// MANUALLY DUMPED [ShaderRegex\ShaderFixes\UE4_masterotaku.ini\1_113_TAA_2][ShaderRegex\ShaderFixes\UE4_masterotaku.ini\DP4ObjectsPS1_nospec2] Manual specular.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.182 on Mon Jun 12 00:20:50 2023
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float    y
// TEXCOORD                 0   xyzw        3     NONE   float   xyzw
// TEXCOORD                 5   xy          4     NONE   float   xy
// PACKED_EYE_INDEX         0   x           5     NONE    uint   x
// PRIMITIVE_ID             0    y          5     NONE    uint    y
// VELOCITY_PREV_POS        0   xyzw        6     NONE   float   xy w
// TEXCOORD                 9   xyz         7     NONE   float   xyz
// SV_Position              0   xyzw        8      POS   float   xyzw
// SV_IsFrontFace           0   x           9    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_Target                6   xyzw        6   TARGET   float   xyzw
// SV_Target                7   xyzw        7   TARGET   float   xyzw
// SV_DepthLessEqual        0    N/A oDepthLE  DEPTHLE   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[212], immediateIndexed
dcl_constantbuffer CB1[143], immediateIndexed
dcl_constantbuffer CB2[6], immediateIndexed
dcl_constantbuffer CB3[3], immediateIndexed
dcl_constantbuffer CB4[21], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_structured t2, 16
dcl_resource_texture2d (uint,uint,uint,uint) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.y
dcl_input_ps linear v3.xyzw
dcl_input_ps linear v4.xy
dcl_input_ps constant v5.x
dcl_input_ps constant v5.y
dcl_input_ps linear v6.xyw
dcl_input_ps linear v7.xyz
dcl_input_ps_siv linear noperspective centroid v8.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_output o7.xyzw
dcl_output oDepthLE
dcl_temps 33
dcl_resource_texture2d (float,float,float,float) t125
if_z v5.x
  mov r0.x, cb0[44].x
  mov r0.y, cb0[45].x
  mov r0.z, cb0[46].x
  mov r0.w, cb0[47].x
  mov r1.x, cb0[44].y
  mov r1.y, cb0[45].y
  mov r1.z, cb0[46].y
  mov r1.w, cb0[47].y
  mov r2.x, cb0[44].z
  mov r2.y, cb0[45].z
  mov r2.z, cb0[46].z
  mov r2.w, cb0[47].z
  mov r3.x, cb0[44].w
  mov r3.y, cb0[45].w
  mov r3.z, cb0[46].w
  mov r3.w, cb0[47].w
  mov r4.xyz, cb0[70].xyzx
  mov r5.xyz, cb0[141].xyzx
  mov r4.w, cb0[141].w
  mov r5.w, cb0[142].x
  mov r6.x, cb0[142].y
  mov r6.yz, cb0[130].xxyx
  mov r7.xy, cb0[130].zwzz
  mov r7.zw, cb0[133].xxxy
  mov r8.xy, cb0[134].zwzz
else
  mov r0.x, cb1[44].x
  mov r0.y, cb1[45].x
  mov r0.z, cb1[46].x
  mov r0.w, cb1[47].x
  mov r1.x, cb1[44].y
  mov r1.y, cb1[45].y
  mov r1.z, cb1[46].y
  mov r1.w, cb1[47].y
  mov r2.x, cb1[44].z
  mov r2.y, cb1[45].z
  mov r2.z, cb1[46].z
  mov r2.w, cb1[47].z
  mov r3.x, cb1[44].w
  mov r3.y, cb1[45].w
  mov r3.z, cb1[46].w
  mov r3.w, cb1[47].w
  mov r4.xyz, cb1[70].xyzx
  mov r5.xyz, cb1[141].xyzx
  mov r4.w, cb1[141].w
  mov r5.w, cb1[142].x
  mov r6.x, cb1[142].y
  mov r6.yz, cb1[130].xxyx
  mov r7.xy, cb1[130].zwzz
  mov r7.zw, cb1[133].xxxy
  mov r8.xy, cb1[134].zwzz
endif
mul r9.xyz, v0.yzxy, v1.zxyz
mad r9.xyz, v1.yzxy, v0.zxyz, -r9.xyzx
mul r9.xyz, r9.xyzx, v1.wwww
mov r10.xyz, v8.xyzx
mov r10.w, l(1.000000)

ld_indexable(texture2d)(float,float,float,float) r19.xyzw, l(0, 0, 0, 0), t125.xyzw
dp4 r20.x, r10.xyzw, r3.xyzw
ge r22.w, cb0[135].x, l(20.0)
if_nz r22.w
mul r22.x, l(0.5), cb0[135].x
else
mul r22.x, l(0.5), cb1[135].x
endif

mul r22.y, l(-1.0), r22.x
mad r10.x, r19.x, r22.y, r10.x

dp4 r30.x, r10.xyzw, r0.xyzw
dp4 r30.y, r10.xyzw, r1.xyzw
dp4 r30.z, r10.xyzw, r2.xyzw
dp4 r30.w, r10.xyzw, r3.xyzw
div r30.xyz, r30.xyzx, r30.wwww

mul r22.y, r20.x, r19.y
mul r22.y, r22.y, r22.x
mad r10.x, r19.x, r22.y, r10.x

dp4 r0.x, r10.xyzw, r0.xyzw
dp4 r0.y, r10.xyzw, r1.xyzw
dp4 r0.z, r10.xyzw, r2.xyzw
dp4 r0.w, r10.xyzw, r3.xyzw
div r0.xyz, r0.xyzx, r0.wwww

ld_indexable(texture2d)(float,float,float,float) r15.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture2d)(float,float,float,float) r14.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r18.x, r14.x, l(5.0)
mov r16.xyzw, v8.xyzw
mov r17.xyzw, v6.xyzw
mul r18.y, r15.y, l(0.0)
add r15.w, r16.z, -r18.y
mad r16.x, r15.x, r15.w, r16.x
add r1.xy, -r7.zwzz, r16.xyxx
mad r1.xy, r1.xyxx, r8.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, v8.wwww

mov r1.zw, v8.zzzw
mov r2.xyw, l(2.000000,-2.000000,0,1.000000)
mov r2.z, v8.w
mul r3.xyzw, r1.xyzw, r2.xyzw
add r1.xyz, -r4.xyzx, r0.xyzx
add r2.xyz, -r4.xyzx, v7.xyzx
dp3 r0.w, -r30.xyzx, -r30.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, -r30.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.zw, v3.xyxx, t8.zwxy, s0
mad r8.xy, r7.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r8.xyxx, r8.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r8.z, r0.w
mul r7.zw, v3.zzzw, cb4[12].xxxx
sample_indexable(texture2d)(float,float,float,float) r10.xy, r7.zwzz, t9.xyzw, s0
mad r10.xy, r10.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r10.xyxx, r10.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r0.w, r0.w
mul r0.w, r0.w, l(1.000000)
mad r10.xy, r10.xyxx, l(1.500000, 1.500000, 0.000000, 0.000000), r8.xyxx
mul r10.z, r0.w, r8.z
sample_indexable(texture2d)(float,float,float,float) r0.w, r7.zwzz, t10.yzwx, s0
mad r0.w, v2.y, cb4[12].z, -r0.w
div_sat r0.w, r0.w, cb4[12].y
add r8.xyz, r8.xyzx, -r10.xyzx
mad r8.xyz, r0.wwww, r8.xyzx, r10.xyzx
mul r10.xy, v3.zwzz, cb4[1].xyxx
sample_indexable(texture2d)(float,float,float,float) r10.zw, r10.xyxx, t11.zwxy, s0
mad r10.zw, r10.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
dp2 r6.w, r10.zwzz, r10.zwzz
add r6.w, -r6.w, l(1.000000)
max r6.w, r6.w, l(0.000000)
sqrt r6.w, r6.w
mul r6.w, r6.w, l(1.000000)
mad r11.xy, r10.zwzz, l(1.500000, 1.500000, 0.000000, 0.000000), r8.xyxx
mul r11.z, r6.w, r8.z
mad r5.xyz, r11.xyzx, r4.wwww, r5.xyzx
dp3 r4.w, r5.xyzx, r5.xyzx
rsq r4.w, r4.w
mul r5.xyz, r4.wwww, r5.xyzx
mul r8.xyz, r9.xyzx, r5.yyyy
mad r8.xyz, r5.xxxx, v0.xyzx, r8.xyzx
mad r5.xyz, r5.zzzz, v1.xyzx, r8.xyzx
dp3 r4.w, r5.xyzx, r5.xyzx
rsq r4.w, r4.w
mul r5.xyz, r4.wwww, r5.xyzx
mul r8.xyz, cb4[2].xyzx, cb4[13].yyyy
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t12.xyzw, s0
mul r11.xyz, r9.xyzx, cb4[4].xyzx
sample_indexable(texture2d)(float,float,float,float) r7.zw, v3.xyxx, t13.zwxy, s0
mul r12.xyz, r7.zzzz, r11.xyzx
sample_indexable(texture2d)(float,float,float,float) r13.xyz, r10.xyxx, t14.xyzw, s0
mad r9.xyz, -cb4[4].xyzx, r9.xyzx, r13.xyzx
mad r9.xyz, r0.wwww, r9.xyzx, r11.xyzx
add r0.w, cb4[13].w, -cb4[14].x
mad_sat r0.w, r7.z, r0.w, cb4[14].x
mad r9.xyz, r7.zzzz, r9.xyzx, -r12.xyzx
mad r9.xyz, r0.wwww, r9.xyzx, r12.xyzx
add r9.xyz, r7.wwww, r9.xyzx
mul r11.xyz, r9.xyzx, cb4[6].xyzx
mov_sat r0.w, cb3[0].x
mad r10.zw, r0.wwww, l(0.000000, 0.000000, 0.200000048, -0.250000), l(0.000000, 0.000000, 1.000000, 1.000000)
max r11.xyz, r11.xyzx, l(0.000001, 0.000001, 0.000001, 0.000000)
log r11.xyz, r11.xyzx
mul r11.xyz, r10.zzzz, r11.xyzx
exp r11.xyz, r11.xyzx
mad r9.xyz, r9.xyzx, cb4[6].xyzx, -r11.xyzx
mad r9.xyz, cb3[2].xxxx, r9.xyzx, r11.xyzx
div r2.xyz, r2.xyzx, cb4[14].yyyy
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r2.xyxx, t15.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r2.yzyy, t15.xyzw, s0
add r12.xyzw, -r11.xyzw, r12.xyzw
mad r11.xyzw, |v1.xxxx|, r12.xyzw, r11.xyzw
sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r2.xzxx, t15.xyzw, s0
add r12.xyzw, -r11.xyzw, r12.xyzw
mad r11.xyzw, |v1.yyyy|, r12.xyzw, r11.xyzw
mul r2.xyz, r11.xyzx, l(1.000000, 0.558341, 0.386430, 0.000000)
add r12.xy, r1.xyxx, -cb4[11].xyxx
div r12.xy, r12.xyxx, cb4[14].zzzz
sample_indexable(texture2d)(float,float,float,float) r12.xy, r12.xyxx, t16.xyzw, s0
mad r11.xyz, cb4[8].xyzx, r11.xyzx, -r2.xyzx
mad r2.xyz, r12.yyyy, r11.xyzx, r2.xyzx
add r11.xyz, -r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r11.xyz, cb3[1].wwww, r11.xyzx, r2.xyzx
add r0.w, r11.w, l(-1.000000)
add r2.y, r1.z, -cb4[15].y
add r2.y, |r2.y|, -cb4[15].w
max r2.y, r2.y, l(0.000000)
min r2.y, r2.y, cb4[16].x
div r2.y, r2.y, cb4[16].y
add r2.y, -|r2.y|, l(1.000000)
mul r2.y, r2.y, cb4[16].z
dp2 r2.y, r12.xxxx, r2.yyyy
add_sat r0.w, r0.w, r2.y
add r2.y, cb4[16].w, -cb4[17].x
mad_sat r0.w, r0.w, r2.y, cb4[17].x
add r11.xyz, -r9.xyzx, r11.xyzx
mad r9.xyz, r0.wwww, r11.xyzx, r9.xyzx
max r9.xyz, r9.xyzx, l(0.010000, 0.010000, 0.010000, 0.000000)
min r9.xyz, r9.xyzx, l(0.980000, 0.980000, 0.980000, 0.000000)
add r2.y, -cb4[17].z, cb4[17].y
mad_sat r2.y, r7.z, r2.y, cb4[17].z
sample_indexable(texture2d)(float,float,float,float) r2.z, r10.xyxx, t17.yzxw, s0
add r4.w, cb4[17].w, -cb4[18].x
mad_sat r4.w, r2.z, r4.w, cb4[18].x
mul r2.y, r2.y, r4.w
mul r2.y, r2.y, r10.w
max r2.y, r2.y, cb3[2].y
min r2.y, r2.y, l(1.000000)
add r4.w, -r7.z, l(1.000000)
add r6.w, -cb4[18].w, cb4[18].z
mad_sat r4.w, r4.w, r6.w, cb4[18].w
mul r2.z, r2.z, cb4[19].y
add r6.w, -cb4[19].w, cb4[19].z
mad_sat r2.z, r2.z, r6.w, cb4[19].w
add r2.z, r2.z, r4.w
mad_sat r2.z, -cb3[0].x, l(0.600000), r2.z
add r2.z, -r2.y, r2.z
mad r2.y, cb3[2].x, r2.z, r2.y
add r2.z, -cb4[20].y, cb4[20].x
mad r2.x, r2.x, r2.z, cb4[20].y
max r2.x, r2.x, cb3[2].y
min r2.x, r2.x, l(1.000000)
add r2.x, -r2.y, r2.x
mad_sat r2.x, r0.w, r2.x, r2.y
add r2.yz, v8.xxyx, -cb0[133].xxyx
add r10.xy, r2.yzyy, cb0[155].xxxx
ftou r10.xy, r10.xyxx
ishl r4.w, r10.y, l(1)
iadd r4.w, r4.w, r10.x
udiv null, r4.w, r4.w, l(5)
utof r4.w, r4.w
mul r2.yz, r2.yyzy, l(0.000000, 0.015625, 0.015625, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r2.y, r2.yzyy, t18.yxzw, s3, cb0[146].y
add r2.y, r2.y, r4.w
mul r2.y, r2.y, cb4[20].z
mad r2.y, r2.y, l(0.166666672), cb4[20].w
dp3 r2.z, v1.xyzx, r4.xyzx
div r2.y, r2.y, r2.z
mad r0.w, r0.w, r2.y, r3.w
div r0.w, r3.z, r0.w
min r0.w, r0.w, v8.z
mad r2.y, -r0.w, r3.w, r3.z
div r2.y, r2.y, r0.w
mad r1.xyz, r4.xyzx, r2.yyyy, r1.xyzx
mov_sat r7.z, r7.z
mad o2.z, r2.x, r6.x, r5.w
imad r4.xyz, v5.yyyy, l(37, 37, 37, 0), l(36, 20, 26, 0)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r10.y, r4.x, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.xz, r4.y, l(4), t2.xxyx
lt r2.z, l(0.000000), r2.z
if_nz r2.z
  mad r11.xyz, r1.xyzx, cb0[208].xyzx, cb0[209].xyzx
  max r11.xyz, r11.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r11.xyz, r11.xyzx, l(0.990000, 0.990000, 0.990000, 0.000000)
  mul r11.xyz, r11.xyzx, cb0[210].xyzx
  ftoi r12.xyz, r11.xyzx
  mov r12.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r12.xyzw, r12.xyzw, t0.xyzw
  utof r12.xyzw, r12.xyzw
  add r2.z, cb0[210].w, l(1.000000)
  div r11.xyz, r11.xyzx, r12.wwww
  frc r11.xyz, r11.xyzx
  mul r11.xyz, r11.xyzx, cb0[210].wwww
  mad r11.xyz, r12.xyzx, r2.zzzz, r11.xyzx
  add r11.xyz, r11.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r11.xyz, r11.xyzx, cb0[211].xyzx
  sample_l_indexable(texture3d)(float,float,float,float) r10.x, r11.xyzx, t1.xyzw, s1, l(0.000000)
else
  imad r2.z, v5.y, l(37), l(18)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.z, r2.z, l(12), t2.xxxx
  lt r2.z, l(0.000000), r2.z
  movc r10.x, r2.z, cb2[5].x, r10.y
endif
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.z, r4.z, l(12), t2.xxxx
if_nz r2.z
  mad r1.w, r1.w, r2.w, r2.y
  add r2.y, r2.y, v6.w
  div r2.zw, r3.xxxy, r1.wwww

  add r2.zw, -r6.yyyz, r2.zzzw

if_nz r18.x
add r15.w, r2.y, -r15.y
mad r17.x, r15.x, r15.w, r17.x
else
add r15.w, r2.y, -r14.y
mad r17.x, r14.x, r15.w, r17.x
endif
div r3.xy, r17.xyxx, r2.yyyy
  add r3.xy, -r7.xyxx, r3.xyxx

  add r2.yz, r2.zzwz, -r3.xxyx
  mad r2.yz, r2.yyzy, l(0.000000, 0.249500, 0.249500, 0.000000), l(0.000000, 0.499992371, 0.499992371, 0.000000)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r1.w, r4.y, l(12), t2.xxxx
  mul r2.yz, r1.wwww, r2.yyzy
else
  mov r2.yz, l(0,0,0,0)
endif
mad r3.xyz, r9.xyzx, cb0[139].wwww, cb0[139].xyzx
mad r4.yzw, cb0[140].wwww, l(0.000000, 0.040000, 0.040000, 0.040000), cb0[140].xxyz
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[181].w
mul r6.xyz, r4.yzwy, l(0.450000, 0.450000, 0.450000, 0.000000)
mad r4.yzw, r4.yyzw, l(0.000000, 0.450000, 0.450000, 0.450000), r3.xxyz
movc r3.xyz, r1.wwww, r4.yzwy, r3.xyzx
eq r2.w, cb0[148].y, l(0.000000)
if_nz r2.w
  resinfo_indexable(texture2d)(float,float,float,float) r4.yz, l(0), t7.zxyw
  mul r4.yz, r4.yyzy, v4.xxyx
  ftou r11.xy, r4.yzyy
  mov r11.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.w, r11.xyzw, t7.yzwx
  mad r3.w, r3.w, l(255.000000), l(0.500000)
  ftou r3.w, r3.w
  and r4.y, r3.w, l(15)
  utof r4.y, r4.y
  ushr r3.w, r3.w, l(4)
  utof r3.w, r3.w
  dp3 r0.x, r0.xyzx, r0.xyzx
  sqrt r0.x, r0.x
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.y, r4.x, l(4), t2.xxxx
  div r0.x, r0.x, r0.y
  log r0.x, r0.x
  max r0.x, r4.y, r0.x
  min r0.x, r3.w, r0.x
  sample_l_indexable(texture2d)(float,float,float,float) r4.xyzw, v4.xyxx, t5.xyzw, s2, r0.x
  max r0.y, r4.w, l(0.010000)
  sample_l_indexable(texture2d)(float,float,float,float) r7.xyw, v4.xyxx, t4.xywz, s2, r0.x
  div r7.xyw, r7.xyxw, r0.yyyy
  sample_l_indexable(texture2d)(float,float,float,float) r11.xyzw, v4.xyxx, t6.xyzw, s2, r0.x
  div r11.xyzw, r11.wxyz, r0.yyyy
  div r0.xyz, r4.xyzx, r0.yyyy
  mad r0.xyz, r0.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  mad r4.xyz, r11.yzwy, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  dp3 r3.w, r4.xyzx, r5.xyzx
  mad r3.w, -r3.w, l(0.500000), l(0.500000)
  add r4.w, -r3.w, l(1.000000)
  dp3 r5.w, r4.xyzx, r0.xyzx
  add r0.xyz, r0.xyzx, r0.xyzx
  mad r0.xyz, -r4.xyzx, r5.wwww, r0.xyzx
  dp3 r5.w, r0.xyzx, r0.xyzx
  rsq r5.w, r5.w
  mul r0.xyz, r0.xyzx, r5.wwww
  dp3 r4.x, r4.xyzx, r0.xyzx
  min r4.y, r4.x, l(0.000000)
  add r4.xy, r4.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
  mul r4.x, r4.x, l(0.500000)
  mul r4.z, r4.x, r4.x
  dp2 r4.x, r4.zzzz, r4.xxxx
  mad r4.x, -r4.z, r4.z, r4.x
  mad r4.x, r4.x, l(3.33333325), l(-1.000000)
  mad r4.x, r4.y, r4.x, l(1.000000)
  dp3 r0.x, r5.xyzx, r0.xyzx
  add r0.x, r0.x, l(1.000000)
  mul r0.x, r0.x, l(0.500000)
  mul r0.y, r0.x, r0.x
  dp2 r0.x, r0.yyyy, r0.xxxx
  mad r0.x, -r0.y, r0.y, r0.x
  mad r0.x, r0.x, l(3.33333325), l(-1.000000)
  mad r0.x, r4.y, r0.x, l(1.000000)
  div r0.x, r0.x, r4.x
  mul r0.x, r0.x, r4.w
  mad r0.xyz, r3.wwww, r9.xyzx, r0.xxxx
  max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r0.xyz, r0.xyzx, r7.xywx
else
  mov r0.xyz, l(0,0,0,0)
  mov r11.x, l(1.000000)
endif
and r0.xyz, r0.xyzx, r2.wwww
mul r0.xyz, r3.xyzx, r0.xyzx
mad r4.xyz, r9.xyzx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
mad r7.xyw, r9.xyxz, l(-4.795100, -4.795100, 0.000000, -4.795100), l(0.641700, 0.641700, 0.000000, 0.641700)
mad r11.yzw, r9.xxyz, l(0.000000, 2.755200, 2.755200, 2.755200), l(0.000000, 0.690300, 0.690300, 0.690300)
mad r4.xyz, r7.zzzz, r4.xyzx, r7.xywx
mad r4.xyz, r4.xyzx, r7.zzzz, r11.yzwy
mul r4.xyz, r7.zzzz, r4.xyzx
max r4.xyz, r4.xyzx, r7.zzzz
mul r0.xyz, r0.xyzx, r4.xyzx
movc r4.xyz, r1.wwww, l(0,0,0,0), r6.xyzx
add r3.xyz, r3.xyzx, r4.xyzx
max r4.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb0[143].x
if_nz r1.w
  imad r6.xy, v5.yyyy, l(37, 37, 0, 0), l(5, 19, 0, 0)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.xzw, r6.x, l(0), t2.xxyz
  add r6.xzw, r1.xxyz, -r6.xxzw
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r7.xyz, r6.y, l(0), t2.xyzx
  add r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r6.xyz, r7.xyzx, |r6.xzwx|
  or r1.w, r6.y, r6.x
  or r1.w, r6.z, r1.w
  dp3 r1.x, r1.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.x, r1.x, l(0.002000)
  frc r1.x, r1.x
  lt r1.x, l(0.500000), r1.x
  movc r1.xyz, r1.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r4.xyz, r1.wwww, r1.xyzx, r4.xyzx
endif
mad r0.xyz, cb0[148].yyyy, r3.xyzx, r0.xyzx
add r0.xyz, r4.xyzx, r0.xyzx
mul r1.xyz, v8.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r1.xyz, r1.xyyx, r1.xyzx
dp3 r1.x, r1.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.x, r1.x
add r1.x, r1.x, l(-0.500000)
ftou r3.xy, v8.xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r1.y, r3.xyzw, t3.xyzw
ieq r1.y, r1.y, l(7)
and o5.xyzw, r1.yyyy, l(0x3f800000, 0, 0, 0)
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul o3.w, r1.x, l(0.00392156886)
mov_sat r11.x, r11.x
sqrt o7.xyzw, r11.xxxx
mul o0.xyz, r0.xyzx, cb0[138].yyyy
mov o0.w, l(0)
mov o1.w, r2.x
mov o2.xyw, l(0,0.500000,0,0.0666666701)
mov o3.xyz, r9.xyzx
mov o4.xy, r2.yzyy
mov o4.zw, l(0,0,0,0)
mov o6.xyzw, r10.xyyy
mov oDepthLE, r0.w
ret
// Approximately 0 instruction slots used
