// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.182 on Sat Jun 10 23:52:08 2023
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[25], immediateIndexed
dcl_constantbuffer CB1[139], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (uint,uint,uint,uint) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_uav_typed_texture2darray (float,float,float,float) u0
dcl_input vThreadGroupID.xy
dcl_input vThreadIDInGroup.xy
dcl_input vThreadID.xy
dcl_temps 30
dcl_constantbuffer CB12[2], immediateIndexed
dcl_tgsm_structured g0, 4, 400
dcl_thread_group 8, 8, 1
mov r30.z, l(0)
utof r0.xy, vThreadID.xyxx
ld_indexable(texture2d)(float,float,float,float) r0.z, l(0, 0, 0, 0), t0.yzxw
mul r0.z, r0.z, cb1[138].z
ishl r1.xy, vThreadGroupID.xyxx, l(3, 3, 0, 0)
utof r1.xy, r1.xyxx
add r1.xy, r1.xyxx, cb0[24].xyxx
imad r0.w, vThreadIDInGroup.y, l(8), vThreadIDInGroup.x
ishl r1.zw, vThreadIDInGroup.xxxx, l(0, 0, 1, 2)
imad r1.zw, vThreadIDInGroup.yyyy, l(0, 0, 16, 32), r1.zzzw
udiv r2.x, r3.x, r1.z, l(12)
imad r1.z, r2.x, l(24), r3.x
ult r2.y, r1.z, l(144)
if_nz r2.y
  ishl r3.y, r2.x, l(1)
  add r2.xy, r1.xyxx, l(-2.000000, -2.000000, 0.000000, 0.000000)
  ftou r2.xy, r2.xyxx
  iadd r2.xy, r3.xyxx, r2.xyxx
  utof r2.xy, r2.xyxx
  add r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  mul r2.xy, r2.xyxx, cb0[19].zwzz
  gather4_indexable(texture2d)(float,float,float,float) r2.xyzw, r2.xyxx, t2.xyzw, s0.x
  iadd r3.x, r1.z, l(12)
  store_structured g0.x, r3.x, l(0), r2.x
  iadd r2.x, r3.x, l(1)
  store_structured g0.x, r2.x, l(0), r2.y
  iadd r2.x, r1.z, l(1)
  store_structured g0.x, r2.x, l(0), r2.z
  store_structured g0.x, r1.z, l(0), r2.w
endif
sync_g_t
iadd r2.xyzw, vThreadIDInGroup.xyxy, l(2, 2, 4, 0)
imad r2.xy, r2.ywyy, l(12, 12, 0, 0), r2.xzxx
ld_structured r3.x, r2.x, l(0), g0.xxxx
imad r1.z, vThreadIDInGroup.y, l(12), vThreadIDInGroup.x
ld_structured r1.z, r1.z, l(0), g0.xxxx
ld_structured r2.x, r2.y, l(0), g0.xxxx
iadd r4.xyzw, vThreadIDInGroup.xyxy, l(0, 4, 4, 4)
imad r2.yz, r4.yywy, l(0, 12, 12, 0), r4.xxzx
ld_structured r2.y, r2.y, l(0), g0.xxxx
ld_structured r2.z, r2.z, l(0), g0.xxxx
sync_g_t
add r1.xy, r1.xyxx, l(-1.000000, -1.000000, 0.000000, 0.000000)
ftou r1.xy, r1.xyxx
udiv r4.x, r5.x, r0.w, l(10)
mov r5.y, r4.x
iadd r4.xy, r1.xyxx, r5.xyxx
imax r4.xy, r4.xyxx, cb0[20].xyxx
imin r4.xy, r4.xyxx, cb0[20].zwzz
mov r4.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r4.xyz, r4.xyzw, t1.xyzw
dp3 r2.w, r4.xzyx, l(1.000000, 1.000000, 2.000000, 0.000000)
dp2 r3.w, r4.xzxx, l(2.000000, -2.000000, 0.000000, 0.000000)
dp3 r4.x, r4.xzyx, l(-1.000000, -1.000000, 2.000000, 0.000000)
mad r4.y, r2.w, r0.z, l(4.000000)
rcp r4.y, r4.y
store_structured g0.x, r1.w, l(0), r2.w
iadd r4.zw, r1.wwww, l(0, 0, 1, 3)
store_structured g0.x, r4.z, l(0), r3.w
bfi r5.xy, l(30, 6, 0, 0), l(2, 0, 0, 0), r0.wwww, l(2, 64, 0, 0)
store_structured g0.x, r5.x, l(0), r4.x
store_structured g0.x, r4.w, l(0), r4.y
ult r1.w, r5.y, l(100)
if_nz r1.w
  udiv r4.x, r5.x, r5.y, l(10)
  mov r5.y, r4.x
  iadd r1.xy, r1.xyxx, r5.xyxx
  imax r1.xy, r1.xyxx, cb0[20].xyxx
  imin r4.xy, r1.xyxx, cb0[20].zwzz
  mov r4.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r1.xyw, r4.xyzw, t1.xywz
  dp3 r2.w, r1.xwyx, l(1.000000, 1.000000, 2.000000, 0.000000)
  dp2 r3.w, r1.xwxx, l(2.000000, -2.000000, 0.000000, 0.000000)
  dp3 r1.x, r1.xwyx, l(-1.000000, -1.000000, 2.000000, 0.000000)
  mad r1.y, r2.w, r0.z, l(4.000000)
  rcp r1.y, r1.y
  imad r0.w, r0.w, l(4), l(256)
  store_structured g0.x, r0.w, l(0), r2.w
  or r4.xyz, r0.wwww, l(257, 258, 259, 0)
  store_structured g0.x, r4.x, l(0), r3.w
  store_structured g0.x, r4.y, l(0), r1.x
  store_structured g0.x, r4.z, l(0), r1.y
endif
sync_g_t
add r4.xyzw, r0.xyyy, cb0[24].xyyy
ftou r4.xyzw, r4.xyzw
utof r1.xy, r4.xwxx
lt r1.xy, r1.xyxx, cb0[24].zwzz
and r0.w, r1.y, r1.x
if_nz r0.w
  add r0.xy, r0.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  mul r0.xy, r0.xyxx, cb0[23].zwzz
  add r5.xy, r0.xyxx, r0.xyxx
  mad r0.w, r0.x, l(2.000000), l(-1.000000)
  mad r1.x, -r0.y, l(2.000000), l(1.000000)
  mad r0.xy, r0.xyxx, cb0[15].xyxx, cb0[15].zwzz
  mul r1.yw, r0.xxxy, cb0[19].xxxy
  round_z r1.yw, r1.yyyw
  ftoi r6.xy, r1.ywyy
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(uint,uint,uint,uint) r1.y, r6.xyzw, t4.xyzw
  and r1.y, r1.y, l(8)
  lt r1.w, r2.x, r1.z
  movc r6.y, r1.w, l(-2.000000), l(2.000000)
  lt r1.w, r2.z, r2.y
  movc r7.y, r1.w, l(-2.000000), l(2.000000)
  max r1.z, r1.z, r2.x
  max r1.w, r2.z, r2.y
  lt r2.x, r1.w, r1.z
  mov r6.z, l(-2.000000)
  mov r7.z, l(2.000000)
  movc r2.xy, r2.xxxx, r6.yzyy, r7.yzyy
  max r6.x, r1.w, r1.z
  lt r1.z, r3.x, r6.x
  mul r6.yz, r2.xxyx, cb0[19].zzwz
  mov r3.yz, l(0,0,0,0)
  movc r2.xyz, r1.zzzz, r6.xyzx, r3.xyzx
  ge r27.x, cb12[0].x, l(5.000000)
  mov r21.w, r0.w
  mul r25.w, cb12[0].y, r2.x
  mul r25.w, r25.w, l(-0.100000)
  add r25.w, r25.w, l(1.000000)
  mad r21.w, -cb12[0].x, r25.w, r21.w
  mul r1.xzw, r1.xxxx, cb1[127].xxyw
  mad r1.xzw, r21.wwww, cb1[126].xxyw, r1.xxzw
  mad r1.xzw, r2.xxxx, cb1[128].xxyw, r1.xxzw
  add r1.xzw, r1.xxzw, cb1[129].xxyw
  if_z r27.x
    mul r25.w, cb12[2].y, r2.x
    mul r25.w, r25.w, l(-0.100000)
    add r25.w, r1.w, r25.w
    mad r1.x, cb12[2].x, r25.w, r1.x
  else
    mul r25.w, cb12[0].y, r2.x
    mul r25.w, r25.w, l(-0.100000)
    add r25.w, r1.w, r25.w
    mad r1.x, cb12[0].x, r25.w, r1.x
  endif
  div r1.xz, r1.zzxz, r1.wwww
  mad r5.zw, r5.xxxy, l(0.000000, 0.000000, 1.000000, -1.000000), l(0.000000, 0.000000, -1.000000, 1.000000)
  add r1.xz, -r1.xxzx, r5.wwzw
  add r2.xy, r0.xyxx, r2.yzyy
  sample_l_indexable(texture2d)(float,float,float,float) r2.xy, r2.xyxx, t3.xyzw, s1, l(0.000000)
  lt r0.w, l(0.000000), r2.x
  mad r2.xy, r2.yxyy, l(4.008016, 4.008016, 0.000000, 0.000000), l(-2.00397754, -2.00397754, 0.000000, 0.000000)
  movc r1.xz, r0.wwww, r2.xxyx, r1.xxzx
  mul r2.xy, r1.zxzz, cb0[23].xyxx
  dp2 r0.w, r2.xyxx, r2.xyxx
  sqrt r0.w, r0.w
  add r2.xy, r5.wxww, l(0.000000, -1.000000, 0.000000, 0.000000)
  add r1.xz, -r1.xxzx, r2.xxyx
  max r1.w, |r1.x|, |r1.z|
  ge r1.w, r1.w, l(1.000000)
  iadd r2.xyzw, vThreadIDInGroup.xyxy, l(1, 0, 0, 1)
  imad r2.xyzw, r2.yyyw, l(10, 10, 10, 10), r2.xxxz
  ishl r3.xy, r2.zwzz, l(2, 2, 0, 0)
  ld_structured r5.x, r3.x, l(0), g0.xxxx
  imad r6.xyzw, r2.xyzw, l(4, 4, 4, 4), l(1, 2, 3, 1)
  ld_structured r5.y, r6.x, l(0), g0.xxxx
  ld_structured r5.z, r6.y, l(0), g0.xxxx
  ld_structured r2.x, r6.z, l(0), g0.xxxx
  mul r2.y, r2.x, cb0[10].x
  ld_structured r3.x, r3.y, l(0), g0.xxxx
  ld_structured r3.y, r6.w, l(0), g0.xxxx
  imad r2.zw, r2.wwww, l(0, 0, 4, 4), l(0, 0, 2, 3)
  ld_structured r3.z, r2.z, l(0), g0.xxxx
  ld_structured r2.z, r2.w, l(0), g0.xxxx
  mul r2.z, r2.z, cb0[11].x
  mul r6.xyz, r3.xyzx, r2.zzzz
  mad r6.xyz, r2.yyyy, r5.xyzx, r6.xyzx
  mad r2.x, cb0[10].x, r2.x, r2.z
  iadd r7.xyzw, vThreadIDInGroup.xyxy, l(1, 1, 2, 1)
  imad r7.xyzw, r7.yyyw, l(10, 10, 10, 10), r7.xxxz
  ishl r2.yz, r7.zzwz, l(0, 2, 2, 0)
  ld_structured r8.x, r2.y, l(0), g0.xxxx
  imad r9.xyzw, r7.xyzw, l(4, 4, 4, 4), l(1, 2, 3, 1)
  ld_structured r8.y, r9.x, l(0), g0.xxxx
  ld_structured r8.z, r9.y, l(0), g0.xxxx
  ld_structured r2.y, r9.z, l(0), g0.xxxx
  mul r2.w, r2.y, cb0[12].x
  mad r6.xyz, r2.wwww, r8.xyzx, r6.xyzx
  mad r2.x, cb0[12].x, r2.y, r2.x
  ld_structured r7.x, r2.z, l(0), g0.xxxx
  ld_structured r7.y, r9.w, l(0), g0.xxxx
  imad r2.yz, r7.wwww, l(0, 4, 4, 0), l(0, 2, 3, 0)
  ld_structured r7.z, r2.y, l(0), g0.xxxx
  ld_structured r2.y, r2.z, l(0), g0.xxxx
  mul r2.z, r2.y, cb0[13].x
  mad r6.xyz, r2.zzzz, r7.xyzx, r6.xyzx
  mad r2.x, cb0[13].x, r2.y, r2.x
  iadd r2.yz, vThreadIDInGroup.xxyx, l(0, 1, 2, 0)
  imad r2.y, r2.z, l(10), r2.y
  ishl r2.z, r2.y, l(2)
  ld_structured r9.x, r2.z, l(0), g0.xxxx
  imad r2.yzw, r2.yyyy, l(0, 4, 4, 4), l(0, 1, 2, 3)
  ld_structured r9.y, r2.y, l(0), g0.xxxx
  ld_structured r9.z, r2.z, l(0), g0.xxxx
  ld_structured r2.y, r2.w, l(0), g0.xxxx
  mul r2.z, r2.y, cb0[14].x
  mad r6.xyz, r2.zzzz, r9.xyzx, r6.xyzx
  mad r2.x, cb0[14].x, r2.y, r2.x
  rcp r2.x, r2.x
  mul r2.yzw, r2.xxxx, r6.xxyz
  min r6.yzw, r3.xxyz, r8.xxyz
  min r6.yzw, r5.xxyz, r6.yyzw
  min r10.xyz, r7.xyzx, r9.xyzx
  min r6.yzw, r6.yyzw, r10.xxyz
  max r3.xyz, r3.xyzx, r8.xyzx
  max r3.xyz, r3.xyzx, r5.xyzx
  max r5.xyz, r7.xyzx, r9.xyzx
  max r3.xyz, r3.xyzx, r5.xyzx
  mad r1.xz, r1.xxzx, cb0[18].yyxy, cb0[18].wwzw
  max r1.xz, r1.xxzx, cb0[22].yyxy
  min r1.xz, r1.xxzx, cb0[22].wwzw
  mad r5.xy, r1.zxzz, cb0[21].xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
  round_ni r5.xy, r5.xyxx
  add r7.xyzw, r5.xyxy, l(0.500000, 0.500000, -0.500000, -0.500000)
  mad r1.xz, r1.xxzx, cb0[21].yyxy, -r7.yyxy
  mul r5.zw, r1.zzzx, r1.zzzx
  mul r8.xy, r1.zxzz, r5.zwzz
  mad r8.zw, r5.wwwz, r1.xxxz, r1.xxxz
  mad r8.zw, -r8.zzzw, l(0.000000, 0.000000, 0.500000, 0.500000), r5.wwwz
  mul r9.xy, r5.wzww, l(2.500000, 2.500000, 0.000000, 0.000000)
  mad r8.xy, r8.yxyy, l(1.500000, 1.500000, 0.000000, 0.000000), -r9.xyxx
  add r8.xy, r8.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
  mad r1.xz, r5.zzwz, r1.zzxz, -r5.zzwz
  mul r5.zw, r1.xxxz, l(0.000000, 0.000000, 0.500000, 0.500000)
  add r9.xy, -r8.wzww, l(1.000000, 1.000000, 0.000000, 0.000000)
  add r9.xy, -r8.yxyy, r9.xyxx
  mad r1.xz, -r1.xxzx, l(0.500000, 0.000000, 0.500000, 0.000000), r9.xxyx
  add r8.xy, r1.zxzz, r8.xyxx
  div r1.xz, r1.xxzx, r8.yyxy
  add r1.xz, r1.xxzx, r7.xxyx
  add r5.xy, r5.xyxx, l(2.500000, 2.500000, 0.000000, 0.000000)
  mul r7.xy, r7.wzww, cb0[21].wzww
  mul r9.zw, r1.zzzx, cb0[21].wwwz
  mul r1.xz, r5.xxyx, cb0[21].zzwz
  mul r5.xy, r8.zwzz, r8.yxyy
  mul r3.w, r8.x, r8.y
  mul r7.zw, r5.zzzw, r8.xxxy
  add r8.z, r5.y, r5.x
  mad r8.z, r8.y, r8.x, r8.z
  mad r5.z, r5.z, r8.x, r8.z
  mad r5.z, r5.w, r8.y, r5.z
  div r5.z, l(1.000000, 1.000000, 1.000000, 1.000000), r5.z
  max r9.xy, r7.xyxx, cb0[22].yxyy
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r9.wxww, t5.xyzw, s2, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r10.xyzw, r9.yzyy, t5.xyzw, s2, l(0.000000)
  mul r10.xyzw, r5.yyyy, r10.xyzw
  mad r8.xyzw, r8.xyzw, r5.xxxx, r10.xyzw
  sample_l_indexable(texture2d)(float,float,float,float) r10.xyzw, r9.wzww, t5.xyzw, s2, l(0.000000)
  mad r8.xyzw, r10.xyzw, r3.wwww, r8.xyzw
  min r9.xy, r1.xzxx, cb0[22].zwzz
  sample_l_indexable(texture2d)(float,float,float,float) r10.xyzw, r9.xzxx, t5.xyzw, s2, l(0.000000)
  mad r8.xyzw, r10.xyzw, r7.zzzz, r8.xyzw
  sample_l_indexable(texture2d)(float,float,float,float) r9.xyzw, r9.wyww, t5.xyzw, s2, l(0.000000)
  mad r7.xyzw, r9.xyzw, r7.wwww, r8.xyzw
  mul r5.xyzw, r5.zzzz, r7.xyzw
  mul r5.xyz, r5.xyzx, cb0[0].xxxx
  dp3 r7.x, r5.xzyx, l(1.000000, 1.000000, 2.000000, 0.000000)
  dp2 r7.y, r5.xzxx, l(2.000000, -2.000000, 0.000000, 0.000000)
  dp3 r7.z, r5.xzyx, l(-1.000000, -1.000000, 2.000000, 0.000000)
  ine r1.x, cb0[0].z, l(0)
  or r1.x, r1.x, r1.w
  sample_l_aoffimmi_indexable(0,-1,0)(texture2d)(float,float,float,float) r1.z, r0.xyxx, t3.yzxw, s1, l(0.000000)
  lt r1.z, l(0.000000), r1.z
  sample_l_aoffimmi_indexable(-1,0,0)(texture2d)(float,float,float,float) r1.w, r0.xyxx, t3.yzwx, s1, l(0.000000)
  lt r1.w, l(0.000000), r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r3.w, r0.xyxx, t3.yzwx, s1, l(0.000000)
  lt r3.w, l(0.000000), r3.w
  sample_l_aoffimmi_indexable(1,0,0)(texture2d)(float,float,float,float) r5.x, r0.xyxx, t3.xyzw, s1, l(0.000000)
  lt r5.x, l(0.000000), r5.x
  sample_l_aoffimmi_indexable(0,1,0)(texture2d)(float,float,float,float) r0.x, r0.xyxx, t3.xyzw, s1, l(0.000000)
  lt r0.x, l(0.000000), r0.x
  or r0.y, r1.w, r1.z
  or r0.y, r3.w, r0.y
  or r0.y, r5.x, r0.y
  or r0.x, r0.x, r0.y
  not r0.x, r0.x
  lt r0.y, l(0.000000), r5.w
  and r0.x, r0.y, r0.x
  or r0.x, r0.x, r1.x
  max r1.xzw, r6.yyzw, r7.xxyz
  min r1.xzw, r3.xxyz, r1.xxzw
  mul r0.y, r0.w, l(0.025000)
  min r0.y, r0.y, l(1.000000)
  add r0.w, -cb0[0].y, l(0.200000)
  mad r0.y, r0.y, r0.w, cb0[0].y
  mul r0.w, r7.x, l(0.010000)
  mad r2.x, r6.x, r2.x, -r7.x
  div_sat r0.w, r0.w, |r2.x|
  max r0.y, r0.w, r0.y
  movc r0.y, r1.y, l(0.250000), r0.y
  movc r0.y, cb0[0].z, l(1.000000), r0.y
  movc r1.xyz, r0.xxxx, r2.yzwy, r1.xzwx
  mad r0.x, r2.y, r0.z, l(4.000000)
  mad r0.z, r1.x, r0.z, l(4.000000)
  rcp r0.xz, r0.xxzx
  add r0.w, -r0.y, l(1.000000)
  mul r1.w, r0.z, r0.w
  mul r0.x, r0.x, r0.y
  mad r0.y, r0.w, r0.z, r0.x
  rcp r0.y, r0.y
  mul r0.z, r0.y, r1.w
  mul r0.x, r0.y, r0.x
  mul r0.xyw, r0.xxxx, r2.yzyw
  mad r0.xyz, r1.xyzx, r0.zzzz, r0.xywx
  mul r1.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
  add r2.yz, r1.yyzy, r1.xxxx
  mad r2.x, -r0.z, l(0.250000), r2.y
  mad r0.x, r0.x, l(0.250000), -r1.y
  mad r2.w, -r0.z, l(0.250000), r0.x
  min r0.xyz, -r2.xzwx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mov r0.xyz, -r0.xyzx
  and r0.w, r3.w, l(0x3f800000)
  mov r30.xy, r4.xyzw
  store_uav_typed u0.xyzw, r30.xyzz, r0.xyzw
endif
ret
// Approximately 0 instruction slots used
