// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:32:59 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[94], dynamicIndexed
dcl_constantbuffer CB1[619], dynamicIndexed
dcl_constantbuffer CB2[23], immediateIndexed
dcl_constantbuffer CB3[137], immediateIndexed
dcl_constantbuffer CB4[2], immediateIndexed
dcl_constantbuffer CB12[3], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s3, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_sampler s10, mode_default
dcl_resource_texture3d (float,float,float,float) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_structured t12, 4
dcl_resource_texture3d (float,float,float,float) t14
dcl_resource_texture3d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture3d (float,float,float,float) t18
dcl_resource_texture3d (float,float,float,float) t19
dcl_resource_texture3d (float,float,float,float) t20
dcl_resource_texture3d (float,float,float,float) t21
dcl_resource_texture3d (float,float,float,float) t22
dcl_resource_texture3d (float,float,float,float) t23
dcl_resource_texture3d (float,float,float,float) t24
dcl_resource_texture3d (float,float,float,float) t25
dcl_uav_typed_texture3d (float,float,float,float) u8
dcl_uav_typed_texture3d (float,float,float,float) u9
dcl_uav_typed_texture3d (float,float,float,float) u10
dcl_input vThreadIDInGroupFlattened
dcl_input vThreadGroupID.xyz
dcl_temps 50
dcl_indexableTemp x0[16], 4
dcl_thread_group 4, 4, 4

iadd r0.xyzw, vThreadGroupID.xyzz, cb4[0].xyzz
ishl r1.x, vThreadIDInGroupFlattened.x, l(1)
ushr r1.xy, l(0xebfa5014, 0xfa4141af, 0, 0), r1.xxxx
and r1.xy, r1.xyxx, l(3, 3, 0, 0)
ushr r1.zw, vThreadIDInGroupFlattened.xxxx, l(0, 0, 4, 4)
bfi r0.xyzw, l(30, 30, 30, 30), l(2, 2, 2, 2), r0.xyzw, r1.xyzw
utof r1.xyz, r0.xywx
add r2.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
itof r3.xyz, cb0[91].yzwy
mul r2.xyz, r2.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
div r2.xyz, r2.xyzx, r3.xyzx
add r2.xyz, r2.xyzx, l(-1.000000, 1.000000, 0.000000, 0.000000)
mul r1.w, r2.z, cb0[90].x
exp r1.w, r1.w
add r1.w, r1.w, l(-1.000000)
mul r4.z, r1.w, cb0[90].y
mul r4.xy, r2.xyxx, r4.zzzz
mov r4.w, l(1.000000)
add r40.w, r4.z, -cb12[0].y
mad r4.x, -cb12[0].x, r40.w, r4.x
dp4 r2.x, r4.xyzw, cb0[68].xyzw
dp4 r2.y, r4.xyzw, cb0[69].xyzw
dp4 r1.w, r4.xyzw, cb0[70].xyzw
ge r42.x, cb12[0].x, l(5.000000)
if_z r42.x
  add r40.w, r1.w, -cb12[2].y
  mad r2.x, cb12[2].x, r40.w, r2.x
else
  add r40.w, r1.w, -cb12[0].y
  mad r2.x, cb12[0].x, r40.w, r2.x
endif
div r2.xy, r2.xyxx, r1.wwww
mad r4.xy, r2.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
mad r2.z, r1.w, cb0[90].w, l(1.000000)
log r2.z, r2.z
mul r4.z, r2.z, cb0[90].z
lt r2.xy, |r2.xyxx|, l(1.000000, 1.000000, 0.000000, 0.000000)
and r2.x, r2.y, r2.x
and r2.x, r2.x, l(0x3f800000)
mul r2.y, r2.x, cb0[92].w
mul_sat r1.w, r1.w, l(1000.000000)
mul r2.y, r1.w, r2.y
mul r2.x, r2.x, cb0[93].x
mul r1.w, r1.w, r2.x
sample_l_indexable(texture3d)(float,float,float,float) r2.xzw, r4.xyzx, t0.xwyz, s3, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r5.xyz, r4.xyzx, t2.xyzw, s3, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r4.xy, r4.xyzx, t1.xyzw, s3, l(0.000000)
mov r3.w, vThreadIDInGroupFlattened.x
add r1.xyz, r1.xyzx, cb0[r3.w + 0].xyzx
mul r1.xyz, r1.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
div r1.xyz, r1.xyzx, r3.xyzx
add r1.xyz, r1.xyzx, l(-1.000000, 1.000000, 0.000000, 0.000000)
mul r1.z, r1.z, cb0[90].x
exp r1.z, r1.z
add r1.z, r1.z, l(-1.000000)
mul r3.z, r1.z, cb0[90].y
mul r3.xy, r1.xyxx, r3.zzzz
mov r3.w, l(1.000000)
add r40.w, r3.z, -cb12[0].y
mad r3.x, -cb12[0].x, r40.w, r3.x
dp4 r6.x, r3.xyzw, cb0[64].xyzw
dp4 r6.y, r3.xyzw, cb0[65].xyzw
dp4 r6.z, r3.xyzw, cb0[66].xyzw
add r1.xyz, r6.xyzx, -cb0[72].xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
max r1.x, r1.x, l(0.000001)
rsq r1.y, r1.x
mul r1.x, r1.y, r1.x
mov r6.w, l(1.000000)
dp4 r3.x, r6.xyzw, cb2[13].xyzw
dp4 r3.y, r6.xyzw, cb2[15].xyzw
mov_sat r1.yz, r3.xxyx
eq r1.yz, r1.yyzy, r3.xxyx
and r1.y, r1.z, r1.y
if_nz r1.y
  if_nz cb2[19].w
    sample_l_indexable(texture2d)(float,float,float,float) r1.yz, r3.xyxx, t17.zxyw, s6, l(0.000000)
    mad r1.yz, r1.yyzy, l(0.000000, 2.000000, 2.000000, 0.000000), l(0.000000, -1.000000, -1.000000, 0.000000)
    mad r3.zw, r1.yyyz, cb2[18].wwww, r3.xxxy
    sample_l_indexable(texture2d)(float,float,float,float) r7.xyz, r3.zwzz, t16.xyzw, s6, l(0.000000)
    mad r1.yz, r1.yyzy, cb2[19].xxxx, r3.xxyx
    sample_l_indexable(texture2d)(float,float,float,float) r8.xyz, r1.yzyy, t16.xyzw, s6, l(0.000000)
    mul r8.xyz, r8.xyzx, cb2[19].zzzz
    mad r7.xyz, cb2[19].yyyy, r7.xyzx, r8.xyzx
  else
    sample_l_indexable(texture2d)(float,float,float,float) r7.xyz, r3.xyxx, t16.xyzw, s6, l(0.000000)
  endif
  mul r1.y, r7.y, cb2[18].y
  mad r1.z, cb2[18].x, r7.x, cb2[17].w
  mul r3.x, r7.z, cb2[17].z
  mad_sat r3.y, r1.x, cb2[17].y, l(-1.000000)
  add r1.z, -r1.z, r6.y
  mul r1.z, r3.x, -r1.z
  exp r1.z, r1.z
  min r1.z, r1.z, l(1.000000)
  mul r1.y, r1.y, r3.y
  mul r1.y, r1.z, r1.y
  mul r1.y, r1.y, cb2[18].z
  mad r1.z, cb2[18].y, r7.y, l(-1.000000)
  mad r1.z, cb2[20].x, r1.z, l(1.000000)
  mul r1.y, r1.y, cb2[20].x
else
  mov r1.yz, l(0,0,1.000000,0)
endif
mad_sat r1.x, r1.x, cb2[20].z, l(-1.000000)
mad r3.x, -r6.y, cb2[21].y, cb2[22].w
exp r3.x, r3.x
min r3.x, r3.x, l(1.000000)
mul r1.x, r1.z, r1.x
mul r1.x, r3.x, r1.x
mad r3.xzw, r1.xxxx, cb2[20].wwww, r1.yyyy
mul r3.y, r1.x, cb2[21].x
mad r1.xyz, r6.xyzx, cb2[9].xyzx, cb2[10].xyzx
lt r7.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyzx
lt r8.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r7.xyz, -r7.xyzx, r8.xyzx
itof r7.xyz, r7.xyzx
mul r7.xyz, r7.xyzx, cb2[8].wwww
mad r7.xyz, cb2[9].wwww, r1.xyzx, r7.xyzx
lt r8.xyz, |r1.xyzx|, cb2[10].wwww
movc r1.xyz, r8.xyzx, r1.xyzx, r7.xyzx
mad r1.xyz, r1.xyzx, l(0.496093750, 0.496093750, 0.496093750, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r4.z, r1.xyzx, t15.yzxw, s7, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r7.y, r1.xyzx, t14.yxzw, s7, l(0.000000)
mov r7.xzw, r4.zzzz
add_sat r7.xyzw, r7.xyzw, l(-1.000000, -1.000000, -1.000000, -1.000000)
mad r3.xyzw, r7.xyzw, l(2048.000000, 2048.000000, 2048.000000, 2048.000000), r3.xyzw
mov x0[0].x, cb1[4].x
mov x0[1].x, cb1[5].x
mov x0[3].x, cb1[7].x
mov x0[0].y, cb1[4].y
mov x0[1].y, cb1[5].y
mov x0[3].y, cb1[7].y
mov x0[0].z, cb1[4].z
mov x0[1].z, cb1[5].z
mov x0[3].z, cb1[7].z
mov x0[0].w, cb1[4].w
mov x0[1].w, cb1[5].w
mov x0[3].w, cb1[7].w
mov x0[4].x, cb1[8].x
mov x0[5].x, cb1[9].x
mov x0[7].x, cb1[11].x
mov x0[4].y, cb1[8].y
mov x0[5].y, cb1[9].y
mov x0[7].y, cb1[11].y
mov x0[4].z, cb1[8].z
mov x0[5].z, cb1[9].z
mov x0[7].z, cb1[11].z
mov x0[4].w, cb1[8].w
mov x0[5].w, cb1[9].w
mov x0[7].w, cb1[11].w
mov x0[8].x, cb1[12].x
mov x0[9].x, cb1[13].x
mov x0[11].x, cb1[15].x
mov x0[8].y, cb1[12].y
mov x0[9].y, cb1[13].y
mov x0[11].y, cb1[15].y
mov x0[8].z, cb1[12].z
mov x0[9].z, cb1[13].z
mov x0[11].z, cb1[15].z
mov x0[8].w, cb1[12].w
mov x0[9].w, cb1[13].w
mov x0[11].w, cb1[15].w
mov x0[12].x, cb1[16].x
mov x0[13].x, cb1[17].x
mov x0[15].x, cb1[19].x
mov x0[12].y, cb1[16].y
mov x0[13].y, cb1[17].y
mov x0[15].y, cb1[19].y
mov x0[12].z, cb1[16].z
mov x0[13].z, cb1[17].z
mov x0[15].z, cb1[19].z
mov x0[12].w, cb1[16].w
mov x0[13].w, cb1[17].w
mov x0[15].w, cb1[19].w
mul r7.w, l(0.282094806), cb3[2].x
ilt r1.x, l(0), cb3[0].x
if_nz r1.x
  mul r1.xyz, r6.yyyy, cb3[58].xzyx
  mad r1.xyz, cb3[57].xzyx, r6.xxxx, r1.xyzx
  mad r1.xyz, cb3[59].xzyx, r6.zzzz, r1.xyzx
  add r1.xyz, r1.xyzx, cb3[60].xzyx
  lt r8.xyz, |r1.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
  and r4.z, r8.y, r8.x
  and r4.z, r8.z, r4.z
  if_nz r4.z
    add r1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r4.w, l(1), cb3[76].x
    if_nz r4.w
      utof r8.xyz, cb3[64].xyzx
      mul r8.xyz, r1.xyzx, r8.xyzx
      ftoi r9.xyz, r8.xyzx
      mov r9.w, l(0)
      ld_indexable(texture3d)(float,float,float,float) r9.xyzw, r9.xyzw, t18.xyzw
      mul r10.xyzw, r9.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
      frc r4.w, r10.z
      mad r10.x, r4.w, l(4.000000), r10.x
      mad r10.z, r9.z, l(63.750000), -r4.w
      frc r8.xyz, r8.xyzx
      mad r8.xyz, r8.xyzx, r10.wwww, r10.xyzx
      add r8.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      utof r9.xyz, cb3[66].xyzx
      div r1.xyz, r8.xyzx, r9.xyzx
    endif
    sample_l_indexable(texture3d)(float,float,float,float) r8.xyzw, r1.xyzx, t22.xyzw, s10, l(0.000000)
    mul r8.xyzw, r8.xyzw, cb3[75].xyzw
    mul r7.xyzw, r8.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
  else
    mov r7.xyz, l(0,0,0,0)
  endif
  ige r1.x, l(1), cb3[0].x
  or r1.x, r4.z, r1.x
  if_z r1.x
    mul r8.xyz, r6.yyyy, cb3[78].xzyx
    mad r8.xyz, cb3[77].xzyx, r6.xxxx, r8.xyzx
    mad r8.xyz, cb3[79].xzyx, r6.zzzz, r8.xyzx
    add r8.xyz, r8.xyzx, cb3[80].xzyx
    lt r9.xyz, |r8.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r1.y, r9.y, r9.x
    and r1.y, r9.z, r1.y
    if_nz r1.y
      add r8.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      and r1.y, l(1), cb3[96].x
      if_nz r1.y
        utof r9.xyz, cb3[84].xyzx
        mul r9.xyz, r8.xyzx, r9.xyzx
        ftoi r10.xyz, r9.xyzx
        mov r10.w, l(0)
        ld_indexable(texture3d)(float,float,float,float) r10.xyzw, r10.xyzw, t19.xyzw
        mul r11.xyzw, r10.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
        frc r1.y, r11.z
        mad r11.x, r1.y, l(4.000000), r11.x
        mad r11.z, r10.z, l(63.750000), -r1.y
        frc r9.xyz, r9.xyzx
        mad r9.xyz, r9.xyzx, r11.wwww, r11.xyzx
        add r9.xyz, r9.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        utof r10.xyz, cb3[86].xyzx
        div r8.xyz, r9.xyzx, r10.xyzx
      endif
      sample_l_indexable(texture3d)(float,float,float,float) r8.xyzw, r8.xyzx, t23.xyzw, s10, l(0.000000)
      mul r8.xyzw, r8.xyzw, cb3[95].xyzw
      mul r7.xyzw, r8.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
      mov r4.z, l(-1)
    else
      mov r4.z, l(0)
    endif
  endif
else
  mov r7.xyz, l(0,0,0,0)
  mov r4.z, l(0)
  mov r1.x, l(-1)
endif
if_z r1.x
  ige r1.x, l(2), cb3[0].x
  or r1.x, r4.z, r1.x
  if_z r1.x
    mul r8.xyz, r6.yyyy, cb3[98].xzyx
    mad r8.xyz, cb3[97].xzyx, r6.xxxx, r8.xyzx
    mad r8.xyz, cb3[99].xzyx, r6.zzzz, r8.xyzx
    add r8.xyz, r8.xyzx, cb3[100].xzyx
    lt r9.xyz, |r8.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r1.y, r9.y, r9.x
    and r4.z, r9.z, r1.y
    if_nz r4.z
      add r8.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      and r1.y, l(1), cb3[116].x
      if_nz r1.y
        utof r9.xyz, cb3[104].xyzx
        mul r9.xyz, r8.xyzx, r9.xyzx
        ftoi r10.xyz, r9.xyzx
        mov r10.w, l(0)
        ld_indexable(texture3d)(float,float,float,float) r10.xyzw, r10.xyzw, t20.xyzw
        mul r11.xyzw, r10.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
        frc r1.y, r11.z
        mad r11.x, r1.y, l(4.000000), r11.x
        mad r11.z, r10.z, l(63.750000), -r1.y
        frc r9.xyz, r9.xyzx
        mad r9.xyz, r9.xyzx, r11.wwww, r11.xyzx
        add r9.xyz, r9.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        utof r10.xyz, cb3[106].xyzx
        div r8.xyz, r9.xyzx, r10.xyzx
      endif
      sample_l_indexable(texture3d)(float,float,float,float) r8.xyzw, r8.xyzx, t24.xyzw, s10, l(0.000000)
      mul r8.xyzw, r8.xyzw, cb3[115].xyzw
      mul r7.xyzw, r8.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
    endif
  endif
else
  mov r1.x, l(-1)
endif
if_z r1.x
  ige r1.x, l(3), cb3[0].x
  or r1.x, r4.z, r1.x
  if_z r1.x
    mul r1.xyz, r6.yyyy, cb3[118].xzyx
    mad r1.xyz, cb3[117].xzyx, r6.xxxx, r1.xyzx
    mad r1.xyz, cb3[119].xzyx, r6.zzzz, r1.xyzx
    add r1.xyz, r1.xyzx, cb3[120].xzyx
    lt r8.xyz, |r1.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r4.z, r8.y, r8.x
    and r4.z, r8.z, r4.z
    if_nz r4.z
      add r1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      and r4.z, l(1), cb3[136].x
      if_nz r4.z
        utof r8.xyz, cb3[124].xyzx
        mul r8.xyz, r1.xyzx, r8.xyzx
        ftoi r9.xyz, r8.xyzx
        mov r9.w, l(0)
        ld_indexable(texture3d)(float,float,float,float) r9.xyzw, r9.xyzw, t21.xyzw
        mul r10.xyzw, r9.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
        frc r4.z, r10.z
        mad r10.x, r4.z, l(4.000000), r10.x
        mad r10.z, r9.z, l(63.750000), -r4.z
        frc r8.xyz, r8.xyzx
        mad r8.xyz, r8.xyzx, r10.wwww, r10.xyzx
        add r8.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        utof r9.xyz, cb3[126].xyzx
        div r1.xyz, r8.xyzx, r9.xyzx
      endif
      sample_l_indexable(texture3d)(float,float,float,float) r8.xyzw, r1.xyzx, t25.xyzw, s10, l(0.000000)
      mul r8.xyzw, r8.xyzw, cb3[135].xyzw
      mul r7.xyzw, r8.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
    endif
  endif
endif
mul r1.x, r7.w, l(0.282094806)
mul r8.x, r1.x, cb3[21].x
mul r8.y, r1.x, cb3[22].x
mul r8.z, r1.x, cb3[23].x
add r1.xyz, r7.xyzx, r8.xyzx
mul r7.xyzw, r1.xxyy, l(0.000000, 1.000000, 0.000000, 1.000000)
mul r8.xyzw, r1.zzzz, l(0.000000, 0.000000, 0.000000, 1.000000)
and r1.x, cb4[1].x, l(0x0000ffff)
mov r9.w, l(1.000000)
mov r10.xyzw, r7.xxxy
mov r11.xyzw, r7.zzzw
mov r12.xyzw, r8.xyzw
mov r1.y, l(0)
loop
  uge r1.z, r1.y, cb1[2].x
  breakc_nz r1.z
  ishl r4.z, l(1), r1.y
  and r4.z, r1.x, r4.z
  if_z r4.z
    iadd r4.z, r1.y, l(1)
    mov r1.y, r4.z
    continue
  endif
  if_nz r1.z
    break
  endif
  imul null, r1.z, r1.y, l(6)
  add r13.xyz, -r6.xyzx, cb1[r1.z + 244].xyzx
  dp3 r4.z, r13.xyzx, r13.xyzx
  rsq r4.w, r4.z
  mul r9.xyz, r4.wwww, r13.xyzx
  add r5.w, r4.z, -cb1[r1.z + 244].w
  max r5.w, r5.w, l(0.001000)
  rcp r5.w, r5.w
  mad r5.w, cb1[r1.z + 244].w, r5.w, l(1.000000)
  rsq r5.w, r5.w
  add r5.w, -r5.w, l(1.000000)
  mul r5.w, r5.w, l(6.28318548)
  mul r13.x, r4.z, r4.z
  mad_sat r13.x, -r13.x, cb1[r1.z + 245].w, l(1.000000)
  mul r13.x, r13.x, r13.x
  mul r5.w, r5.w, r13.x
  dp3_sat r13.x, cb1[r1.z + 245].xyzx, r9.xyzx
  add_sat r13.x, r13.x, -cb1[r1.z + 247].y
  mul_sat r13.x, r13.x, cb1[r1.z + 247].x
  mul r13.y, r13.x, r13.x
  mad r13.x, -r13.x, l(2.000000), l(3.000000)
  mul r13.x, r13.x, r13.y
  mul r5.w, r5.w, r13.x
  lt r13.x, l(0.000000), r5.w
  if_nz r13.x
    mul r4.z, r4.w, r4.z
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r4.w, cb1[r1.z + 247].z, l(0), t12.xxxx
    mul r4.w, r4.z, -r4.w
    exp r4.w, r4.w
    mad_sat r4.z, r4.z, cb1[r1.z + 248].z, -cb1[r1.z + 248].y
    log r4.z, r4.z
    mul r4.z, r4.z, cb1[r1.z + 248].w
    exp r4.z, r4.z
    mul r4.w, r4.w, r5.w
    mul r4.z, r4.z, r4.w
    mul r4.z, r4.z, l(0.0795774683)
    imul null, r4.w, r1.y, l(13)
    dp4 r13.x, r6.xyzw, cb1[r4.w + 340].xyzw
    dp4 r13.y, r6.xyzw, cb1[r4.w + 341].xyzw
    dp4 r13.z, r6.xyzw, cb1[r4.w + 342].xyzw
    dp4 r5.w, r6.xyzw, cb1[r4.w + 343].xyzw
    lt r14.xy, r5.wwww, |r13.xyxx|
    or r13.w, r14.y, r14.x
    lt r14.x, r5.w, l(0.000000)
    or r13.w, r13.w, r14.x
    if_nz r13.w
      mov r14.xy, l(0,0,0,0)
      mov r15.x, l(0)
    else
      div r15.xyz, r13.zxyz, r5.wwww
      mad r14.xy, r15.yzyy, cb1[r4.w + 347].xyxx, cb1[r4.w + 347].zwzz
    endif
    ige r5.w, r13.w, l(0)
    if_nz r5.w
      mul r5.w, r15.x, cb1[r4.w + 351].z
      mul r13.x, cb1[r4.w + 351].y, cb1[r4.w + 351].w
      mad r5.w, r5.w, cb1[r4.w + 351].y, r13.x
      rcp r5.w, r5.w
      sample_l_aoffimmi_indexable(0,0,0)(texture2d)(float,float,float,float) r13.x, r14.xyxx, t4.xyzw, s3, l(0.000000)
      mad r5.w, r5.w, l(-2.000000), l(-1.000000)
      mul r5.w, r5.w, l(60.593193)
      exp r5.w, r5.w
      div r5.w, r13.x, r5.w
      mad_sat r5.w, r5.w, l(11.000000), l(-10.000000)
    else
      mov r5.w, l(1.000000)
    endif
    add_sat r4.w, r5.w, cb1[r4.w + 352].y
    mul r4.z, r4.w, r4.z
    mul r13.xyz, r4.zzzz, cb1[r1.z + 246].xyzx
    ige r4.z, cb1[r1.z + 248].x, l(0)
    if_nz r4.z
      ishl r4.z, cb1[r1.z + 248].x, l(2)
      mov r14.x, x0[r4.z + 0].x
      mov r15.x, x0[r4.z + 1].x
      mov r16.x, x0[r4.z + 3].x
      mov r14.y, x0[r4.z + 0].y
      mov r15.y, x0[r4.z + 1].y
      mov r16.y, x0[r4.z + 3].y
      mov r14.z, x0[r4.z + 0].z
      mov r15.z, x0[r4.z + 1].z
      mov r16.z, x0[r4.z + 3].z
      mov r14.w, x0[r4.z + 0].w
      mov r15.w, x0[r4.z + 1].w
      mov r16.w, x0[r4.z + 3].w
      dp4 r14.x, r6.xyzw, r14.xyzw
      dp4 r14.y, r6.xyzw, r15.xyzw
      dp4 r4.z, r6.xyzw, r16.xyzw
      div r4.zw, r14.xxxy, r4.zzzz
      sample_l_indexable(texture2d)(float,float,float,float) r14.xyz, r4.zwzz, t8.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r15.xyz, r4.zwzz, t9.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r16.xyz, r4.zwzz, t10.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r17.xyz, r4.zwzz, t11.xyzw, s1, l(0.000000)
      ieq r18.xyz, l(1, 2, 3, 0), cb1[r1.z + 248].xxxx
      movc r14.xyz, r18.xxxx, r15.xyzx, r14.xyzx
      movc r14.xyz, r18.yyyy, r16.xyzx, r14.xyzx
      movc r14.xyz, r18.zzzz, r17.xyzx, r14.xyzx
      mul r13.xyz, r13.xyzx, r14.xyzx
    endif
    mad r10.xyzw, r9.xyzw, r13.xxxx, r10.xyzw
    mad r11.xyzw, r9.xyzw, r13.yyyy, r11.xyzw
    mad r12.xyzw, r9.xyzw, r13.zzzz, r12.xyzw
  endif
  iadd r1.y, r1.y, l(1)
endloop
mov r7.w, l(1.000000)
mov r8.xyzw, r10.xyzw
mov r9.xyzw, r11.xyzw
mov r13.xyzw, r12.xywz
mov r1.x, l(0)
loop
  uge r1.y, r1.x, cb1[2].y
  breakc_nz r1.y
  ishl r1.z, l(1), r1.x
  and r1.z, r1.z, cb4[0].w
  if_z r1.z
    iadd r1.z, r1.x, l(1)
    mov r1.x, r1.z
    continue
  endif
  if_nz r1.y
    break
  endif
  imul null, r1.y, r1.x, l(6)
  add r14.xyz, -r6.xyzx, cb1[r1.y + 52].xyzx
  dp3 r1.z, r14.xyzx, r14.xyzx
  rsq r4.z, r1.z
  mul r7.xyz, r4.zzzz, r14.xyzx
  add r4.w, r1.z, -cb1[r1.y + 52].w
  max r4.w, r4.w, l(0.001000)
  rcp r4.w, r4.w
  mad r4.w, cb1[r1.y + 52].w, r4.w, l(1.000000)
  rsq r4.w, r4.w
  add r4.w, -r4.w, l(1.000000)
  mul r4.w, r4.w, l(6.28318548)
  mul r5.w, r1.z, r1.z
  mad_sat r5.w, -r5.w, cb1[r1.y + 53].w, l(1.000000)
  mul r5.w, r5.w, r5.w
  mul r4.w, r4.w, r5.w
  dp3_sat r5.w, cb1[r1.y + 53].xyzx, r7.xyzx
  add_sat r5.w, r5.w, -cb1[r1.y + 55].y
  mul_sat r5.w, r5.w, cb1[r1.y + 55].x
  mul r14.x, r5.w, r5.w
  mad r5.w, -r5.w, l(2.000000), l(3.000000)
  mul r5.w, r5.w, r14.x
  mul r4.w, r4.w, r5.w
  lt r5.w, l(0.000000), r4.w
  if_nz r5.w
    mul r1.z, r1.z, r4.z
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r4.z, cb1[r1.y + 55].z, l(0), t12.xxxx
    mul r4.z, r1.z, -r4.z
    exp r4.z, r4.z
    mad_sat r1.z, r1.z, cb1[r1.y + 56].z, -cb1[r1.y + 56].y
    log r1.z, r1.z
    mul r1.z, r1.z, cb1[r1.y + 56].w
    exp r1.z, r1.z
    mul r4.z, r4.z, r4.w
    mul r1.z, r1.z, r4.z
    mul r1.z, r1.z, l(0.0795774683)
    mul r14.xyz, r1.zzzz, cb1[r1.y + 54].xyzx
    ige r1.z, cb1[r1.y + 56].x, l(0)
    if_nz r1.z
      ishl r1.z, cb1[r1.y + 56].x, l(2)
      mov r15.x, x0[r1.z + 0].x
      mov r16.x, x0[r1.z + 1].x
      mov r17.x, x0[r1.z + 3].x
      mov r15.y, x0[r1.z + 0].y
      mov r16.y, x0[r1.z + 1].y
      mov r17.y, x0[r1.z + 3].y
      mov r15.z, x0[r1.z + 0].z
      mov r16.z, x0[r1.z + 1].z
      mov r17.z, x0[r1.z + 3].z
      mov r15.w, x0[r1.z + 0].w
      mov r16.w, x0[r1.z + 1].w
      mov r17.w, x0[r1.z + 3].w
      dp4 r15.x, r6.xyzw, r15.xyzw
      dp4 r15.y, r6.xyzw, r16.xyzw
      dp4 r1.z, r6.xyzw, r17.xyzw
      div r4.zw, r15.xxxy, r1.zzzz
      sample_l_indexable(texture2d)(float,float,float,float) r15.xyz, r4.zwzz, t8.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r16.xyz, r4.zwzz, t9.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r17.xyz, r4.zwzz, t10.xyzw, s1, l(0.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r18.xyz, r4.zwzz, t11.xyzw, s1, l(0.000000)
      ieq r19.xyz, l(1, 2, 3, 0), cb1[r1.y + 56].xxxx
      movc r15.xyz, r19.xxxx, r16.xyzx, r15.xyzx
      movc r15.xyz, r19.yyyy, r17.xyzx, r15.xyzx
      movc r15.xyz, r19.zzzz, r18.xyzx, r15.xyzx
      mul r14.xyz, r14.xyzx, r15.xyzx
    endif
    mad r8.xyzw, r7.xyzw, r14.xxxx, r8.xyzw
    mad r9.xyzw, r7.xyzw, r14.yyyy, r9.xyzw
    mad r13.xyzw, r7.xywz, r14.zzzz, r13.xyzw
  endif
  iadd r1.x, r1.x, l(1)
endloop
mul r6.xyzw, r9.xyzw, l(0.587000, 0.587000, 0.587000, 0.587000)
mad r6.xyzw, r8.xyzw, l(0.299000, 0.299000, 0.299000, 0.299000), r6.xyzw
mad r6.xyzw, r13.xywz, l(0.114000, 0.114000, 0.114000, 0.114000), r6.xyzw
rcp r1.x, r6.w
mul r7.xyz, r1.xxxx, r6.xyzx
mov r13.xw, r8.wwww
mov r13.y, r9.w
add r8.xyzw, r2.xzwx, -r13.wyzw
mad r8.xyzw, r2.yyyy, r8.xyzw, r13.xyzw
store_uav_typed u8.xyzw, r0.xyww, r8.xyzw
mad r1.xyz, -r6.xyzx, r1.xxxx, r5.xyzx
mad r2.xyz, r2.yyyy, r1.xyzx, r7.xyzx
mov r2.w, l(1.000000)
store_uav_typed u10.xyzw, r0.xyww, r2.xyzw
add r2.xyzw, -r3.wyww, r4.xyxx
mad r1.xyzw, r1.wwww, r2.xyzw, r3.xyzw
store_uav_typed u9.xyzw, r0.xyzw, r1.xyzw
ret
// Approximately 0 instruction slots used
