0,0,1) * r6.xyz;
//  r10.xyz = r6.zxy * float3(0,1,0) + -r10.xyz;
//  r5.w = dot(r10.yz, r10.yz);
//  r5.w = max(0.00999999978, r5.w);
//  r5.w = sqrt(r5.w);
//  r10.xyz = r10.xyz / r5.www;
//  r11.xyz = r10.yzx * r6.xyz;
//  r6.xyz = r6.zxy * r10.zxy + -r11.xyz;
//  r3.yzw = r9.zzz ? r10.xyz : r3.yzw;
//  r5.xyz = r9.zzz ? r6.xyz : r5.xyz;
//  r3.yzw = r9.yyy ? cb5[1].zxy : r3.yzw;
//  r5.xyz = r9.yyy ? -r8.xyz : r5.xyz;
//  r3.yzw = r9.xxx ? r7.xyz : r3.yzw;
//  r4.xyz = r9.xxx ? -r4.xyz : r5.xyz;
//  r3.x = r3.x * 6.28318548 + cb6[9].y;
//  sincos(r3.x, r3.x, r5.x);
//  r5.yzw = r5.xxx * r3.zwy;
//  r5.yzw = r3.xxx * r4.yzx + r5.yzw;
//  r3.xyz = r3.xxx * r3.yzw;
//  r3.xyz = r5.xxx * r4.xyz + -r3.xyz;
//  r4.xy = cb6[10].xy + v2.xy;
//  r4.xy = r4.xy * r0.zw;
//  r6.xyz = r4.yyy * r3.yzx;
//  r4.xyz = r4.xxx * r5.yzw + r6.xyz;
//  r4.xyz = r4.xyz + r1.xyz;
//  if (cb6[11].x != 0) {
//    r6.xy = r1.xy * cb2[2].xy + -cb2[2].zw;
//    r3.w = t1.SampleLevel(s0_s, r6.xy, 0).x;
//    r3.w = r3.w * cb2[3].x + cb2[4].x;
//    r5.x = cb6[11].y + r1.z;
//    r6.x = max(r0.z, r0.w);
//    r5.x = -r6.x * 0.5 + r5.x;
//    r3.w = -15 + r3.w;
//    r3.w = cmp(r5.x < r3.w);
//    r2.x = r3.w ? 0 : r2.x;
//  }
//  r0.xy = float2(10,10) + r0.xy;
//  r0.x = r0.x * r0.y;
//  r6.xyz = float3(1341.4563,2633.57788,5623.98291) * r0.xxx;
//  r6.xyz = frac(r6.xyz);
//  r6.xyz = r6.xyz * float3(2,2,2) + float3(-1,-1,-1);
//  o4.xyz = cb3[30].xyz * r6.xyz;
//  r0.x = min(r0.z, r0.w);
//  o3.w = 0.5 * r0.x;
//  r0.xyz = -cb1[56].xyz + r1.xyz;
//  r1.xyz = cb1[53].xyz + -r0.xyz;
//  r0.w = dot(r1.xyz, r1.xyz);
//  r0.w = sqrt(r0.w);
//  r0.w = cmp(r0.w >= cb7[6].y);
//  r1.xyz = r0.www ? float3(0,0,0) : float3(0,0,-50000);
//  r1.xyz = r4.xyz + r1.xyz;
//  r6.xyzw = cb1[1].xyzw * r1.yyyy;
//  r6.xyzw = r1.xxxx * cb1[0].xyzw + r6.xyzw;
//  r6.xyzw = r1.zzzz * cb1[2].xyzw + r6.xyzw;
//  r6.xyzw = cb1[3].xyzw + r6.xyzw;
//  r4.xyz = r5.wyz * r3.zxy;
//  r4.xyz = r5.zwy * r3.xyz + -r4.xyz;
//  r0.w = dot(r4.xyz, r4.xyz);
//  r0.w = rsqrt(r0.w);
//  r4.xyz = r4.xyz * r0.www;
//  r7.xyz = r4.yzx * r3.xyz;
//  r3.xyz = r3.zxy * r4.zxy + -r7.xyz;
//  r0.w = dot(r3.xyz, r5.yzw);
//  r3.x = cmp(0 < r0.w);
//  r0.w = cmp(r0.w < 0);
//  r0.w = (int)r0.w + (int)-r3.x;
//  o6.w = (int)r0.w;
//  r0.w = dot(r1.xyz, r1.xyz);
//  r0.w = sqrt(r0.w);
//  r3.x = r0.w * cb3[59].w + 1;
//  r3.x = cb3[59].z / r3.x;
//  r3.x = -cb3[59].z + r3.x;
//  r3.x = saturate(1 + r3.x);
//  r3.y = 9.99999975e-006 * r0.w;
//  r3.z = r0.w * 9.99999975e-006 + -cb2[44].y;
//  r3.w = cb3[47].x * r3.z;
//  r5.x = cmp(0 >= r3.w);
//  if (r5.x != 0) {
//    r7.xyz = float3(0,0,0);
//    r7.w = r3.x;
//  }
//  if (r5.x == 0) {
//    r0.w = r1.z / r0.w;
//    r1.z = r1.z * 9.99999975e-006 + cb3[52].z;
//    r1.z = -cb3[46].z + r1.z;
//    r5.x = cb3[47].y * r1.z;
//    r1.z = r1.z * cb3[47].y + -cb3[52].x;
//    r1.z = cmp(9.99999975e-006 < abs(r1.z));
//    r8.x = 9.99999975e-006 + cb3[52].x;
//    r1.z = r1.z ? r5.x : r8.x;
//    r5.x = exp2(-r1.z);
//    r1.z = -cb3[52].x + r1.z;
//    r5.x = cb3[52].y + -r5.x;
//    r1.z = abs(r5.x) / abs(r1.z);
//    r3.w = r3.w * r3.w;
//    r3.z = r3.z * cb3[47].x + -r3.w;
//    r3.z = cb3[51].w * r3.z + r3.w;
//    r1.z = -r3.z * r1.z;
//    r1.z = exp2(r1.z);
//    r3.z = cb3[48].x * -r3.z;
//    r3.z = exp2(r3.z);
//    r3.w = r1.z * r3.x;
//    r1.z = -r1.z * r3.x + r3.x;
//    r3.x = min(abs(r1.x), abs(r1.y));
//    r5.x = max(abs(r1.x), abs(r1.y));
//    r5.x = 1 / r5.x;
//    r3.x = r5.x * r3.x;
//    r5.x = r3.x * r3.x;
//    r8.x = r5.x * 0.0208350997 + -0.0851330012;
//    r8.x = r5.x * r8.x + 0.180141002;
//    r8.x = r5.x * r8.x + -0.330299497;
//    r5.x = r5.x * r8.x + 0.999866009;
//    r8.x = r5.x * r3.x;
//    r8.y = cmp(abs(r1.y) < abs(r1.x));
//    r8.x = r8.x * -2 + 1.57079637;
//    r8.x = r8.y ? r8.x : 0;
//    r3.x = r3.x * r5.x + r8.x;
//    r5.x = cmp(-r1.y < r1.y);
//    r5.x = r5.x ? -3.141593 : 0;
//    r3.x = r5.x + r3.x;
//    r5.x = min(r1.x, -r1.y);
//    r8.x = max(r1.x, -r1.y);
//    r5.x = cmp(r5.x < -r5.x);
//    r8.x = cmp(r8.x >= -r8.x);
//    r5.x = r5.x ? r8.x : 0;
//    r3.x = r5.x ? -r3.x : r3.x;
//    r8.x = r3.x * -0.159154937 + 0.5;
//    r3.x = 1 + -abs(r0.w);
//    r3.x = sqrt(r3.x);
//    r5.x = abs(r0.w) * -0.0187292993 + 0.0742610022;
//    r5.x = r5.x * abs(r0.w) + -0.212114394;
//    r5.x = r5.x * abs(r0.w) + 1.57072878;
//    r8.z = r5.x * r3.x;
//    r8.z = r8.z * -2 + 3.14159274;
//    r0.w = cmp(-r0.w < r0.w);
//    r0.w = r0.w ? r8.z : 0;
//    r0.w = r5.x * r3.x + r0.w;
//    r0.w = 1.57079637 + -r0.w;
//    r8.y = r0.w * 0.318309873 + 0.5;
//    r0.w = -cb3[52].w * r3.y;
//    r0.w = exp2(r0.w);
//    r0.w = r0.w * cb3[59].y + cb3[59].x;
//    r8.xyz = t2.SampleLevel(s1_s, r8.xy, r0.w).xyz;
//    r8.xyz = cb2[43].www * r8.xyz;
//    r0.w = log2(r3.w);
//    r3.x = 1 + -r3.z;
//    r3.x = r3.x * r3.w;
//    r9.x = cb3[31].w * r3.x;
//    r9.y = cb3[32].w * r3.x;
//    r9.z = cb3[33].w * r3.x;
//    r8.xyz = r8.xyz * r1.zzz + r9.xyz;
//    r7.w = r3.w * r3.z;
//    r3.xyz = cb3[51].xyz * r0.www;
//    r3.xyz = exp2(r3.xyz);
//    r7.xyz = r8.xyz * r3.xyz;
//  }
//  r3.xyz = cb2[43].yyy * r7.xyz;
//  r7.xyz = r6.zxy / r6.www;
//  r0.w = cmp(cb2[13].w != 0.000000);
//  if (r0.w != 0) {
//    r7.yz = r7.yz * float2(0.5,-0.5) + float2(0.5,0.5);
//    r0.w = cmp(cb2[13].z < r7.x);
//    r8.xyzw = r0.wwww ? cb2[11].xyzw : cb2[12].xyzw;
//    r8.zw = -r8.zw * float2(0.5,0.5) + float2(1,1);
//    r7.yz = max(float2(0,0), r7.yz);
//    r7.yz = min(r7.yz, r8.zw);
//    r7.yz = r7.yz * r8.xy;
//    r7.yz = floor(r7.yz);
//    r8.xy = (int2)r7.yz;
//    r8.zw = float2(0,0);
//    r1.z = t3.Load(r8.xyw).x;
//    r3.w = t4.Load(r8.xyw).x;
//    r3.w = r0.w ? r1.z : r3.w;
//    r5.x = cmp(r7.x < r3.w);
//    r3.w = r5.x ? 0 : r3.w;
//    r1.z = r0.w ? r1.z : r3.w;
//    r3.w = r7.x + -r1.z;
//    r5.x = frac(r3.w);
//    r7.y = 0.125 * r1.z;
//    r3.w = cmp(r7.y < abs(r3.w));
//    r3.w = r0.w ? r3.w : 0;
//    r7.y = t3.Load(r8.xyw, int3(0, 0, 0)).x;
//    r7.z = r7.x + -r7.y;
//    r7.z = frac(r7.z);
//    r9.x = cmp(r7.z < r5.x);
//    r9.x = r3.w ? r9.x : 0;
//    r9.yz = r9.xx ? float2(0,0) : 0;
//    r1.z = r9.x ? r7.y : r1.z;
//    r5.x = r9.x ? r7.z : r5.x;
//    r7.y = t3.Load(r8.xyw, int3(0, 0, 0)).x;
//    r7.z = r7.x + -r7.y;
//    r7.z = frac(r7.z);
//    r9.x = cmp(r7.z < r5.x);
//    r9.x = r3.w ? r9.x : 0;
//    r9.yz = r9.xx ? float2(-1,0) : r9.yz;
//    r1.z = r9.x ? r7.y : r1.z;
//    r5.x = r9.x ? r7.z : r5.x;
//    r7.y = t3.Load(r8.xyw, int3(0, 0, 0)).x;
//    r7.z = r7.x + -r7.y;
//    r7.z = frac(r7.z);
//    r9.x = cmp(r7.z < r5.x);
//    r9.x = r3.w ? r9.x : 0;
//    r9.yz = r9.xx ? float2(0,5.60519386e-045) : r9.yz;
//    r1.z = r9.x ? r7.y : r1.z;
//    r5.x = r9.x ? r7.z : r5.x;
//    r7.y = t3.Load(r8.xyz, int3(0, 0, 0)).x;
//    r7.z = r7.x + -r7.y;
//    r7.z = frac(r7.z);
//    r5.x = cmp(r7.z < r5.x);
//    r3.w = r3.w ? r5.x : 0;
//    r8.zw = r3.ww ? float2(0,-1) : r9.yz;
//    r1.z = r3.w ? r7.y : r1.z;
//    r8.xy = (int2)r8.xy + (int2)r8.zw;
//    r1.z = max(cb2[13].w, r1.z);
//    r3.w = max(cb2[13].z, r1.z);
//    r1.z = r0.w ? r3.w : r1.z;
//    r1.z = r1.z * cb1[51].z + -cb1[51].w;
//    r3.w = r6.w * r1.z;
//    r9.y = 32 * r3.w;
//    r3.w = r3.w * 32 + -1;
//    r3.w = max(0, r3.w);
//    r9.x = min(30.9990005, r3.w);
//    r9.y = saturate(r9.y);
//    r3.w = cb2[13].x * r1.z;
//    r3.w = r6.w * r1.z + -r3.w;
//    r1.z = -cb2[13].x * r1.z + 1;
//    r1.z = r3.w / r1.z;
//    r1.z = 15 * r1.z;
//    r1.z = max(0, r1.z);
//    r10.x = min(14.9989996, r1.z);
//    r10.y = 1;
//    r7.yz = r0.ww ? r9.xy : r10.xy;
//    r1.z = floor(r7.y);
//    r8.z = (int)r1.z;
//    r1.z = frac(r7.y);
//    if (r0.w != 0) {
//      r8.w = 0;
//      r9.xyzw = t5.Load(r8.xyzw, int3(0, 0, 0)).xyzw;
//      r10.xyzw = t5.Load(r8.xyzw, int3(0, 0, 0)).xyzw;
//      r10.xyzw = r10.xyzw + -r9.xyzw;
//      r9.xyzw = r1.zzzz * r10.xyzw + r9.xyzw;
//      r9.xyzw = r9.xyzw * r7.zzzz;
//    } else {
//      r8.w = 0;
//      r10.xyzw = t6.Load(r8.xyzw, int3(0, 0, 0)).xyzw;
//      r8.xyzw = t6.Load(r8.xyzw, int3(0, 0, 0)).xyzw;
//      r8.xyzw = r8.xyzw + -r10.xyzw;
//      r9.xyzw = r1.zzzz * r8.xyzw + r10.xyzw;
//    }
//  } else {
//    r9.xyzw = float4(0,0,0,0);
//  }
//  r0.w = 1 + -r9.w;
//  r1.z = r7.w * r0.w;
//  o7.xyz = r3.xyz * r0.www + r9.xyz;
//  r7.x = saturate(r7.x);
//  r0.w = sqrt(r7.x);
//  r0.w = r0.w * cb2[15].x + -cb2[15].y;
//  r3.x = min(1, abs(r0.w));
//  r3.y = max(1, abs(r0.w));
//  r3.y = 1 / r3.y;
//  r3.x = r3.x * r3.y;
//  r3.y = r3.x * r3.x;
//  r3.z = r3.y * 0.0208350997 + -0.0851330012;
//  r3.z = r3.y * r3.z + 0.180141002;
//  r3.z = r3.y * r3.z + -0.330299497;
//  r3.y = r3.y * r3.z + 0.999866009;
//  r3.z = r3.x * r3.y;
//  r3.w = cmp(1 < abs(r0.w));
//  r3.z = r3.z * -2 + 1.57079637;
//  r3.z = r3.w ? r3.z : 0;
//  r3.x = r3.x * r3.y + r3.z;
//  r0.w = min(1, r0.w);
//  r0.w = cmp(r0.w < -r0.w);
//  r0.w = r0.w ? -r3.x : r3.x;
//  p1.x = r0.w * -0.318309873 + 0.5;
//  r1.xy = r1.xy * cb2[0].xy + -cb2[1].xy;
//  r1.xy = t0.SampleLevel(s0_s, r1.xy, 0).xy;
//  r0.w = r1.x * cb2[0].z + cb2[1].z;
//  o8.x = 0.00999999978 * r0.w;
//  o1.y = r1.w;
//  o1.z = 0;
//  o1.x = r4.w;
//  o2.xyzw = r2.yzwx;
//  o3.xyz = r0.xyz;
//  o5.xyz = r5.yzw;
//  o5.w = 0;
//  o6.xyz = r4.xyz;
//  o7.w = r1.z;
//  o9.xyzw = r6.xyzw;
//  o8.y = r1.y;
//  return;
//}
//
///*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Mon Jun 07 23:11:10 2021
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_VertexID              0   x           0   VERTID    uint   x
// SV_InstanceID            0   x           1   INSTID    uint   x
// ATTRIBUTE                0   xy          2     NONE   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// PARTICLE_SUBUVS          0   xyzw        0     NONE   float   xyzw
// TEXCOORD                 4   xyz         1     NONE   float   xyz
// TEXCOORD                 8      w        1     NONE   float      w
// TEXCOORD                 5   xyzw        2     NONE   float   xyzw
// PARTICLE_POSITION        0   xyzw        3     NONE   float   xyzw
// PARTICLE_LIGHTING_OFFSET     0   xyz         4     NONE   float   xyz
// TANGENTX                 0   xyzw        5     NONE   float   xyzw
// TANGENTZ                 0   xyzw        6     NONE   float   xyzw
// TEXCOORD                 7   xyzw        7     NONE   float   xyzw
// TEXCOORD                12   xy          8     NONE   float   xy
// SV_POSITION              0   xyzw        9      POS   float   xyzw
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[57], immediateIndexed
dcl_constantbuffer cb2[45], immediateIndexed
dcl_constantbuffer cb3[60], immediateIndexed
dcl_constantbuffer cb4[4], immediateIndexed
dcl_constantbuffer cb5[4], immediateIndexed
dcl_constantbuffer cb6[12], immediateIndexed
dcl_constantbuffer cb7[7], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_resource_texture3d (float,float,float,float) t6
dcl_resource_buffer (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_input_sgv v0.x, vertex_id
dcl_input_sgv v1.x, instance_id
dcl_input v2.xy
dcl_output o0.xyzw
dcl_output o1.xyz
dcl_output o1.w
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyz
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_output o7.xyzw
dcl_output o8.xy
dcl_output_siv o9.xyzw, position
dcl_temps 35
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r25.xyzw, l(0, 0, 0, 0), t125.xyzw
ishl r0.x, v1.x, l(4)
ushr r0.y, v0.x, l(2)
iadd r0.x, r0.x, r0.y
iadd r0.x, cb0[0].x, r0.x
ld_indexable(buffer)(float,float,float,float) r0.xy, r0.xxxx, t7.xyzw
sample_l_indexable(texture2d)(float,float,float,float) r1.xyzw, r0.xyxx, t8.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r2.xyz, r0.xyxx, t9.xyzw, s3, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r3.xyzw, r0.xyxx, t10.xyzw, s4, l(0.000000)
ge r0.z, l(1.000000), r1.w
and r0.z, r0.z, l(0x3f800000)
mul r4.xyz, r2.yyyy, cb4[1].xyzx
mad r2.xyw, r2.xxxx, cb4[0].xyxz, r4.xyxz
mad r2.xyz, r2.zzzz, cb4[2].xyzx, r2.xywx
add r4.xyz, r2.zxyz, l(0.000100, 0.000000, 0.000000, 0.000000)
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
mad r2.xy, cb6[0].zwzz, r1.wwww, cb6[0].xyxx
sample_l_indexable(texture2d)(float,float,float,float) r2.xyzw, r2.xyxx, t11.xyzw, s5, l(0.000000)
mad r2.xyzw, r2.xyzw, cb6[1].xyzw, cb6[2].xyzw
mul r2.xyzw, r2.wxyz, cb5[3].wxyz
mad r5.xy, cb6[3].zwzz, r1.wwww, cb6[3].xyxx
sample_l_indexable(texture2d)(float,float,float,float) r5.xyz, r5.xyxx, t11.xyzw, s5, l(0.000000)
mad r5.xyz, r5.xyzx, cb6[4].xyzx, cb6[5].xyzx
lt r6.xy, r3.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
movc r6.zw, r6.xxxy, l(0,0,0,0), l(0,0,-0.500000,-0.500000)
add r3.xy, r3.xyxx, r6.zwzz
add r3.xy, r3.xyxx, r3.xyxx
mul r5.xy, r5.xyxx, cb5[0].xyxx
mul r6.zw, r0.wwww, cb6[6].xxxy
max r6.zw, r6.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
min r6.zw, r6.zzzw, cb6[6].zzzw
mul r3.xy, r3.xyxx, r5.xyxx
mul r5.xyw, r1.yyyy, cb4[1].xyxz
mad r5.xyw, cb4[0].xyxz, r1.xxxx, r5.xyxw
mad r1.xyz, cb4[2].xyzx, r1.zzzz, r5.xywx
add r5.xyw, cb1[56].xyxz, cb4[3].xyxz
add r1.xyz, r1.xyzx, r5.xywx
dp3 r0.w, r1.xyzx, cb1[48].xyzx
mul r4.w, cb1[24].x, l(0.250000)
div r0.w, r0.w, r4.w
max r0.w, r0.w, l(0.000000)
dp2 r4.w, r3.xyxx, r3.xyxx
sqrt r4.w, r4.w
max r4.w, r4.w, l(0.000100)
mul r5.xy, r0.wwww, cb6[10].zwzz
max r0.w, r4.w, r5.x
min r0.w, r5.y, r0.w
div r0.w, r0.w, r4.w
mul r3.xy, r0.wwww, r3.xyxx
mul r3.xy, r6.zwzz, r3.xyxx
mul r0.zw, r0.zzzz, r3.xxxy
add r3.xy, -v2.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
movc r3.xy, r6.xyxx, r3.xyxx, v2.xyxx
frc r4.w, r5.z
add r5.x, -r4.w, r5.z
add r5.y, r5.x, l(1.000000)
div r5.z, r5.x, cb6[7].x
ge r5.w, r5.z, -r5.z
frc r5.z, |r5.z|
movc r5.z, r5.w, r5.z, -r5.z
mul r6.x, r5.z, cb6[7].x
div r5.z, r5.y, cb6[7].x
ge r5.w, r5.z, -r5.z
frc r5.z, |r5.z|
movc r5.z, r5.w, r5.z, -r5.z
mul r5.xz, r5.xxzx, cb6[7].zzxz
round_ni r6.y, r5.x
mul r5.x, r5.y, cb6[7].z
round_ni r5.w, r5.x
add r5.xy, r3.xyxx, r6.xyxx
mul o0.xy, r5.xyxx, cb6[7].zwzz
add r3.xy, r3.xyxx, r5.zwzz
mul o0.zw, r3.xxxy, cb6[7].zzzw
mul r3.x, r3.w, cb6[9].x
mad r3.x, r3.x, r1.w, r3.z
add r3.yzw, -cb1[50].zzxy, cb5[1].zzxy
mad r3.yzw, cb5[1].wwww, r3.yyzw, cb1[50].zzxy
add r5.xyz, cb1[49].zxyz, cb5[2].zxyz
mad r5.xyz, cb5[2].wwww, r5.xyzx, -cb1[49].zxyz
add r6.xyz, -r1.yzxy, cb1[54].yzxy
dp3 r5.w, r6.xyzx, r6.xyzx
max r5.w, r5.w, l(0.010000)
sqrt r5.w, r5.w
div r6.xyz, r6.xyzx, r5.wwww
mul r7.xyz, r4.yzxy, r6.xyzx
mad r7.xyz, r6.zxyz, r4.zxyz, -r7.xyzx
dp3 r5.w, r7.xyzx, r7.xyzx
max r5.w, r5.w, l(0.010000)
sqrt r5.w, r5.w
div r7.xyz, r7.xyzx, r5.wwww
mul r8.xyz, r6.zxyz, cb5[1].yzxy
mad r8.xyz, cb5[1].xyzx, r6.xyzx, -r8.xyzx
dp3 r5.w, r8.xyzx, r8.xyzx
max r5.w, r5.w, l(0.010000)
sqrt r5.w, r5.w
div r8.xyz, r8.xyzx, r5.wwww
lt r9.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), cb6[8].yzwy
mul r10.xyz, r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r10.xyz, r6.zxyz, l(0.000000, 1.000000, 0.000000, 0.000000), -r10.xyzx
dp2 r5.w, r10.yzyy, r10.yzyy
max r5.w, r5.w, l(0.010000)
sqrt r5.w, r5.w
div r10.xyz, r10.xyzx, r5.wwww
mul r11.xyz, r6.xyzx, r10.yzxy
mad r6.xyz, r6.zxyz, r10.zxyz, -r11.xyzx
movc r3.yzw, r9.zzzz, r10.xxyz, r3.yyzw
movc r5.xyz, r9.zzzz, r6.xyzx, r5.xyzx
movc r3.yzw, r9.yyyy, cb5[1].zzxy, r3.yyzw
movc r5.xyz, r9.yyyy, -r8.xyzx, r5.xyzx
movc r3.yzw, r9.xxxx, r7.xxyz, r3.yyzw
movc r4.xyz, r9.xxxx, -r4.xyzx, r5.xyzx
mad r3.x, r3.x, l(6.28318548), cb6[9].y
sincos r3.x, r5.x, r3.x
mul r5.yzw, r3.zzwy, r5.xxxx
mad r5.yzw, r3.xxxx, r4.yyzx, r5.yyzw
mul r3.xyz, r3.yzwy, r3.xxxx
mad r3.xyz, r5.xxxx, r4.xyzx, -r3.xyzx
add r4.xy, v2.xyxx, cb6[10].xyxx
mul r4.xy, r0.zwzz, r4.xyxx
mul r6.xyz, r3.yzxy, r4.yyyy
mad r4.xyz, r4.xxxx, r5.yzwy, r6.xyzx
add r4.xyz, r1.xyzx, r4.xyzx
if_nz cb6[11].x
  mad r6.xy, r1.xyxx, cb2[2].xyxx, -cb2[2].zwzz
  sample_l_indexable(texture2d)(float,float,float,float) r3.w, r6.xyxx, t1.yzwx, s0, l(0.000000)
  mad r3.w, r3.w, cb2[3].x, cb2[4].x
  add r5.x, r1.z, cb6[11].y
  max r6.x, r0.w, r0.z
  mad r5.x, -r6.x, l(0.500000), r5.x
  add r3.w, r3.w, l(-15.000000)
  lt r3.w, r5.x, r3.w
  movc r2.x, r3.w, l(0), r2.x
endif
add r0.xy, r0.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
mul r0.x, r0.y, r0.x
mul r6.xyz, r0.xxxx, l(1341.456299, 2633.577881, 5623.982910, 0.000000)
frc r6.xyz, r6.xyzx
mad r6.xyz, r6.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mul o4.xyz, r6.xyzx, cb3[30].xyzx
min r0.x, r0.w, r0.z
mul o3.w, r0.x, l(0.500000)
add r0.xyz, r1.xyzx, -cb1[56].xyzx
add r1.xyz, -r0.xyzx, cb1[53].xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
ge r0.w, r0.w, cb7[6].y
movc r1.xyz, r0.wwww, l(0,0,0,0), l(0,0,-50000.000000,0)
add r1.xyz, r1.xyzx, r4.xyzx
mul r6.xyzw, r1.yyyy, cb1[1].xyzw
mad r6.xyzw, r1.xxxx, cb1[0].xyzw, r6.xyzw
mad r6.xyzw, r1.zzzz, cb1[2].xyzw, r6.xyzw
add r6.xyzw, r6.xyzw, cb1[3].xyzw
mul r4.xyz, r3.zxyz, r5.wyzw
mad r4.xyz, r5.zwyz, r3.xyzx, -r4.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
mul r7.xyz, r3.xyzx, r4.yzxy
mad r3.xyz, r3.zxyz, r4.zxyz, -r7.xyzx
dp3 r0.w, r3.xyzx, r5.yzwy
lt r3.x, l(0.000000), r0.w
lt r0.w, r0.w, l(0.000000)
iadd r0.w, r0.w, -r3.x
itof o6.w, r0.w
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
mad r3.x, r0.w, cb3[59].w, l(1.000000)
div r3.x, cb3[59].z, r3.x
add r3.x, r3.x, -cb3[59].z
add_sat r3.x, r3.x, l(1.000000)
mul r3.y, r0.w, l(0.000010)
mad r3.z, r0.w, l(0.000010), -cb2[44].y
mul r3.w, r3.z, cb3[47].x
ge r5.x, l(0.000000), r3.w
if_nz r5.x
  mov r7.xyz, l(0,0,0,0)
  mov r7.w, r3.x
endif
if_z r5.x
  div r0.w, r1.z, r0.w
  mad r1.z, r1.z, l(0.000010), cb3[52].z
  add r1.z, r1.z, -cb3[46].z
  mul r5.x, r1.z, cb3[47].y
  mad r1.z, r1.z, cb3[47].y, -cb3[52].x
  lt r1.z, l(0.000010), |r1.z|
  add r8.x, cb3[52].x, l(0.000010)
  movc r1.z, r1.z, r5.x, r8.x
  exp r5.x, -r1.z
  add r1.z, r1.z, -cb3[52].x
  add r5.x, -r5.x, cb3[52].y
  div r1.z, |r5.x|, |r1.z|
  mul r3.w, r3.w, r3.w
  mad r3.z, r3.z, cb3[47].x, -r3.w
  mad r3.z, cb3[51].w, r3.z, r3.w
  mul r1.z, r1.z, -r3.z
  exp r1.z, r1.z
  mul r3.z, -r3.z, cb3[48].x
  exp r3.z, r3.z
  mul r3.w, r3.x, r1.z
  mad r1.z, -r1.z, r3.x, r3.x
  min r3.x, |r1.y|, |r1.x|
  max r5.x, |r1.y|, |r1.x|
  div r5.x, l(1.000000, 1.000000, 1.000000, 1.000000), r5.x
  mul r3.x, r3.x, r5.x
  mul r5.x, r3.x, r3.x
  mad r8.x, r5.x, l(0.0208350997), l(-0.085133)
  mad r8.x, r5.x, r8.x, l(0.180141)
  mad r8.x, r5.x, r8.x, l(-0.330299497)
  mad r5.x, r5.x, r8.x, l(0.999866)
  mul r8.x, r3.x, r5.x
  lt r8.y, |r1.y|, |r1.x|
  mad r8.x, r8.x, l(-2.000000), l(1.57079637)
  and r8.x, r8.y, r8.x
  mad r3.x, r3.x, r5.x, r8.x
  lt r5.x, -r1.y, r1.y
  and r5.x, r5.x, l(0xc0490fdb)
  add r3.x, r3.x, r5.x
  min r5.x, -r1.y, r1.x
  max r8.x, -r1.y, r1.x
  lt r5.x, r5.x, -r5.x
  ge r8.x, r8.x, -r8.x
  and r5.x, r5.x, r8.x
  movc r3.x, r5.x, -r3.x, r3.x
  mad r8.x, r3.x, l(-0.159154937), l(0.500000)
  add r3.x, -|r0.w|, l(1.000000)
  sqrt r3.x, r3.x
  mad r5.x, |r0.w|, l(-0.0187292993), l(0.074261)
  mad r5.x, r5.x, |r0.w|, l(-0.212114394)
  mad r5.x, r5.x, |r0.w|, l(1.57072878)
  mul r8.z, r3.x, r5.x
  mad r8.z, r8.z, l(-2.000000), l(3.14159274)
  lt r0.w, -r0.w, r0.w
  and r0.w, r0.w, r8.z
  mad r0.w, r5.x, r3.x, r0.w
  add r0.w, -r0.w, l(1.57079637)
  mad r8.y, r0.w, l(0.318309873), l(0.500000)
  mul r0.w, r3.y, -cb3[52].w
  exp r0.w, r0.w
  mad r0.w, r0.w, cb3[59].y, cb3[59].x
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyz, r8.xyxx, t2.xyzw, s1, r0.w
  mul r8.xyz, r8.xyzx, cb2[43].wwww
  log r0.w, r3.w
  add r3.x, -r3.z, l(1.000000)
  mul r3.x, r3.w, r3.x
  mul r9.x, r3.x, cb3[31].w
  mul r9.y, r3.x, cb3[32].w
  mul r9.z, r3.x, cb3[33].w
  mad r8.xyz, r8.xyzx, r1.zzzz, r9.xyzx
  mul r7.w, r3.z, r3.w
  mul r3.xyz, r0.wwww, cb3[51].xyzx
  exp r3.xyz, r3.xyzx
  mul r7.xyz, r3.xyzx, r8.xyzx
endif
mul r3.xyz, r7.xyzx, cb2[43].yyyy

mov r21.xyzw, r6.xyzw
add r25.w, r21.w, -r25.y
mad r21.x, r25.x, r25.w, r21.x

div r7.xyz, r21.zxyz, r6.wwww
ne r0.w, cb2[13].w, l(0.000000)
if_nz r0.w
  mad r7.yz, r7.yyzy, l(0.000000, 0.500000, -0.500000, 0.000000), l(0.000000, 0.500000, 0.500000, 0.000000)
  lt r0.w, cb2[13].z, r7.x
  movc r8.xyzw, r0.wwww, cb2[11].xyzw, cb2[12].xyzw
  mad r8.zw, -r8.zzzw, l(0.000000, 0.000000, 0.500000, 0.500000), l(0.000000, 0.000000, 1.000000, 1.000000)
  max r7.yz, r7.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r7.yz, r8.zzwz, r7.yyzy
  mul r7.yz, r8.xxyx, r7.yyzy
  round_ni r7.yz, r7.yyzy
  ftoi r8.xy, r7.yzyy
  mov r8.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r1.z, r8.xyww, t3.yzxw
  ld_indexable(texture2d)(float,float,float,float) r3.w, r8.xyww, t4.yzwx
  movc r3.w, r0.w, r1.z, r3.w
  lt r5.x, r7.x, r3.w
  movc r3.w, r5.x, l(0), r3.w
  movc r1.z, r0.w, r1.z, r3.w
  add r3.w, -r1.z, r7.x
  frc r5.x, r3.w
  mul r7.y, r1.z, l(0.125000)
  lt r3.w, r7.y, |r3.w|
  and r3.w, r0.w, r3.w
  ld_aoffimmi_indexable(4,0,0)(texture2d)(float,float,float,float) r7.y, r8.xyww, t3.yxzw
  add r7.z, -r7.y, r7.x
  frc r7.z, r7.z
  lt r9.x, r7.z, r5.x
  and r9.x, r3.w, r9.x
  and r9.yz, r9.xxxx, l(0, 4, 0, 0)
  movc r1.z, r9.x, r7.y, r1.z
  movc r5.x, r9.x, r7.z, r5.x
  ld_aoffimmi_indexable(-4,0,0)(texture2d)(float,float,float,float) r7.y, r8.xyww, t3.yxzw
  add r7.z, -r7.y, r7.x
  frc r7.z, r7.z
  lt r9.x, r7.z, r5.x
  and r9.x, r3.w, r9.x
  movc r9.yz, r9.xxxx, l(0,-4,0,0), r9.yyzy
  movc r1.z, r9.x, r7.y, r1.z
  movc r5.x, r9.x, r7.z, r5.x
  ld_aoffimmi_indexable(0,4,0)(texture2d)(float,float,float,float) r7.y, r8.xyww, t3.yxzw
  add r7.z, -r7.y, r7.x
  frc r7.z, r7.z
  lt r9.x, r7.z, r5.x
  and r9.x, r3.w, r9.x
  movc r9.yz, r9.xxxx, l(0,0,4,0), r9.yyzy
  movc r1.z, r9.x, r7.y, r1.z
  movc r5.x, r9.x, r7.z, r5.x
  ld_aoffimmi_indexable(0,-4,0)(texture2d)(float,float,float,float) r7.y, r8.xyzw, t3.yxzw
  add r7.z, -r7.y, r7.x
  frc r7.z, r7.z
  lt r5.x, r7.z, r5.x
  and r3.w, r3.w, r5.x
  movc r8.zw, r3.wwww, l(0,0,0,-4), r9.yyyz
  movc r1.z, r3.w, r7.y, r1.z
  iadd r8.xy, r8.xyxx, r8.zwzz
  max r1.z, r1.z, cb2[13].w
  max r3.w, r1.z, cb2[13].z
  movc r1.z, r0.w, r3.w, r1.z
  mad r1.z, r1.z, cb1[51].z, -cb1[51].w
  mul r3.w, r1.z, r6.w
  mul r9.y, r3.w, l(32.000000)
  mad r3.w, r3.w, l(32.000000), l(-1.000000)
  max r3.w, r3.w, l(0.000000)
  min r9.x, r3.w, l(30.999001)
  mov_sat r9.y, r9.y
  mul r3.w, r1.z, cb2[13].x
  mad r3.w, r6.w, r1.z, -r3.w
  mad r1.z, -cb2[13].x, r1.z, l(1.000000)
  div r1.z, r3.w, r1.z
  mul r1.z, r1.z, l(15.000000)
  max r1.z, r1.z, l(0.000000)
  min r10.x, r1.z, l(14.999000)
  mov r10.y, l(1.000000)
  movc r7.yz, r0.wwww, r9.xxyx, r10.xxyx
  round_ni r1.z, r7.y
  ftoi r8.z, r1.z
  frc r1.z, r7.y
  if_nz r0.w
    mov r8.w, l(0)
    ld_aoffimmi_indexable(0,0,0)(texture3d)(float,float,float,float) r9.xyzw, r8.xyzw, t5.xyzw
    ld_aoffimmi_indexable(0,0,1)(texture3d)(float,float,float,float) r10.xyzw, r8.xyzw, t5.xyzw
    add r10.xyzw, -r9.xyzw, r10.xyzw
    mad r9.xyzw, r1.zzzz, r10.xyzw, r9.xyzw
    mul r9.xyzw, r7.zzzz, r9.xyzw
  else
    mov r8.w, l(0)
    ld_aoffimmi_indexable(0,0,0)(texture3d)(float,float,float,float) r10.xyzw, r8.xyzw, t6.xyzw
    ld_aoffimmi_indexable(0,0,1)(texture3d)(float,float,float,float) r8.xyzw, r8.xyzw, t6.xyzw
    add r8.xyzw, -r10.xyzw, r8.xyzw
    mad r9.xyzw, r1.zzzz, r8.xyzw, r10.xyzw
  endif
else
  mov r9.xyzw, l(0,0,0,0)
endif
add r0.w, -r9.w, l(1.000000)
mul r1.z, r0.w, r7.w
mad o7.xyz, r3.xyzx, r0.wwww, r9.xyzx
mov_sat r7.x, r7.x
sqrt r0.w, r7.x
mad r0.w, r0.w, cb2[15].x, -cb2[15].y
min r3.x, |r0.w|, l(1.000000)
max r3.y, |r0.w|, l(1.000000)
div r3.y, l(1.000000, 1.000000, 1.000000, 1.000000), r3.y
mul r3.x, r3.y, r3.x
mul r3.y, r3.x, r3.x
mad r3.z, r3.y, l(0.0208350997), l(-0.085133)
mad r3.z, r3.y, r3.z, l(0.180141)
mad r3.z, r3.y, r3.z, l(-0.330299497)
mad r3.y, r3.y, r3.z, l(0.999866)
mul r3.z, r3.y, r3.x
lt r3.w, l(1.000000), |r0.w|
mad r3.z, r3.z, l(-2.000000), l(1.57079637)
and r3.z, r3.w, r3.z
mad r3.x, r3.x, r3.y, r3.z
min r0.w, r0.w, l(1.000000)
lt r0.w, r0.w, -r0.w
movc r0.w, r0.w, -r3.x, r3.x
mad o1.w, r0.w, l(-0.318309873), l(0.500000)
mad r1.xy, r1.xyxx, cb2[0].xyxx, -cb2[1].xyxx
sample_l_indexable(texture2d)(float,float,float,float) r1.xy, r1.xyxx, t0.xyzw, s0, l(0.000000)
mad r0.w, r1.x, cb2[0].z, cb2[1].z
mul o8.x, r0.w, l(0.010000)
mov o1.y, r1.w
mov o1.z, l(0)
mov o1.x, r4.w
mov o2.xyzw, r2.yzwx
mov o3.xyz, r0.xyzx
mov o5.xyz, r5.yzwy
mov o5.w, l(0)
mov o6.xyz, r4.xyzx
mov o7.w, r1.z
mov o9.xyzw, r6.xyzw
mov o8.y, r1.y
ret
// Approximately 0 instruction slots used
