//Specular PS manual 9. Aard freezing enemies.
// ---- Created with 3Dmigoto v1.3.16 on Wed Dec 21 16:28:38 2022
//Texture2D<float4> t15 : register(t15);
//
//Texture2D<float4> t0 : register(t0);
//
//SamplerState s15_s : register(s15);
//
//SamplerState s0_s : register(s0);
//
//cbuffer cb4 : register(b4)
//{
//  float4 cb4[1];
//}
//
//cbuffer cb12 : register(b12)
//{
//  float4 cb12[23];
//}
//
//cbuffer cb2 : register(b2)
//{
//  float4 cb2[3];
//}
//
//cbuffer cb1 : register(b1)
//{
//  float4 cb1[37];
//}
//
//cbuffer cb0 : register(b0)
//{
//  float4 cb0[2];
//}
//
//
//
//
//// 3Dmigoto declarations
//#define cmp -
//Texture1D<float4> IniParams : register(t120);
//Texture2D<float4> StereoParams : register(t125);
//
//
//void main(
//  float4 v0 : TEXCOORD0,
//  float4 v1 : TEXCOORD1,
//  float4 v2 : TEXCOORD2,
//  float4 v3 : TEXCOORD3,
//  float4 v4 : TEXCOORD4,
//  float4 v5 : TEXCOORD5,
//  float4 v6 : TEXCOORD6,
//  float4 v7 : TEXCOORD7,
//  float4 v8 : TEXCOORD8,
//  float4 v9 : TEXCOORD9,
//  float4 v10 : TEXCOORD10,
//  float4 v11 : SV_Position0,
//  out float4 o0 : SV_Target0)
//{
//  float4 r0,r1,r2,r3;
//  uint4 bitmask, uiDest;
//  float4 fDest;
//
//  r0.xy = v6.xy * float2(300,300) + float2(-1,-1);
//  r0.xy = floor(r0.xy);
//  r0.y = reversebits((uint)r0.y);
//  r0.z = (int)r0.y + (int)r0.x;
//  r0.w = (uint)r0.z >> 13;
//  r0.z = (int)r0.z ^ (int)r0.w;
//  r0.w = (int)r0.z * (int)r0.z;
//  r0.w = mad((int)r0.w, 0x0000ec4d, 0x0131071f);
//  r0.z = mad((int)r0.z, (int)r0.w, 0x5208dd0d);
//  r0.z = (int)r0.z & 0x7fffffff;
//  r1.xy = float2(300,300) * v6.xy;
//  r1.zw = floor(r1.xy);
//  r1.xy = frac(r1.xy);
//  r1.xy = float2(1,1) + -r1.xy;
//  r0.y = (int)r0.y + (int)r1.z;
//  r0.w = (uint)r0.y >> 13;
//  r0.y = (int)r0.y ^ (int)r0.w;
//  r0.w = (int)r0.y * (int)r0.y;
//  r0.w = mad((int)r0.w, 0x0000ec4d, 0x0131071f);
//  r0.y = mad((int)r0.y, (int)r0.w, 0x5208dd0d);
//  r0.y = (int)r0.y & 0x7fffffff;
//  r0.yz = (int2)r0.yz;
//  r0.y = 4.65661287e-10 * r0.y;
//  r0.z = r0.z * 4.65661287e-10 + -r0.y;
//  r2.xy = r1.xy * r1.xy;
//  r1.xy = r2.xy * r1.xy;
//  r2.xy = float2(3,3) * r2.xy;
//  r1.xy = r1.xy * float2(-2,-2) + r2.xy;
//  r0.y = r1.x * r0.z + r0.y;
//  r0.z = reversebits((uint)r1.w);
//  r0.w = (int)r0.z + (int)r1.z;
//  r0.x = (int)r0.z + (int)r0.x;
//  r0.z = (uint)r0.x >> 13;
//  r0.x = (int)r0.x ^ (int)r0.z;
//  r0.z = (int)r0.x * (int)r0.x;
//  r0.z = mad((int)r0.z, 0x0000ec4d, 0x0131071f);
//  r0.x = mad((int)r0.x, (int)r0.z, 0x5208dd0d);
//  r0.x = (int)r0.x & 0x7fffffff;
//  r0.z = (uint)r0.w >> 13;
//  r0.z = (int)r0.w ^ (int)r0.z;
//  r0.w = (int)r0.z * (int)r0.z;
//  r0.w = mad((int)r0.w, 0x0000ec4d, 0x0131071f);
//  r0.z = mad((int)r0.z, (int)r0.w, 0x5208dd0d);
//  r0.z = (int)r0.z & 0x7fffffff;
//  r0.xz = (int2)r0.xz;
//  r0.z = 4.65661287e-10 * r0.z;
//  r0.x = r0.x * 4.65661287e-10 + -r0.z;
//  r0.x = r1.x * r0.x + r0.z;
//  r0.y = r0.y + -r0.x;
//  r0.x = r1.y * r0.y + r0.x;
//  r1.z = v5.w;
//  r1.xy = v3.zw;
//  r0.yz = float2(4,4) * r1.yz;
//  r1.zw = r1.xz * float2(4,4) + -r0.yz;
//  r2.xy = v5.yz + v5.yz;
//  r2.xy = floor(abs(r2.xy));
//  r0.yz = r2.xx * r1.zw + r0.yz;
//  r1.xy = r1.xy * float2(4,4) + -r0.yz;
//  r0.yz = r2.yy * r1.xy + r0.yz;
//  r1.xy = r0.yz * float2(100,100) + float2(-1,-1);
//  r1.xy = floor(r1.xy);
//  r0.w = reversebits((uint)r1.y);
//  r1.y = (int)r0.w + (int)r1.x;
//  r1.z = (uint)r1.y >> 13;
//  r1.y = (int)r1.y ^ (int)r1.z;
//  r1.z = (int)r1.y * (int)r1.y;
//  r1.z = mad((int)r1.z, 0x0000ec4d, 0x0131071f);
//  r1.y = mad((int)r1.y, (int)r1.z, 0x5208dd0d);
//  r1.y = (int)r1.y & 0x7fffffff;
//  r1.y = (int)r1.y;
//  r1.zw = float2(100,100) * r0.yz;
//  r2.xy = floor(r1.zw);
//  r1.zw = frac(r1.zw);
//  r1.zw = float2(1,1) + -r1.zw;
//  r0.w = (int)r0.w + (int)r2.x;
//  r2.z = (uint)r0.w >> 13;
//  r0.w = (int)r0.w ^ (int)r2.z;
//  r2.z = (int)r0.w * (int)r0.w;
//  r2.z = mad((int)r2.z, 0x0000ec4d, 0x0131071f);
//  r0.w = mad((int)r0.w, (int)r2.z, 0x5208dd0d);
//  r0.w = (int)r0.w & 0x7fffffff;
//  r0.w = (int)r0.w;
//  r0.w = 4.65661287e-10 * r0.w;
//  r1.y = r1.y * 4.65661287e-10 + -r0.w;
//  r2.zw = r1.zw * r1.zw;
//  r1.zw = r2.zw * r1.zw;
//  r2.zw = float2(3,3) * r2.zw;
//  r1.zw = r1.zw * float2(-2,-2) + r2.zw;
//  r0.w = r1.z * r1.y + r0.w;
//  r1.y = reversebits((uint)r2.y);
//  r2.x = (int)r1.y + (int)r2.x;
//  r1.x = (int)r1.y + (int)r1.x;
//  r1.y = (uint)r1.x >> 13;
//  r1.x = (int)r1.x ^ (int)r1.y;
//  r1.y = (int)r1.x * (int)r1.x;
//  r1.y = mad((int)r1.y, 0x0000ec4d, 0x0131071f);
//  r1.x = mad((int)r1.x, (int)r1.y, 0x5208dd0d);
//  r1.x = (int)r1.x & 0x7fffffff;
//  r1.y = (uint)r2.x >> 13;
//  r1.y = (int)r2.x ^ (int)r1.y;
//  r2.x = (int)r1.y * (int)r1.y;
//  r2.x = mad((int)r2.x, 0x0000ec4d, 0x0131071f);
//  r1.y = mad((int)r1.y, (int)r2.x, 0x5208dd0d);
//  r1.y = (int)r1.y & 0x7fffffff;
//  r1.xy = (int2)r1.xy;
//  r1.y = 4.65661287e-10 * r1.y;
//  r1.x = r1.x * 4.65661287e-10 + -r1.y;
//  r1.x = r1.z * r1.x + r1.y;
//  r0.w = -r1.x + r0.w;
//  r0.w = r1.w * r0.w + r1.x;
//  r0.x = r0.x * r0.w;
//  r0.x = log2(r0.x);
//  r1.xyz = cb1[36].xyz + -v8.xyz;
//  r0.w = dot(r1.xyz, r1.xyz);
//  r1.w = sqrt(r0.w);
//  r0.w = rsqrt(r0.w);
//  r1.xyz = r1.xyz * r0.www;
//  r0.w = -3 + r1.w;
//  r0.w = saturate(0.0588235296 * r0.w);
//  r2.xy = r0.ww * float2(-3,20) + float2(10,20);
//  r0.x = r2.x * r0.x;
//  r0.x = exp2(r0.x);
//  r2.xyz = r0.xxx * r2.yyy + float3(0.31764701,0.352941006,0.376471013);
//  r0.x = 1 + -v4.y;
//  r0.x = r0.x * 0.300000012 + v4.y;
//  r3.xyz = v2.xyz * r0.xxx;
//  r3.xyz = float3(1.70000005,1.70000005,1.70000005) * r3.xyz;
//  r2.xyz = r3.xyz * r2.xyz;
//  r2.xyz = cb2[2].xyz * r2.xyz;
//  r0.x = dot(float3(0.333000004,0.555000007,0.222000003), r2.xyz);
//  r3.xyz = r0.xxx * v0.xyz + -r2.xyz;
//  r2.xyz = v0.www * r3.xyz + r2.xyz;
//  r3.xyz = v1.xyz + -r2.xyz;
//  r2.xyz = v1.www * r3.xyz + r2.xyz;
//  r0.x = dot(v7.xyz, v7.xyz);
//  r0.x = rsqrt(r0.x);
//  r3.xyz = v7.xyz * r0.xxx;
//  r0.x = dot(r1.xyz, r3.xyz);
//  r0.x = 1 + -abs(r0.x);
//  r1.xy = v3.xy * float2(40,40) + float2(-1,-1);
//  r1.xy = floor(r1.xy);
//  r0.w = reversebits((uint)r1.y);
//  r1.y = (int)r0.w + (int)r1.x;
//  r1.z = (uint)r1.y >> 13;
//  r1.y = (int)r1.y ^ (int)r1.z;
//  r1.z = (int)r1.y * (int)r1.y;
//  r1.z = mad((int)r1.z, 0x0000ec4d, 0x0131071f);
//  r1.y = mad((int)r1.y, (int)r1.z, 0x5208dd0d);
//  r1.y = (int)r1.y & 0x7fffffff;
//  r1.y = (int)r1.y;
//  r1.zw = float2(40,40) * v3.xy;
//  r3.xy = floor(r1.zw);
//  r1.zw = frac(r1.zw);
//  r1.zw = float2(1,1) + -r1.zw;
//  r0.w = (int)r0.w + (int)r3.x;
//  r2.w = (uint)r0.w >> 13;
//  r0.w = (int)r0.w ^ (int)r2.w;
//  r2.w = (int)r0.w * (int)r0.w;
//  r2.w = mad((int)r2.w, 0x0000ec4d, 0x0131071f);
//  r0.w = mad((int)r0.w, (int)r2.w, 0x5208dd0d);
//  r0.w = (int)r0.w & 0x7fffffff;
//  r0.w = (int)r0.w;
//  r0.w = 4.65661287e-10 * r0.w;
//  r1.y = r1.y * 4.65661287e-10 + -r0.w;
//  r3.zw = r1.zw * r1.zw;
//  r1.zw = r3.zw * r1.zw;
//  r3.zw = float2(3,3) * r3.zw;
//  r1.zw = r1.zw * float2(-2,-2) + r3.zw;
//  r0.w = r1.z * r1.y + r0.w;
//  r1.y = reversebits((uint)r3.y);
//  r2.w = (int)r1.y + (int)r3.x;
//  r1.x = (int)r1.y + (int)r1.x;
//  r1.y = (uint)r1.x >> 13;
//  r1.x = (int)r1.x ^ (int)r1.y;
//  r1.y = (int)r1.x * (int)r1.x;
//  r1.y = mad((int)r1.y, 0x0000ec4d, 0x0131071f);
//  r1.x = mad((int)r1.x, (int)r1.y, 0x5208dd0d);
//  r1.x = (int)r1.x & 0x7fffffff;
//  r1.y = (uint)r2.w >> 13;
//  r1.y = (int)r2.w ^ (int)r1.y;
//  r2.w = (int)r1.y * (int)r1.y;
//  r2.w = mad((int)r2.w, 0x0000ec4d, 0x0131071f);
//  r1.y = mad((int)r1.y, (int)r2.w, 0x5208dd0d);
//  r1.y = (int)r1.y & 0x7fffffff;
//  r1.xy = (int2)r1.xy;
//  r1.y = 4.65661287e-10 * r1.y;
//  r1.x = r1.x * 4.65661287e-10 + -r1.y;
//  r1.x = r1.z * r1.x + r1.y;
//  r0.w = -r1.x + r0.w;
//  r0.w = r1.w * r0.w + r1.x;
//  r0.w = r0.w * 0.699999988 + -v4.x;
//  r1.xyz = float3(0.100000001,0.00999999978,-0.300000012) + v4.zzz;
//  r1.z = 10 * abs(r1.z);
//  r1.xyz = floor(r1.yxz);
//  r1.z = min(1, r1.z);
//  r0.w = r1.y * r0.w + v4.x;
//  r1.x = saturate(r1.x);
//  r0.w = log2(r0.w);
//  r0.w = 2.20000005 * r0.w;
//  r0.w = exp2(r0.w);
//  r0.x = r0.x * r0.x + r0.w;
//  r1.yw = v3.xy * float2(7,7) + -r0.yz;
//  r0.yz = r1.xx * r1.yw + r0.yz;
//  r0.y = t0.Sample(s0_s, r0.yz).x;
//  r0.y = -0.5 + r0.y;
//  r0.x = saturate(r0.y * cb4[0].x + r0.x);
//  r0.x = saturate(cb2[0].x * r0.x);
//  r0.yz = cb0[1].zw * v11.xy;
//  r0.y = t15.SampleLevel(s15_s, r0.yz, 0).x;
//  r0.y = r0.y * cb12[22].x + cb12[22].y;
//  r0.y = r0.y * cb12[21].x + cb12[21].y;
//  r0.y = rcp(r0.y);
//  r0.y = max(-3.40282347e+38, r0.y);
//  r0.y = min(3.40282347e+38, r0.y);
//  r0.y = v6.w + -r0.y;
//  r0.y = -0.00999999978 + abs(r0.y);
//  r0.y = saturate(100 * r0.y);
//  r0.y = 1 + -r0.y;
//  r0.y = r0.y * r1.z;
//  r0.x = r0.x * r0.y;
//  r0.x = cb2[2].w * r0.x;
//  o0.xyz = r2.xyz * r0.xxx;
//  o0.w = saturate(r0.x);
//  return;
//}
//
///*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Wed Dec 21 16:28:38 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                 0   xyzw        0     NONE   float   xyzw
// TEXCOORD                 1   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyzw        2     NONE   float   xyz
// TEXCOORD                 3   xyzw        3     NONE   float   xyzw
// TEXCOORD                 4   xyzw        4     NONE   float   xyz
// TEXCOORD                 5   xyzw        5     NONE   float    yzw
// TEXCOORD                 6   xyzw        6     NONE   float   xy w
// TEXCOORD                 7   xyz         7     NONE   float   xyz
// TEXCOORD                 8   xyz         8     NONE   float   xyz
// TEXCOORD                 9   xyzw        9     NONE   float
// TEXCOORD                10   xyzw       10     NONE   float
// SV_Position              0   xyzw       11      POS   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_constantbuffer CB1[37], immediateIndexed
dcl_constantbuffer CB2[3], immediateIndexed
dcl_constantbuffer CB12[23], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s15, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t15
dcl_input_ps linear v0.xyzw
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyzw
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.yzw
dcl_input_ps linear v6.xyw
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_input_ps_siv linear noperspective v11.xy, position
dcl_output o0.xyzw
dcl_temps 44
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mad r0.xy, v6.xyxx, l(300.000000, 300.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
round_ni r0.xy, r0.xyxx
bfrev r0.y, r0.y
iadd r0.z, r0.y, r0.x
ishr r0.w, r0.z, l(13)
xor r0.z, r0.z, r0.w
imul null, r0.w, r0.z, r0.z
imad r0.w, r0.w, l(0x0000ec4d), l(0x0131071f)
imad r0.z, r0.z, r0.w, l(0x5208dd0d)
and r0.z, r0.z, l(0x7fffffff)
mul r1.xy, v6.xyxx, l(300.000000, 300.000000, 0.000000, 0.000000)
round_ni r1.zw, r1.xxxy
frc r1.xy, r1.xyxx
add r1.xy, -r1.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
iadd r0.y, r0.y, r1.z
ishr r0.w, r0.y, l(13)
xor r0.y, r0.y, r0.w
imul null, r0.w, r0.y, r0.y
imad r0.w, r0.w, l(0x0000ec4d), l(0x0131071f)
imad r0.y, r0.y, r0.w, l(0x5208dd0d)
and r0.y, r0.y, l(0x7fffffff)
itof r0.yz, r0.yyzy
mul r0.y, r0.y, l(4.656612873E-10)
mad r0.z, r0.z, l(4.656612873E-10), -r0.y
mul r2.xy, r1.xyxx, r1.xyxx
mul r1.xy, r1.xyxx, r2.xyxx
mul r2.xy, r2.xyxx, l(3.000000, 3.000000, 0.000000, 0.000000)
mad r1.xy, r1.xyxx, l(-2.000000, -2.000000, 0.000000, 0.000000), r2.xyxx
mad r0.y, r1.x, r0.z, r0.y
bfrev r0.z, r1.w
iadd r0.w, r0.z, r1.z
iadd r0.x, r0.z, r0.x
ishr r0.z, r0.x, l(13)
xor r0.x, r0.x, r0.z
imul null, r0.z, r0.x, r0.x
imad r0.z, r0.z, l(0x0000ec4d), l(0x0131071f)
imad r0.x, r0.x, r0.z, l(0x5208dd0d)
and r0.x, r0.x, l(0x7fffffff)
ishr r0.z, r0.w, l(13)
xor r0.z, r0.w, r0.z
imul null, r0.w, r0.z, r0.z
imad r0.w, r0.w, l(0x0000ec4d), l(0x0131071f)
imad r0.z, r0.z, r0.w, l(0x5208dd0d)
and r0.z, r0.z, l(0x7fffffff)
itof r0.xz, r0.xxzx
mul r0.z, r0.z, l(4.656612873E-10)
mad r0.x, r0.x, l(4.656612873E-10), -r0.z
mad r0.x, r1.x, r0.x, r0.z
add r0.y, -r0.x, r0.y
mad r0.x, r1.y, r0.y, r0.x
mov r1.z, v5.w
mov r1.xy, v3.zwzz
mul r0.yz, r1.yyzy, l(0.000000, 4.000000, 4.000000, 0.000000)
mad r1.zw, r1.xxxz, l(0.000000, 0.000000, 4.000000, 4.000000), -r0.yyyz
add r2.xy, v5.yzyy, v5.yzyy
round_ni r2.xy, |r2.xyxx|
mad r0.yz, r2.xxxx, r1.zzwz, r0.yyzy
mad r1.xy, r1.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000), -r0.yzyy
mad r0.yz, r2.yyyy, r1.xxyx, r0.yyzy
mad r1.xy, r0.yzyy, l(100.000000, 100.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
round_ni r1.xy, r1.xyxx
bfrev r0.w, r1.y
iadd r1.y, r0.w, r1.x
ishr r1.z, r1.y, l(13)
xor r1.y, r1.y, r1.z
imul null, r1.z, r1.y, r1.y
imad r1.z, r1.z, l(0x0000ec4d), l(0x0131071f)
imad r1.y, r1.y, r1.z, l(0x5208dd0d)
and r1.y, r1.y, l(0x7fffffff)
itof r1.y, r1.y
mul r1.zw, r0.yyyz, l(0.000000, 0.000000, 100.000000, 100.000000)
round_ni r2.xy, r1.zwzz
frc r1.zw, r1.zzzw
add r1.zw, -r1.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
iadd r0.w, r0.w, r2.x
ishr r2.z, r0.w, l(13)
xor r0.w, r0.w, r2.z
imul null, r2.z, r0.w, r0.w
imad r2.z, r2.z, l(0x0000ec4d), l(0x0131071f)
imad r0.w, r0.w, r2.z, l(0x5208dd0d)
and r0.w, r0.w, l(0x7fffffff)
itof r0.w, r0.w
mul r0.w, r0.w, l(4.656612873E-10)
mad r1.y, r1.y, l(4.656612873E-10), -r0.w
mul r2.zw, r1.zzzw, r1.zzzw
mul r1.zw, r1.zzzw, r2.zzzw
mul r2.zw, r2.zzzw, l(0.000000, 0.000000, 3.000000, 3.000000)
mad r1.zw, r1.zzzw, l(0.000000, 0.000000, -2.000000, -2.000000), r2.zzzw
mad r0.w, r1.z, r1.y, r0.w
bfrev r1.y, r2.y
iadd r2.x, r1.y, r2.x
iadd r1.x, r1.y, r1.x
ishr r1.y, r1.x, l(13)
xor r1.x, r1.x, r1.y
imul null, r1.y, r1.x, r1.x
imad r1.y, r1.y, l(0x0000ec4d), l(0x0131071f)
imad r1.x, r1.x, r1.y, l(0x5208dd0d)
and r1.x, r1.x, l(0x7fffffff)
ishr r1.y, r2.x, l(13)
xor r1.y, r2.x, r1.y
imul null, r2.x, r1.y, r1.y
imad r2.x, r2.x, l(0x0000ec4d), l(0x0131071f)
imad r1.y, r1.y, r2.x, l(0x5208dd0d)
and r1.y, r1.y, l(0x7fffffff)
itof r1.xy, r1.xyxx
mul r1.y, r1.y, l(4.656612873E-10)
mad r1.x, r1.x, l(4.656612873E-10), -r1.y
mad r1.x, r1.z, r1.x, r1.y
add r0.w, r0.w, -r1.x
mad r0.w, r1.w, r0.w, r1.x
mul r0.x, r0.w, r0.x
log r0.x, r0.x
add r1.xyz, -v8.xyzx, cb1[36].xyzx

mul r30.xyz, r40.yyyy, cb12[207].xyzx
mad r1.xyz, r40.xxxx, r30.xyzx, r1.xyzx

dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r1.w, r0.w
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
add r0.w, r1.w, l(-3.000000)
mul_sat r0.w, r0.w, l(0.0588235296)
mad r2.xy, r0.wwww, l(-3.000000, 20.000000, 0.000000, 0.000000), l(10.000000, 20.000000, 0.000000, 0.000000)
mul r0.x, r0.x, r2.x
exp r0.x, r0.x
mad r2.xyz, r0.xxxx, r2.yyyy, l(0.317647, 0.352941, 0.376471, 0.000000)
add r0.x, -v4.y, l(1.000000)
mad r0.x, r0.x, l(0.300000), v4.y
mul r3.xyz, r0.xxxx, v2.xyzx
mul r3.xyz, r3.xyzx, l(1.700000, 1.700000, 1.700000, 0.000000)
mul r2.xyz, r2.xyzx, r3.xyzx
mul r2.xyz, r2.xyzx, cb2[2].xyzx
dp3 r0.x, l(0.333000, 0.555000, 0.222000, 0.000000), r2.xyzx
mad r3.xyz, r0.xxxx, v0.xyzx, -r2.xyzx
mad r2.xyz, v0.wwww, r3.xyzx, r2.xyzx
add r3.xyz, -r2.xyzx, v1.xyzx
mad r2.xyz, v1.wwww, r3.xyzx, r2.xyzx
dp3 r0.x, v7.xyzx, v7.xyzx
rsq r0.x, r0.x
mul r3.xyz, r0.xxxx, v7.xyzx
dp3 r0.x, r1.xyzx, r3.xyzx
add r0.x, -|r0.x|, l(1.000000)
mad r1.xy, v3.xyxx, l(40.000000, 40.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
round_ni r1.xy, r1.xyxx
bfrev r0.w, r1.y
iadd r1.y, r0.w, r1.x
ishr r1.z, r1.y, l(13)
xor r1.y, r1.y, r1.z
imul null, r1.z, r1.y, r1.y
imad r1.z, r1.z, l(0x0000ec4d), l(0x0131071f)
imad r1.y, r1.y, r1.z, l(0x5208dd0d)
and r1.y, r1.y, l(0x7fffffff)
itof r1.y, r1.y
mul r1.zw, v3.xxxy, l(0.000000, 0.000000, 40.000000, 40.000000)
round_ni r3.xy, r1.zwzz
frc r1.zw, r1.zzzw
add r1.zw, -r1.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
iadd r0.w, r0.w, r3.x
ishr r2.w, r0.w, l(13)
xor r0.w, r0.w, r2.w
imul null, r2.w, r0.w, r0.w
imad r2.w, r2.w, l(0x0000ec4d), l(0x0131071f)
imad r0.w, r0.w, r2.w, l(0x5208dd0d)
and r0.w, r0.w, l(0x7fffffff)
itof r0.w, r0.w
mul r0.w, r0.w, l(4.656612873E-10)
mad r1.y, r1.y, l(4.656612873E-10), -r0.w
mul r3.zw, r1.zzzw, r1.zzzw
mul r1.zw, r1.zzzw, r3.zzzw
mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 3.000000, 3.000000)
mad r1.zw, r1.zzzw, l(0.000000, 0.000000, -2.000000, -2.000000), r3.zzzw
mad r0.w, r1.z, r1.y, r0.w
bfrev r1.y, r3.y
iadd r2.w, r1.y, r3.x
iadd r1.x, r1.y, r1.x
ishr r1.y, r1.x, l(13)
xor r1.x, r1.x, r1.y
imul null, r1.y, r1.x, r1.x
imad r1.y, r1.y, l(0x0000ec4d), l(0x0131071f)
imad r1.x, r1.x, r1.y, l(0x5208dd0d)
and r1.x, r1.x, l(0x7fffffff)
ishr r1.y, r2.w, l(13)
xor r1.y, r2.w, r1.y
imul null, r2.w, r1.y, r1.y
imad r2.w, r2.w, l(0x0000ec4d), l(0x0131071f)
imad r1.y, r1.y, r2.w, l(0x5208dd0d)
and r1.y, r1.y, l(0x7fffffff)
itof r1.xy, r1.xyxx
mul r1.y, r1.y, l(4.656612873E-10)
mad r1.x, r1.x, l(4.656612873E-10), -r1.y
mad r1.x, r1.z, r1.x, r1.y
add r0.w, r0.w, -r1.x
mad r0.w, r1.w, r0.w, r1.x
mad r0.w, r0.w, l(0.700000), -v4.x
add r1.xyz, v4.zzzz, l(0.100000, 0.010000, -0.300000, 0.000000)
mul r1.z, |r1.z|, l(10.000000)
round_ni r1.xyz, r1.yxzy
min r1.z, r1.z, l(1.000000)
mad r0.w, r1.y, r0.w, v4.x
mov_sat r1.x, r1.x
log r0.w, r0.w
mul r0.w, r0.w, l(2.200000)
exp r0.w, r0.w
mad r0.x, r0.x, r0.x, r0.w
mad r1.yw, v3.xxxy, l(0.000000, 7.000000, 0.000000, 7.000000), -r0.yyyz
mad r0.yz, r1.xxxx, r1.yywy, r0.yyzy
sample_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t0.yxzw, s0
add r0.y, r0.y, l(-0.500000)
mad_sat r0.x, r0.y, cb4[0].x, r0.x
mul_sat r0.x, r0.x, cb2[0].x
mul r0.yz, v11.xxyx, cb0[1].zzwz
sample_l_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t15.yxzw, s15, l(0.000000)
mad r0.y, r0.y, cb12[22].x, cb12[22].y
mad r0.y, r0.y, cb12[21].x, cb12[21].y
rcp r0.y, r0.y
max r0.y, r0.y, l(-340282346638528859811704183484516925440.000000)
min r0.y, r0.y, l(340282346638528859811704183484516925440.000000)
add r0.y, -r0.y, v6.w
add r0.y, |r0.y|, l(-0.010000)
mul_sat r0.y, r0.y, l(100.000000)
add r0.y, -r0.y, l(1.000000)
mul r0.y, r1.z, r0.y
mul r0.x, r0.y, r0.x
mul r0.x, r0.x, cb2[2].w
mul o0.xyz, r0.xxxx, r2.xyzx
mov_sat o0.w, r0.x
ret
// Approximately 0 instruction slots used
