// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//   using 3Dmigoto v0.6.182 on Mon Jun 12 23:34:30 2023
//
//
// Buffer Definitions:
//
// cbuffer cb4
// {
//
//   float4 cb4[1023];                  // Index:    0-1022           Components:  4092
//
// }
//
// cbuffer cb3
// {
//
//   float4 cb3[4];                     // Index:    0 1 2 3          Components:    16
//
// }
//
// cbuffer cb2
// {
//
//   float4 cb2[4];                     // Index:    0 1 2 3          Components:    16
//
// }
//
// cbuffer cb1
// {
//
//   float4 cb1[205];                   // Index:    0-204            Components:   820
//
// }
//
// cbuffer cb0
// {
//
//   float4 cb0[2];                     // Index:    0 1              Components:     8
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// s0_s                              sampler      NA          NA    0        1
// s1_s                              sampler      NA          NA    1        1
// s2_s                              sampler      NA          NA    2        1
// s3_s                              sampler      NA          NA    3        1
// s4_s                              sampler      NA          NA    4        1
// s5_s                              sampler      NA          NA    5        1
// s6_s                              sampler      NA          NA    6        1
// s7_s                              sampler      NA          NA    7        1
// t0                                texture  float4        cube    0        1
// t1                                texture  float4   cubearray    1        1
// t2                                texture  float4          2d    2        1
// t3                                texture  float4        cube    3        1
// t4                                texture  float4        cube    4        1
// t5                                texture  float4   cubearray    5        1
// t6                                texture   uint4         buf    6        1
// t7                                texture   uint4         buf    7        1
// t8                                texture  float4          2d    8        1
// t9                                texture  float4          2d    9        1
// t10                               texture  float4          2d   10        1
// t11                               texture  float4          2d   11        1
// t12                               texture  float4          2d   12        1
// t13                               texture  float4          2d   13        1
// t14                               texture  float4          2d   14        1
// t15                               texture  float4          2d   15        1
// t16                               texture  float4          2d   16        1
// StereoParams                      texture  float4          2d  125        1
// cb0                               cbuffer      NA          NA    0        1
// cb1                               cbuffer      NA          NA    1        1
// cb2                               cbuffer      NA          NA    2        1
// cb3                               cbuffer      NA          NA    3        1
// cb4                               cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position              0   xyzw        0      POS   float   xy w
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB4[1023], dynamicIndexed
dcl_constantbuffer CB3[4], immediateIndexed
dcl_constantbuffer CB2[4], immediateIndexed
dcl_constantbuffer CB1[205], immediateIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texturecubearray (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texturecube (float,float,float,float) t3
dcl_resource_texturecube (float,float,float,float) t4
dcl_resource_texturecubearray (float,float,float,float) t5
dcl_resource_buffer (uint,uint,uint,uint) t6
dcl_resource_buffer (uint,uint,uint,uint) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_buffer (float,float,float,float) t125
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_output o0.xyzw
dcl_temps 16
mul r0.xy, v0.xyxx, cb1[135].zwzz
add r0.zw, v0.yyyx, -cb1[133].yyyx
mad r1.xy, r0.wzww, cb1[134].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, v0.wwww
mul r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r2.xyz, r0.xyxx, t11.xyzw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r3.xyzw, r0.xyxx, t12.xzyw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r4.xyzw, r0.xyxx, t13.xyzw, s0, l(0.000000)
mul r1.zw, r0.yyyx, cb1[135].yyyx
ftou r1.zw, r1.zzzw
utof r1.zw, r1.zzzw
ftou r2.w, cb1[155].x
utof r2.w, r2.w
ftoi r1.zw, r1.zzzw
iadd r1.z, r1.w, r1.z
ftoi r1.w, r2.w
iadd r1.z, r1.z, r1.w
and r1.z, r1.z, l(1)
itof r1.z, r1.z
mad r2.xyz, r2.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r1.w, r2.xyzx, r2.xyzx
rsq r1.w, r1.w
mul r5.xyz, r1.wwww, r2.xyzx
mul r6.xy, r3.wzww, l(255.000000, 0.080000, 0.000000, 0.000000)
round_ne r2.w, r6.x
ftou r2.w, r2.w
utof r2.w, r2.w
ftoi r2.w, r2.w
and r3.w, r2.w, l(15)
itof r6.x, r3.w
ieq r6.zw, r3.wwww, l(0, 0, 9, 5)
movc r7.x, r6.z, l(0), r3.x
mad r7.yzw, r3.zzzz, l(0.000000, -0.080000, -0.080000, -0.080000), r4.xxyz
mad r8.xyz, r7.xxxx, r7.yzwy, r6.yyyy
or r6.y, r6.w, r6.z
itof r6.y, r6.y
lt r6.z, l(0.000000), cb1[159].x
and r6.z, r6.z, l(0xbf800000)
lt r6.w, l(0.000000), cb1[204].z
and r6.z, r6.z, r6.w
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), r1.z
movc r6.w, r1.z, l(0), l(1.000000)
mul r9.xyz, r6.wwww, r8.xyzx
mul r9.w, r3.z, r6.w
ne r6.z, l(0.000000, 0.000000, 0.000000, 0.000000), r6.z
mov r8.w, r3.z
movc r9.xyzw, r6.zzzz, r9.xyzw, r8.xyzw
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r0.xyxx, t16.yzxw, s7, l(0.000000)
ne r6.x, r6.x, l(0.000000)
if_nz r6.x
  sample_l_indexable(texture2d)(float,float,float,float) r10.xyzw, r0.xyxx, t14.xyzw, s0, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r6.x, r0.xyxx, t10.xyzw, s0, l(0.000000)
  and r2.w, r2.w, l(16)
  itof r2.w, r2.w
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), r2.w
  movc r10.xyzw, r2.wwww, l(0,0,0,0), r10.xyzw
  ne r2.w, cb1[159].x, l(0.000000)
  movc r7.yzw, r2.wwww, l(0,1.000000,1.000000,1.000000), r4.xxyz
  and r1.z, r1.z, l(0x3f800000)
  movc r11.xyz, r6.zzzz, r1.zzzz, r7.yzwy
  ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), r6.y
  mov r11.w, r9.w
  mov r12.xyz, r4.xyzx
  mov r12.w, r8.w
  movc r11.xyzw, r1.zzzz, r11.xyzw, r12.xyzw
  mul r2.w, r6.x, r6.x
  min r4.x, r3.z, l(1.000000)
  min r2.w, r2.w, r4.x
  ieq r12.xyzw, r3.wwww, l(6, 2, 3, 7)
  mov r13.xyz, -r5.xyzx
  mov r13.w, l(1.000000)
  dp4 r4.x, cb1[185].xyzw, r13.xyzw
  dp4 r4.y, cb1[186].xyzw, r13.xyzw
  dp4 r4.z, cb1[187].xyzw, r13.xyzw
  mul r14.xyzw, r5.yzzx, r5.xyzz
  dp4 r15.x, cb1[188].xyzw, r14.xyzw
  dp4 r15.y, cb1[189].xyzw, r14.xyzw
  dp4 r15.z, cb1[190].xyzw, r14.xyzw
  mul r6.x, r5.y, r5.y
  mad r6.x, r5.x, r5.x, -r6.x
  add r4.xyz, r4.xyzx, r15.xyzx
  mad r4.xyz, cb1[191].xyzx, r6.xxxx, r4.xyzx
  max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r4.xyz, r4.xyzx, cb1[184].xyzx
  mul r6.xzw, r10.xxyz, r10.xxyz
  mul r4.xyz, r2.wwww, r4.xyzx
  mul r4.xyz, r6.xzwx, r4.xyzx
  and r4.xyz, r4.xyzx, r12.xxxx
  if_nz r12.w
    mul r7.yzw, r1.yyyy, cb1[49].xxyz
    mad r7.yzw, r1.xxxx, cb1[48].xxyz, r7.yyzw
    add r7.yzw, r7.yyzw, cb1[50].xxyz
    dp3 r8.w, r7.yzwy, r7.yzwy
    rsq r8.w, r8.w
    mul r7.yzw, r7.yyzw, r8.wwww
    dp3 r8.w, -r7.yzwy, r5.xyzx
    mad r13.xyz, r13.xyzx, r8.wwww, -r7.yzwy
    dp3 r9.w, r13.xyzx, r13.xyzx
    rsq r12.x, r9.w
    mul r14.xyz, r12.xxxx, r13.xyzx
    max r12.x, r3.y, l(0.00392156886)
    min r12.x, r12.x, l(1.000000)
    dp3 r7.y, -r7.yzwy, r14.xyzx
    dp3 r7.z, r5.xyzx, r14.xyzx
    mad r7.w, |r8.w|, l(-0.156583), l(1.57079637)
    add r12.w, -|r8.w|, l(1.000000)
    sqrt r12.w, r12.w
    mul r13.w, r7.w, r12.w
    ge r15.x, r8.w, l(0.000000)
    mad r7.w, -r7.w, r12.w, l(3.14159274)
    movc r15.x, r15.x, r13.w, r7.w
    mad r7.w, |r7.z|, l(-0.156583), l(1.57079637)
    add r12.w, -|r7.z|, l(1.000000)
    sqrt r13.w, r12.w
    mul r15.z, r7.w, r13.w
    ge r15.w, r7.z, l(0.000000)
    mad r7.w, -r7.w, r13.w, l(3.14159274)
    movc r15.y, r15.w, r15.z, r7.w
    add r15.xy, -r15.xyxx, l(1.57079637, 1.57079637, 0.000000, 0.000000)
    add r7.w, -r15.y, r15.x
    mul r7.w, |r7.w|, l(0.500000)
    sincos null, r7.w, r7.w
    mad r15.xyz, -r7.zzzz, r5.xyzx, r14.xyzx
    dp3 r13.x, r15.xyzx, r13.xyzx
    dp3 r13.y, r15.xyzx, r15.xyzx
    mad r9.w, r13.y, r9.w, l(0.000100)
    rsq r9.w, r9.w
    mul r9.w, r9.w, r13.x
    mad r13.xy, r9.wwww, l(0.500000, 17.000000, 0.000000, 0.000000), l(0.500000, -16.780001, 0.000000, 0.000000)
    mov_sat r13.x, r13.x
    sqrt r9.w, r13.x
    mul r13.x, r12.x, r12.x
    mad r12.x, r12.x, r12.x, l(0.200000)
    mad r13.x, r13.x, l(2.000000), l(0.200000)
    mul r13.z, r9.w, l(0.997551)
    mad r13.w, -r8.w, r8.w, l(1.000000)
    sqrt r13.w, r13.w
    mul r15.x, r8.w, l(-0.0699428469)
    mad r13.z, r13.z, r13.w, r15.x
    mul r12.x, r9.w, r12.x
    mul r15.xy, r12.xxxx, l(1.41421354, 3.54490757, 0.000000, 0.000000)
    add r7.z, r8.w, r7.z
    mad r8.w, r13.z, l(0.139885694), r7.z
    mul r8.w, r8.w, r8.w
    mul r8.w, r8.w, l(-0.500000)
    mul r12.x, r15.x, r15.x
    div r8.w, r8.w, r12.x
    mul r8.w, r8.w, l(1.442695)
    exp r8.w, r8.w
    div r8.w, r8.w, r15.y
    mul r8.w, r9.w, r8.w
    mad_sat r9.w, r7.y, l(0.500000), l(0.500000)
    sqrt r9.w, r9.w
    add r9.w, -r9.w, l(1.000000)
    mul r12.x, r9.w, r9.w
    mul r12.x, r12.x, r12.x
    mul r9.w, r9.w, r12.x
    mad r9.w, r9.w, l(0.953479409), l(0.0465205684)
    mul r8.w, r8.w, r9.w
    mul r8.w, r11.w, r8.w
    mul r8.w, r8.w, l(0.500000)
    mov_sat r7.y, -r7.y
    add r7.y, -r7.y, l(1.000000)
    add r7.z, r7.z, l(-0.140000)
    mul r7.z, r7.z, r7.z
    mul r7.z, r7.z, l(-0.500000)
    mul r9.w, r13.x, r13.x
    div r7.z, r7.z, r9.w
    mul r7.z, r7.z, l(1.442695)
    exp r7.z, r7.z
    mul r9.w, r13.x, l(2.50662827)
    div r7.z, r7.z, r9.w
    mad r9.w, r7.w, l(-0.500000), l(1.000000)
    mul r11.w, r9.w, r9.w
    mul r11.w, r11.w, r11.w
    mul r9.w, r9.w, r11.w
    mad r9.w, r9.w, l(0.953479409), l(0.0465205684)
    add r11.w, -r9.w, l(1.000000)
    mul r11.w, r11.w, r11.w
    mul r9.w, r9.w, r11.w
    div r7.w, l(0.800000), r7.w
    log r13.xzw, r11.xxyz
    mul r13.xzw, r7.wwww, r13.xxzw
    exp r13.xzw, r13.xxzw
    mul r7.w, r13.y, l(1.442695)
    exp r7.w, r7.w
    mul r7.z, r7.z, r7.w
    mul r7.z, r9.w, r7.z
    mul r13.xyz, r13.xzwx, r7.zzzz
    mad r7.yzw, r8.wwww, r7.yyyy, r13.xxyz
    dp3 r8.w, r14.xyzx, r14.xyzx
    add r8.w, r8.w, l(1.000000)
    mul r8.w, r8.w, l(0.250000)
    min r8.w, r8.w, l(1.000000)
    add r9.w, -r8.w, r12.w
    mad r8.w, r9.w, l(0.330000), r8.w
    mul r8.w, r7.x, r8.w
    mul r8.w, r8.w, l(0.318309873)
    sqrt r13.xyz, r11.xyzx
    mad r7.yzw, r13.xxyz, r8.wwww, r7.yyzw
    min r7.yzw, -r7.yyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
    mul r7.yzw, r7.yyzw, l(0.000000, -3.14159274, -3.14159274, -3.14159274)
  else
    mad r11.xyz, -r11.xyzx, r7.xxxx, r11.xyzx
    mad r11.xyz, r11.xyzx, cb1[139].wwww, cb1[139].xyzx
    or r8.w, r12.y, r12.z
    itof r8.w, r8.w
    mad r10.xyz, r10.xyzx, r10.xyzx, r11.xyzx
    ne r8.w, l(0.000000, 0.000000, 0.000000, 0.000000), r8.w
    movc r7.yzw, r8.wwww, r10.xxyz, r11.xxyz
    mov r14.xyz, r5.xyzx
  endif
  ieq r8.w, r3.w, l(8)
  mad r6.xzw, r6.xxzw, r10.wwww, r7.yyzw
  movc r6.xzw, r8.wwww, r6.xxzw, r7.yyzw
  mov r14.w, l(1.000000)
  dp4 r10.x, cb1[185].xyzw, r14.xyzw
  dp4 r10.y, cb1[186].xyzw, r14.xyzw
  dp4 r10.z, cb1[187].xyzw, r14.xyzw
  mul r11.xyzw, r14.yzzx, r14.xyzz
  dp4 r12.x, cb1[188].xyzw, r11.xyzw
  dp4 r12.y, cb1[189].xyzw, r11.xyzw
  dp4 r12.z, cb1[190].xyzw, r11.xyzw
  mul r7.y, r14.y, r14.y
  mad r7.y, r14.x, r14.x, -r7.y
  add r10.xyz, r10.xyzx, r12.xyzx
  mad r7.yzw, cb1[191].xxyz, r7.yyyy, r10.xxyz
  max r7.yzw, r7.yyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r7.yzw, r7.yyzw, cb1[184].xxyz
  add r8.w, -r2.w, l(1.000000)
  mul r10.xyz, r8.wwww, cb0[1].xyzx
  mad r7.yzw, r2.wwww, r7.yyzw, r10.xxyz
  mad r4.xyz, r7.yzwy, r6.xzwx, r4.xyzx
  mul r4.xyz, r4.xyzx, cb1[138].yyyy
  eq r2.w, cb1[204].z, l(0.000000)
  dp3 r6.x, r4.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
  and r6.x, r2.w, r6.x
  and r1.z, r1.z, r6.x
  and o0.w, r1.z, r2.w
else
  mov r4.xyz, l(0,0,0,0)
  mov o0.w, l(0)
endif
ine r1.z, r3.w, l(7)
movc r2.w, r3.w, l(-1.000000), l(0)
and r1.z, r1.z, r2.w
ne r1.z, r1.z, l(0.000000)
if_nz r1.z
  ld_indexable(buffer)(float,float,float,float) r6.xz, l(0, 0, 0, 0), t125.xzyw
  sample_l_indexable(texture2d)(float,float,float,float) r1.z, r0.xyxx, t9.yzxw, s0, l(0.000000)
  mad r2.w, r1.z, cb1[65].x, cb1[65].y
  mad r1.z, r1.z, cb1[65].z, -cb1[65].w
  div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r1.z
  add r1.z, r1.z, r2.w
  mad r2.w, r4.w, l(16.000000), l(-8.000000)
  exp r2.w, r2.w
  add r2.w, r2.w, l(-0.00390625000)
  mul r2.w, r2.w, cb1[138].z
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), r6.y
  movc r7.yzw, r3.wwww, r9.xxyz, r8.xxyz
  mad r7.yzw, r7.yyzw, cb1[140].wwww, cb1[140].xxyz
  mul r1.xy, r1.zzzz, r1.xyxx
  mad r1.x, -r6.x, r1.z, r1.x
  mul r8.xyz, r1.yyyy, cb1[49].xyzx
  mad r9.xyz, r1.xxxx, cb1[48].xyzx, r8.xyzx
  mad r9.xyz, r1.zzzz, cb1[50].xyzx, r9.xyzx
  add r9.xyz, r9.xyzx, cb1[51].xyzx
  mad r1.x, r6.x, r6.z, r1.x
  mad r6.xyz, r1.xxxx, cb1[48].xyzx, r8.xyzx
  mad r6.xyz, r1.zzzz, cb1[50].xyzx, r6.xyzx
  add r6.xyz, r6.xyzx, cb1[51].xyzx
  add r8.xyz, r9.xyzx, -cb1[67].xyzx
  dp3 r1.x, r8.xyzx, r8.xyzx
  rsq r1.x, r1.x
  mul r8.xyz, r1.xxxx, r8.xyzx
  lt r1.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb2[0].yzyy
  and r1.y, r1.y, r1.x
  mov r5.w, l(1.000000)
  dp4 r9.x, cb1[185].xyzw, r5.xyzw
  dp4 r9.y, cb1[186].xyzw, r5.xyzw
  dp4 r9.z, cb1[187].xyzw, r5.xyzw
  mul r10.xyzw, r5.yzzx, r5.xyzz
  dp4 r11.x, cb1[188].xyzw, r10.xyzw
  dp4 r11.y, cb1[189].xyzw, r10.xyzw
  dp4 r11.z, cb1[190].xyzw, r10.xyzw
  mul r3.w, r5.y, r5.y
  mad r3.w, r5.x, r5.x, -r3.w
  add r9.xyz, r9.xyzx, r11.xyzx
  mad r9.xyz, cb1[191].xyzx, r3.wwww, r9.xyzx
  max r9.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r9.xyz, r9.xyzx, cb1[184].xyzx
  dp3 r3.w, r9.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
  mad r3.w, r3.w, l(1.73205078), r2.w
  movc r1.y, r1.y, r3.w, r2.w
  dp3 r3.x, -r8.xyzx, r5.xyzx
  add r2.w, r3.x, r3.x
  mad r8.xyz, r2.wwww, r5.xyzx, r8.xyzx
  mov_sat r3.x, r3.x
  mul r2.w, r3.y, r3.y
  mad r3.w, -r3.y, r3.y, l(1.000000)
  sqrt r4.w, r3.w
  mad r4.w, r3.y, r3.y, r4.w
  mul r3.w, r3.w, r4.w
  mad r2.xyz, -r2.xyzx, r1.wwww, r8.xyzx
  mad r5.yzw, r3.wwww, r2.xxyz, r5.xxyz
  sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r0.xyxx, t15.xyzw, s6
  add r0.x, -r8.w, l(1.000000)
  add r0.y, r3.z, r3.x
  log r0.y, r0.y
  mul r0.y, r0.y, r2.w
  exp r0.y, r0.y
  add r0.y, r3.z, r0.y
  add_sat r0.y, r0.y, l(-1.000000)
  mul r0.x, r0.y, r0.x
  ftou r0.yz, r0.zzwz
  mad r0.w, r1.z, cb3[3].x, cb3[3].y
  log r0.w, r0.w
  mul r0.w, r0.w, cb3[3].z
  max r0.w, r0.w, l(0.000000)
  ftou r0.w, r0.w
  iadd r1.z, cb3[1].z, l(-1)
  itof r1.z, r1.z
  ftou r1.z, r1.z
  umin r0.w, r0.w, r1.z
  ushr r0.yz, r0.yyzy, cb3[2].xxxx
  utof r0.yzw, r0.yyzw
  ftoi r0.yzw, r0.yyzw
  imad r0.y, r0.w, cb3[1].y, r0.y
  imad r0.y, r0.y, cb3[1].x, r0.z
  iadd r0.y, r0.y, cb3[0].w
  itof r0.y, r0.y
  ftou r0.y, r0.y
  ishl r0.z, r0.y, l(1)
  utof r0.z, r0.z
  ftoi r0.z, r0.z
  ld_indexable(buffer)(uint,uint,uint,uint) r0.z, r0.zzzz, t6.yzxw
  umin r0.z, r0.z, cb3[0].y
  bfi r0.y, l(31), l(1), r0.y, l(1)
  utof r0.y, r0.y
  ftoi r0.y, r0.y
  ld_indexable(buffer)(uint,uint,uint,uint) r0.y, r0.yyyy, t6.yxzw
  utof r0.y, r0.y
  log r0.w, r3.y
  mad r1.z, r0.w, l(-1.200000), l(1.000000)
  add r1.w, cb1[192].z, l(-1.000000)
  add r1.w, -r1.z, r1.w
  mad r2.x, r0.w, l(2.000000), cb2[1].y
  ftoi r0.y, r0.y
  mov r5.x, l(0)
  mov r9.yzw, l(0,0,0,0)
  mov r2.y, r0.x
  mov r2.zw, l(0,0,1.000000,0)
  mov r3.zw, l(0,0,1.000000,0)
  mov r10.xyzw, l(0,0,0,0)
  loop
    ftou r4.w, r3.w
    uge r4.w, r4.w, r0.z
    if_nz r4.w
      break
    endif
    lt r4.w, r2.y, l(0.001000)
    if_nz r4.w
      break
    endif
    ftoi r4.w, r3.w
    iadd r6.w, r0.y, r4.w
    ld_indexable(buffer)(uint,uint,uint,uint) r6.w, r6.wwww, t7.yzwx
    add r11.xyz, r6.xyzx, -cb4[r6.w + 0].xyzx
    dp3 r8.w, r11.xyzx, r11.xyzx
    sqrt r11.w, r8.w
    lt r12.x, r11.w, cb4[r6.w + 0].w
    if_nz r12.x
      utof r12.x, r6.w
      div_sat r11.w, r11.w, cb4[r6.w + 0].w
      dp3 r12.y, r5.yzwy, r11.xyzx
      mad r6.w, -cb4[r6.w + 0].w, cb4[r6.w + 0].w, r8.w
      mad r6.w, r12.y, r12.y, -r6.w
      ge r8.w, r6.w, l(0.000000)
      sqrt r6.w, r6.w
      add r6.w, -r12.y, r6.w
      mad r11.xyz, r6.wwww, r5.yzwy, r11.xyzx
      add r12.xy, r12.xxxx, l(682.000000, 341.000000, 0.000000, 0.000000)
      ftou r12.xy, r12.xyxx
      add r13.yzw, r11.xxyz, -cb4[r12.x + 0].xxyz
      mad r6.w, r11.w, l(2.500000), l(-1.500000)
      max r6.w, r6.w, l(0.000000)
      mul r11.x, r6.w, r6.w
      mad r6.w, r6.w, l(-2.000000), l(3.000000)
      mad r13.x, -r11.x, r6.w, l(1.000000)
      movc r11.xyzw, r8.wwww, r13.xyzw, r5.xyzw
      ge r6.w, cb4[r12.y + 0].y, l(0.000000)
      if_nz r6.w
        mov r13.xyz, r11.yzwy
        mov r13.w, cb4[r12.y + 0].y
        sample_l_indexable(texturecubearray)(float,float,float,float) r13.xyzw, r13.xyzw, t5.xyzw, s4, r1.w
        mov r6.w, cb4[r12.x + 0].w
      else
        add r8.w, l(-1.000000), -cb4[r12.y + 0].y
        ftou r8.w, r8.w
        utof r14.w, r8.w
        mov r14.xyz, r11.yzwy
        sample_l_indexable(texturecubearray)(float,float,float,float) r13.xyzw, r14.xyzw, t1.xyzw, s4, r2.x
        ftoi r9.x, r14.w
        ld_indexable(texture2d)(float,float,float,float) r6.w, r9.xyzw, t2.yzwx
      endif
      mul r11.yzw, r13.xxyz, cb4[r12.y + 0].xxxx
      mul r11.yzw, r11.xxxx, r11.yyzw
      mad r10.xyz, r11.yzwy, r2.yyyy, r10.xyzx
      mad r8.w, -r13.w, r11.x, l(1.000000)
      mul r2.y, r2.y, r8.w
      mul r6.w, r11.x, r6.w
      mad r10.w, r6.w, r2.z, r10.w
      add r6.w, -r11.x, l(1.000000)
      mul r2.z, r2.z, r6.w
      mul r8.w, r11.x, cb4[r12.y + 0].x
      mad r2.w, r8.w, r3.z, r2.w
      mul r3.z, r3.z, r6.w
    endif
    iadd r4.w, r4.w, l(1)
    itof r3.w, r4.w
  endloop
  dp3 r0.x, cb2[2].xyzx, cb2[2].xyzx
  ne r0.x, r0.x, l(0.000000)
  and r0.x, r0.x, l(0xbf800000)
  ge r0.y, r2.y, l(0.001000)
  and r0.x, r0.x, r0.y
  ne r0.x, r0.x, l(0.000000)
  if_nz r0.x
    mad r0.x, r0.w, l(-1.150000), l(3.000000)
    add r0.y, cb2[3].w, l(-1.000000)
    add r0.x, -r0.x, r0.y
    sample_l_indexable(texturecube)(float,float,float,float) r0.xyz, r5.yzwy, t0.xyzw, s1, r0.x
    sample_l_indexable(texturecube)(float,float,float,float) r6.xyz, r5.yzwy, t0.xyzw, s1, cb2[3].y
    mul r6.xyz, r6.xyzx, cb2[2].xyzx
    dp3 r0.w, r6.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
    mad r10.w, r0.w, r2.z, r10.w
    mul r0.xyz, r0.xyzx, cb2[2].xyzx
    mad r10.xyz, r2.yyyy, r0.xyzx, r10.xyzx
  endif
  if_nz r1.x
    add r0.x, -r1.z, cb2[0].x
    add r0.x, r0.x, l(-1.000000)
    sample_l_indexable(texturecube)(float,float,float,float) r0.yzw, r5.yzwy, t3.wxyz, s2, r0.x
    dp3 r1.x, cb1[184].xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
    mul r1.x, r1.x, cb2[1].x
    mul r0.yzw, r0.yyzw, cb1[184].xxyz
    lt r1.z, l(0.000000), cb2[0].w
    if_nz r1.z
      sample_l_indexable(texturecube)(float,float,float,float) r5.xyz, r5.yzwy, t4.xyzw, s3, r0.x
      mad r5.xyz, r5.xyzx, cb1[184].xyzx, -r0.yzwy
      mad r0.yzw, cb2[0].wwww, r5.xxyz, r0.yyzw
    endif
    add r0.x, -r2.w, l(1.000000)
    mad r1.z, r7.x, r7.x, -r2.w
    div r0.x, l(1.000000, 1.000000, 1.000000, 1.000000), r0.x
    mul_sat r0.x, r0.x, r1.z
    mad r1.z, r0.x, l(-2.000000), l(3.000000)
    mul r0.x, r0.x, r0.x
    mul r0.x, r0.x, r1.z
    mul r0.x, r0.x, cb2[2].w
    mul r0.yzw, r0.xxxx, r0.yyzw
    mul r0.x, r0.x, r1.x
    lt r1.x, cb2[0].z, l(1.000000)
    mad r5.xyz, r2.yyyy, r0.yzwy, r10.xyzx
    mad r5.w, r0.x, r2.z, r10.w
    movc r0.xyz, r1.xxxx, l(0,0,0,0), r0.yzwy
    movc r10.xyzw, r1.xxxx, r5.xyzw, r10.xyzw
  else
    mov r0.xyz, l(0,0,0,0)
  endif
  mad_sat r0.w, r3.y, cb1[194].x, cb1[194].y
  mad r1.x, r0.w, l(-2.000000), l(3.000000)
  mul r0.w, r0.w, r0.w
  mul r0.w, r0.w, r1.x
  max r1.x, r10.w, l(0.000100)
  div r1.x, r1.y, r1.x
  min r1.x, r1.x, cb1[194].z
  add r1.x, r1.x, l(-1.000000)
  mad r0.w, r0.w, r1.x, l(1.000000)
  mul r0.xyz, r0.xyzx, r2.yyyy
  mad r0.xyz, r10.xyzx, r0.wwww, r0.xyzx
  mul r0.xyz, r0.xyzx, cb1[160].xyzx
  mad r0.xyz, cb1[138].yyyy, r0.xyzx, r8.xyzx
  sample_l_indexable(texture2d)(float,float,float,float) r1.xy, r3.xyxx, t8.xyzw, s5, l(0.000000)
  mul_sat r0.w, r7.z, l(50.000000)
  mul r0.w, r1.y, r0.w
  mad r1.xyz, r7.yzwy, r1.xxxx, r0.wwww
  mul r0.xyz, r0.xyzx, r1.xyzx
  min r0.xyz, -r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  add o0.xyz, -r0.xyzx, r4.xyzx
else
  mov o0.xyz, r4.xyzx
endif
ret
// Approximately 494 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with 3Dmigoto v0.6.182 on Mon Jun 12 23:34:30 2023
//
// cbuffer cb4 : register(b4)
// {
//   float4 cb4[1023] : packoffset(c0);
// }
//
// cbuffer cb3 : register(b3)
// {
//   float4 cb3[4] : packoffset(c0);
// }
//
// cbuffer cb2 : register(b2)
// {
//   float4 cb2[4] : packoffset(c0);
// }
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[205] : packoffset(c0);
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[2] : packoffset(c0);
// }
//
// SamplerState s0_s_s : register(s0);
// SamplerState s1_s_s : register(s1);
// SamplerState s2_s_s : register(s2);
// SamplerState s3_s_s : register(s3);
// SamplerState s4_s_s : register(s4);
// SamplerState s5_s_s : register(s5);
// SamplerState s6_s_s : register(s6);
// SamplerState s7_s_s : register(s7);
// TextureCube<float4> t0 : register(t0);
// TextureCubeArray<float4> t1 : register(t1);
// Texture2D<float4> t2 : register(t2);
// TextureCube<float4> t3 : register(t3);
// TextureCube<float4> t4 : register(t4);
// TextureCubeArray<float4> t5 : register(t5);
// Buffer<uint4> t6 : register(t6);
// Buffer<uint4> t7 : register(t7);
// Texture2D<float4> t8 : register(t8);
// Texture2D<float4> t9 : register(t9);
// Texture2D<float4> t10 : register(t10);
// Texture2D<float4> t11 : register(t11);
// Texture2D<float4> t12 : register(t12);
// Texture2D<float4> t13 : register(t13);
// Texture2D<float4> t14 : register(t14);
// Texture2D<float4> t15 : register(t15);
// Texture2D<float4> t16 : register(t16);
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Buffer<float4> StereoParams : register(t125);
//
//
// void main(
//   float4 v0 : SV_Position0,
//   out float4 o0 : SV_Target0)
// {
//   float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r13,r14,r15;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.xy = cb1[135].zw * v0.xy;
//   r0.zw = -cb1[133].yx + v0.yx;
//   r1.xy = r0.wz * cb1[134].zw + float2(-0.5,-0.5);
//   r1.xy = v0.ww * r1.xy;
//   r1.xy = float2(2,-2) * r1.xy;
//   r2.xyz = t11.SampleLevel(s0_s_s, r0.xy, 0).xyz;
//   r3.xyzw = t12.SampleLevel(s0_s_s, r0.xy, 0).xzyw;
//   r4.xyzw = t13.SampleLevel(s0_s_s, r0.xy, 0).xyzw;
//   r1.zw = cb1[135].yx * r0.yx;
//   r1.zw = (uint2)r1.zw;
//   r1.zw = (uint2)r1.zw;
//   r2.w = (uint)cb1[155].x;
//   r2.w = (uint)r2.w;
//   r1.zw = (int2)r1.zw;
//   r1.z = (int)r1.w + (int)r1.z;
//   r1.w = (int)r2.w;
//   r1.z = (int)r1.z + (int)r1.w;
//   r1.z = (int)r1.z & 1;
//   r1.z = (int)r1.z;
//   r2.xyz = r2.xyz * float3(2,2,2) + float3(-1,-1,-1);
//   r1.w = dot(r2.xyz, r2.xyz);
//   r1.w = rsqrt(r1.w);
//   r5.xyz = r2.xyz * r1.www;
//   r6.xy = float2(255,0.0799999982) * r3.wz;
//   r2.w = round(r6.x);
//   r2.w = (uint)r2.w;
//   r2.w = (uint)r2.w;
//   r2.w = (int)r2.w;
//   r3.w = (int)r2.w & 15;
//   r6.x = (int)r3.w;
//   r6.zw = cmp((int2)r3.ww == int2(9,5));
//   r7.x = r6.z ? 0 : r3.x;
//   r7.yzw = r3.zzz * float3(-0.0799999982,-0.0799999982,-0.0799999982) + r4.xyz;
//   r8.xyz = r7.xxx * r7.yzw + r6.yyy;
//   r6.y = (int)r6.w | (int)r6.z;
//   r6.y = (int)r6.y;
//   r6.z = cmp(0 < cb1[159].x);
//   r6.z = r6.z ? -1.000000 : 0;
//   r6.w = cmp(0 < cb1[204].z);
//   r6.z = r6.z ? r6.w : 0;
//   r1.z = cmp(0 != r1.z);
//   r6.w = r1.z ? 0 : 1;
//   r9.xyz = r8.xyz * r6.www;
//   r9.w = r6.w * r3.z;
//   r6.z = cmp(0 != r6.z);
//   r8.w = r3.z;
//   r9.xyzw = r6.zzzz ? r9.xyzw : r8.xyzw;
//   r3.z = t16.SampleLevel(s7_s_s, r0.xy, 0).x;
//   r6.x = cmp(r6.x != 0.000000);
//   if (r6.x != 0) {
//     r10.xyzw = t14.SampleLevel(s0_s_s, r0.xy, 0).xyzw;
//     r6.x = t10.SampleLevel(s0_s_s, r0.xy, 0).x;
//     r2.w = (int)r2.w & 16;
//     r2.w = (int)r2.w;
//     r2.w = cmp(0 != r2.w);
//     r10.xyzw = r2.wwww ? float4(0,0,0,0) : r10.xyzw;
//     r2.w = cmp(cb1[159].x != 0.000000);
//     r7.yzw = r2.www ? float3(1,1,1) : r4.xyz;
//     r1.z = r1.z ? 1.000000 : 0;
//     r11.xyz = r6.zzz ? r1.zzz : r7.yzw;
//     r1.z = cmp(0 != r6.y);
//     r11.w = r9.w;
//     r12.xyz = r4.xyz;
//     r12.w = r8.w;
//     r11.xyzw = r1.zzzz ? r11.xyzw : r12.xyzw;
//     r2.w = r6.x * r6.x;
//     r4.x = min(1, r3.z);
//     r2.w = min(r4.x, r2.w);
//     r12.xyzw = cmp((int4)r3.wwww == int4(6,2,3,7));
//     r13.xyz = -r5.xyz;
//     r13.w = 1;
//     r4.x = dot(cb1[185].xyzw, r13.xyzw);
//     r4.y = dot(cb1[186].xyzw, r13.xyzw);
//     r4.z = dot(cb1[187].xyzw, r13.xyzw);
//     r14.xyzw = r5.xyzz * r5.yzzx;
//     r15.x = dot(cb1[188].xyzw, r14.xyzw);
//     r15.y = dot(cb1[189].xyzw, r14.xyzw);
//     r15.z = dot(cb1[190].xyzw, r14.xyzw);
//     r6.x = r5.y * r5.y;
//     r6.x = r5.x * r5.x + -r6.x;
//     r4.xyz = r15.xyz + r4.xyz;
//     r4.xyz = cb1[191].xyz * r6.xxx + r4.xyz;
//     r4.xyz = max(float3(0,0,0), r4.xyz);
//     r4.xyz = cb1[184].xyz * r4.xyz;
//     r6.xzw = r10.xyz * r10.xyz;
//     r4.xyz = r4.xyz * r2.www;
//     r4.xyz = r4.xyz * r6.xzw;
//     r4.xyz = r12.xxx ? r4.xyz : 0;
//     if (r12.w != 0) {
//       r7.yzw = cb1[49].xyz * r1.yyy;
//       r7.yzw = r1.xxx * cb1[48].xyz + r7.yzw;
//       r7.yzw = cb1[50].xyz + r7.yzw;
//       r8.w = dot(r7.yzw, r7.yzw);
//       r8.w = rsqrt(r8.w);
//       r7.yzw = r8.www * r7.yzw;
//       r8.w = dot(-r7.yzw, r5.xyz);
//       r13.xyz = r13.xyz * r8.www + -r7.yzw;
//       r9.w = dot(r13.xyz, r13.xyz);
//       r12.x = rsqrt(r9.w);
//       r14.xyz = r13.xyz * r12.xxx;
//       r12.x = max(0.00392156886, r3.y);
//       r12.x = min(1, r12.x);
//       r7.y = dot(-r7.yzw, r14.xyz);
//       r7.z = dot(r5.xyz, r14.xyz);
//       r7.w = abs(r8.w) * -0.156582996 + 1.57079637;
//       r12.w = 1 + -abs(r8.w);
//       r12.w = sqrt(r12.w);
//       r13.w = r12.w * r7.w;
//       r15.x = cmp(r8.w >= 0);
//       r7.w = -r7.w * r12.w + 3.14159274;
//       r15.x = r15.x ? r13.w : r7.w;
//       r7.w = abs(r7.z) * -0.156582996 + 1.57079637;
//       r12.w = 1 + -abs(r7.z);
//       r13.w = sqrt(r12.w);
//       r15.z = r13.w * r7.w;
//       r15.w = cmp(r7.z >= 0);
//       r7.w = -r7.w * r13.w + 3.14159274;
//       r15.y = r15.w ? r15.z : r7.w;
//       r15.xy = float2(1.57079637,1.57079637) + -r15.xy;
//       r7.w = r15.x + -r15.y;
//       r7.w = 0.5 * abs(r7.w);
//       r7.w = cos(r7.w);
//       r15.xyz = -r7.zzz * r5.xyz + r14.xyz;
//       r13.x = dot(r15.xyz, r13.xyz);
//       r13.y = dot(r15.xyz, r15.xyz);
//       r9.w = r13.y * r9.w + 9.99999975e-05;
//       r9.w = rsqrt(r9.w);
//       r9.w = r13.x * r9.w;
//       r13.xy = r9.ww * float2(0.5,17) + float2(0.5,-16.7800007);
//       r13.x = saturate(r13.x);
//       r9.w = sqrt(r13.x);
//       r13.x = r12.x * r12.x;
//       r12.x = r12.x * r12.x + 0.200000003;
//       r13.x = r13.x * 2 + 0.200000003;
//       r13.z = 0.997551024 * r9.w;
//       r13.w = -r8.w * r8.w + 1;
//       r13.w = sqrt(r13.w);
//       r15.x = -0.0699428469 * r8.w;
//       r13.z = r13.z * r13.w + r15.x;
//       r12.x = r12.x * r9.w;
//       r15.xy = float2(1.41421354,3.54490757) * r12.xx;
//       r7.z = r7.z + r8.w;
//       r8.w = r13.z * 0.139885694 + r7.z;
//       r8.w = r8.w * r8.w;
//       r8.w = -0.5 * r8.w;
//       r12.x = r15.x * r15.x;
//       r8.w = r8.w / r12.x;
//       r8.w = 1.44269502 * r8.w;
//       r8.w = exp2(r8.w);
//       r8.w = r8.w / r15.y;
//       r8.w = r8.w * r9.w;
//       r9.w = saturate(r7.y * 0.5 + 0.5);
//       r9.w = sqrt(r9.w);
//       r9.w = 1 + -r9.w;
//       r12.x = r9.w * r9.w;
//       r12.x = r12.x * r12.x;
//       r9.w = r12.x * r9.w;
//       r9.w = r9.w * 0.953479409 + 0.0465205684;
//       r8.w = r9.w * r8.w;
//       r8.w = r8.w * r11.w;
//       r8.w = 0.5 * r8.w;
//       r7.y = saturate(-r7.y);
//       r7.y = 1 + -r7.y;
//       r7.z = -0.140000001 + r7.z;
//       r7.z = r7.z * r7.z;
//       r7.z = -0.5 * r7.z;
//       r9.w = r13.x * r13.x;
//       r7.z = r7.z / r9.w;
//       r7.z = 1.44269502 * r7.z;
//       r7.z = exp2(r7.z);
//       r9.w = 2.50662827 * r13.x;
//       r7.z = r7.z / r9.w;
//       r9.w = r7.w * -0.5 + 1;
//       r11.w = r9.w * r9.w;
//       r11.w = r11.w * r11.w;
//       r9.w = r11.w * r9.w;
//       r9.w = r9.w * 0.953479409 + 0.0465205684;
//       r11.w = 1 + -r9.w;
//       r11.w = r11.w * r11.w;
//       r9.w = r11.w * r9.w;
//       r7.w = 0.800000012 / r7.w;
//       r13.xzw = log2(r11.xyz);
//       r13.xzw = r13.xzw * r7.www;
//       r13.xzw = exp2(r13.xzw);
//       r7.w = 1.44269502 * r13.y;
//       r7.w = exp2(r7.w);
//       r7.z = r7.w * r7.z;
//       r7.z = r7.z * r9.w;
//       r13.xyz = r7.zzz * r13.xzw;
//       r7.yzw = r8.www * r7.yyy + r13.xyz;
//       r8.w = dot(r14.xyz, r14.xyz);
//       r8.w = 1 + r8.w;
//       r8.w = 0.25 * r8.w;
//       r8.w = min(1, r8.w);
//       r9.w = r12.w + -r8.w;
//       r8.w = r9.w * 0.330000013 + r8.w;
//       r8.w = r8.w * r7.x;
//       r8.w = 0.318309873 * r8.w;
//       r13.xyz = sqrt(r11.xyz);
//       r7.yzw = r13.xyz * r8.www + r7.yzw;
//       r7.yzw = min(float3(0,0,0), -r7.yzw);
//       r7.yzw = float3(-3.14159274,-3.14159274,-3.14159274) * r7.yzw;
//     } else {
//       r11.xyz = -r11.xyz * r7.xxx + r11.xyz;
//       r11.xyz = r11.xyz * cb1[139].www + cb1[139].xyz;
//       r8.w = (int)r12.y | (int)r12.z;
//       r8.w = (int)r8.w;
//       r10.xyz = r10.xyz * r10.xyz + r11.xyz;
//       r8.w = cmp(0 != r8.w);
//       r7.yzw = r8.www ? r10.xyz : r11.xyz;
//       r14.xyz = r5.xyz;
//     }
//     r8.w = cmp((int)r3.w == 8);
//     r6.xzw = r6.xzw * r10.www + r7.yzw;
//     r6.xzw = r8.www ? r6.xzw : r7.yzw;
//     r14.w = 1;
//     r10.x = dot(cb1[185].xyzw, r14.xyzw);
//     r10.y = dot(cb1[186].xyzw, r14.xyzw);
//     r10.z = dot(cb1[187].xyzw, r14.xyzw);
//     r11.xyzw = r14.xyzz * r14.yzzx;
//     r12.x = dot(cb1[188].xyzw, r11.xyzw);
//     r12.y = dot(cb1[189].xyzw, r11.xyzw);
//     r12.z = dot(cb1[190].xyzw, r11.xyzw);
//     r7.y = r14.y * r14.y;
//     r7.y = r14.x * r14.x + -r7.y;
//     r10.xyz = r12.xyz + r10.xyz;
//     r7.yzw = cb1[191].xyz * r7.yyy + r10.xyz;
//     r7.yzw = max(float3(0,0,0), r7.yzw);
//     r7.yzw = cb1[184].xyz * r7.yzw;
//     r8.w = 1 + -r2.w;
//     r10.xyz = cb0[1].xyz * r8.www;
//     r7.yzw = r2.www * r7.yzw + r10.xyz;
//     r4.xyz = r7.yzw * r6.xzw + r4.xyz;
//     r4.xyz = cb1[138].yyy * r4.xyz;
//     r2.w = cmp(cb1[204].z == 0.000000);
//     r6.x = dot(r4.xyz, float3(0.300000012,0.589999974,0.109999999));
//     r6.x = r2.w ? r6.x : 0;
//     r1.z = r1.z ? r6.x : 0;
//     o0.w = r1.z ? r2.w : 0;
//   } else {
//     r4.xyz = float3(0,0,0);
//     o0.w = 0;
//   }
//   r1.z = cmp((int)r3.w != 7);
//   r2.w = r3.w ? -1 : 0;
//   r1.z = r1.z ? r2.w : 0;
//   r1.z = cmp(r1.z != 0.000000);
//   if (r1.z != 0) {
//     r6.xz = StereoParams.Load(float4(0,0,0,0)).xy;
//     r1.z = t9.SampleLevel(s0_s_s, r0.xy, 0).x;
//     r2.w = r1.z * cb1[65].x + cb1[65].y;
//     r1.z = r1.z * cb1[65].z + -cb1[65].w;
//     r1.z = 1 / r1.z;
//     r1.z = r2.w + r1.z;
//     r2.w = r4.w * 16 + -8;
//     r2.w = exp2(r2.w);
//     r2.w = -0.00390625 + r2.w;
//     r2.w = cb1[138].z * r2.w;
//     r3.w = cmp(0 != r6.y);
//     r7.yzw = r3.www ? r9.xyz : r8.xyz;
//     r7.yzw = r7.yzw * cb1[140].www + cb1[140].xyz;
//     r1.xy = r1.xy * r1.zz;
//     r1.x = -r6.x * r1.z + r1.x;
//     r8.xyz = cb1[49].xyz * r1.yyy;
//     r9.xyz = r1.xxx * cb1[48].xyz + r8.xyz;
//     r9.xyz = r1.zzz * cb1[50].xyz + r9.xyz;
//     r9.xyz = cb1[51].xyz + r9.xyz;
//     r1.x = r6.x * r6.z + r1.x;
//     r6.xyz = r1.xxx * cb1[48].xyz + r8.xyz;
//     r6.xyz = r1.zzz * cb1[50].xyz + r6.xyz;
//     r6.xyz = cb1[51].xyz + r6.xyz;
//     r8.xyz = -cb1[67].xyz + r9.xyz;
//     r1.x = dot(r8.xyz, r8.xyz);
//     r1.x = rsqrt(r1.x);
//     r8.xyz = r8.xyz * r1.xxx;
//     r1.xy = cmp(float2(0,0) < cb2[0].yz);
//     r1.y = r1.y ? r1.x : 0;
//     r5.w = 1;
//     r9.x = dot(cb1[185].xyzw, r5.xyzw);
//     r9.y = dot(cb1[186].xyzw, r5.xyzw);
//     r9.z = dot(cb1[187].xyzw, r5.xyzw);
//     r10.xyzw = r5.xyzz * r5.yzzx;
//     r11.x = dot(cb1[188].xyzw, r10.xyzw);
//     r11.y = dot(cb1[189].xyzw, r10.xyzw);
//     r11.z = dot(cb1[190].xyzw, r10.xyzw);
//     r3.w = r5.y * r5.y;
//     r3.w = r5.x * r5.x + -r3.w;
//     r9.xyz = r11.xyz + r9.xyz;
//     r9.xyz = cb1[191].xyz * r3.www + r9.xyz;
//     r9.xyz = max(float3(0,0,0), r9.xyz);
//     r9.xyz = cb1[184].xyz * r9.xyz;
//     r3.w = dot(r9.xyz, float3(0.300000012,0.589999974,0.109999999));
//     r3.w = r3.w * 1.73205078 + r2.w;
//     r1.y = r1.y ? r3.w : r2.w;
//     r3.x = dot(-r8.xyz, r5.xyz);
//     r2.w = r3.x + r3.x;
//     r8.xyz = r2.www * r5.xyz + r8.xyz;
//     r3.x = saturate(r3.x);
//     r2.w = r3.y * r3.y;
//     r3.w = -r3.y * r3.y + 1;
//     r4.w = sqrt(r3.w);
//     r4.w = r3.y * r3.y + r4.w;
//     r3.w = r4.w * r3.w;
//     r2.xyz = -r2.xyz * r1.www + r8.xyz;
//     r5.yzw = r3.www * r2.xyz + r5.xyz;
//     r8.xyzw = t15.Sample(s6_s_s, r0.xy).xyzw;
//     r0.x = 1 + -r8.w;
//     r0.y = r3.x + r3.z;
//     r0.y = log2(r0.y);
//     r0.y = r2.w * r0.y;
//     r0.y = exp2(r0.y);
//     r0.y = r0.y + r3.z;
//     r0.y = saturate(-1 + r0.y);
//     r0.x = r0.x * r0.y;
//     r0.yz = (uint2)r0.zw;
//     r0.w = r1.z * cb3[3].x + cb3[3].y;
//     r0.w = log2(r0.w);
//     r0.w = cb3[3].z * r0.w;
//     r0.w = max(0, r0.w);
//     r0.w = (uint)r0.w;
//     r1.z = asint(cb3[1].z) + -1;
//     r1.z = (int)r1.z;
//     r1.z = (uint)r1.z;
//     r0.w = min((uint)r1.z, (uint)r0.w);
//     r0.yz = (uint2)r0.yz >> asuint(cb3[2].xx);
//     r0.yzw = (uint3)r0.yzw;
//     r0.yzw = (int3)r0.yzw;
//     r0.y = mad((int)r0.w, asint(cb3[1].y), (int)r0.y);
//     r0.y = mad((int)r0.y, asint(cb3[1].x), (int)r0.z);
//     r0.y = (int)r0.y + asint(cb3[0].w);
//     r0.y = (int)r0.y;
//     r0.y = (uint)r0.y;
//     r0.z = (uint)r0.y << 1;
//     r0.z = (uint)r0.z;
//     r0.z = (int)r0.z;
//     r0.z = t6.Load(r0.z).x;
//     r0.z = min(asuint(cb3[0].y), (uint)r0.z);
//     bitmask.y = ((~(-1 << 31)) << 1) & 0xffffffff;  r0.y = (((uint)r0.y << 1) & bitmask.y) | ((uint)1 & ~bitmask.y);
//     r0.y = (uint)r0.y;
//     r0.y = (int)r0.y;
//     r0.y = t6.Load(r0.y).x;
//     r0.y = (uint)r0.y;
//     r0.w = log2(r3.y);
//     r1.z = r0.w * -1.20000005 + 1;
//     r1.w = -1 + cb1[192].z;
//     r1.w = r1.w + -r1.z;
//     r2.x = r0.w * 2 + cb2[1].y;
//     r0.y = (int)r0.y;
//     r5.x = 0;
//     r9.yzw = float3(0,0,0);
//     r2.y = r0.x;
//     r2.zw = float2(1,0);
//     r3.zw = float2(1,0);
//     r10.xyzw = float4(0,0,0,0);
//     while (true) {
//       r4.w = (uint)r3.w;
//       r4.w = cmp((uint)r4.w >= (uint)r0.z);
//       if (r4.w != 0) {
//         break;
//       }
//       r4.w = cmp(r2.y < 0.00100000005);
//       if (r4.w != 0) {
//         break;
//       }
//       r4.w = (int)r3.w;
//       r6.w = (int)r0.y + (int)r4.w;
//       r6.w = t7.Load(r6.w).x;
//       r11.xyz = -cb4[r6.w+0].xyz + r6.xyz;
//       r8.w = dot(r11.xyz, r11.xyz);
//       r11.w = sqrt(r8.w);
//       r12.x = cmp(r11.w < cb4[r6.w+0].w);
//       if (r12.x != 0) {
//         r12.x = (uint)r6.w;
//         r11.w = saturate(r11.w / cb4[r6.w+0].w);
//         r12.y = dot(r5.yzw, r11.xyz);
//         r6.w = -cb4[r6.w+0].w * cb4[r6.w+0].w + r8.w;
//         r6.w = r12.y * r12.y + -r6.w;
//         r8.w = cmp(r6.w >= 0);
//         r6.w = sqrt(r6.w);
//         r6.w = r6.w + -r12.y;
//         r11.xyz = r6.www * r5.yzw + r11.xyz;
//         r12.xy = float2(682,341) + r12.xx;
//         r12.xy = (uint2)r12.xy;
//         r13.yzw = -cb4[r12.x+0].xyz + r11.xyz;
//         r6.w = r11.w * 2.5 + -1.5;
//         r6.w = max(0, r6.w);
//         r11.x = r6.w * r6.w;
//         r6.w = r6.w * -2 + 3;
//         r13.x = -r11.x * r6.w + 1;
//         r11.xyzw = r8.wwww ? r13.xyzw : r5.xyzw;
//         r6.w = cmp(cb4[r12.y+0].y >= 0);
//         if (r6.w != 0) {
//           r13.xyz = r11.yzw;
//           r13.w = cb4[r12.y+0].y;
//           r13.xyzw = t5.SampleLevel(s4_s_s, r13.xyzw, r1.w).xyzw;
//           r6.w = cb4[r12.x+0].w;
//         } else {
//           r8.w = -cb4[r12.y+0].y + -1;
//           r8.w = (uint)r8.w;
//           r14.w = (uint)r8.w;
//           r14.xyz = r11.yzw;
//           r13.xyzw = t1.SampleLevel(s4_s_s, r14.xyzw, r2.x).xyzw;
//           r9.x = (int)r14.w;
//           r6.w = t2.Load(r9.xyz).x;
//         }
//         r11.yzw = cb4[r12.y+0].xxx * r13.xyz;
//         r11.yzw = r11.yzw * r11.xxx;
//         r10.xyz = r11.yzw * r2.yyy + r10.xyz;
//         r8.w = -r13.w * r11.x + 1;
//         r2.y = r8.w * r2.y;
//         r6.w = r6.w * r11.x;
//         r10.w = r6.w * r2.z + r10.w;
//         r6.w = 1 + -r11.x;
//         r2.z = r6.w * r2.z;
//         r8.w = cb4[r12.y+0].x * r11.x;
//         r2.w = r8.w * r3.z + r2.w;
//         r3.z = r6.w * r3.z;
//       }
//       r4.w = (int)r4.w + 1;
//       r3.w = (int)r4.w;
//     }
//     r0.x = dot(cb2[2].xyz, cb2[2].xyz);
//     r0.x = cmp(r0.x != 0.000000);
//     r0.x = r0.x ? -1.000000 : 0;
//     r0.y = cmp(r2.y >= 0.00100000005);
//     r0.x = r0.x ? r0.y : 0;
//     r0.x = cmp(r0.x != 0.000000);
//     if (r0.x != 0) {
//       r0.x = r0.w * -1.14999998 + 3;
//       r0.y = -1 + cb2[3].w;
//       r0.x = r0.y + -r0.x;
//       r0.xyz = t0.SampleLevel(s1_s_s, r5.yzw, r0.x).xyz;
//       r6.xyz = t0.SampleLevel(s1_s_s, r5.yzw, cb2[3].y).xyz;
//       r6.xyz = cb2[2].xyz * r6.xyz;
//       r0.w = dot(r6.xyz, float3(0.300000012,0.589999974,0.109999999));
//       r10.w = r0.w * r2.z + r10.w;
//       r0.xyz = cb2[2].xyz * r0.xyz;
//       r10.xyz = r2.yyy * r0.xyz + r10.xyz;
//     }
//     if (r1.x != 0) {
//       r0.x = cb2[0].x + -r1.z;
//       r0.x = -1 + r0.x;
//       r0.yzw = t3.SampleLevel(s2_s_s, r5.yzw, r0.x).xyz;
//       r1.x = dot(cb1[184].xyz, float3(0.300000012,0.589999974,0.109999999));
//       r1.x = cb2[1].x * r1.x;
//       r0.yzw = cb1[184].xyz * r0.yzw;
//       r1.z = cmp(0 < cb2[0].w);
//       if (r1.z != 0) {
//         r5.xyz = t4.SampleLevel(s3_s_s, r5.yzw, r0.x).xyz;
//         r5.xyz = r5.xyz * cb1[184].xyz + -r0.yzw;
//         r0.yzw = cb2[0].www * r5.xyz + r0.yzw;
//       }
//       r0.x = 1 + -r2.w;
//       r1.z = r7.x * r7.x + -r2.w;
//       r0.x = 1 / r0.x;
//       r0.x = saturate(r1.z * r0.x);
//       r1.z = r0.x * -2 + 3;
//       r0.x = r0.x * r0.x;
//       r0.x = r1.z * r0.x;
//       r0.x = cb2[2].w * r0.x;
//       r0.yzw = r0.yzw * r0.xxx;
//       r0.x = r1.x * r0.x;
//       r1.x = cmp(cb2[0].z < 1);
//       r5.xyz = r2.yyy * r0.yzw + r10.xyz;
//       r5.w = r0.x * r2.z + r10.w;
//       r0.xyz = r1.xxx ? float3(0,0,0) : r0.yzw;
//       r10.xyzw = r1.xxxx ? r5.xyzw : r10.xyzw;
//     } else {
//       r0.xyz = float3(0,0,0);
//     }
//     r0.w = saturate(r3.y * cb1[194].x + cb1[194].y);
//     r1.x = r0.w * -2 + 3;
//     r0.w = r0.w * r0.w;
//     r0.w = r1.x * r0.w;
//     r1.x = max(9.99999975e-05, r10.w);
//     r1.x = r1.y / r1.x;
//     r1.x = min(cb1[194].z, r1.x);
//     r1.x = -1 + r1.x;
//     r0.w = r0.w * r1.x + 1;
//     r0.xyz = r2.yyy * r0.xyz;
//     r0.xyz = r10.xyz * r0.www + r0.xyz;
//     r0.xyz = cb1[160].xyz * r0.xyz;
//     r0.xyz = cb1[138].yyy * r0.xyz + r8.xyz;
//     r1.xy = t8.SampleLevel(s5_s_s, r3.xy, 0).xy;
//     r0.w = saturate(50 * r7.z);
//     r0.w = r0.w * r1.y;
//     r1.xyz = r7.yzw * r1.xxx + r0.www;
//     r0.xyz = r1.xyz * r0.xyz;
//     r0.xyz = min(float3(0,0,0), -r0.xyz);
//     o0.xyz = r4.xyz + -r0.xyz;
//   } else {
//     o0.xyz = r4.xyz;
//   }
//   return;
// }
/////////////////////////////////////////////////////////////////////////////
