// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//   using 3Dmigoto v0.6.107 on Tue Mar 14 21:59:16 2023
//
//
// Buffer Definitions:
//
// cbuffer cb1
// {
//
//   float4 cb1[2];                     // Index:    0 1              Components:     8
//
// }
//
// cbuffer cb0
// {
//
//   float4 cb0[14];                    // Index:    0-13             Components:    56
//
// }
//
// cbuffer cb13
// {
//
//   float4 cb13[234];                  // Index:    0-233            Components:   936
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// s0_s                              sampler      NA          NA    0        1
// t0                                texture  float4     2darray    0        1
// t1                                texture  float4          2d    1        1
// StereoParams                      texture  float4          2d  125        1
// cb0                               cbuffer      NA          NA    0        1
// cb1                               cbuffer      NA          NA    1        1
// cb13                              cbuffer      NA          NA   13        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position              0   xyzw        0      POS   float   xy
// TEXCOORD                 0   xy          1     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   x           0   TARGET   float   x
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[2], immediateIndexed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_constantbuffer CB13[14], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2darray (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_buffer (float,float,float,float) t125
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_output o0.x
dcl_temps 8
round_ni r0.xy, v0.xyxx
mad r0.xy, r0.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000), cb1[1].xyxx
mul r0.zw, r0.xxxy, cb0[1].xxxy
mul r1.xy, r0.zwzz, l(0.250000, 0.250000, 0.000000, 0.000000)
mov r1.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r2.z, r1.xyzx, t0.ywxz, s0, l(0.000000)
div r3.x, cb0[3].x, r2.z
ne r0.zw, cb0[8].xxxy, l(0.000000, 0.000000, -1.000000, -1.000000)
div r1.z, cb0[8].x, r3.x
max r1.z, r1.z, l(1.000000)
mul r4.x, r1.z, r3.x
mul r1.z, r1.z, r1.z
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r1.z
mul r4.y, r1.z, cb0[3].z
mov r3.y, cb0[3].z
movc r1.zw, r0.zzzz, r4.xxxy, r3.xxxy
div r0.z, cb0[8].y, r1.z
min r0.z, r0.z, l(1.000000)
mul r3.x, r0.z, r1.z
mul r0.z, r0.z, r0.z
div r0.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.z
mul r3.y, r0.z, r1.w
movc r0.zw, r0.wwww, r3.xxxy, r1.zzzw
lt r1.z, r0.z, l(1.000000)
if_nz r1.z
  mov o0.x, l(1.000000)
  ret
endif
ld_indexable(buffer)(float,float,float,float) r1.zw, l(0, 0, 0, 0), t125.zwxy
mad r3.xy, cb0[2].xyxx, r1.xyxx, cb0[2].zwzz
mul r2.y, r2.z, r3.y
add r2.w, -r1.w, r2.z
mul r2.w, r1.z, r2.w
div r2.w, r2.w, -cb13[13].x
mad r2.x, r3.x, r2.z, r2.w
add r0.xy, r0.xyxx, cb0[7].xyxx
round_z r0.xy, r0.xyxx
ftoi r3.xy, r0.xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyzw, t1.xyzw
mad r3.xyz, r3.xyzx, cb0[13].xxxx, cb0[13].yyyy
mul r4.xyz, r3.yyyy, cb0[10].xyzx
mad r3.xyw, r3.xxxx, cb0[9].xyxz, r4.xyxz
mad r3.xyz, r3.zzzz, cb0[11].xyzx, r3.xywx
dp3 r0.x, r3.xyzx, r3.xyzx
rsq r0.x, r0.x
mul r3.xyz, r0.xxxx, r3.xyzx
mul r0.x, r0.z, l(0.050000)
mad r0.x, cb1[0].z, r0.x, l(1.000000)
mul r4.xy, r0.xxxx, cb1[0].xyxx
round_ne r4.xy, r4.xyxx
mad r4.xy, r4.xyxx, cb0[1].xyxx, r1.xyxx
mov r4.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r5.z, r4.xyzx, t0.ywxz, s0, l(0.000000)
mad r4.xy, cb0[2].xyxx, r4.xyxx, cb0[2].zwzz
mul r5.y, r5.z, r4.y
add r0.y, -r1.w, r5.z
mul r0.y, r0.y, r1.z
div r0.y, r0.y, -cb13[13].x
mad r5.x, r4.x, r5.z, r0.y
mad r0.y, r0.z, l(0.050000), r0.x
add r4.xyz, -r2.xyzx, r5.xyzx
dp3 r2.w, r4.xyzx, r4.xyzx
dp3 r3.w, r3.xyzx, r4.xyzx
rsq r4.x, r2.w
mad_sat r3.w, r3.w, r4.x, -cb0[3].w
mad_sat r2.w, r2.w, r0.w, l(1.000000)
mul r4.xy, r0.yyyy, cb1[0].xyxx
round_ne r4.xy, r4.xyxx
mad r4.xy, r4.xyxx, cb0[1].xyxx, r1.xyxx
mov r4.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r5.z, r4.xyzx, t0.ywxz, s0, l(0.000000)
mad r4.xy, cb0[2].xyxx, r4.xyxx, cb0[2].zwzz
mul r5.y, r5.z, r4.y
add r4.y, -r1.w, r5.z
mul r4.y, r1.z, r4.y
div r4.y, r4.y, -cb13[13].x
mad r5.x, r4.x, r5.z, r4.y
mad r4.x, r0.z, l(0.050000), r0.y
add r4.yzw, -r2.xxyz, r5.xxyz
dp3 r5.x, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.x
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.x, r0.w, l(1.000000)
mul r5.xy, r4.xxxx, cb1[0].xyxx
round_ne r5.xy, r5.xyxx
mad r5.xy, r5.xyxx, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r6.z, r5.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.xy, cb0[2].xyxx, r5.xyxx, cb0[2].zwzz
mul r6.y, r6.z, r5.y
add r4.w, -r1.w, r6.z
mul r4.w, r1.z, r4.w
div r4.w, r4.w, -cb13[13].x
mad r6.x, r5.x, r6.z, r4.w
mad r0.z, r0.z, l(0.050000), r4.x
add r5.xyz, -r2.xyzx, r6.xyzx
dp3 r4.w, r5.xyzx, r5.xyzx
dp3 r5.x, r3.xyzx, r5.xyzx
rsq r5.y, r4.w
mad_sat r5.x, r5.x, r5.y, -cb0[3].w
mad_sat r4.w, r4.w, r0.w, l(1.000000)
mul r4.w, r4.w, r5.x
mad r4.y, r4.y, r4.z, r4.w
mul r4.zw, r0.zzzz, cb1[0].xxxy
round_ne r4.zw, r4.zzzw
mad r5.xy, r4.zwzz, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r6.z, r5.xyzx, t0.ywxz, s0, l(0.000000)
mad r4.zw, cb0[2].xxxy, r5.xxxy, cb0[2].zzzw
mul r6.y, r6.z, r4.w
add r4.w, -r1.w, r6.z
mul r4.w, r1.z, r4.w
div r4.w, r4.w, -cb13[13].x
mad r6.x, r4.z, r6.z, r4.w
add r5.xyz, -r2.xyzx, r6.xyzx
dp3 r4.z, r5.xyzx, r5.xyzx
dp3 r4.w, r3.xyzx, r5.xyzx
rsq r5.x, r4.z
mad_sat r4.w, r4.w, r5.x, -cb0[3].w
mad_sat r4.z, r4.z, r0.w, l(1.000000)
mad r4.y, r4.w, r4.z, r4.y
mul r4.zw, cb1[0].xxxy, l(0.000000, 0.000000, 0.707106769, 0.707106769)
mad r5.x, cb1[0].x, l(0.707106769), -r4.w
add r5.y, r4.z, r4.w
mul r5.zw, r0.xxxx, r5.xxxy
round_ne r5.zw, r5.zzzw
mad r6.xy, r5.zwzz, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r7.z, r6.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r7.y, r7.z, r5.w
add r5.w, -r1.w, r7.z
mul r5.w, r1.z, r5.w
div r5.w, r5.w, -cb13[13].x
mad r7.x, r5.z, r7.z, r5.w
add r6.xyz, -r2.xyzx, r7.xyzx
dp3 r5.z, r6.xyzx, r6.xyzx
dp3 r5.w, r3.xyzx, r6.xyzx
rsq r6.x, r5.z
mad_sat r5.w, r5.w, r6.x, -cb0[3].w
mad_sat r5.z, r5.z, r0.w, l(1.000000)
mul r5.z, r5.z, r5.w
mad r2.w, r3.w, r2.w, r5.z
mul r5.zw, r0.yyyy, r5.xxxy
round_ne r5.zw, r5.zzzw
mad r6.xy, r5.zwzz, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r7.z, r6.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r7.y, r7.z, r5.w
add r3.w, -r1.w, r7.z
mul r3.w, r1.z, r3.w
div r3.w, r3.w, -cb13[13].x
mad r7.x, r5.z, r7.z, r3.w
add r6.xyz, -r2.xyzx, r7.xyzx
dp3 r3.w, r6.xyzx, r6.xyzx
dp3 r5.z, r3.xyzx, r6.xyzx
rsq r5.w, r3.w
mad_sat r5.z, r5.z, r5.w, -cb0[3].w
mad_sat r3.w, r3.w, r0.w, l(1.000000)
mad r3.w, r5.z, r3.w, r4.y
mul r5.zw, r4.xxxx, r5.xxxy
round_ne r5.zw, r5.zzzw
mad r6.xy, r5.zwzz, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r7.z, r6.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r7.y, r7.z, r5.w
add r4.y, -r1.w, r7.z
mul r4.y, r1.z, r4.y
div r4.y, r4.y, -cb13[13].x
mad r7.x, r5.z, r7.z, r4.y
add r6.xyz, -r2.xyzx, r7.xyzx
dp3 r4.y, r6.xyzx, r6.xyzx
dp3 r5.z, r3.xyzx, r6.xyzx
rsq r5.w, r4.y
mad_sat r5.z, r5.z, r5.w, -cb0[3].w
mad_sat r4.y, r4.y, r0.w, l(1.000000)
mad r3.w, r5.z, r4.y, r3.w
mul r5.xy, r0.zzzz, r5.xyxx
round_ne r5.xy, r5.xyxx
mad r5.xy, r5.xyxx, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r6.z, r5.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.xy, cb0[2].xyxx, r5.xyxx, cb0[2].zwzz
mul r6.y, r6.z, r5.y
add r4.y, -r1.w, r6.z
mul r4.y, r1.z, r4.y
div r4.y, r4.y, -cb13[13].x
mad r6.x, r5.x, r6.z, r4.y
add r5.xyz, -r2.xyzx, r6.xyzx
dp3 r4.y, r5.xyzx, r5.xyzx
dp3 r5.x, r3.xyzx, r5.xyzx
rsq r5.y, r4.y
mad_sat r5.x, r5.x, r5.y, -cb0[3].w
mad_sat r4.y, r4.y, r0.w, l(1.000000)
mad r3.w, r5.x, r4.y, r3.w
mad r5.x, cb1[0].x, l(-4.371138829E-08), -cb1[0].y
mad r5.y, cb1[0].y, l(-4.371138829E-08), cb1[0].x
mul r5.zw, r0.xxxx, r5.xxxy
round_ne r5.zw, r5.zzzw
mad r6.xy, r5.zwzz, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r7.z, r6.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r7.y, r7.z, r5.w
add r4.y, -r1.w, r7.z
mul r4.y, r1.z, r4.y
div r4.y, r4.y, -cb13[13].x
mad r7.x, r5.z, r7.z, r4.y
add r6.xyz, -r2.xyzx, r7.xyzx
dp3 r4.y, r6.xyzx, r6.xyzx
dp3 r5.z, r3.xyzx, r6.xyzx
rsq r5.w, r4.y
mad_sat r5.z, r5.z, r5.w, -cb0[3].w
mad_sat r4.y, r4.y, r0.w, l(1.000000)
mad r2.w, r5.z, r4.y, r2.w
mul r5.zw, r0.yyyy, r5.xxxy
round_ne r5.zw, r5.zzzw
mad r6.xy, r5.zwzz, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r7.z, r6.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r7.y, r7.z, r5.w
add r4.y, -r1.w, r7.z
mul r4.y, r1.z, r4.y
div r4.y, r4.y, -cb13[13].x
mad r7.x, r5.z, r7.z, r4.y
add r6.xyz, -r2.xyzx, r7.xyzx
dp3 r4.y, r6.xyzx, r6.xyzx
dp3 r5.z, r3.xyzx, r6.xyzx
rsq r5.w, r4.y
mad_sat r5.z, r5.z, r5.w, -cb0[3].w
mad_sat r4.y, r4.y, r0.w, l(1.000000)
mad r3.w, r5.z, r4.y, r3.w
mul r5.zw, r4.xxxx, r5.xxxy
round_ne r5.zw, r5.zzzw
mad r6.xy, r5.zwzz, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r7.z, r6.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r7.y, r7.z, r5.w
add r4.y, -r1.w, r7.z
mul r4.y, r1.z, r4.y
div r4.y, r4.y, -cb13[13].x
mad r7.x, r5.z, r7.z, r4.y
add r6.xyz, -r2.xyzx, r7.xyzx
dp3 r4.y, r6.xyzx, r6.xyzx
dp3 r5.z, r3.xyzx, r6.xyzx
rsq r5.w, r4.y
mad_sat r5.z, r5.z, r5.w, -cb0[3].w
mad_sat r4.y, r4.y, r0.w, l(1.000000)
mad r3.w, r5.z, r4.y, r3.w
mul r5.xy, r0.zzzz, r5.xyxx
round_ne r5.xy, r5.xyxx
mad r5.xy, r5.xyxx, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r6.z, r5.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.xy, cb0[2].xyxx, r5.xyxx, cb0[2].zwzz
mul r6.y, r6.z, r5.y
add r4.y, -r1.w, r6.z
mul r4.y, r1.z, r4.y
div r4.y, r4.y, -cb13[13].x
mad r6.x, r5.x, r6.z, r4.y
add r5.xyz, -r2.xyzx, r6.xyzx
dp3 r4.y, r5.xyzx, r5.xyzx
dp3 r5.x, r3.xyzx, r5.xyzx
rsq r5.y, r4.y
mad_sat r5.x, r5.x, r5.y, -cb0[3].w
mad_sat r4.y, r4.y, r0.w, l(1.000000)
mad r3.w, r5.x, r4.y, r3.w
mad r5.x, cb1[0].x, l(-0.707106769), -r4.w
mad r5.y, cb1[0].y, l(-0.707106769), r4.z
mul r4.yz, r0.xxxx, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r5.w, -r1.w, r4.w
mul r5.w, r1.z, r5.w
div r5.w, r5.w, -cb13[13].x
mad r4.y, r5.z, r4.w, r5.w
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.z, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.z
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.z, r0.w, l(1.000000)
mad r2.w, r4.y, r4.z, r2.w
mul r4.yz, r0.yyyy, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r5.w, -r1.w, r4.w
mul r5.w, r1.z, r5.w
div r5.w, r5.w, -cb13[13].x
mad r4.y, r5.z, r4.w, r5.w
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.z, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.z
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.z, r0.w, l(1.000000)
mad r3.w, r4.y, r4.z, r3.w
mul r4.yz, r4.xxxx, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r5.w, -r1.w, r4.w
mul r5.w, r1.z, r5.w
div r5.w, r5.w, -cb13[13].x
mad r4.y, r5.z, r4.w, r5.w
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.z, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.z
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.z, r0.w, l(1.000000)
mad r3.w, r4.y, r4.z, r3.w
mul r4.yz, r0.zzzz, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r5.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r5.xyzx, t0.zywx, s0, l(0.000000)
mad r5.xy, cb0[2].xyxx, r5.xyxx, cb0[2].zwzz
mul r4.z, r4.w, r5.y
add r5.y, -r1.w, r4.w
mul r5.y, r1.z, r5.y
div r5.y, r5.y, -cb13[13].x
mad r4.y, r5.x, r4.w, r5.y
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.x, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.x
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.x, r0.w, l(1.000000)
mad r3.w, r4.y, r4.z, r3.w
mad r4.yz, cb1[0].yyxy, l(0.000000, 8.742277657E-08, -8.742277657E-08, 0.000000), -cb1[0].xxyx
mul r5.xy, r0.xxxx, r4.yzyy
round_ne r5.xy, r5.xyxx
mad r5.xy, r5.xyxx, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r6.z, r5.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.xy, cb0[2].xyxx, r5.xyxx, cb0[2].zwzz
mul r6.y, r6.z, r5.y
add r4.w, -r1.w, r6.z
mul r4.w, r1.z, r4.w
div r4.w, r4.w, -cb13[13].x
mad r6.x, r5.x, r6.z, r4.w
add r5.xyz, -r2.xyzx, r6.xyzx
dp3 r4.w, r5.xyzx, r5.xyzx
dp3 r5.x, r3.xyzx, r5.xyzx
rsq r5.y, r4.w
mad_sat r5.x, r5.x, r5.y, -cb0[3].w
mad_sat r4.w, r4.w, r0.w, l(1.000000)
mad r2.w, r5.x, r4.w, r2.w
mul r5.xy, r0.yyyy, r4.yzyy
round_ne r5.xy, r5.xyxx
mad r5.xy, r5.xyxx, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r6.z, r5.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.xy, cb0[2].xyxx, r5.xyxx, cb0[2].zwzz
mul r6.y, r6.z, r5.y
add r4.w, -r1.w, r6.z
mul r4.w, r1.z, r4.w
div r4.w, r4.w, -cb13[13].x
mad r6.x, r5.x, r6.z, r4.w
add r5.xyz, -r2.xyzx, r6.xyzx
dp3 r4.w, r5.xyzx, r5.xyzx
dp3 r5.x, r3.xyzx, r5.xyzx
rsq r5.y, r4.w
mad_sat r5.x, r5.x, r5.y, -cb0[3].w
mad_sat r4.w, r4.w, r0.w, l(1.000000)
mad r3.w, r5.x, r4.w, r3.w
mul r5.xy, r4.xxxx, r4.yzyy
round_ne r5.xy, r5.xyxx
mad r5.xy, r5.xyxx, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r6.z, r5.xyzx, t0.ywxz, s0, l(0.000000)
mad r5.xy, cb0[2].xyxx, r5.xyxx, cb0[2].zwzz
mul r6.y, r6.z, r5.y
add r4.w, -r1.w, r6.z
mul r4.w, r1.z, r4.w
div r4.w, r4.w, -cb13[13].x
mad r6.x, r5.x, r6.z, r4.w
add r5.xyz, -r2.xyzx, r6.xyzx
dp3 r4.w, r5.xyzx, r5.xyzx
dp3 r5.x, r3.xyzx, r5.xyzx
rsq r5.y, r4.w
mad_sat r5.x, r5.x, r5.y, -cb0[3].w
mad_sat r4.w, r4.w, r0.w, l(1.000000)
mad r3.w, r5.x, r4.w, r3.w
mul r4.yz, r0.zzzz, r4.yyzy
round_ne r4.yz, r4.yyzy
mad r5.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r5.xyzx, t0.zywx, s0, l(0.000000)
mad r5.xy, cb0[2].xyxx, r5.xyxx, cb0[2].zwzz
mul r4.z, r4.w, r5.y
add r5.y, -r1.w, r4.w
mul r5.y, r1.z, r5.y
div r5.y, r5.y, -cb13[13].x
mad r4.y, r5.x, r4.w, r5.y
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.x, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.x
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.x, r0.w, l(1.000000)
mad r3.w, r4.y, r4.z, r3.w
mul r4.y, cb1[0].y, l(-0.707106888)
mad r5.x, cb1[0].x, l(-0.707106650), -r4.y
dp2 r5.y, cb1[0].yxyy, l(-0.707106650, -0.707106888, 0.000000, 0.000000)
mul r4.yz, r0.xxxx, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r5.w, -r1.w, r4.w
mul r5.w, r1.z, r5.w
div r5.w, r5.w, -cb13[13].x
mad r4.y, r5.z, r4.w, r5.w
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.z, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.z
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.z, r0.w, l(1.000000)
mad r2.w, r4.y, r4.z, r2.w
mul r4.yz, r0.yyyy, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r5.w, -r1.w, r4.w
mul r5.w, r1.z, r5.w
div r5.w, r5.w, -cb13[13].x
mad r4.y, r5.z, r4.w, r5.w
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.z, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.z
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.z, r0.w, l(1.000000)
mad r3.w, r4.y, r4.z, r3.w
mul r4.yz, r4.xxxx, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r5.w, -r1.w, r4.w
mul r5.w, r1.z, r5.w
div r5.w, r5.w, -cb13[13].x
mad r4.y, r5.z, r4.w, r5.w
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.z, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.z
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.z, r0.w, l(1.000000)
mad r3.w, r4.y, r4.z, r3.w
mul r4.yz, r0.zzzz, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r5.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r5.xyzx, t0.zywx, s0, l(0.000000)
mad r5.xy, cb0[2].xyxx, r5.xyxx, cb0[2].zwzz
mul r4.z, r4.w, r5.y
add r5.y, -r1.w, r4.w
mul r5.y, r1.z, r5.y
div r5.y, r5.y, -cb13[13].x
mad r4.y, r5.x, r4.w, r5.y
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.x, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.x
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.x, r0.w, l(1.000000)
mad r3.w, r4.y, r4.z, r3.w
mad r5.x, cb1[0].x, l(1.192488064E-08), cb1[0].y
mad r5.y, cb1[0].y, l(1.192488064E-08), -cb1[0].x
mul r4.yz, r0.xxxx, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r5.w, -r1.w, r4.w
mul r5.w, r1.z, r5.w
div r5.w, r5.w, -cb13[13].x
mad r4.y, r5.z, r4.w, r5.w
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.z, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.z
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.z, r0.w, l(1.000000)
mad r2.w, r4.y, r4.z, r2.w
mul r4.yz, r0.yyyy, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r5.w, -r1.w, r4.w
mul r5.w, r1.z, r5.w
div r5.w, r5.w, -cb13[13].x
mad r4.y, r5.z, r4.w, r5.w
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.z, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.z
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.z, r0.w, l(1.000000)
mad r3.w, r4.y, r4.z, r3.w
mul r4.yz, r4.xxxx, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r5.w, -r1.w, r4.w
mul r5.w, r1.z, r5.w
div r5.w, r5.w, -cb13[13].x
mad r4.y, r5.z, r4.w, r5.w
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.z, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.z
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.z, r0.w, l(1.000000)
mad r3.w, r4.y, r4.z, r3.w
mul r4.yz, r0.zzzz, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r5.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r5.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r5.xyzx, t0.zywx, s0, l(0.000000)
mad r5.xy, cb0[2].xyxx, r5.xyxx, cb0[2].zwzz
mul r4.z, r4.w, r5.y
add r5.y, -r1.w, r4.w
mul r5.y, r1.z, r5.y
div r5.y, r5.y, -cb13[13].x
mad r4.y, r5.x, r4.w, r5.y
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r5.x, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r5.x
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r4.z, r5.x, r0.w, l(1.000000)
mad r3.w, r4.y, r4.z, r3.w
mul r4.y, cb1[0].y, l(-0.707106531)
mad r5.x, cb1[0].x, l(0.707107), -r4.y
dp2 r5.y, cb1[0].yxyy, l(0.707107, -0.707106531, 0.000000, 0.000000)
mul r4.yz, r0.xxxx, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r0.x, -r1.w, r4.w
mul r0.x, r0.x, r1.z
div r0.x, r0.x, -cb13[13].x
mad r4.y, r5.z, r4.w, r0.x
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r0.x, r4.yzwy, r4.yzwy
dp3 r4.y, r3.xyzx, r4.yzwy
rsq r4.z, r0.x
mad_sat r4.y, r4.y, r4.z, -cb0[3].w
mad_sat r0.x, r0.x, r0.w, l(1.000000)
mad r0.x, r4.y, r0.x, r2.w
mul r4.yz, r0.yyyy, r5.xxyx
round_ne r4.yz, r4.yyzy
mad r6.xy, r4.yzyy, cb0[1].xyxx, r1.xyxx
mov r6.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r4.w, r6.xyzx, t0.zywx, s0, l(0.000000)
mad r5.zw, cb0[2].xxxy, r6.xxxy, cb0[2].zzzw
mul r4.z, r4.w, r5.w
add r0.y, -r1.w, r4.w
mul r0.y, r0.y, r1.z
div r0.y, r0.y, -cb13[13].x
mad r4.y, r5.z, r4.w, r0.y
add r4.yzw, -r2.xxyz, r4.yyzw
dp3 r0.y, r4.yzwy, r4.yzwy
dp3 r2.w, r3.xyzx, r4.yzwy
rsq r4.y, r0.y
mad_sat r2.w, r2.w, r4.y, -cb0[3].w
mad_sat r0.y, r0.y, r0.w, l(1.000000)
mad r0.y, r2.w, r0.y, r3.w
mul r4.xy, r4.xxxx, r5.xyxx
round_ne r4.xy, r4.xyxx
mad r4.xy, r4.xyxx, cb0[1].xyxx, r1.xyxx
mov r4.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r6.z, r4.xyzx, t0.ywxz, s0, l(0.000000)
mad r4.xy, cb0[2].xyxx, r4.xyxx, cb0[2].zwzz
mul r6.y, r6.z, r4.y
add r2.w, -r1.w, r6.z
mul r2.w, r1.z, r2.w
div r2.w, r2.w, -cb13[13].x
mad r6.x, r4.x, r6.z, r2.w
add r4.xyz, -r2.xyzx, r6.xyzx
dp3 r2.w, r4.xyzx, r4.xyzx
dp3 r3.w, r3.xyzx, r4.xyzx
rsq r4.x, r2.w
mad_sat r3.w, r3.w, r4.x, -cb0[3].w
mad_sat r2.w, r2.w, r0.w, l(1.000000)
mad r0.y, r3.w, r2.w, r0.y
mul r4.xy, r0.zzzz, r5.xyxx
round_ne r4.xy, r4.xyxx
mad r4.xy, r4.xyxx, cb0[1].xyxx, r1.xyxx
mov r4.z, l(0)
sample_l_indexable(texture2darray)(float,float,float,float) r5.z, r4.xyzx, t0.ywxz, s0, l(0.000000)
mad r1.xy, cb0[2].xyxx, r4.xyxx, cb0[2].zwzz
mul r5.y, r5.z, r1.y
add r0.z, -r1.w, r5.z
mul r0.z, r0.z, r1.z
div r0.z, r0.z, -cb13[13].x
mad r5.x, r1.x, r5.z, r0.z
add r1.xyz, -r2.xyzx, r5.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
dp3 r1.x, r3.xyzx, r1.xyzx
rsq r1.y, r0.z
mad_sat r1.x, r1.x, r1.y, -cb0[3].w
mad_sat r0.z, r0.z, r0.w, l(1.000000)
mad r0.y, r1.x, r0.z, r0.y
mul r0.y, r0.y, cb0[4].y
mad r0.x, r0.x, cb0[4].x, r0.y
mul r0.x, r0.x, l(0.031250)
ne r0.y, cb0[7].w, l(-1.000000)
mad r0.z, r2.z, cb0[7].z, l(1.000000)
mul_sat r0.z, r0.z, cb0[7].w
mul r0.z, r0.z, r0.x
movc r0.x, r0.y, r0.z, r0.x
mad_sat o0.x, r0.x, l(-2.000000), l(1.000000)
ret
// Approximately 654 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with 3Dmigoto v0.6.107 on Tue Mar 14 21:59:16 2023
//
// cbuffer cb1 : register(b1)
// {
//   float4 cb1[2] : packoffset(c0);
// }
//
// cbuffer cb0 : register(b0)
// {
//   float4 cb0[14] : packoffset(c0);
// }
//
// cbuffer cb13 : register(b13)
// {
//   float4 cb13[234] : packoffset(c0);
// }
//
// SamplerState s0_s_s : register(s0);
// Texture2DArray<float4> t0 : register(t0);
// Texture2D<float4> t1 : register(t1);
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Buffer<float4> StereoParams : register(t125);
//
//
// void main(
//   float4 v0 : SV_Position0,
//   float2 v1 : TEXCOORD0,
//   out float o0 : SV_TARGET0)
// {
//   float4 r0,r1,r2,r3,r4,r5,r6,r7;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.xy = floor(v0.xy);
//   r0.xy = r0.xy * float2(4,4) + cb1[1].xy;
//   r0.zw = cb0[1].xy * r0.xy;
//   r1.xy = float2(0.25,0.25) * r0.zw;
//   r1.z = 0;
//   r2.z = t0.SampleLevel(s0_s_s, r1.xyz, 0).x;
//   r3.x = cb0[3].x / r2.z;
//   r0.zw = cmp(cb0[8].xy != float2(-1,-1));
//   r1.z = cb0[8].x / r3.x;
//   r1.z = max(1, r1.z);
//   r4.x = r3.x * r1.z;
//   r1.z = r1.z * r1.z;
//   r1.z = 1 / r1.z;
//   r4.y = cb0[3].z * r1.z;
//   r3.y = cb0[3].z;
//   r1.zw = r0.zz ? r4.xy : r3.xy;
//   r0.z = cb0[8].y / r1.z;
//   r0.z = min(1, r0.z);
//   r3.x = r1.z * r0.z;
//   r0.z = r0.z * r0.z;
//   r0.z = 1 / r0.z;
//   r3.y = r1.w * r0.z;
//   r0.zw = r0.ww ? r3.xy : r1.zw;
//   r1.z = cmp(r0.z < 1);
//   if (r1.z != 0) {
//     o0.x = 1;
//     return;
//   }
//   r1.zw = StereoParams.Load(float4(0,0,0,0)).xy;
//   r3.xy = cb0[2].xy * r1.xy + cb0[2].zw;
//   r2.y = r3.y * r2.z;
//   r2.w = r2.z + -r1.w;
//   r2.w = r2.w * r1.z;
//   r2.w = r2.w / -cb13[13].x;
//   r2.x = r3.x * r2.z + r2.w;
//   r0.xy = cb0[7].xy + r0.xy;
//   r0.xy = trunc(r0.xy);
//   r3.xy = (int2)r0.xy;
//   r3.zw = float2(0,0);
//   r3.xyz = t1.Load(r3.xyz).xyz;
//   r3.xyz = r3.xyz * cb0[13].xxx + cb0[13].yyy;
//   r4.xyz = cb0[10].xyz * r3.yyy;
//   r3.xyw = r3.xxx * cb0[9].xyz + r4.xyz;
//   r3.xyz = r3.zzz * cb0[11].xyz + r3.xyw;
//   r0.x = dot(r3.xyz, r3.xyz);
//   r0.x = rsqrt(r0.x);
//   r3.xyz = r3.xyz * r0.xxx;
//   r0.x = 0.0500000007 * r0.z;
//   r0.x = cb1[0].z * r0.x + 1;
//   r4.xy = cb1[0].xy * r0.xx;
//   r4.xy = round(r4.xy);
//   r4.xy = r4.xy * cb0[1].xy + r1.xy;
//   r4.z = 0;
//   r5.z = t0.SampleLevel(s0_s_s, r4.xyz, 0).x;
//   r4.xy = cb0[2].xy * r4.xy + cb0[2].zw;
//   r5.y = r4.y * r5.z;
//   r0.y = r5.z + -r1.w;
//   r0.y = r1.z * r0.y;
//   r0.y = r0.y / -cb13[13].x;
//   r5.x = r4.x * r5.z + r0.y;
//   r0.y = r0.z * 0.0500000007 + r0.x;
//   r4.xyz = r5.xyz + -r2.xyz;
//   r2.w = dot(r4.xyz, r4.xyz);
//   r3.w = dot(r3.xyz, r4.xyz);
//   r4.x = rsqrt(r2.w);
//   r3.w = saturate(r3.w * r4.x + -cb0[3].w);
//   r2.w = saturate(r2.w * r0.w + 1);
//   r4.xy = cb1[0].xy * r0.yy;
//   r4.xy = round(r4.xy);
//   r4.xy = r4.xy * cb0[1].xy + r1.xy;
//   r4.z = 0;
//   r5.z = t0.SampleLevel(s0_s_s, r4.xyz, 0).x;
//   r4.xy = cb0[2].xy * r4.xy + cb0[2].zw;
//   r5.y = r4.y * r5.z;
//   r4.y = r5.z + -r1.w;
//   r4.y = r4.y * r1.z;
//   r4.y = r4.y / -cb13[13].x;
//   r5.x = r4.x * r5.z + r4.y;
//   r4.x = r0.z * 0.0500000007 + r0.y;
//   r4.yzw = r5.xyz + -r2.xyz;
//   r5.x = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.x);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.x * r0.w + 1);
//   r5.xy = cb1[0].xy * r4.xx;
//   r5.xy = round(r5.xy);
//   r5.xy = r5.xy * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r6.z = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r5.xy = cb0[2].xy * r5.xy + cb0[2].zw;
//   r6.y = r5.y * r6.z;
//   r4.w = r6.z + -r1.w;
//   r4.w = r4.w * r1.z;
//   r4.w = r4.w / -cb13[13].x;
//   r6.x = r5.x * r6.z + r4.w;
//   r0.z = r0.z * 0.0500000007 + r4.x;
//   r5.xyz = r6.xyz + -r2.xyz;
//   r4.w = dot(r5.xyz, r5.xyz);
//   r5.x = dot(r3.xyz, r5.xyz);
//   r5.y = rsqrt(r4.w);
//   r5.x = saturate(r5.x * r5.y + -cb0[3].w);
//   r4.w = saturate(r4.w * r0.w + 1);
//   r4.w = r5.x * r4.w;
//   r4.y = r4.y * r4.z + r4.w;
//   r4.zw = cb1[0].xy * r0.zz;
//   r4.zw = round(r4.zw);
//   r5.xy = r4.zw * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r6.z = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r4.zw = cb0[2].xy * r5.xy + cb0[2].zw;
//   r6.y = r4.w * r6.z;
//   r4.w = r6.z + -r1.w;
//   r4.w = r4.w * r1.z;
//   r4.w = r4.w / -cb13[13].x;
//   r6.x = r4.z * r6.z + r4.w;
//   r5.xyz = r6.xyz + -r2.xyz;
//   r4.z = dot(r5.xyz, r5.xyz);
//   r4.w = dot(r3.xyz, r5.xyz);
//   r5.x = rsqrt(r4.z);
//   r4.w = saturate(r4.w * r5.x + -cb0[3].w);
//   r4.z = saturate(r4.z * r0.w + 1);
//   r4.y = r4.w * r4.z + r4.y;
//   r4.zw = float2(0.707106769,0.707106769) * cb1[0].xy;
//   r5.x = cb1[0].x * 0.707106769 + -r4.w;
//   r5.y = r4.w + r4.z;
//   r5.zw = r5.xy * r0.xx;
//   r5.zw = round(r5.zw);
//   r6.xy = r5.zw * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r7.z = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r7.y = r5.w * r7.z;
//   r5.w = r7.z + -r1.w;
//   r5.w = r5.w * r1.z;
//   r5.w = r5.w / -cb13[13].x;
//   r7.x = r5.z * r7.z + r5.w;
//   r6.xyz = r7.xyz + -r2.xyz;
//   r5.z = dot(r6.xyz, r6.xyz);
//   r5.w = dot(r3.xyz, r6.xyz);
//   r6.x = rsqrt(r5.z);
//   r5.w = saturate(r5.w * r6.x + -cb0[3].w);
//   r5.z = saturate(r5.z * r0.w + 1);
//   r5.z = r5.w * r5.z;
//   r2.w = r3.w * r2.w + r5.z;
//   r5.zw = r5.xy * r0.yy;
//   r5.zw = round(r5.zw);
//   r6.xy = r5.zw * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r7.z = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r7.y = r5.w * r7.z;
//   r3.w = r7.z + -r1.w;
//   r3.w = r3.w * r1.z;
//   r3.w = r3.w / -cb13[13].x;
//   r7.x = r5.z * r7.z + r3.w;
//   r6.xyz = r7.xyz + -r2.xyz;
//   r3.w = dot(r6.xyz, r6.xyz);
//   r5.z = dot(r3.xyz, r6.xyz);
//   r5.w = rsqrt(r3.w);
//   r5.z = saturate(r5.z * r5.w + -cb0[3].w);
//   r3.w = saturate(r3.w * r0.w + 1);
//   r3.w = r5.z * r3.w + r4.y;
//   r5.zw = r5.xy * r4.xx;
//   r5.zw = round(r5.zw);
//   r6.xy = r5.zw * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r7.z = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r7.y = r5.w * r7.z;
//   r4.y = r7.z + -r1.w;
//   r4.y = r4.y * r1.z;
//   r4.y = r4.y / -cb13[13].x;
//   r7.x = r5.z * r7.z + r4.y;
//   r6.xyz = r7.xyz + -r2.xyz;
//   r4.y = dot(r6.xyz, r6.xyz);
//   r5.z = dot(r3.xyz, r6.xyz);
//   r5.w = rsqrt(r4.y);
//   r5.z = saturate(r5.z * r5.w + -cb0[3].w);
//   r4.y = saturate(r4.y * r0.w + 1);
//   r3.w = r5.z * r4.y + r3.w;
//   r5.xy = r5.xy * r0.zz;
//   r5.xy = round(r5.xy);
//   r5.xy = r5.xy * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r6.z = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r5.xy = cb0[2].xy * r5.xy + cb0[2].zw;
//   r6.y = r5.y * r6.z;
//   r4.y = r6.z + -r1.w;
//   r4.y = r4.y * r1.z;
//   r4.y = r4.y / -cb13[13].x;
//   r6.x = r5.x * r6.z + r4.y;
//   r5.xyz = r6.xyz + -r2.xyz;
//   r4.y = dot(r5.xyz, r5.xyz);
//   r5.x = dot(r3.xyz, r5.xyz);
//   r5.y = rsqrt(r4.y);
//   r5.x = saturate(r5.x * r5.y + -cb0[3].w);
//   r4.y = saturate(r4.y * r0.w + 1);
//   r3.w = r5.x * r4.y + r3.w;
//   r5.x = cb1[0].x * -4.37113883e-08 + -cb1[0].y;
//   r5.y = cb1[0].y * -4.37113883e-08 + cb1[0].x;
//   r5.zw = r5.xy * r0.xx;
//   r5.zw = round(r5.zw);
//   r6.xy = r5.zw * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r7.z = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r7.y = r5.w * r7.z;
//   r4.y = r7.z + -r1.w;
//   r4.y = r4.y * r1.z;
//   r4.y = r4.y / -cb13[13].x;
//   r7.x = r5.z * r7.z + r4.y;
//   r6.xyz = r7.xyz + -r2.xyz;
//   r4.y = dot(r6.xyz, r6.xyz);
//   r5.z = dot(r3.xyz, r6.xyz);
//   r5.w = rsqrt(r4.y);
//   r5.z = saturate(r5.z * r5.w + -cb0[3].w);
//   r4.y = saturate(r4.y * r0.w + 1);
//   r2.w = r5.z * r4.y + r2.w;
//   r5.zw = r5.xy * r0.yy;
//   r5.zw = round(r5.zw);
//   r6.xy = r5.zw * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r7.z = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r7.y = r5.w * r7.z;
//   r4.y = r7.z + -r1.w;
//   r4.y = r4.y * r1.z;
//   r4.y = r4.y / -cb13[13].x;
//   r7.x = r5.z * r7.z + r4.y;
//   r6.xyz = r7.xyz + -r2.xyz;
//   r4.y = dot(r6.xyz, r6.xyz);
//   r5.z = dot(r3.xyz, r6.xyz);
//   r5.w = rsqrt(r4.y);
//   r5.z = saturate(r5.z * r5.w + -cb0[3].w);
//   r4.y = saturate(r4.y * r0.w + 1);
//   r3.w = r5.z * r4.y + r3.w;
//   r5.zw = r5.xy * r4.xx;
//   r5.zw = round(r5.zw);
//   r6.xy = r5.zw * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r7.z = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r7.y = r5.w * r7.z;
//   r4.y = r7.z + -r1.w;
//   r4.y = r4.y * r1.z;
//   r4.y = r4.y / -cb13[13].x;
//   r7.x = r5.z * r7.z + r4.y;
//   r6.xyz = r7.xyz + -r2.xyz;
//   r4.y = dot(r6.xyz, r6.xyz);
//   r5.z = dot(r3.xyz, r6.xyz);
//   r5.w = rsqrt(r4.y);
//   r5.z = saturate(r5.z * r5.w + -cb0[3].w);
//   r4.y = saturate(r4.y * r0.w + 1);
//   r3.w = r5.z * r4.y + r3.w;
//   r5.xy = r5.xy * r0.zz;
//   r5.xy = round(r5.xy);
//   r5.xy = r5.xy * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r6.z = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r5.xy = cb0[2].xy * r5.xy + cb0[2].zw;
//   r6.y = r5.y * r6.z;
//   r4.y = r6.z + -r1.w;
//   r4.y = r4.y * r1.z;
//   r4.y = r4.y / -cb13[13].x;
//   r6.x = r5.x * r6.z + r4.y;
//   r5.xyz = r6.xyz + -r2.xyz;
//   r4.y = dot(r5.xyz, r5.xyz);
//   r5.x = dot(r3.xyz, r5.xyz);
//   r5.y = rsqrt(r4.y);
//   r5.x = saturate(r5.x * r5.y + -cb0[3].w);
//   r4.y = saturate(r4.y * r0.w + 1);
//   r3.w = r5.x * r4.y + r3.w;
//   r5.x = cb1[0].x * -0.707106769 + -r4.w;
//   r5.y = cb1[0].y * -0.707106769 + r4.z;
//   r4.yz = r5.xy * r0.xx;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r5.w = r4.w + -r1.w;
//   r5.w = r5.w * r1.z;
//   r5.w = r5.w / -cb13[13].x;
//   r4.y = r5.z * r4.w + r5.w;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.z = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.z);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.z * r0.w + 1);
//   r2.w = r4.y * r4.z + r2.w;
//   r4.yz = r5.xy * r0.yy;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r5.w = r4.w + -r1.w;
//   r5.w = r5.w * r1.z;
//   r5.w = r5.w / -cb13[13].x;
//   r4.y = r5.z * r4.w + r5.w;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.z = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.z);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.z * r0.w + 1);
//   r3.w = r4.y * r4.z + r3.w;
//   r4.yz = r5.xy * r4.xx;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r5.w = r4.w + -r1.w;
//   r5.w = r5.w * r1.z;
//   r5.w = r5.w / -cb13[13].x;
//   r4.y = r5.z * r4.w + r5.w;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.z = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.z);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.z * r0.w + 1);
//   r3.w = r4.y * r4.z + r3.w;
//   r4.yz = r5.xy * r0.zz;
//   r4.yz = round(r4.yz);
//   r5.xy = r4.yz * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r5.xy = cb0[2].xy * r5.xy + cb0[2].zw;
//   r4.z = r5.y * r4.w;
//   r5.y = r4.w + -r1.w;
//   r5.y = r5.y * r1.z;
//   r5.y = r5.y / -cb13[13].x;
//   r4.y = r5.x * r4.w + r5.y;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.x = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.x);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.x * r0.w + 1);
//   r3.w = r4.y * r4.z + r3.w;
//   r4.yz = cb1[0].yx * float2(8.74227766e-08,-8.74227766e-08) + -cb1[0].xy;
//   r5.xy = r4.yz * r0.xx;
//   r5.xy = round(r5.xy);
//   r5.xy = r5.xy * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r6.z = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r5.xy = cb0[2].xy * r5.xy + cb0[2].zw;
//   r6.y = r5.y * r6.z;
//   r4.w = r6.z + -r1.w;
//   r4.w = r4.w * r1.z;
//   r4.w = r4.w / -cb13[13].x;
//   r6.x = r5.x * r6.z + r4.w;
//   r5.xyz = r6.xyz + -r2.xyz;
//   r4.w = dot(r5.xyz, r5.xyz);
//   r5.x = dot(r3.xyz, r5.xyz);
//   r5.y = rsqrt(r4.w);
//   r5.x = saturate(r5.x * r5.y + -cb0[3].w);
//   r4.w = saturate(r4.w * r0.w + 1);
//   r2.w = r5.x * r4.w + r2.w;
//   r5.xy = r4.yz * r0.yy;
//   r5.xy = round(r5.xy);
//   r5.xy = r5.xy * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r6.z = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r5.xy = cb0[2].xy * r5.xy + cb0[2].zw;
//   r6.y = r5.y * r6.z;
//   r4.w = r6.z + -r1.w;
//   r4.w = r4.w * r1.z;
//   r4.w = r4.w / -cb13[13].x;
//   r6.x = r5.x * r6.z + r4.w;
//   r5.xyz = r6.xyz + -r2.xyz;
//   r4.w = dot(r5.xyz, r5.xyz);
//   r5.x = dot(r3.xyz, r5.xyz);
//   r5.y = rsqrt(r4.w);
//   r5.x = saturate(r5.x * r5.y + -cb0[3].w);
//   r4.w = saturate(r4.w * r0.w + 1);
//   r3.w = r5.x * r4.w + r3.w;
//   r5.xy = r4.yz * r4.xx;
//   r5.xy = round(r5.xy);
//   r5.xy = r5.xy * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r6.z = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r5.xy = cb0[2].xy * r5.xy + cb0[2].zw;
//   r6.y = r5.y * r6.z;
//   r4.w = r6.z + -r1.w;
//   r4.w = r4.w * r1.z;
//   r4.w = r4.w / -cb13[13].x;
//   r6.x = r5.x * r6.z + r4.w;
//   r5.xyz = r6.xyz + -r2.xyz;
//   r4.w = dot(r5.xyz, r5.xyz);
//   r5.x = dot(r3.xyz, r5.xyz);
//   r5.y = rsqrt(r4.w);
//   r5.x = saturate(r5.x * r5.y + -cb0[3].w);
//   r4.w = saturate(r4.w * r0.w + 1);
//   r3.w = r5.x * r4.w + r3.w;
//   r4.yz = r4.yz * r0.zz;
//   r4.yz = round(r4.yz);
//   r5.xy = r4.yz * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r5.xy = cb0[2].xy * r5.xy + cb0[2].zw;
//   r4.z = r5.y * r4.w;
//   r5.y = r4.w + -r1.w;
//   r5.y = r5.y * r1.z;
//   r5.y = r5.y / -cb13[13].x;
//   r4.y = r5.x * r4.w + r5.y;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.x = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.x);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.x * r0.w + 1);
//   r3.w = r4.y * r4.z + r3.w;
//   r4.y = -0.707106888 * cb1[0].y;
//   r5.x = cb1[0].x * -0.70710665 + -r4.y;
//   r5.y = dot(cb1[0].yx, float2(-0.70710665,-0.707106888));
//   r4.yz = r5.xy * r0.xx;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r5.w = r4.w + -r1.w;
//   r5.w = r5.w * r1.z;
//   r5.w = r5.w / -cb13[13].x;
//   r4.y = r5.z * r4.w + r5.w;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.z = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.z);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.z * r0.w + 1);
//   r2.w = r4.y * r4.z + r2.w;
//   r4.yz = r5.xy * r0.yy;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r5.w = r4.w + -r1.w;
//   r5.w = r5.w * r1.z;
//   r5.w = r5.w / -cb13[13].x;
//   r4.y = r5.z * r4.w + r5.w;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.z = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.z);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.z * r0.w + 1);
//   r3.w = r4.y * r4.z + r3.w;
//   r4.yz = r5.xy * r4.xx;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r5.w = r4.w + -r1.w;
//   r5.w = r5.w * r1.z;
//   r5.w = r5.w / -cb13[13].x;
//   r4.y = r5.z * r4.w + r5.w;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.z = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.z);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.z * r0.w + 1);
//   r3.w = r4.y * r4.z + r3.w;
//   r4.yz = r5.xy * r0.zz;
//   r4.yz = round(r4.yz);
//   r5.xy = r4.yz * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r5.xy = cb0[2].xy * r5.xy + cb0[2].zw;
//   r4.z = r5.y * r4.w;
//   r5.y = r4.w + -r1.w;
//   r5.y = r5.y * r1.z;
//   r5.y = r5.y / -cb13[13].x;
//   r4.y = r5.x * r4.w + r5.y;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.x = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.x);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.x * r0.w + 1);
//   r3.w = r4.y * r4.z + r3.w;
//   r5.x = cb1[0].x * 1.19248806e-08 + cb1[0].y;
//   r5.y = cb1[0].y * 1.19248806e-08 + -cb1[0].x;
//   r4.yz = r5.xy * r0.xx;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r5.w = r4.w + -r1.w;
//   r5.w = r5.w * r1.z;
//   r5.w = r5.w / -cb13[13].x;
//   r4.y = r5.z * r4.w + r5.w;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.z = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.z);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.z * r0.w + 1);
//   r2.w = r4.y * r4.z + r2.w;
//   r4.yz = r5.xy * r0.yy;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r5.w = r4.w + -r1.w;
//   r5.w = r5.w * r1.z;
//   r5.w = r5.w / -cb13[13].x;
//   r4.y = r5.z * r4.w + r5.w;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.z = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.z);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.z * r0.w + 1);
//   r3.w = r4.y * r4.z + r3.w;
//   r4.yz = r5.xy * r4.xx;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r5.w = r4.w + -r1.w;
//   r5.w = r5.w * r1.z;
//   r5.w = r5.w / -cb13[13].x;
//   r4.y = r5.z * r4.w + r5.w;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.z = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.z);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.z * r0.w + 1);
//   r3.w = r4.y * r4.z + r3.w;
//   r4.yz = r5.xy * r0.zz;
//   r4.yz = round(r4.yz);
//   r5.xy = r4.yz * cb0[1].xy + r1.xy;
//   r5.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r5.xyz, 0).x;
//   r5.xy = cb0[2].xy * r5.xy + cb0[2].zw;
//   r4.z = r5.y * r4.w;
//   r5.y = r4.w + -r1.w;
//   r5.y = r5.y * r1.z;
//   r5.y = r5.y / -cb13[13].x;
//   r4.y = r5.x * r4.w + r5.y;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r5.x = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r5.x);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r4.z = saturate(r5.x * r0.w + 1);
//   r3.w = r4.y * r4.z + r3.w;
//   r4.y = -0.707106531 * cb1[0].y;
//   r5.x = cb1[0].x * 0.707107008 + -r4.y;
//   r5.y = dot(cb1[0].yx, float2(0.707107008,-0.707106531));
//   r4.yz = r5.xy * r0.xx;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r0.x = r4.w + -r1.w;
//   r0.x = r1.z * r0.x;
//   r0.x = r0.x / -cb13[13].x;
//   r4.y = r5.z * r4.w + r0.x;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r0.x = dot(r4.yzw, r4.yzw);
//   r4.y = dot(r3.xyz, r4.yzw);
//   r4.z = rsqrt(r0.x);
//   r4.y = saturate(r4.y * r4.z + -cb0[3].w);
//   r0.x = saturate(r0.x * r0.w + 1);
//   r0.x = r4.y * r0.x + r2.w;
//   r4.yz = r5.xy * r0.yy;
//   r4.yz = round(r4.yz);
//   r6.xy = r4.yz * cb0[1].xy + r1.xy;
//   r6.z = 0;
//   r4.w = t0.SampleLevel(s0_s_s, r6.xyz, 0).x;
//   r5.zw = cb0[2].xy * r6.xy + cb0[2].zw;
//   r4.z = r5.w * r4.w;
//   r0.y = r4.w + -r1.w;
//   r0.y = r1.z * r0.y;
//   r0.y = r0.y / -cb13[13].x;
//   r4.y = r5.z * r4.w + r0.y;
//   r4.yzw = r4.yzw + -r2.xyz;
//   r0.y = dot(r4.yzw, r4.yzw);
//   r2.w = dot(r3.xyz, r4.yzw);
//   r4.y = rsqrt(r0.y);
//   r2.w = saturate(r2.w * r4.y + -cb0[3].w);
//   r0.y = saturate(r0.y * r0.w + 1);
//   r0.y = r2.w * r0.y + r3.w;
//   r4.xy = r5.xy * r4.xx;
//   r4.xy = round(r4.xy);
//   r4.xy = r4.xy * cb0[1].xy + r1.xy;
//   r4.z = 0;
//   r6.z = t0.SampleLevel(s0_s_s, r4.xyz, 0).x;
//   r4.xy = cb0[2].xy * r4.xy + cb0[2].zw;
//   r6.y = r4.y * r6.z;
//   r2.w = r6.z + -r1.w;
//   r2.w = r2.w * r1.z;
//   r2.w = r2.w / -cb13[13].x;
//   r6.x = r4.x * r6.z + r2.w;
//   r4.xyz = r6.xyz + -r2.xyz;
//   r2.w = dot(r4.xyz, r4.xyz);
//   r3.w = dot(r3.xyz, r4.xyz);
//   r4.x = rsqrt(r2.w);
//   r3.w = saturate(r3.w * r4.x + -cb0[3].w);
//   r2.w = saturate(r2.w * r0.w + 1);
//   r0.y = r3.w * r2.w + r0.y;
//   r4.xy = r5.xy * r0.zz;
//   r4.xy = round(r4.xy);
//   r4.xy = r4.xy * cb0[1].xy + r1.xy;
//   r4.z = 0;
//   r5.z = t0.SampleLevel(s0_s_s, r4.xyz, 0).x;
//   r1.xy = cb0[2].xy * r4.xy + cb0[2].zw;
//   r5.y = r1.y * r5.z;
//   r0.z = r5.z + -r1.w;
//   r0.z = r1.z * r0.z;
//   r0.z = r0.z / -cb13[13].x;
//   r5.x = r1.x * r5.z + r0.z;
//   r1.xyz = r5.xyz + -r2.xyz;
//   r0.z = dot(r1.xyz, r1.xyz);
//   r1.x = dot(r3.xyz, r1.xyz);
//   r1.y = rsqrt(r0.z);
//   r1.x = saturate(r1.x * r1.y + -cb0[3].w);
//   r0.z = saturate(r0.z * r0.w + 1);
//   r0.y = r1.x * r0.z + r0.y;
//   r0.y = cb0[4].y * r0.y;
//   r0.x = r0.x * cb0[4].x + r0.y;
//   r0.x = 0.03125 * r0.x;
//   r0.y = cmp(cb0[7].w != -1.000000);
//   r0.z = r2.z * cb0[7].z + 1;
//   r0.z = saturate(cb0[7].w * r0.z);
//   r0.z = r0.x * r0.z;
//   r0.x = r0.y ? r0.z : r0.x;
//   o0.x = saturate(r0.x * -2 + 1);
//   return;
// }
/////////////////////////////////////////////////////////////////////////////
