//Geometry VS 131.
// ---- Created with 3Dmigoto v0.6.181 on Sat Dec 30 20:59:06 2023
//cbuffer cb4 : register(b4)
//{
//  float4 cb4[1536];
//}
//
//cbuffer cb2 : register(b2)
//{
//  float4 cb2[7];
//}
//
//cbuffer cb0 : register(b0)
//{
//  float4 cb0[22];
//}
//
//
//
//
//// 3Dmigoto declarations
//#define cmp -
//Texture1D<float4> IniParams : register(t120);
//Texture2D<float4> StereoParams : register(t125);
//
//
//void main(
//  float4 v0 : POSITION0,
//  float4 v1 : BLENDWEIGHT0,
//  float4 v2 : COLOR0,
//  float4 v3 : BLENDINDICES0,
//  float3 v4 : NORMAL0,
//  float4 v5 : TANGENT0,
//  float2 v6 : TEXCOORD0,
//  out float4 o0 : SV_Position0,
//  out float2 o1 : TEXCOORD0,
//  out float p1 : TEXCOORD7,
//  out float4 o2 : TEXCOORD1,
//  out float4 o3 : TEXCOORD2,
//  out float4 o4 : TEXCOORD3,
//  out float4 o5 : TEXCOORD4,
//  out float4 o6 : TEXCOORD5,
//  out float4 o7 : TEXCOORD6)
//{
//  float4 r0,r1,r2,r3,r4,r5,r6;
//  uint4 bitmask, uiDest;
//  float4 fDest;
//
//  r0.xyzw = float4(765.299988,765.299988,765.299988,765.299988) * v3.xyzw;
//  r0.xyzw = (int4)r0.xyzw;
//  bitmask.x = ((~(-1 << 31)) << 1) & 0xffffffff;  r1.x = (((uint)r0.x << 1) & bitmask.x) | ((uint)1 & ~bitmask.x);
//  bitmask.y = ((~(-1 << 31)) << 1) & 0xffffffff;  r1.y = (((uint)r0.y << 1) & bitmask.y) | ((uint)1 & ~bitmask.y);
//  bitmask.z = ((~(-1 << 31)) << 1) & 0xffffffff;  r1.z = (((uint)r0.z << 1) & bitmask.z) | ((uint)1 & ~bitmask.z);
//  bitmask.w = ((~(-1 << 31)) << 1) & 0xffffffff;  r1.w = (((uint)r0.w << 1) & bitmask.w) | ((uint)1 & ~bitmask.w);
//  r0.xyzw = (uint4)r0.xyzw << int4(1,1,1,1);
//  r2.xyzw = cb4[r1.y+0].xyzw * v1.yyyy;
//  r2.xyzw = cb4[r1.x+0].xyzw * v1.xxxx + r2.xyzw;
//  r2.xyzw = cb4[r1.z+0].xyzw * v1.zzzz + r2.xyzw;
//  r1.xyzw = cb4[r1.w+0].xyzw * v1.wwww + r2.xyzw;
//  r2.z = dot(v0.xyzw, r1.xyzw);
//  r3.y = r2.z;
//  r4.xyzw = cb4[r0.y+0].xyzw * v1.yyyy;
//  r4.xyzw = cb4[r0.x+0].xyzw * v1.xxxx + r4.xyzw;
//  r4.xyzw = cb4[r0.z+0].xyzw * v1.zzzz + r4.xyzw;
//  r4.xyzw = cb4[r0.w+0].xyzw * v1.wwww + r4.xyzw;
//  r0.xyzw = (int4)r0.xyzw + int4(2,2,2,2);
//  r3.x = dot(v0.xyzw, r4.xyzw);
//  r5.xyzw = cb4[r0.y+0].xyzw * v1.yyyy;
//  r5.xyzw = cb4[r0.x+0].xyzw * v1.xxxx + r5.xyzw;
//  r5.xyzw = cb4[r0.z+0].xyzw * v1.zzzz + r5.xyzw;
//  r0.xyzw = cb4[r0.w+0].xyzw * v1.wwww + r5.xyzw;
//  r3.z = dot(v0.xyzw, r0.xyzw);
//  r3.w = 1;
//  o0.x = dot(r3.xyzw, cb2[0].xyzw);
//  o0.y = dot(r3.xyzw, cb2[1].xyzw);
//  o0.z = dot(r3.xyzw, cb2[2].xyzw);
//  o0.w = dot(r3.xyzw, cb2[3].xyzw);
//  r5.x = r0.w;
//  r5.y = r4.w;
//  r5.zw = r1.ww;
//  r6.xyzw = float4(1,1,0,0) * cb0[9].zxyy;
//  r6.xyzw = r5.xyzw * cb0[9].wwww + r6.xyzw;
//  r0.w = dot(r5.ywx, float3(1,1,1));
//  r1.w = dot(r6.xyw, r6.xyw);
//  r5.xyzw = -cb0[7].yxww + r6.xyzw;
//  r1.w = -r1.w * cb0[6].w + cb0[6].w;
//  r1.w = max(0, r1.w);
//  r2.w = 1 / cb0[7].w;
//  r2.w = saturate(-cb0[5].x + r2.w);
//  r1.w = r2.w * r1.w;
//  r5.xyzw = r1.wwww * r5.xyzw + cb0[7].yxww;
//  r1.w = min(1, r1.w);
//  r5.xyzw = float4(1,1,0,0) * r5.xyzw;
//  r2.w = dot(r5.xy, r5.xy);
//  r2.w = rsqrt(r2.w);
//  r5.xyzw = r5.xyzw * r2.wwww;
//  r6.z = dot(v4.xyz, r0.xyz);
//  r0.z = dot(v5.xyz, r0.xyz);
//  r6.y = dot(v4.xyz, r1.xyz);
//  r0.y = dot(v5.xyz, r1.xyz);
//  r6.x = dot(v4.xyz, r4.xyz);
//  r0.x = dot(v5.xyz, r4.xyz);
//  r1.x = dot(r6.xyz, r6.xyz);
//  r1.x = rsqrt(r1.x);
//  r1.x = r6.x * r1.x;
//  r1.x = r5.y * r1.x;
//  r1.x = r1.x * 0.5 + 0.5;
//  r1.x = cb0[8].x * r1.x;
//  r1.y = cb0[5].z * v2.y;
//  p1.x = r1.y * r1.x;
//  o2.w = r1.x;
//  o1.xy = cb0[2].ww * v6.xy;
//  r1.x = dot(r6.xyz, cb2[4].xyz);
//  r1.y = dot(r6.xyz, cb2[5].xyz);
//  r1.z = dot(r6.xyz, cb2[6].xyz);
//  r2.w = dot(r1.xyz, r1.xyz);
//  r2.w = rsqrt(r2.w);
//  r1.xyz = r2.www * r1.xyz;
//  r4.x = dot(r0.xyz, cb2[4].xyz);
//  r4.y = dot(r0.xyz, cb2[5].xyz);
//  r4.z = dot(r0.xyz, cb2[6].xyz);
//  r0.x = dot(r4.xyz, r4.xyz);
//  r0.x = rsqrt(r0.x);
//  r0.xyz = r4.xyz * r0.xxx;
//  r4.xyz = r1.zxy * r0.yzx;
//  r4.xyz = r1.yzx * r0.zxy + -r4.xyz;
//  o4.xyz = r1.xyz;
//  o3.xyz = r0.xyz;
//  o2.xyz = v5.www * r4.xyz;
//  r4.xyzw = frac(cb0[0].xxwy);
//  r4.xyzw = cb0[0].xxwy + -r4.xyzw;
//  r6.xyzw = -r4.xyzw * float4(0.00392156886,0.00392156886,0.00392156886,0.00392156886) + float4(1,1.10000002,1,1);
//  r0.x = r4.z * 0.00392156886 + -0.25;
//  r0.x = r0.x + r0.x;
//  o3.w = r6.w;
//  r1.x = dot(v0.xyzw, cb0[10].xyzw);
//  r1.y = dot(v0.xyzw, cb0[11].xyzw);
//  r1.z = dot(v0.xyzw, cb0[12].xyzw);
//  r0.y = dot(r1.xyz, r1.xyz);
//  r1.x = dot(v0.xyzw, cb0[13].xyzw);
//  r1.y = dot(v0.xyzw, cb0[14].xyzw);
//  r1.z = dot(v0.xyzw, cb0[15].xyzw);
//  r0.z = dot(r1.xyz, r1.xyz);
//  r0.y = min(r0.y, r0.z);
//  r1.x = dot(v0.xyzw, cb0[16].xyzw);
//  r1.y = dot(v0.xyzw, cb0[17].xyzw);
//  r1.z = dot(v0.xyzw, cb0[18].xyzw);
//  r0.z = dot(r1.xyz, r1.xyz);
//  r0.y = min(r0.y, r0.z);
//  r1.x = dot(v0.xyzw, cb0[19].xyzw);
//  r1.y = dot(v0.xyzw, cb0[20].xyzw);
//  r1.z = dot(v0.xyzw, cb0[21].xyzw);
//  r0.z = dot(r1.xyz, r1.xyz);
//  r0.y = min(r0.y, r0.z);
//  r0.y = sqrt(r0.y);
//  o4.w = -1 + r0.y;
//  o5.zw = r5.yx;
//  o5.xy = cb0[2].zz * v6.xy;
//  r0.y = cb0[6].w + -cb0[6].z;
//  r0.y = r1.w * r0.y + cb0[6].z;
//  r0.z = min(cb0[4].w, r0.y);
//  r1.x = cmp(cb0[4].w < 0);
//  r0.z = r1.x ? r0.y : r0.z;
//  r4.xyzw = r5.xyzw * r0.zzzz;
//  r4.xyzw = cb0[4].zzzz * r4.xyzw;
//  r1.xy = cb0[7].xy * cb0[4].yy;
//  r2.xy = -r1.xy * v2.zz + r3.xz;
//  r0.z = dot(-r3.zx, r5.xy);
//  r1.y = r5.y * -r3.z;
//  r2.xyzw = r4.xyzw * v2.yyyy + r2.yxzz;
//  r3.xy = cb0[3].xz * v2.xw;
//  r2.xyzw = r3.yyyy * r2.xyzw;
//  r1.z = cb0[4].x + r0.w;
//  r0.w = cb0[3].w + r0.w;
//  r0.w = r0.w * v2.z + -r3.x;
//  r1.z = r1.z * v2.z + -r3.x;
//  r3.xyzw = float4(0.273000002,0.254999995,0.254999995,0.254999995) * r2.xyzw;
//  r4.xyzw = r1.zzzz * float4(0.193000004,0.231999993,0.231999993,0.231999993) + r3.xyzw;
//  r3.xyzw = r0.wwww * float4(0.193000004,0.231999993,0.231999993,0.231999993) + r3.xyzw;
//  r3.xyzw = r2.yxxx * float4(0.109999999,0.129999995,0.129999995,0.129999995) + r3.xyzw;
//  r3.xyzw = frac(r3.xyzw);
//  r3.xyzw = float4(-0.5,-0.5,-0.5,-0.5) + r3.xyzw;
//  r3.xyzw = abs(r3.xyzw) * float4(2,2,2,2) + float4(-1,-1,-1,-1);
//  r4.xyzw = r2.yxxx * float4(0.109999999,0.129999995,0.129999995,0.129999995) + r4.xyzw;
//  r4.xyzw = frac(r4.xyzw);
//  r4.xyzw = float4(-0.5,-0.5,-0.5,-0.5) + r4.xyzw;
//  r4.xyzw = abs(r4.xyzw) * float4(2,2,2,2) + float4(-1,-1,-1,-1);
//  r5.xyzw = r4.xyww * float4(2,2,2,2) + float4(3,3,3,3);
//  r4.xyzw = r4.xyzw * r4.xyzw;
//  r4.xyzw = r5.xyzw * r4.xyzw;
//  r4.xyzw = r4.xyzw * float4(2,2,2,2) + float4(-1,-1,-1,-1);
//  r2.zw = -r2.yx * float2(0.230000004,0.270000011) + r1.zz;
//  r5.xy = -r2.yx * float2(0.119999997,0.209999993) + r1.zz;
//  r4.zw = r4.zw * float2(0.310000002,0.330000013) + r5.xy;
//  r2.zw = r4.xy * float2(0.370000005,0.270000011) + r2.zw;
//  r2.zw = frac(r2.zw);
//  r2.zw = float2(-0.5,-0.5) + r2.zw;
//  r2.zw = abs(r2.zw) * float2(2,2) + float2(-1,-1);
//  r4.xy = frac(r4.zw);
//  r4.xy = float2(-0.5,-0.5) + r4.xy;
//  r4.xy = abs(r4.xy) * float2(2,2) + float2(-1,-1);
//  r4.zw = r2.zw * float2(2,2) + float2(3,3);
//  r2.zw = r2.zw * r2.zw;
//  r2.zw = r4.zw * r2.zw;
//  r2.zw = r2.zw * float2(2,2) + float2(-1,-1);
//  r4.zw = r4.xy * float2(2,2) + float2(3,3);
//  r4.xy = r4.xy * r4.xy;
//  r4.xy = r4.zw * r4.xy;
//  r2.zw = r4.xy * float2(2,2) + r2.zw;
//  r4.xy = -r2.yx * float2(0.230000004,0.270000011) + r0.ww;
//  r2.xy = -r2.yx * float2(0.119999997,0.209999993) + r0.ww;
//  r5.xyzw = r3.xyww * float4(2,2,2,2) + float4(3,3,3,3);
//  r3.xyzw = r3.xyzw * r3.xyzw;
//  r3.xyzw = r5.xyzw * r3.xyzw;
//  r3.xyzw = r3.xyzw * float4(2,2,2,2) + float4(-1,-1,-1,-1);
//  r3.xy = r3.xy * float2(0.370000005,0.270000011) + r4.xy;
//  r2.xy = r3.zw * float2(0.310000002,0.330000013) + r2.xy;
//  r2.xy = frac(r2.xy);
//  r2.xy = float2(-0.5,-0.5) + r2.xy;
//  r2.xy = abs(r2.xy) * float2(2,2) + float2(-1,-1);
//  r3.xy = frac(r3.xy);
//  r3.xy = float2(-0.5,-0.5) + r3.xy;
//  r3.xy = abs(r3.xy) * float2(2,2) + float2(-1,-1);
//  r3.zw = r3.xy * float2(2,2) + float2(3,3);
//  r3.xy = r3.xy * r3.xy;
//  r3.xy = r3.zw * r3.xy;
//  r3.xy = r3.xy * float2(2,2) + float2(-1,-1);
//  r3.zw = r2.xy * float2(2,2) + float2(3,3);
//  r2.xy = r2.xy * r2.xy;
//  r2.xy = r3.zw * r2.xy;
//  r2.xy = r2.xy * float2(2,2) + r3.xy;
//  r2.xyzw = float4(-1,-1,-1,-1) + r2.xyzw;
//  r2.zw = r2.zw + -r2.xy;
//  r2.xy = r1.ww * r2.zw + r2.xy;
//  r2.xy = cb0[5].yy * r2.xy;
//  r0.yw = r2.xy * r0.yy;
//  r1.z = cb0[4].x + -cb0[3].w;
//  r1.z = r1.w * r1.z + cb0[3].w;
//  r1.x = r1.z * cb0[6].x + r0.z;
//  o6.xy = r1.xy * cb0[5].ww + r0.yw;
//  r0.y = max(1, r6.y);
//  r0.y = r0.y + -r6.x;
//  r0.y = 1 / r0.y;
//  o6.w = -r6.x * r0.y;
//  o6.z = r0.y;
//  r0.y = 4 * r6.z;
//  r0.x = saturate(min(r0.x, r0.y));
//  o7.y = 1 + -r0.x;
//  o7.x = r0.x;
//  o7.zw = cb0[1].ww * v6.xy;
//  return;
//}
//
///*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.181 on Sat Dec 30 20:59:06 2023
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// POSITION                 0   xyzw        0     NONE   float   xyzw
// BLENDWEIGHT              0   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float   xyzw
// BLENDINDICES             0   xyzw        3     NONE   float   xyzw
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyzw        5     NONE   float   xyzw
// TEXCOORD                 0   xy          6     NONE   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position              0   xyzw        0      POS   float   xyzw
// TEXCOORD                 0   xy          1     NONE   float   xy
// TEXCOORD                 7     z         1     NONE   float     z
// TEXCOORD                 1   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyzw        3     NONE   float   xyzw
// TEXCOORD                 3   xyzw        4     NONE   float   xyzw
// TEXCOORD                 4   xyzw        5     NONE   float   xyzw
// TEXCOORD                 5   xyzw        6     NONE   float   xyzw
// TEXCOORD                 6   xyzw        7     NONE   float   xyzw
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[22], immediateIndexed
dcl_constantbuffer CB2[7], immediateIndexed
dcl_constantbuffer CB4[1536], dynamicIndexed
dcl_constantbuffer CB12[3], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyzw
dcl_input v2.xyzw
dcl_input v3.xyzw
dcl_input v4.xyz
dcl_input v5.xyzw
dcl_input v6.xy
dcl_output_siv o0.xyzw, position
dcl_output o1.xy
dcl_output o1.z
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_output o7.xyzw
dcl_temps 28
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r25.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xyzw, v3.xyzw, l(765.299988, 765.299988, 765.299988, 765.299988)
ftoi r0.xyzw, r0.xyzw
bfi r1.xyzw, l(31, 31, 31, 31), l(1, 1, 1, 1), r0.xyzw, l(1, 1, 1, 1)
ishl r0.xyzw, r0.xyzw, l(1, 1, 1, 1)
mul r2.xyzw, v1.yyyy, cb4[r1.y + 0].xyzw
mad r2.xyzw, cb4[r1.x + 0].xyzw, v1.xxxx, r2.xyzw
mad r2.xyzw, cb4[r1.z + 0].xyzw, v1.zzzz, r2.xyzw
mad r1.xyzw, cb4[r1.w + 0].xyzw, v1.wwww, r2.xyzw
dp4 r2.z, v0.xyzw, r1.xyzw
mov r3.y, r2.z
mul r4.xyzw, v1.yyyy, cb4[r0.y + 0].xyzw
mad r4.xyzw, cb4[r0.x + 0].xyzw, v1.xxxx, r4.xyzw
mad r4.xyzw, cb4[r0.z + 0].xyzw, v1.zzzz, r4.xyzw
mad r4.xyzw, cb4[r0.w + 0].xyzw, v1.wwww, r4.xyzw
iadd r0.xyzw, r0.xyzw, l(2, 2, 2, 2)
dp4 r3.x, v0.xyzw, r4.xyzw
mul r5.xyzw, v1.yyyy, cb4[r0.y + 0].xyzw
mad r5.xyzw, cb4[r0.x + 0].xyzw, v1.xxxx, r5.xyzw
mad r5.xyzw, cb4[r0.z + 0].xyzw, v1.zzzz, r5.xyzw
mad r0.xyzw, cb4[r0.w + 0].xyzw, v1.wwww, r5.xyzw
dp4 r3.z, v0.xyzw, r0.xyzw
mov r3.w, l(1.000000)
dp4 r20.x, r3.xyzw, cb2[0].xyzw
dp4 r20.y, r3.xyzw, cb2[1].xyzw
dp4 r20.z, r3.xyzw, cb2[2].xyzw
dp4 r20.w, r3.xyzw, cb2[3].xyzw

add r26.x, r20.w, -r25.y
mad r20.x, r25.x, r26.x, r20.x

mov o0.xyzw, r20.xyzw
mov r5.x, r0.w
mov r5.y, r4.w
mov r5.zw, r1.wwww
mul r6.xyzw, cb0[9].zxyy, l(1.000000, 1.000000, 0.000000, 0.000000)
mad r6.xyzw, r5.xyzw, cb0[9].wwww, r6.xyzw
dp3 r0.w, r5.ywxy, l(1.000000, 1.000000, 1.000000, 0.000000)
dp3 r1.w, r6.xywx, r6.xywx
add r5.xyzw, r6.xyzw, -cb0[7].yxww
mad r1.w, -r1.w, cb0[6].w, cb0[6].w
max r1.w, r1.w, l(0.000000)
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb0[7].w
add_sat r2.w, r2.w, -cb0[5].x
mul r1.w, r1.w, r2.w
mad r5.xyzw, r1.wwww, r5.xyzw, cb0[7].yxww
min r1.w, r1.w, l(1.000000)
mul r5.xyzw, r5.xyzw, l(1.000000, 1.000000, 0.000000, 0.000000)
dp2 r2.w, r5.xyxx, r5.xyxx
rsq r2.w, r2.w
mul r5.xyzw, r2.wwww, r5.xyzw
dp3 r6.z, v4.xyzx, r0.xyzx
dp3 r0.z, v5.xyzx, r0.xyzx
dp3 r6.y, v4.xyzx, r1.xyzx
dp3 r0.y, v5.xyzx, r1.xyzx
dp3 r6.x, v4.xyzx, r4.xyzx
dp3 r0.x, v5.xyzx, r4.xyzx
dp3 r1.x, r6.xyzx, r6.xyzx
rsq r1.x, r1.x
mul r1.x, r1.x, r6.x
mul r1.x, r1.x, r5.y
mad r1.x, r1.x, l(0.500000), l(0.500000)
mul r1.x, r1.x, cb0[8].x
mul r1.y, v2.y, cb0[5].z
mul o1.z, r1.x, r1.y
mov o2.w, r1.x
mul o1.xy, v6.xyxx, cb0[2].wwww
dp3 r1.x, r6.xyzx, cb2[4].xyzx
dp3 r1.y, r6.xyzx, cb2[5].xyzx
dp3 r1.z, r6.xyzx, cb2[6].xyzx
dp3 r2.w, r1.xyzx, r1.xyzx
rsq r2.w, r2.w
mul r1.xyz, r1.xyzx, r2.wwww
dp3 r4.x, r0.xyzx, cb2[4].xyzx
dp3 r4.y, r0.xyzx, cb2[5].xyzx
dp3 r4.z, r0.xyzx, cb2[6].xyzx
dp3 r0.x, r4.xyzx, r4.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, r4.xyzx
mul r4.xyz, r0.yzxy, r1.zxyz
mad r4.xyz, r1.yzxy, r0.zxyz, -r4.xyzx
mov o4.xyz, r1.xyzx
mov o3.xyz, r0.xyzx
mul o2.xyz, r4.xyzx, v5.wwww
frc r4.xyzw, cb0[0].xxwy
add r4.xyzw, -r4.xyzw, cb0[0].xxwy
mad r6.xyzw, -r4.xyzw, l(0.00392156886, 0.00392156886, 0.00392156886, 0.00392156886), l(1.000000, 1.100000, 1.000000, 1.000000)
mad r0.x, r4.z, l(0.00392156886), l(-0.250000)
add r0.x, r0.x, r0.x
mov o3.w, r6.w
dp4 r1.x, v0.xyzw, cb0[10].xyzw
dp4 r1.y, v0.xyzw, cb0[11].xyzw
dp4 r1.z, v0.xyzw, cb0[12].xyzw
dp3 r0.y, r1.xyzx, r1.xyzx
dp4 r1.x, v0.xyzw, cb0[13].xyzw
dp4 r1.y, v0.xyzw, cb0[14].xyzw
dp4 r1.z, v0.xyzw, cb0[15].xyzw
dp3 r0.z, r1.xyzx, r1.xyzx
min r0.y, r0.z, r0.y
dp4 r1.x, v0.xyzw, cb0[16].xyzw
dp4 r1.y, v0.xyzw, cb0[17].xyzw
dp4 r1.z, v0.xyzw, cb0[18].xyzw
dp3 r0.z, r1.xyzx, r1.xyzx
min r0.y, r0.z, r0.y
dp4 r1.x, v0.xyzw, cb0[19].xyzw
dp4 r1.y, v0.xyzw, cb0[20].xyzw
dp4 r1.z, v0.xyzw, cb0[21].xyzw
dp3 r0.z, r1.xyzx, r1.xyzx
min r0.y, r0.z, r0.y
sqrt r0.y, r0.y
add o4.w, r0.y, l(-1.000000)
mov o5.zw, r5.yyyx
mul o5.xy, v6.xyxx, cb0[2].zzzz
add r0.y, -cb0[6].z, cb0[6].w
mad r0.y, r1.w, r0.y, cb0[6].z
min r0.z, r0.y, cb0[4].w
lt r1.x, cb0[4].w, l(0.000000)
movc r0.z, r1.x, r0.y, r0.z
mul r4.xyzw, r0.zzzz, r5.xyzw
mul r4.xyzw, r4.xyzw, cb0[4].zzzz
mul r1.xy, cb0[4].yyyy, cb0[7].xyxx
mad r2.xy, -r1.xyxx, v2.zzzz, r3.xzxx
dp2 r0.z, -r3.zxzz, r5.xyxx
mul r1.y, -r3.z, r5.y
mad r2.xyzw, r4.xyzw, v2.yyyy, r2.yxzz
mul r3.xy, v2.xwxx, cb0[3].xzxx
mul r2.xyzw, r2.xyzw, r3.yyyy
add r1.z, r0.w, cb0[4].x
add r0.w, r0.w, cb0[3].w
mad r0.w, r0.w, v2.z, -r3.x
mad r1.z, r1.z, v2.z, -r3.x
mul r3.xyzw, r2.xyzw, l(0.273000, 0.255000, 0.255000, 0.255000)
mad r4.xyzw, r1.zzzz, l(0.193000, 0.232000, 0.232000, 0.232000), r3.xyzw
mad r3.xyzw, r0.wwww, l(0.193000, 0.232000, 0.232000, 0.232000), r3.xyzw
mad r3.xyzw, r2.yxxx, l(0.110000, 0.130000, 0.130000, 0.130000), r3.xyzw
frc r3.xyzw, r3.xyzw
add r3.xyzw, r3.xyzw, l(-0.500000, -0.500000, -0.500000, -0.500000)
mad r3.xyzw, |r3.xyzw|, l(2.000000, 2.000000, 2.000000, 2.000000), l(-1.000000, -1.000000, -1.000000, -1.000000)
mad r4.xyzw, r2.yxxx, l(0.110000, 0.130000, 0.130000, 0.130000), r4.xyzw
frc r4.xyzw, r4.xyzw
add r4.xyzw, r4.xyzw, l(-0.500000, -0.500000, -0.500000, -0.500000)
mad r4.xyzw, |r4.xyzw|, l(2.000000, 2.000000, 2.000000, 2.000000), l(-1.000000, -1.000000, -1.000000, -1.000000)
mad r5.xyzw, r4.xyww, l(2.000000, 2.000000, 2.000000, 2.000000), l(3.000000, 3.000000, 3.000000, 3.000000)
mul r4.xyzw, r4.xyzw, r4.xyzw
mul r4.xyzw, r4.xyzw, r5.xyzw
mad r4.xyzw, r4.xyzw, l(2.000000, 2.000000, 2.000000, 2.000000), l(-1.000000, -1.000000, -1.000000, -1.000000)
mad r2.zw, -r2.yyyx, l(0.000000, 0.000000, 0.230000, 0.270000), r1.zzzz
mad r5.xy, -r2.yxyy, l(0.120000, 0.210000, 0.000000, 0.000000), r1.zzzz
mad r4.zw, r4.zzzw, l(0.000000, 0.000000, 0.310000, 0.330000), r5.xxxy
mad r2.zw, r4.xxxy, l(0.000000, 0.000000, 0.370000, 0.270000), r2.zzzw
frc r2.zw, r2.zzzw
add r2.zw, r2.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
mad r2.zw, |r2.zzzw|, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
frc r4.xy, r4.zwzz
add r4.xy, r4.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
mad r4.xy, |r4.xyxx|, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mad r4.zw, r2.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, 3.000000, 3.000000)
mul r2.zw, r2.zzzw, r2.zzzw
mul r2.zw, r2.zzzw, r4.zzzw
mad r2.zw, r2.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mad r4.zw, r4.xxxy, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, 3.000000, 3.000000)
mul r4.xy, r4.xyxx, r4.xyxx
mul r4.xy, r4.xyxx, r4.zwzz
mad r2.zw, r4.xxxy, l(0.000000, 0.000000, 2.000000, 2.000000), r2.zzzw
mad r4.xy, -r2.yxyy, l(0.230000, 0.270000, 0.000000, 0.000000), r0.wwww
mad r2.xy, -r2.yxyy, l(0.120000, 0.210000, 0.000000, 0.000000), r0.wwww
mad r5.xyzw, r3.xyww, l(2.000000, 2.000000, 2.000000, 2.000000), l(3.000000, 3.000000, 3.000000, 3.000000)
mul r3.xyzw, r3.xyzw, r3.xyzw
mul r3.xyzw, r3.xyzw, r5.xyzw
mad r3.xyzw, r3.xyzw, l(2.000000, 2.000000, 2.000000, 2.000000), l(-1.000000, -1.000000, -1.000000, -1.000000)
mad r3.xy, r3.xyxx, l(0.370000, 0.270000, 0.000000, 0.000000), r4.xyxx
mad r2.xy, r3.zwzz, l(0.310000, 0.330000, 0.000000, 0.000000), r2.xyxx
frc r2.xy, r2.xyxx
add r2.xy, r2.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
mad r2.xy, |r2.xyxx|, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
frc r3.xy, r3.xyxx
add r3.xy, r3.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
mad r3.xy, |r3.xyxx|, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mad r3.zw, r3.xxxy, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, 3.000000, 3.000000)
mul r3.xy, r3.xyxx, r3.xyxx
mul r3.xy, r3.xyxx, r3.zwzz
mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mad r3.zw, r2.xxxy, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, 3.000000, 3.000000)
mul r2.xy, r2.xyxx, r2.xyxx
mul r2.xy, r2.xyxx, r3.zwzz
mad r2.xy, r2.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), r3.xyxx
add r2.xyzw, r2.xyzw, l(-1.000000, -1.000000, -1.000000, -1.000000)
add r2.zw, -r2.xxxy, r2.zzzw
mad r2.xy, r1.wwww, r2.zwzz, r2.xyxx
mul r2.xy, r2.xyxx, cb0[5].yyyy
mul r0.yw, r0.yyyy, r2.xxxy
add r1.z, -cb0[3].w, cb0[4].x
mad r1.z, r1.w, r1.z, cb0[3].w
mad r1.x, r1.z, cb0[6].x, r0.z
mad o6.xy, r1.xyxx, cb0[5].wwww, r0.ywyy
max r0.y, r6.y, l(1.000000)
add r0.y, -r6.x, r0.y
div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
mul o6.w, r0.y, -r6.x
mov o6.z, r0.y
mul r0.y, r6.z, l(4.000000)
min_sat r0.x, r0.y, r0.x
add o7.y, -r0.x, l(1.000000)
mov o7.x, r0.x
mul o7.zw, v6.xxxy, cb0[1].wwww
ret
// Approximately 0 instruction slots used
