//Vignette PS 6. Nope. Chromatic aberration.
// ---- Created with 3Dmigoto v0.6.182 on Mon Jun 12 20:22:31 2023
Texture3D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb1 : register(b1)
{
  float4 cb1[139];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[71];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  linear noperspective float2 v0 : TEXCOORD0,
  linear noperspective float2 w0 : TEXCOORD3,
  linear noperspective float4 v1 : TEXCOORD1,
  linear noperspective float4 v2 : TEXCOORD2,
  float2 v3 : TEXCOORD4,
  float4 v4 : SV_POSITION0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8;
  uint4 bitmask, uiDest;
  float4 fDest;
  
  float4 stereo = StereoParams.Load(0);
  float4 iniparams12 = IniParams.Load(int2(12,0));
  
  r0.x = v2.w * 543.309998 + v2.z;
  r0.x = sin(r0.x);
  r0.x = 493013 * r0.x;
  r0.x = frac(r0.x);
  r0.y = -r0.x * r0.x + 1;
  r0.y = cb0[64].z * r0.y;
  r1.xyzw = v2.xyxy + -v0.xyxy;
  r2.xyzw = r1.xyzw * r0.yyyy;
  r0.yz = r0.yy * r1.zw + v0.xy;
  r1.xy = w0.xy * cb0[67].zw + cb0[67].xy;
  r3.xyzw = cmp(float4(0,0,0,0) < r1.xyxy);
  r4.xyzw = cmp(r1.xyxy < float4(0,0,0,0));
  r3.xyzw = (int4)-r3.xyzw + (int4)r4.xyzw;
  r3.xyzw = (int4)r3.xyzw;
  r4.xyzw = saturate(-cb0[70].zzzz + abs(r1.xyxy));
  
  if (iniparams12.x==1) {
    r4.xyzw = 0.0;
  }
  
  r3.xyzw = r4.xyzw * r3.xyzw;
  r3.xyzw = -r3.xyzw * cb0[70].xxyy + r1.xyxy;
  r3.xyzw = r3.xyzw * cb0[68].zwzw + cb0[68].xyxy;
  r3.xyzw = r3.xyzw * cb0[38].zwzw + cb0[39].xyxy;
  r2.xyzw = r3.xyzw * cb0[38].xyxy + r2.xyzw;
  r2.xyzw = max(cb0[43].zwzw, r2.xyzw);
  r2.xyzw = min(cb0[44].xyxy, r2.xyzw);
  r3.x = t0.Sample(s0_s, r2.xy).x;
  r3.y = t0.Sample(s0_s, r2.zw).y;
  r1.zw = max(cb0[43].zw, r0.yz);
  r1.zw = min(cb0[44].xy, r1.zw);
  r3.z = t0.Sample(s0_s, r1.zw).z;
  r2.xyz = cb1[138].zzz * r3.xyz;
  r0.w = dot(r2.xyz, float3(0.300000012,0.589999974,0.109999999));
  r1.zw = cb0[37].yz * r0.yz;
  r1.zw = floor(r1.zw);
  r1.zw = (uint2)r1.zw;
  r1.zw = (int2)r1.zw & int2(1,1);
  r1.zw = (uint2)r1.zw;
  r3.xy = r1.zw * float2(2,2) + float2(-1,-1);
  r4.x = cb0[38].x * r3.x;
  r4.y = 0;
  r1.zw = r4.xy + r0.yz;
  r4.xyz = t0.Sample(s0_s, r1.zw).xyz;
  r5.xyz = cb1[138].zzz * r4.xyz;
  r3.z = 0;
  r0.yz = r3.zy * cb0[38].xy + r0.yz;
  r6.xyz = t0.Sample(s0_s, r0.yz).xyz;
  r7.xyz = cb1[138].zzz * r6.xyz;
  r5.x = dot(r5.xyz, float3(0.300000012,0.589999974,0.109999999));
  r5.y = dot(r7.xyz, float3(0.300000012,0.589999974,0.109999999));
  r7.xyz = ddx_fine(r2.xyz);
  r7.xyz = -r7.xyz * r3.xxx + r2.xyz;
  r8.xyz = ddy_fine(r2.xyz);
  r8.xyz = -r8.xyz * r3.yyy + r2.xyz;
  r0.y = ddx_fine(r0.w);
  r5.z = -r0.y * r3.x + r0.w;
  r0.y = ddy_fine(r0.w);
  r5.w = -r0.y * r3.y + r0.w;
  r3.xyzw = -r5.xyzw + r0.wwww;
  r0.yz = max(abs(r3.xz), abs(r3.yw));
  r0.y = max(r0.y, r0.z);
  r0.y = saturate(-v1.x * r0.y + 1);
  r0.y = cb0[62].y * -r0.y;
  r3.xyz = r4.xyz * cb1[138].zzz + r7.xyz;
  r3.xyz = r6.xyz * cb1[138].zzz + r3.xyz;
  r3.xyz = r3.xyz + r8.xyz;
  r3.xyz = -r2.xyz * float3(4,4,4) + r3.xyz;
  r0.yzw = r3.xyz * r0.yyy + r2.xyz;
  r1.zw = cb0[58].zw * v0.xy + cb0[59].xy;
  r1.zw = max(cb0[50].zw, r1.zw);
  r1.zw = min(cb0[51].xy, r1.zw);
  r2.xyz = t1.Sample(s1_s, r1.zw).xyz;
  r2.xyz = cb1[138].zzz * r2.xyz;
  r1.xy = r1.xy * float2(0.5,-0.5) + float2(0.5,0.5);
  r1.xyz = t2.Sample(s2_s, r1.xy).xyz;
  r1.xyz = r1.xyz * cb0[66].xyz + cb0[61].xyz;
  r1.xyz = r2.xyz * r1.xyz;
  r0.yzw = r0.yzw * cb0[60].xyz + r1.xyz;
  r0.yzw = v1.xxx * r0.yzw;
  r1.x = r0.x * cb0[64].x + cb0[64].y;
  r0.yzw = r0.yzw * r1.xxx + float3(0.00266771927,0.00266771927,0.00266771927);
  r0.yzw = log2(r0.yzw);
  r0.yzw = saturate(r0.yzw * float3(0.0714285746,0.0714285746,0.0714285746) + float3(0.610726953,0.610726953,0.610726953));
  r0.yzw = r0.yzw * float3(0.96875,0.96875,0.96875) + float3(0.015625,0.015625,0.015625);
  r0.yzw = t3.Sample(s3_s, r0.yzw).xyz;
  r1.xyz = float3(1.04999995,1.04999995,1.04999995) * r0.yzw;
  o0.w = saturate(dot(r1.xyz, float3(0.298999995,0.587000012,0.114)));
  r0.x = r0.x * 0.00390625 + -0.001953125;
  r0.xyz = r0.yzw * float3(1.04999995,1.04999995,1.04999995) + r0.xxx;
  if (cb0[65].x != 0) {
    r1.xyz = log2(r0.xyz);
    r1.xyz = float3(0.0126833133,0.0126833133,0.0126833133) * r1.xyz;
    r1.xyz = exp2(r1.xyz);
    r2.xyz = float3(-0.8359375,-0.8359375,-0.8359375) + r1.xyz;
    r2.xyz = max(float3(0,0,0), r2.xyz);
    r1.xyz = -r1.xyz * float3(18.6875,18.6875,18.6875) + float3(18.8515625,18.8515625,18.8515625);
    r1.xyz = r2.xyz / r1.xyz;
    r1.xyz = log2(r1.xyz);
    r1.xyz = float3(6.27739477,6.27739477,6.27739477) * r1.xyz;
    r1.xyz = exp2(r1.xyz);
    r1.xyz = float3(10000,10000,10000) * r1.xyz;
    r1.xyz = r1.xyz / cb0[64].www;
    r1.xyz = max(float3(6.10351999e-05,6.10351999e-05,6.10351999e-05), r1.xyz);
    r2.xyz = float3(12.9200001,12.9200001,12.9200001) * r1.xyz;
    r1.xyz = max(float3(0.00313066994,0.00313066994,0.00313066994), r1.xyz);
    r1.xyz = log2(r1.xyz);
    r1.xyz = float3(0.416666657,0.416666657,0.416666657) * r1.xyz;
    r1.xyz = exp2(r1.xyz);
    r1.xyz = r1.xyz * float3(1.05499995,1.05499995,1.05499995) + float3(-0.0549999997,-0.0549999997,-0.0549999997);
    o0.xyz = min(r2.xyz, r1.xyz);
  } else {
    o0.xyz = r0.xyz;
  }
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.182 on Mon Jun 12 20:22:31 2023
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                 0   xy          0     NONE   float   xy
// TEXCOORD                 3     zw        0     NONE   float     zw
// TEXCOORD                 1   xyz         1     NONE   float   x
// TEXCOORD                 2   xyzw        2     NONE   float   xyzw
// TEXCOORD                 4   xy          3     NONE   float
// SV_POSITION              0   xyzw        4      POS   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[71], immediateIndexed
dcl_constantbuffer CB1[139], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture3d (float,float,float,float) t3
dcl_input_ps linear noperspective v0.xy
dcl_input_ps linear noperspective v0.zw
dcl_input_ps linear noperspective v1.x
dcl_input_ps linear noperspective v2.xyzw
dcl_output o0.xyzw
dcl_temps 9
mad r0.x, v2.w, l(543.309998), v2.z
sincos r0.x, null, r0.x
mul r0.x, r0.x, l(493013.000000)
frc r0.x, r0.x
mad r0.y, -r0.x, r0.x, l(1.000000)
mul r0.y, r0.y, cb0[64].z
add r1.xyzw, -v0.xyxy, v2.xyxy
mul r2.xyzw, r0.yyyy, r1.xyzw
mad r0.yz, r0.yyyy, r1.zzwz, v0.xxyx
mad r1.xy, v0.zwzz, cb0[67].zwzz, cb0[67].xyxx
lt r3.xyzw, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyxy
lt r4.xyzw, r1.xyxy, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r3.xyzw, -r3.xyzw, r4.xyzw
itof r3.xyzw, r3.xyzw
add_sat r4.xyzw, |r1.xyxy|, -cb0[70].zzzz
mul r3.xyzw, r3.xyzw, r4.xyzw
mad r3.xyzw, -r3.xyzw, cb0[70].xxyy, r1.xyxy
mad r3.xyzw, r3.xyzw, cb0[68].zwzw, cb0[68].xyxy
mad r3.xyzw, r3.xyzw, cb0[38].zwzw, cb0[39].xyxy
mad r2.xyzw, r3.xyzw, cb0[38].xyxy, r2.xyzw
max r2.xyzw, r2.xyzw, cb0[43].zwzw
min r2.xyzw, r2.xyzw, cb0[44].xyxy
sample_indexable(texture2d)(float,float,float,float) r3.x, r2.xyxx, t0.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r3.y, r2.zwzz, t0.xyzw, s0
max r1.zw, r0.yyyz, cb0[43].zzzw
min r1.zw, r1.zzzw, cb0[44].xxxy
sample_indexable(texture2d)(float,float,float,float) r3.z, r1.zwzz, t0.xyzw, s0
mul r2.xyz, r3.xyzx, cb1[138].zzzz
dp3 r0.w, r2.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mul r1.zw, r0.yyyz, cb0[37].yyyz
round_ni r1.zw, r1.zzzw
ftou r1.zw, r1.zzzw
and r1.zw, r1.zzzw, l(0, 0, 1, 1)
utof r1.zw, r1.zzzw
mad r3.xy, r1.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r4.x, r3.x, cb0[38].x
mov r4.y, l(0)
add r1.zw, r0.yyyz, r4.xxxy
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r1.zwzz, t0.xyzw, s0
mul r5.xyz, r4.xyzx, cb1[138].zzzz
mov r3.z, l(0)
mad r0.yz, r3.zzyz, cb0[38].xxyx, r0.yyzy
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.yzyy, t0.xyzw, s0
mul r7.xyz, r6.xyzx, cb1[138].zzzz
dp3 r5.x, r5.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
dp3 r5.y, r7.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
deriv_rtx_fine r7.xyz, r2.xyzx
mad r7.xyz, -r7.xyzx, r3.xxxx, r2.xyzx
deriv_rty_fine r8.xyz, r2.xyzx
mad r8.xyz, -r8.xyzx, r3.yyyy, r2.xyzx
deriv_rtx_fine r0.y, r0.w
mad r5.z, -r0.y, r3.x, r0.w
deriv_rty_fine r0.y, r0.w
mad r5.w, -r0.y, r3.y, r0.w
add r3.xyzw, r0.wwww, -r5.xyzw
max r0.yz, |r3.yywy|, |r3.xxzx|
max r0.y, r0.z, r0.y
mad_sat r0.y, -v1.x, r0.y, l(1.000000)
mul r0.y, -r0.y, cb0[62].y
mad r3.xyz, r4.xyzx, cb1[138].zzzz, r7.xyzx
mad r3.xyz, r6.xyzx, cb1[138].zzzz, r3.xyzx
add r3.xyz, r8.xyzx, r3.xyzx
mad r3.xyz, -r2.xyzx, l(4.000000, 4.000000, 4.000000, 0.000000), r3.xyzx
mad r0.yzw, r3.xxyz, r0.yyyy, r2.xxyz
mad r1.zw, cb0[58].zzzw, v0.xxxy, cb0[59].xxxy
max r1.zw, r1.zzzw, cb0[50].zzzw
min r1.zw, r1.zzzw, cb0[51].xxxy
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r1.zwzz, t1.xyzw, s1
mul r2.xyz, r2.xyzx, cb1[138].zzzz
mad r1.xy, r1.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t2.xyzw, s2
mad r1.xyz, r1.xyzx, cb0[66].xyzx, cb0[61].xyzx
mul r1.xyz, r1.xyzx, r2.xyzx
mad r0.yzw, r0.yyzw, cb0[60].xxyz, r1.xxyz
mul r0.yzw, r0.yyzw, v1.xxxx
mad r1.x, r0.x, cb0[64].x, cb0[64].y
mad r0.yzw, r0.yyzw, r1.xxxx, l(0.000000, 0.00266771927, 0.00266771927, 0.00266771927)
log r0.yzw, r0.yyzw
mad_sat r0.yzw, r0.yyzw, l(0.000000, 0.0714285746, 0.0714285746, 0.0714285746), l(0.000000, 0.610726953, 0.610726953, 0.610726953)
mad r0.yzw, r0.yyzw, l(0.000000, 0.968750, 0.968750, 0.968750), l(0.000000, 0.015625, 0.015625, 0.015625)
sample_indexable(texture3d)(float,float,float,float) r0.yzw, r0.yzwy, t3.wxyz, s3
mul r1.xyz, r0.yzwy, l(1.050000, 1.050000, 1.050000, 0.000000)
dp3_sat o0.w, r1.xyzx, l(0.299000, 0.587000, 0.114000, 0.000000)
mad r0.x, r0.x, l(0.00390625000), l(-0.00195312500)
mad r0.xyz, r0.yzwy, l(1.050000, 1.050000, 1.050000, 0.000000), r0.xxxx
if_nz cb0[65].x
  log r1.xyz, r0.xyzx
  mul r1.xyz, r1.xyzx, l(0.0126833133, 0.0126833133, 0.0126833133, 0.000000)
  exp r1.xyz, r1.xyzx
  add r2.xyz, r1.xyzx, l(-0.835937500, -0.835937500, -0.835937500, 0.000000)
  max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mad r1.xyz, -r1.xyzx, l(18.687500, 18.687500, 18.687500, 0.000000), l(18.851562, 18.851562, 18.851562, 0.000000)
  div r1.xyz, r2.xyzx, r1.xyzx
  log r1.xyz, r1.xyzx
  mul r1.xyz, r1.xyzx, l(6.277395, 6.277395, 6.277395, 0.000000)
  exp r1.xyz, r1.xyzx
  mul r1.xyz, r1.xyzx, l(10000.000000, 10000.000000, 10000.000000, 0.000000)
  div r1.xyz, r1.xyzx, cb0[64].wwww
  max r1.xyz, r1.xyzx, l(0.0000610351999, 0.0000610351999, 0.0000610351999, 0.000000)
  mul r2.xyz, r1.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  max r1.xyz, r1.xyzx, l(0.00313066994, 0.00313066994, 0.00313066994, 0.000000)
  log r1.xyz, r1.xyzx
  mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r1.xyz, r1.xyzx
  mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  min o0.xyz, r1.xyzx, r2.xyzx
else
  mov o0.xyz, r0.xyzx
endif
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
