// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:59:01 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
sample_indexable(texture2d)(float,float,float,float) r0.xyz, v2.xyxx, t11.xyzw, s2
log r1.xyzw, r0.xyzx
mul r1.xyzw, r1.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r1.xyzw, r1.xyzw
mad r1.xyzw, r1.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
lt r2.xyzw, r0.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r0.xyzw, r0.xyzx, l(12.920000, 12.920000, 12.920000, 12.920000)
movc r0.xyzw, r2.xyzw, r0.xyzw, r1.xyzw
mad r1.xyz, r0.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r1.xyz, r1.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r1.xyz, r1.xyzx
lt r2.xyz, r0.wyzw, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r0.xyz, r0.wyzw, l(0.0773993731, 0.0773993731, 0.0773993731, 0.000000)
movc r0.xyz, r2.xyzx, r0.xyzx, r1.xyzx
sqrt r1.xyzw, r0.xyzx
mul r0.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
dp2 r2.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
add r0.xy, r0.yyyy, r0.xzxx
mad r2.x, r1.z, l(0.250000), r0.x
mad r2.z, r1.z, l(-0.250000), r0.y
ftou r0.xy, v0.xyxx
and r0.xy, r0.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r2.xyxx, r2.xzxx
add o0.xy, r0.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.z, l(0)
sample_indexable(texture2d)(float,float,float,float) r0.xyz, v2.xyxx, t13.xzwy, s2
mov o0.w, |r0.z|
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v5.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
max r4.x, r0.z, l(0.000010)
rcp r0.z, r4.x
mul r3.xyz, r0.zzzz, r3.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mul r2.xyz, r2.xyzx, r3.yyyy
mad r1.xyz, r3.xxxx, r1.xyzx, r2.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v3.xyzx
mad r1.xyz, r3.zzzz, r2.xyzx, r1.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
deriv_rtx_fine r1.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
add r0.z, r0.z, r0.w
min r4.y, r0.z, l(0.300000)
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r4.xxxy
add r1.x, r0.z, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
max r0.z, r0.z, l(0.600000)
mad r0.z, r0.z, l(-0.527635), l(0.520718)
max r0.z, r0.z, l(0.000000)
add r0.x, -r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
mad r0.x, r0.x, r0.x, r0.z
add r0.x, r0.w, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add o2.z, -r0.x, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r0.xzw, v2.xyxx, t16.xwyz, s1
mul r0.xzw, r0.xxzw, r0.yyyy
max r1.x, r0.w, r0.z
max r1.x, r0.x, r1.x
mul r1.x, r0.y, r1.x
mov o2.y, r0.y
lt r0.y, l(0.010000), r1.x
and r1.x, l(8), cb1[0].y
movc r1.x, r1.x, l(25), l(24)
bfi r1.x, l(3), l(5), r0.y, r1.x
and o3.xyz, r0.xzwx, r0.yyyy
utof r0.x, r1.x
mul o2.w, r0.x, l(0.00392156886)
sample_indexable(texture2d)(float,float,float,float) r0.x, v2.xyxx, t14.wxyz, s2
mov o2.x, r0.x
mov o3.w, l(0)
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
ret
// Approximately 0 instruction slots used
