// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:59:30 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
ge r0.z, l(40.000000), v0.w
if_nz r0.z
  add r0.z, -v0.w, l(40.000000)
  mul_sat r0.z, r0.z, l(0.0333333351)
  lt r0.w, l(0.000333333359), r0.z
  if_nz r0.w
    mad r0.w, v0.z, cb3[35].z, cb3[35].w
    rcp r0.w, r0.w
    mov r2.z, -r0.w
    mul r2.xy, r0.xyxx, r2.zzzz
    mov r2.w, l(1.000000)
    add r40.w, r2.z, -r40.y
    mad r2.x, -r40.x, r40.w, r2.x
    dp4 r3.x, r2.xyzw, cb3[12].xyzw
    dp4 r3.y, r2.xyzw, cb3[13].xyzw
    dp4 r3.z, r2.xyzw, cb3[14].xyzw
    add r2.xyz, -r3.xyzx, cb3[29].xyzx
    mul r41.xyz, r40.yyyy, cb3[16].xyzx
    mul r41.w, cb3[16].x, cb3[16].x
    mad r41.w, cb3[16].y, cb3[16].y, r41.w
    mad r41.w, cb3[16].z, cb3[16].z, r41.w
    div r41.xyz, r41.xyzx, r41.wwww
    mad r2.x, r40.x, r41.x, r2.x
    mad r2.y, r40.x, r41.y, r2.y
    mad r2.z, r40.x, r41.z, r2.z
    dp3 r0.w, r2.xyzx, r2.xyzx
    rsq r0.w, r0.w
    mul r2.xyz, r0.wwww, r2.xyzx
    dp3 r3.x, r2.xyzx, v4.xyzx
    dp3 r3.y, r2.xyzx, v5.xyzx
    dp3 r2.z, r2.xyzx, v3.xyzx
    dp2 r2.x, l(-0.00000361999014, 1.000000, 0.000000, 0.000000), -r3.xyxx
    dp2 r2.y, l(-1.000000, -0.00000361999014, 0.000000, 0.000000), -r3.xyxx
    mul r0.z, r0.z, l(3.000000)
    mov r3.xy, v2.xyxx
    mov r3.z, l(1.000000)
    dp3 r4.x, l(-0.0000144799606, -4.000000, 4.000007, 0.000000), r3.xyzx
    dp3 r4.y, l(4.000000, -0.0000144799606, 0.00000727176666, 0.000000), r3.xyzx
    mov r2.z, -r2.z
    dp3 r0.w, r2.xyzx, r2.xyzx
    rsq r0.w, r0.w
    mul r2.xyz, r0.wwww, r2.xyzx
    lod r0.w, r4.xyxx, t13.x, s1
    rcp r0.z, r0.z
    mad r1.w, r0.w, l(2.000000), l(10.000000)
    mul r0.z, r0.z, r1.w
    mov r2.w, -r2.y
    dp2 r1.w, r2.xwxx, r2.xwxx
    sqrt r1.w, r1.w
    max r1.w, r1.w, l(0.000001)
    div r2.xyz, r2.xwzx, r1.wwww
    mul r2.w, r0.z, r2.z
    mul r3.xyz, r2.xywx, l(0.000976562500, 0.000976562500, 0.000976562500, 0.000000)
    min r0.z, r3.z, l(-0.00520833349)
    mov r2.zw, r4.xxxy
    mov r1.w, l(0.849000)
    loop
      mad r5.xyzw, r2.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r2.zwzw
      mad r6.xyzw, r2.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r2.zwzw
      sample_l_indexable(texture2d)(float,float,float,float) r7.x, r5.xyxx, t13.xyzw, s1, r0.w
      sample_l_indexable(texture2d)(float,float,float,float) r7.y, r5.zwzz, t13.yxzw, s1, r0.w
      sample_l_indexable(texture2d)(float,float,float,float) r7.z, r6.zwzz, t13.yzxw, s1, r0.w
      sample_l_indexable(texture2d)(float,float,float,float) r7.w, r6.xyxx, t13.yzwx, s1, r0.w
      mad r8.xyzw, r0.zzzz, l(2.000000, 3.000000, 1.000000, 4.000000), r1.wwww
      ge r7.xyzw, r7.xyzw, r8.zxyw
      mov r9.xy, r6.zwzz
      mov r9.z, r8.y
      mov r6.z, r8.w
      movc r6.xyz, r7.zzzz, r9.xyzx, r6.xyzx
      mov r9.xy, r5.zwzz
      mov r9.z, r8.x
      movc r6.xyz, r7.yyyy, r9.xyzx, r6.xyzx
      mov r8.xy, r5.xyxx
      movc r5.xyz, r7.xxxx, r8.xyzx, r6.xyzx
      or r3.zw, r7.zzzw, r7.xxxy
      or r3.z, r3.w, r3.z
      if_nz r3.z
        mov r2.zw, r5.xxxy
        mov r1.w, r5.z
        break
      endif
      mov r2.zw, r5.xxxy
      mov r1.w, r5.z
    endloop
    sample_l_indexable(texture2d)(float,float,float,float) r3.z, r2.zwzz, t13.yzxw, s1, r0.w
    mad r2.xy, -r2.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r2.zwzz
    sample_l_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t13.yzwx, s1, r0.w
    add r0.z, -r0.z, r1.w
    add r1.w, r1.w, -r3.z
    add r0.z, -r0.w, r0.z
    mul r2.xy, |r1.wwww|, r3.xyxx
    add r0.z, |r0.z|, |r1.w|
    max r0.z, r0.z, l(0.000010)
    div r0.zw, r2.xxxy, r0.zzzz
    add r0.zw, -r0.zzzw, r2.zzzw
    add r0.zw, -r4.xxxy, r0.zzzw
    dp2 r2.x, l(-0.00000361999014, 1.000000, 0.000000, 0.000000), r0.zwzz
    dp2 r2.y, l(-1.000000, -0.00000361999014, 0.000000, 0.000000), r0.zwzz
  else
    mov r2.xy, l(0,0,0,0)
  endif
else
  mov r2.xy, l(0,0,0,0)
endif
add r2.xy, r2.xyxx, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(-0.00000723998028, -2.000000, 2.00000358, 0.000000), r2.xyzx
dp3 r3.y, l(2.000000, -0.00000723998028, 0.00000363588333, 0.000000), r2.xyzx
add r0.zw, v2.xxxy, v2.xxxy
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r4.x, l(-2.52926326, 3.09884286, 1.71521020, 0.000000), r2.xyzx
dp3 r4.y, l(-3.09884286, -2.52926326, 4.814053, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t11.xyzw, s2
lt r5.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r5.xyzx, r6.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t14.xyzw, s1
dp3 r1.w, r5.xyzx, r5.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r1.w, r1.w
mul r7.xyz, r1.wwww, r5.xyzx
mul r8.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r6.xyz, r6.xyzx, l(0.658375, 0.982251, 1.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.w, r0.zwzz, t19.yzwx, s2
add r2.w, r2.w, l(-0.134277)
mul_sat r2.w, r2.w, l(12.56442451)
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  dp3 r9.x, l(-0.0000144799606, -4.000000, 4.000007, 0.000000), r2.xyzx
  dp3 r9.y, l(4.000000, -0.0000144799606, 0.00000727176666, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r9.xyxx, t18.xyzw, s2
  mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r9.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r2.xyxx
  dp2 r9.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r2.xyxx
  mov r9.z, r2.z
  dp3 r2.x, r9.xyzx, r9.xyzx
  sqrt r2.x, r2.x
  max r2.x, r2.x, l(0.000010)
  rcp r2.x, r2.x
  mul r2.xyz, r2.xxxx, r9.xyzx
  mul r2.w, r2.w, l(0.800000)
  mad r3.w, r5.z, r1.w, l(1.000000)
  max r7.w, r3.w, l(0.001000)
  mul r9.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.w, r7.xywx, r9.xyzx
  mul r9.xyz, r3.wwww, r7.xywx
  div r9.xyz, r9.xyzx, r7.wwww
  mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  mad r2.xyz, -r5.xyzx, r1.wwww, r2.xyzx
  mad r7.xyz, r2.wwww, r2.xyzx, r7.xyzx
  mul r2.xyz, r2.wwww, r3.xyzx
  mad r8.xyz, r2.xyzx, l(-5.960464122E-08, -5.960464122E-08, -5.960464122E-08, 0.000000), r8.xyzx
endif
dp3 r1.w, r7.xyzx, r7.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, r4.xyxx, t22.xyzw, s2
add r1.w, r1.w, l(-0.335938)
mul_sat r1.w, r1.w, l(10.045375)
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  mul r3.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.xyxx, t20.xyzw, s2
  lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.xyzx
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r5.xyzx, r7.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t21.xyzw, s2
  mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r2.w, r3.xyzx, r3.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.w, r2.w
  mul r4.w, r1.w, l(0.200000)
  add r2.w, r2.w, l(-1.000000)
  mad r5.x, r4.w, r2.w, l(1.000000)
  mad r3.xyz, r3.xyzx, r3.wwww, -r2.xyzx
  mad r2.xyz, r4.wwww, r3.xyzx, r2.xyzx
  mad r6.xyz, r4.wwww, -r6.xyzx, r6.xyzx
  mad r3.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r8.xyzx
  mad r8.xyz, r4.wwww, r3.xyzx, r8.xyzx
  mad r3.xy, r1.wwww, l(-0.127400011, -0.000400000077, 0.000000, 0.000000), l(0.990000, 0.020000, 0.000000, 0.000000)
else
  mov r3.xy, l(0.990000,0.020000,0,0)
  mov r5.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r0.zwzz, t23.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t29.xyzw, s2
mov_sat r4.x, r4.x
mad r1.w, r1.w, r4.x, l(-0.377930)
mul_sat r1.w, r1.w, l(2.956865)
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  lt r7.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r7.xyzx, r9.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t24.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.zw, r0.zwzz, t25.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r2.w, r0.zwzz, t26.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t28.xyzw, s1
  dp3 r0.z, r7.xyzx, r7.xyzx
  sqrt r0.z, r0.z
  max r0.z, r0.z, l(0.000010)
  rcp r0.w, r0.z
  mul r3.w, r3.w, r3.w
  add r0.z, -r5.x, r0.z
  mad r5.x, r1.w, r0.z, r5.x
  mad r7.xyz, r7.xyzx, r0.wwww, -r2.xyzx
  mad r2.xyz, r1.wwww, r7.xyzx, r2.xyzx
  mad r7.xyz, r9.xyzx, l(0.658375, 0.982251, 1.000000, 0.000000), -r6.xyzx
  mad r6.xyz, r1.wwww, r7.xyzx, r6.xyzx
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r8.xyzx
  mad r8.xyz, r1.wwww, r4.xyzx, r8.xyzx
  add r0.z, -r3.x, r3.z
  mad r3.x, r1.w, r0.z, r3.x
  add r0.z, r2.w, l(-1.000000)
  mad r4.x, r1.w, r0.z, l(1.000000)
  mad r0.z, r3.w, l(0.160000), -r3.y
  mad r3.y, r1.w, r0.z, r3.y
else
  mov r4.x, l(1.000000)
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mul r9.xyz, r9.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r7.xyxz, r9.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r5.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r5.xxxy
add r1.x, -r3.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r4.y, -r0.w, l(1.000000)
lt r0.w, r8.x, l(0.040450)
mul r1.x, r8.x, l(0.0773993805)
add r1.y, r8.x, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r1.xw, r0.wwww, r1.xxxx, r1.yyyy
lt r0.w, r8.y, l(0.040450)
mul r2.w, r8.y, l(0.0773993805)
add r3.x, r8.y, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.y, r0.w, r2.w, r3.x
lt r0.w, r8.z, l(0.040450)
mul r2.w, r8.z, l(0.0773993805)
add r3.x, r8.z, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.z, r0.w, r2.w, r3.x
mul r3.xzw, r6.xxyz, cb3[37].yyyy
mul r1.xyzw, r1.xyzw, l(0.600000, 0.600000, 0.600000, 0.600000)
and r0.w, l(8), cb1[0].y
max r2.w, r3.w, r3.z
max r2.w, r2.w, r3.x
lt r2.w, r2.w, l(0.010000)
movc r5.x, r2.w, l(0), l(2)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.yz, v0.xxyx
sqrt r1.xyzw, r1.xyzw
mul r6.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r6.yyyy, r6.xzxx
mad r6.x, r1.z, l(0.250000), r1.x
dp2 r6.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r1.z, l(-0.250000), r1.y
and r1.xy, r5.yzyy, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r6.xyxx, r6.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.y, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
imad r0.z, r5.x, l(32), r0.z
utof r0.z, r0.z
mul r4.z, r0.z, l(0.00392156886)
ieq r0.z, r2.w, l(0)
and o3.xyz, r3.xzwx, r0.zzzz
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r4.w, l(0)
mov o2.xyzw, r4.xwyz
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
