// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.182 on Sun Jun 11 23:22:48 2023
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xy
// PACKED_EYE_INDEX         0   x           3     NONE    uint   x
// PRIMITIVE_ID             0    y          3     NONE    uint    y
// VELOCITY_PREV_POS        0   xyzw        4     NONE   float   xy w
// SV_Position              0   xyzw        5      POS   float   xyzw
// SV_IsFrontFace           0   x           6    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_Target                6   xyzw        6   TARGET   float   xyzw
// SV_Target                7   xyzw        7   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[230], immediateIndexed
dcl_constantbuffer CB1[143], immediateIndexed
dcl_constantbuffer CB2[6], immediateIndexed
dcl_constantbuffer CB3[10], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_texture3d (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_resource_texture3d (float,float,float,float) t6
dcl_resource_structured t7, 16
dcl_resource_texture2d (uint,uint,uint,uint) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texturecube (float,float,float,float) t13
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps constant v3.x
dcl_input_ps constant v3.y
dcl_input_ps linear v4.xyw
dcl_input_ps_siv linear noperspective v5.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_output o7.xyzw
dcl_temps 32
dcl_resource_buffer (float,float,float,float) t125
if_z v3.x
  mov r0.x, cb0[44].x
  mov r0.y, cb0[45].x
  mov r0.z, cb0[46].x
  mov r0.w, cb0[47].x
  mov r1.x, cb0[44].y
  mov r1.y, cb0[45].y
  mov r1.z, cb0[46].y
  mov r1.w, cb0[47].y
  mov r2.x, cb0[44].z
  mov r2.y, cb0[45].z
  mov r2.z, cb0[46].z
  mov r2.w, cb0[47].z
  mov r3.x, cb0[44].w
  mov r3.y, cb0[45].w
  mov r3.z, cb0[46].w
  mov r3.w, cb0[47].w
  mov r4.xyz, cb0[18].xyzx
  mov r5.xyz, cb0[70].xyzx
  mov r6.xyz, cb0[141].xyzx
  mov r4.w, cb0[141].w
  mov r5.w, cb0[142].x
  mov r6.w, cb0[142].y
  mov r7.xyzw, cb0[130].xyzw
  mov r8.xy, cb0[133].xyxx
  mov r8.zw, cb0[134].zzzw
else
  mov r0.x, cb1[44].x
  mov r0.y, cb1[45].x
  mov r0.z, cb1[46].x
  mov r0.w, cb1[47].x
  mov r1.x, cb1[44].y
  mov r1.y, cb1[45].y
  mov r1.z, cb1[46].y
  mov r1.w, cb1[47].y
  mov r2.x, cb1[44].z
  mov r2.y, cb1[45].z
  mov r2.z, cb1[46].z
  mov r2.w, cb1[47].z
  mov r3.x, cb1[44].w
  mov r3.y, cb1[45].w
  mov r3.z, cb1[46].w
  mov r3.w, cb1[47].w
  mov r4.xyz, cb1[18].xyzx
  mov r5.xyz, cb1[70].xyzx
  mov r6.xyz, cb1[141].xyzx
  mov r4.w, cb1[141].w
  mov r5.w, cb1[142].x
  mov r6.w, cb1[142].y
  mov r7.xyzw, cb1[130].xyzw
  mov r8.xy, cb1[133].xyxx
  mov r8.zw, cb1[134].zzzw
endif
mul r9.xyz, v0.yzxy, v1.zxyz
mad r9.xyz, v1.yzxy, v0.zxyz, -r9.xyzx
mul r9.xyz, r9.xyzx, v1.wwww
ld_indexable(buffer)(float,float,float,float) r13.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(buffer)(float,float,float,float) r12.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r16.x, r12.x, l(5.000000)
mov r14.xyzw, v5.xyzw
mov r15.xyzw, v4.xyzw
mul r16.y, r13.y, l(0.000000)
add r13.w, r14.z, -r16.y
mad r14.x, r13.x, r13.w, r14.x
add r8.xy, -r8.xyxx, r14.xyxx
mad r8.xy, r8.xyxx, r8.zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r8.xy, r8.xyxx, v5.wwww
mov r8.z, v5.w
mul r8.xyw, r8.xyxz, l(2.000000, -2.000000, 0.000000, 1.000000)
mov r10.xyz, v5.xyzx
mov r10.w, l(1.000000)
ld_indexable(buffer)(float,float,float,float) r17.xyzw, l(0, 0, 0, 0), t125.xyzw
dp4 r18.x, r10.xyzw, r3.xyzw
ge r20.w, cb0[135].x, l(20.000000)
if_nz r20.w
  mul r20.x, l(0.500000), cb0[135].x
else
  mul r20.x, l(0.500000), cb1[135].x
endif
mul r20.y, l(-1.000000), r20.x
mad r10.x, r17.x, r20.y, r10.x
dp4 r30.x, r10.xyzw, r0.xyzw
dp4 r30.y, r10.xyzw, r1.xyzw
dp4 r30.z, r10.xyzw, r2.xyzw
dp4 r30.w, r10.xyzw, r3.xyzw
div r30.xyz, r30.xyzx, r30.wwww
mul r20.y, r18.x, r17.y
mul r20.y, r20.y, r20.x
mad r10.x, r17.x, r20.y, r10.x
dp4 r0.x, r10.xyzw, r0.xyzw
dp4 r0.y, r10.xyzw, r1.xyzw
dp4 r0.z, r10.xyzw, r2.xyzw
dp4 r0.w, r10.xyzw, r3.xyzw
div r0.xyz, r0.xyzx, r0.wwww
add r1.xyz, -r5.xyzx, r0.xyzx
dp3 r0.w, -r30.xyzx, -r30.xyzx
rsq r0.w, r0.w
sample_b_indexable(texture2d)(float,float,float,float) r2.xy, v2.xyxx, t9.xyzw, s1, cb0[146].y
mad r2.xy, r2.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r2.xyxx, r2.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r2.z, r1.w
mad r2.xyz, r2.xyzx, r4.wwww, r6.xyzx
dp3 r1.w, r2.xyzx, r2.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, r2.xyzx
mul r3.xyz, r9.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, v0.xyxz, r3.xyxz
mad r2.xyz, r2.zzzz, v1.xyzx, r2.xywx
dp3 r1.w, r2.xyzx, r2.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, r2.xyzx
add r3.xy, v5.xyxx, -cb0[133].xyxx
mul r3.xy, r3.xyxx, cb0[134].zwzz
mad r3.xy, cb0[145].zzzz, cb3[7].yzyy, r3.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t10.xyzw, s2, cb0[146].y
mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r3.xyxx, r3.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r1.w, r1.w
mul r3.yzw, r9.xxyz, r3.yyyy
mad r3.xyz, r3.xxxx, v0.xyzx, r3.yzwy
mad r3.xyz, r1.wwww, v1.xyzx, r3.xyzx
mul r3.xyz, r3.xyzx, cb3[7].wwww
mad r3.xyz, -r30.xyzx, r0.wwww, r3.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
div r5.xyz, r1.xyzx, r0.wwww
dp3 r0.w, r3.xyzx, r5.xyzx
mul r5.xyz, r5.xyzx, r0.wwww
mad r3.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r3.xyzx
sample_indexable(texturecube)(float,float,float,float) r3.xyz, r3.xyzx, t13.xyzw, s5
mul r5.xyz, r3.xyzx, cb3[3].xyzx
imul null, r0.w, v3.y, l(37)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.xyz, r0.w, l(0), t7.xyzx
imad r9.xyzw, v3.yyyy, l(37, 37, 37, 37), l(21, 20, 36, 26)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r10.xyz, r9.x, l(0), t7.xyzx
mul r11.xyz, r6.yzxy, r10.zxyz
mad r6.xyz, r10.yzxy, r6.zxyz, -r11.xyzx
dp3 r0.w, r6.xyzx, r4.xyzx
add r0.w, -r0.w, l(1.000000)
mad_sat r0.w, r0.w, cb3[8].x, cb3[8].y
mad r1.w, r8.z, l(1.000000), -cb3[8].z
div_sat r1.w, r1.w, cb3[8].w
max r1.w, r1.w, cb3[9].x
min r1.w, r1.w, l(1.000000)
add r2.w, -r0.w, l(1.000000)
mad r0.w, r1.w, r2.w, r0.w
mad r3.xyz, -r3.xyzx, cb3[3].xyzx, cb3[9].yyyy
mad r3.xyz, r0.wwww, r3.xyzx, r5.xyzx
add r4.xyz, -r3.xyzx, cb3[4].xyzx
mad r3.xyz, cb3[9].zzzz, r4.xyzx, r3.xyzx
sample_b_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t11.xyzw, s3, cb0[146].y
mul r4.xyz, r4.xyzx, cb3[6].xyzx
mul_sat r4.xyz, r0.wwww, r4.xyzx
sample_b_indexable(texture2d)(float,float,float,float) r5.xy, v2.xyxx, t12.xyzw, s4, cb0[146].y
mul_sat r6.x, r0.w, r5.y
mad r1.w, cb3[9].w, r5.x, l(-1.000000)
mad_sat r1.w, r0.w, r1.w, l(1.000000)
min r6.y, r0.w, l(1.000000)
mad o2.z, r1.w, r6.w, r5.w
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.y, r9.z, l(0), t7.xxxx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.zw, r9.y, l(4), t7.xxxy
lt r0.w, l(0.000000), r5.w
if_nz r0.w
  mad r10.xyz, r1.xyzx, cb0[208].xyzx, cb0[209].xyzx
  max r10.xyz, r10.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r10.xyz, r10.xyzx, l(0.990000, 0.990000, 0.990000, 0.000000)
  mul r10.xyz, r10.xyzx, cb0[210].xyzx
  ftoi r11.xyz, r10.xyzx
  mov r11.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r11.xyzw, r11.xyzw, t0.xyzw
  utof r11.xyzw, r11.xyzw
  add r0.w, cb0[210].w, l(1.000000)
  div r10.xyz, r10.xyzx, r11.wwww
  frc r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, cb0[210].wwww
  mad r10.xyz, r11.xyzx, r0.wwww, r10.xyzx
  add r10.xyz, r10.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r10.xyz, r10.xyzx, cb0[211].xyzx
  sample_l_indexable(texture3d)(float,float,float,float) r5.x, r10.xyzx, t1.xyzw, s0, l(0.000000)
else
  imad r0.w, v3.y, l(37), l(18)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.w, r0.w, l(12), t7.xxxx
  lt r0.w, l(0.000000), r0.w
  movc r5.x, r0.w, cb2[5].x, r5.y
endif
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.w, r9.w, l(12), t7.xxxx
if_nz r0.w
  div r6.zw, r8.xxxy, r8.wwww
  add r6.zw, -r7.xxxy, r6.zzzw
  if_nz r16.x
    add r13.w, v4.w, -r13.y
    mad r15.x, r13.x, r13.w, r15.x
  else
    add r13.w, v4.w, -r12.y
    mad r15.x, r12.x, r13.w, r15.x
  endif
  div r7.xy, r15.xyxx, v4.wwww
  add r7.xy, -r7.zwzz, r7.xyxx
  add r6.zw, r6.zzzw, -r7.xxxy
  mad r6.zw, r6.zzzw, l(0.000000, 0.000000, 0.249500, 0.249500), l(0.000000, 0.000000, 0.499992371, 0.499992371)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.w, r9.y, l(12), t7.xxxx
  mul r6.zw, r0.wwww, r6.zzzw
else
  mov r6.zw, l(0,0,0,0)
endif
mul r0.w, r6.y, l(0.080000)
mad r7.xyz, -r6.yyyy, l(0.080000, 0.080000, 0.080000, 0.000000), r4.xyzx
mad r7.xyz, r6.xxxx, r7.xyzx, r0.wwww
mad r8.xyz, -r4.xyzx, r6.xxxx, r4.xyzx
mad r8.xyz, r8.xyzx, cb0[139].wwww, cb0[139].xyzx
mad r7.xyz, r7.xyzx, cb0[140].wwww, cb0[140].xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[181].w
mul r9.xyz, r7.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000)
mad r7.xyz, r7.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r8.xyzx
movc r7.xyz, r0.wwww, r7.xyzx, r8.xyzx
eq r1.w, cb0[148].y, l(0.000000)
if_nz r1.w
  dp3 r0.x, r0.xyzx, r0.xyzx
  sqrt r0.x, r0.x
  div r0.x, r0.x, cb0[229].w
  log r0.x, r0.x
  max r0.x, r0.x, l(0.000000)
  min r0.x, r0.x, l(6.000000)
  round_pi r0.x, r0.x
  mul r8.xyz, r1.xyzx, cb0[226].xyzx
  mad r10.xyz, r1.xyzx, cb0[226].xyzx, -cb0[227].xyzx
  max r0.y, |r10.y|, |r10.x|
  max r0.y, |r10.z|, r0.y
  mul r0.y, r0.y, l(4.000000)
  log r0.y, r0.y
  max r0.y, r0.y, l(0.000000)
  round_ni r0.y, r0.y
  max r0.x, r0.x, r0.y
  exp r0.y, r0.x
  div r8.xyz, r8.xyzx, r0.yyyy
  frc r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, cb0[228].xyzx
  ne r10.xyz, r8.xyzx, cb0[228].xyzx
  and r8.xyz, r8.xyzx, r10.xyzx
  round_ni r10.xyz, r8.xyzx
  add r10.xyz, r10.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mad r0.x, cb0[228].z, r0.x, r10.z
  ftoi r11.xy, r10.xyxx
  ftoi r11.z, r0.x
  mov r11.w, l(0)
  ld_indexable(texture3d)(float,float,float,float) r11.xyzw, r11.xyzw, t2.xyzw
  mul r11.xyzw, r11.xyzw, l(255.000000, 255.000000, 255.000000, 255.000000)
  div r0.x, r0.y, r11.w
  mul r10.xyz, r0.xxxx, r10.xyzx
  round_ni r10.xyz, r10.xyzx
  mad r0.xyz, r8.xyzx, r0.xxxx, -r10.xyzx
  mad r0.xyz, r0.xyzx, l(0.666666687, 0.666666687, 0.666666687, 0.000000), r11.xyzx
  add r0.xyz, r0.xyzx, l(0.166666672, 0.166666672, 0.166666672, 0.000000)
  mul r0.xyz, r0.xyzx, cb0[229].xyzx
  sample_l_indexable(texture3d)(float,float,float,float) r8.xyzw, r0.xyzx, t3.xyzw, s0, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r10.xyzw, r0.xyzx, t4.xyzw, s0, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r11.xyzw, r0.xyzx, t5.xyzw, s0, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r0.xy, r0.xyzx, t6.yxzw, s0, l(0.000000)
  max r0.y, r0.y, l(0.00390625000)
  div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
  dp3 r0.z, r8.yzwy, r8.yzwy
  sqrt r2.w, r0.z
  eq r3.w, r2.w, l(0.000000)
  eq r4.w, r8.x, l(0.000000)
  or r3.w, r3.w, r4.w
  rsq r0.z, r0.z
  mul r8.yzw, r0.zzzz, r8.yyzw
  dp3 r0.z, r2.xyzx, r8.yzwy
  mad_sat r0.z, r0.z, l(0.500000), l(0.500000)
  div r2.w, r2.w, r8.x
  add r4.w, -r2.w, l(1.000000)
  add r5.w, r2.w, l(1.000000)
  div r4.w, r4.w, r5.w
  mad r8.yz, r2.wwww, l(0.000000, 2.000000, 2.000000, 0.000000), l(0.000000, 1.000000, 2.000000, 0.000000)
  log r0.z, r0.z
  mul r0.z, r0.z, r8.y
  exp r0.z, r0.z
  mul r2.w, r0.z, r8.z
  mad r0.z, -r8.z, r0.z, l(1.000000)
  mad r0.z, r4.w, r0.z, r2.w
  mul r0.z, r0.z, r8.x
  movc r8.x, r3.w, r8.x, r0.z
  dp3 r0.z, r10.yzwy, r10.yzwy
  sqrt r2.w, r0.z
  eq r3.w, r2.w, l(0.000000)
  eq r4.w, r10.x, l(0.000000)
  or r3.w, r3.w, r4.w
  rsq r0.z, r0.z
  mul r10.yzw, r0.zzzz, r10.yyzw
  dp3 r0.z, r2.xyzx, r10.yzwy
  mad_sat r0.z, r0.z, l(0.500000), l(0.500000)
  div r2.w, r2.w, r10.x
  add r4.w, -r2.w, l(1.000000)
  add r5.w, r2.w, l(1.000000)
  div r4.w, r4.w, r5.w
  mad r10.yz, r2.wwww, l(0.000000, 2.000000, 2.000000, 0.000000), l(0.000000, 1.000000, 2.000000, 0.000000)
  log r0.z, r0.z
  mul r0.z, r0.z, r10.y
  exp r0.z, r0.z
  mul r2.w, r0.z, r10.z
  mad r0.z, -r10.z, r0.z, l(1.000000)
  mad r0.z, r4.w, r0.z, r2.w
  mul r0.z, r0.z, r10.x
  movc r8.y, r3.w, r10.x, r0.z
  dp3 r0.z, r11.yzwy, r11.yzwy
  sqrt r2.w, r0.z
  eq r3.w, r2.w, l(0.000000)
  eq r4.w, r11.x, l(0.000000)
  or r3.w, r3.w, r4.w
  rsq r0.z, r0.z
  mul r10.xyz, r0.zzzz, r11.yzwy
  dp3 r0.z, r2.xyzx, r10.xyzx
  mad_sat r0.z, r0.z, l(0.500000), l(0.500000)
  div r2.w, r2.w, r11.x
  add r4.w, -r2.w, l(1.000000)
  add r5.w, r2.w, l(1.000000)
  div r4.w, r4.w, r5.w
  mad r10.xy, r2.wwww, l(2.000000, 2.000000, 0.000000, 0.000000), l(1.000000, 2.000000, 0.000000, 0.000000)
  log r0.z, r0.z
  mul r0.z, r0.z, r10.x
  exp r0.z, r0.z
  mul r2.w, r0.z, r10.y
  mad r0.z, -r10.y, r0.z, l(1.000000)
  mad r0.z, r4.w, r0.z, r2.w
  mul r0.z, r0.z, r11.x
  movc r8.z, r3.w, r11.x, r0.z
  mul r8.xyz, r0.yyyy, r8.xyzx
  max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
else
  mov r8.xyz, l(0,0,0,0)
  mov r0.x, l(1.000000)
endif
and r8.xyz, r1.wwww, r8.xyzx
mul r8.xyz, r7.xyzx, r8.xyzx
mad r10.xyz, r4.xyzx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
mad r10.xyz, r4.xyzx, l(-4.795100, -4.795100, -4.795100, 0.000000), r10.xyzx
mad r10.xyz, r4.xyzx, l(2.755200, 2.755200, 2.755200, 0.000000), r10.xyzx
add r10.xyz, r10.xyzx, l(1.332000, 1.332000, 1.332000, 0.000000)
max r10.xyz, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r8.xyz, r8.xyzx, r10.xyzx
movc r0.yzw, r0.wwww, l(0,0,0,0), r9.xxyz
add r0.yzw, r0.yyzw, r7.xxyz
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb0[143].x
if_nz r1.w
  imad r7.xy, v3.yyyy, l(37, 37, 0, 0), l(5, 19, 0, 0)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r7.xzw, r7.x, l(0), t7.xxyz
  add r7.xzw, r1.xxyz, -r7.xxzw
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r9.xyz, r7.y, l(0), t7.xyzx
  add r9.xyz, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r7.xyz, r9.xyzx, |r7.xzwx|
  or r1.w, r7.y, r7.x
  or r1.w, r7.z, r1.w
  dp3 r1.x, r1.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.x, r1.x, l(0.002000)
  frc r1.x, r1.x
  lt r1.x, l(0.500000), r1.x
  movc r1.xyz, r1.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r3.xyz, r1.wwww, r1.xyzx, r3.xyzx
endif
mad r0.yzw, cb0[148].yyyy, r0.yyzw, r8.xxyz
add r0.yzw, r3.xxyz, r0.yyzw
mul r1.xyz, v5.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r1.xyz, r1.xyyx, r1.xyzx
dp3 r1.x, r1.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.x, r1.x
add r1.x, r1.x, l(-0.500000)
ftou r3.xy, v5.xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r1.y, r3.xyzw, t8.xyzw
ieq r1.y, r1.y, l(7)
and o5.xyzw, r1.yyyy, l(0x3f800000, 0, 0, 0)
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul o3.w, r1.x, l(0.00392156886)
mov_sat r0.x, r0.x
sqrt o7.xyzw, r0.xxxx
mul o0.xyz, r0.yzwy, cb0[138].yyyy
mov o0.w, l(0)
mov o1.w, r5.z
mov o2.w, l(0.0666666701)
mov o2.xy, r6.xyxx
mov o3.xyz, r4.xyzx
mov o4.xy, r6.zwzz
mov o4.zw, l(0,0,0,0)
mov o6.xyzw, r5.xyyy
ret
// Approximately 0 instruction slots used
