// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:02:19 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   x  w
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r2.x, r1.xyzx, v4.xyzx
dp3 r2.y, r1.xyzx, v5.xyzx
dp3 r2.z, r1.xyzx, v3.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 4.000000, 4.000000)
dp3 r1.w, -r2.xyzx, -r2.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, -r2.xyzx
lod r1.w, r0.zwzz, t13.x, s1
mad r3.x, r1.w, l(2.000000), l(10.000000)
mov r2.w, -r2.y
dp2 r2.y, r2.xwxx, r2.xwxx
sqrt r2.y, r2.y
max r2.y, r2.y, l(0.000001)
div r2.xyz, r2.xwzx, r2.yyyy
mul r2.w, r3.x, r2.z
mul r3.xyz, r2.xywx, l(0.000976562500, 0.000976562500, 0.00244140625, 0.000000)
min r2.z, r3.z, l(-0.00520833349)
mov r3.zw, r0.zzzw
mov r2.w, l(0.483070016)
loop
  mad r4.xyzw, r2.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r3.zwzw
  mad r5.xyzw, r2.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r3.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r6.x, r4.xyxx, t13.xyzw, s1, r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.y, r4.zwzz, t13.yxzw, s1, r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.z, r5.zwzz, t13.yzxw, s1, r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.w, r5.xyxx, t13.yzwx, s1, r1.w
  mad r7.xyzw, r2.zzzz, l(2.000000, 3.000000, 1.000000, 4.000000), r2.wwww
  ge r6.xyzw, r6.xyzw, r7.zxyw
  mov r8.xy, r5.zwzz
  mov r8.z, r7.y
  mov r5.z, r7.w
  movc r5.xyz, r6.zzzz, r8.xyzx, r5.xyzx
  mov r8.xy, r4.zwzz
  mov r8.z, r7.x
  movc r5.xyz, r6.yyyy, r8.xyzx, r5.xyzx
  mov r7.xy, r4.xyxx
  movc r4.xyz, r6.xxxx, r7.xyzx, r5.xyzx
  or r5.xy, r6.zwzz, r6.xyxx
  or r4.w, r5.y, r5.x
  if_nz r4.w
    mov r3.zw, r4.xxxy
    mov r2.w, r4.z
    break
  endif
  mov r3.zw, r4.xxxy
  mov r2.w, r4.z
endloop
sample_l_indexable(texture2d)(float,float,float,float) r4.x, r3.zwzz, t13.xyzw, s1, r1.w
mad r2.xy, -r2.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r3.zwzz
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t13.yzwx, s1, r1.w
add r2.x, -r2.z, r2.w
add r2.y, r2.w, -r4.x
add r1.w, -r1.w, r2.x
mul r2.xz, |r2.yyyy|, r3.xxyx
add r1.w, |r1.w|, |r2.y|
max r1.w, r1.w, l(0.000010)
div r2.xy, r2.xzxx, r1.wwww
add r2.xy, -r2.xyxx, r3.zwzz
mad r2.xy, v2.xyxx, l(-3.000000, -3.000000, 0.000000, 0.000000), r2.xyxx
mul r2.xy, r2.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
mul r3.xyzw, v2.xyxy, l(8.000000, 8.000000, 10.000000, 10.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xyxx, t11.xyzw, s2
lt r4.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r4.xyzx, r5.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t12.xyzw, s2
mul r2.w, r1.w, l(0.884000)
mul r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r3.zwzz, t14.wxyz, s2
mov_sat r4.x, r4.x
mul_sat r3.x, r4.x, v6.x
lt r3.y, l(0.000000), r3.x
if_nz r3.y
  lt r5.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.zwzz, t15.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xy, r3.zwzz, t16.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r3.zwzz, t18.xyzw, s1
  dp3 r3.y, r5.xyzx, r5.xyzx
  sqrt r3.y, r3.y
  max r3.y, r3.y, l(0.000010)
  rcp r4.w, r3.y
  mul r5.w, r6.y, r6.y
  add r3.y, r3.y, l(-1.000000)
  mad r3.y, r3.x, r3.y, l(1.000000)
  mad r5.xyz, r5.xyzx, r4.wwww, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r5.xyz, r3.xxxx, r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  add r6.yzw, r7.xxyz, l(0.000000, -1.000000, -1.000000, -1.000000)
  mad r6.yzw, r3.xxxx, r6.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r3.xxxx, r4.xyzx, r2.xyzx
  mad r1.w, -r1.w, l(0.884000), r6.x
  mad r2.w, r3.x, r1.w, r2.w
  mad r1.w, r5.w, l(0.160000), l(-0.018000)
  mad r1.w, r3.x, r1.w, l(0.018000)
else
  mov r5.xyz, l(0,0,1.000000,0)
  mov r1.w, l(0.018000)
  mov r3.y, l(1.000000)
  mov r6.yzw, l(0,1.000000,1.000000,1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r3.zwzz, t19.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, r3.zwzz, t22.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t24.xyzw, s2
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, r5.xyzx
mul r10.xyz, r8.xyzx, r9.yyyy
mad r9.xyw, r9.xxxx, r7.xyxz, r10.xyxz
mad r9.xyz, r9.zzzz, r1.xyzx, r9.xywx
dp3 r0.w, r9.xyzx, r9.xyzx
rsq r0.w, r0.w
mul r0.w, r0.w, r9.y
mad r0.w, r0.w, l(0.500000), l(0.166005343)
mul_sat r0.w, r0.w, l(2.01104879)
mul r0.z, r0.w, r0.z
mov_sat r4.x, r4.x
mul r0.z, r0.z, r4.x
mov_sat r3.x, r3.x
mad r0.z, r0.z, r3.x, l(-0.0357666016)
mul_sat r0.z, r0.z, l(2.38868713)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r9.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r9.xyzx, r10.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xy, r3.zwzz, t21.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r3.zwzz, t23.xyzw, s1
  mul r0.w, r9.y, r9.y
  sample_indexable(texture2d)(float,float,float,float) r3.xzw, r3.zwzz, t20.xwyz, s2
  mad r3.xzw, r3.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
  dp3 r4.w, r3.xzwx, r3.xzwx
  sqrt r4.w, r4.w
  rcp r5.w, r4.w
  mul r0.z, r0.z, l(0.910706)
  add r4.w, -r3.y, r4.w
  mad r3.y, r0.z, r4.w, r3.y
  mad r3.xzw, r3.xxzw, r5.wwww, -r5.xxyz
  mad r5.xyz, r0.zzzz, r3.xzwx, r5.xyzx
  add r3.xzw, -r6.yyzw, r10.xxyz
  mad r6.yzw, r0.zzzz, r3.xxzw, r6.yyzw
  mad r3.xzw, r4.xxyz, l(0.999999940, 0.000000, 0.999999940, 0.999999940), -r2.xxyz
  mad r2.xyz, r0.zzzz, r3.xzwx, r2.xyzx
  add r3.x, -r2.w, r9.x
  mad r2.w, r0.z, r3.x, r2.w
  mad r0.w, r0.w, l(0.160000), -r1.w
  mad r1.w, r0.z, r0.w, r1.w
endif
sample_indexable(texture2d)(float,float,float,float) r3.xzw, v2.xyxx, t25.xwyz, s2
mad r3.xzw, r3.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t26.xywz, s2
dp3 r0.w, r3.xzwx, r3.xzwx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r4.x, r0.w
mul r3.xzw, r3.xxzw, r4.xxxx
add r4.x, r5.z, l(1.000000)
max r5.z, r4.x, l(0.001000)
mul r4.xyz, r3.xzwx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r4.x, r5.xyzx, r4.xyzx
mul r4.xyz, r4.xxxx, r5.xyzx
div r4.xyz, r4.xyzx, r5.zzzz
mad r3.xzw, -r3.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r4.xxyz
min r0.w, r0.w, r3.y
mul r4.xyzw, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.999999940)
mov_sat r2.x, v6.w
add r2.yz, -r2.wwww, l(0.000000, 0.500000, 0.860000, 0.000000)
mul_sat r2.y, r2.y, l(2.500000)
add r5.xyzw, r2.xxxx, l(-0.200000, -0.300000, -0.250000, -0.980000)
mul r9.xyzw, r5.yzxw, l(1.47058821, 4.000000, 1.250000, 50.000000)
max r5.xz, r9.zzwz, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r2.y, r2.y, r5.x
mad r2.y, r2.y, l(0.600000), l(1.000000)
mov_sat r9.xy, r9.xyxx
mul_sat r3.y, r5.y, l(1.66666663)
mad r2.z, r9.x, r2.z, r2.w
add r2.w, -r1.w, l(0.020000)
mad r1.w, r9.y, r2.w, r1.w
max r2.w, r3.y, r9.x
add r5.x, -r0.w, l(1.000000)
mad r5.x, r2.w, r5.x, r0.w
mov r9.x, v4.y
mov r9.y, v5.y
mov r9.z, r1.y
add r9.xyz, r9.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r9.xyz, r5.zzzz, r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
dp3 r0.w, r9.xyzx, r9.xyzx
rsq r0.w, r0.w
mad r9.xyz, r9.xyzx, r0.wwww, -r3.xzwx
mad r3.xyz, r3.yyyy, r9.xyzx, r3.xzwx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
add r0.w, -r0.z, l(1.000000)
mad o2.x, r2.x, r0.w, r0.z
log r4.xyzw, r4.xyzw
mul r4.xyzw, r2.yyyy, r4.xyzw
exp r4.xyzw, r4.xyzw
mul r2.xyw, r8.xyxz, r3.yyyy
mad r2.xyw, r3.xxxx, r7.xyxz, r2.xyxw
mad r2.xyw, r3.zzzz, r1.xyxz, r2.xyxw
dp3 r0.z, r2.xywx, r2.xywx
rsq r0.z, r0.z
mul r2.xyw, r0.zzzz, r2.xyxw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r5.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r5.xxxy
add r1.x, -r2.z, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r3.xyzw, r4.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r5.xyzw, r4.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r4.xyzw, r4.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r4.xyzw, r4.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r4.xyzw, r4.xyzw
mul r4.xyzw, r4.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r4.xyzw, r4.xyzw
movc r3.xyzw, r3.xyzw, r5.xyzw, r4.xyzw
mul r1.xyz, r6.yzwy, cb3[37].yyyy
and r0.w, l(8), cb1[0].y
max r2.z, r1.z, r1.y
max r2.z, r1.x, r2.z
lt r2.z, r2.z, l(0.010000)
movc r4.x, r2.z, l(0), l(3)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.yz, v0.xxyx
sqrt r3.xyzw, r3.xyzw
mul r5.xyz, r3.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r3.xy, r5.yyyy, r5.xzxx
mad r5.x, r3.z, l(0.250000), r3.x
dp2 r5.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r3.z, l(-0.250000), r3.y
and r3.xy, r4.yzyy, l(1, 1, 0, 0)
ine r0.z, r3.y, r3.x
movc r3.xy, r0.zzzz, r5.xyxx, r5.xzxx
add o0.xy, r3.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xywx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
imad r0.z, r4.x, l(32), r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
ieq r0.z, r2.z, l(0)
and o3.xyz, r1.xyzx, r0.zzzz
movc o3.w, r2.z, l(0), l(1.000000)
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.y, l(0)
ret
// Approximately 0 instruction slots used
