// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:00:12 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 7   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
// SV_Depth                 0    N/A   oDepth    DEPTH   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[8], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s5, mode_default
dcl_resource_structured t7, 64
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv constant v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_output oDepth
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
add r1.xyz, -v6.xyzx, cb3[29].xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
movc r2.xyz, v8.xxxx, v3.xyzx, -v3.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r3.xyzw, l(0), l(0), t7.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r4.xyzw, l(0), l(16), t7.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r5.xyzw, l(0), l(48), t7.xyzw
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
mul r41.xyz, r41.xyzx, l(0.500000)
div r41.xyz, r41.xyzx, r41.wwww
dp3 r0.z, r1.xyzx, r2.xyzx
max r0.w, r0.z, l(0.000100)
div r6.xyz, r1.xyzx, r0.wwww
mad r6.x, r40.x, r41.x, r6.x
mad r6.y, r40.x, r41.y, r6.y
mad r6.z, r40.x, r41.z, r6.z
deriv_rtx_fine r7.xy, v2.xyxx
deriv_rty_fine r7.zw, v2.yyyx
deriv_rtx_fine r8.xyz, v6.zxyz
deriv_rty_fine r9.xyz, v6.yzxy
mul r0.w, r7.w, r7.y
mad r0.w, r7.x, r7.z, -r0.w
mul r7.xyz, r8.xyzx, r9.xyzx
mad r7.xyz, r8.zxyz, r9.yzxy, -r7.xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
sqrt r1.w, r1.w
lt r2.w, l(0.000000), r1.w
div r0.w, |r0.w|, r1.w
sqrt r0.w, r0.w
and r0.w, r0.w, r2.w
mul r7.xy, v2.xyxx, l(30.000000, 30.000000, 0.000000, 0.000000)
mov r8.xyz, v6.xyzx
mov r8.w, l(1.000000)
dp4 r3.x, r8.xyzw, r3.xyzw
dp4 r3.y, r8.xyzw, r4.xyzw
dp4 r1.w, r8.xyzw, r5.xyzw
div r3.xy, r3.xyxx, r1.wwww
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r7.xyxx, t16.xyzw, s1
mul r4.xyz, r4.xyzx, l(67.954300, 86.315697, 100.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t18.xywz, s5
dp2 r2.w, r0.xyxx, r0.xyxx
sqrt r2.w, r2.w
min r0.z, |r0.z|, l(1.000000)
add_sat r2.w, -r2.w, l(2.000000)
mul r3.x, r2.w, r2.w
mad r2.w, -r2.w, l(2.000000), l(3.000000)
mul r2.w, r2.w, r3.x
mul r3.x, r0.z, r2.w
mad r1.w, r1.w, r3.x, l(-0.0392156988)
mul_sat r1.w, r1.w, l(21.250011)
lt r3.x, l(0.000000), r1.w
if_nz r3.x
  mul r3.xy, v2.xyxx, l(2.000000, 1.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t12.xyzw, s1
  mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r3.z, l(3.33333325), cb3[35].x
  frc r3.z, r3.z
  add r3.w, r3.z, l(-0.500000)
  add r4.w, l(0.150000), cb3[35].x
  mul r4.w, r4.w, l(3.33333325)
  frc r4.w, r4.w
  add r4.w, r4.w, l(-0.500000)
  mul r4.w, r4.w, l(0.500000)
  mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 6.28318548, 0.500000)
  sincos null, r3.z, r3.z
  mad r3.z, r3.z, l(0.500000), l(0.500000)
  mul r5.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  dp3 r5.w, -r5.xyzx, v4.xyzx
  dp3 r5.y, -r5.xyzx, v5.xyzx
  mov r5.x, -r5.w
  mul r5.xy, r0.wwww, r5.xyxx
  mad r5.zw, r3.xxxy, r3.wwww, -r5.xxxy
  mad r3.xy, r3.xyxx, r4.wwww, -r5.xyxx
  add r5.xy, r5.zwzz, v2.xyxx
  mov r5.z, l(1.000000)
  dp3 r7.x, cb4[2].xyzx, r5.xyzx
  dp3 r7.y, cb4[3].xyzx, r5.xyzx
  add r5.xy, r3.xyxx, v2.xyxx
  mov r5.z, l(1.000000)
  dp3 r3.x, cb4[2].xyzx, r5.xyzx
  dp3 r3.y, cb4[3].xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r7.xyxx, t17.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r3.xyw, r3.xyxx, t17.xywz, s1
  add r3.xyw, -r5.xyxz, r3.xyxw
  mad r3.xyz, r3.zzzz, r3.xywx, r5.xyzx
  mad r5.xyz, r1.wwww, l(-0.999999940, -0.353000, -0.042000, 0.000000), l(0.999999940, 0.353000, 0.042000, 0.000000)
  mad r3.xyz, r3.xyzx, l(1.000000, 0.174647, 0.351495, 0.000000), -r4.xyzx
  mad r4.xyz, r1.wwww, r3.xyzx, r4.xyzx
  mov r3.xy, r5.xxxx
else
  mov r3.xy, l(0.999999940,0.999999940,0,0)
  mov r5.xyz, l(0.999999940,0.353000,0.042000,0)
endif
add r3.z, -r0.z, l(1.000000)
mul r3.z, r2.w, r3.z
min r3.z, r3.z, l(1.000000)
lt r3.w, l(0.000000), r3.z
if_nz r3.w
  sample_indexable(texture2d)(float,float,float,float) r7.xy, v2.xyxx, t13.xyzw, s1
  mad r7.xy, r7.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r3.w, l(10.000000), cb3[35].x
  frc r3.w, r3.w
  add r4.w, r3.w, l(-0.500000)
  mul r4.w, r4.w, l(0.500000)
  add r5.w, l(0.050000), cb3[35].x
  mul r5.w, r5.w, l(10.000000)
  frc r5.w, r5.w
  add r5.w, r5.w, l(-0.500000)
  mul r5.w, r5.w, l(0.500000)
  mul r3.w, r3.w, l(6.28318548)
  sincos null, r3.w, r3.w
  mad r3.w, r3.w, l(0.500000), l(0.500000)
  mul r8.xyz, r6.xyzx, l(0.300000, 0.300000, 0.300000, 0.000000)
  dp3 r6.w, -r8.xyzx, v4.xyzx
  dp3 r8.y, -r8.xyzx, v5.xyzx
  mov r8.x, -r6.w
  mul r7.zw, r0.wwww, r8.xxxy
  mad r8.xy, r7.xyxx, r4.wwww, -r7.zwzz
  mad r7.xy, r7.xyxx, r5.wwww, -r7.zwzz
  add r8.xy, r8.xyxx, v2.xyxx
  mov r8.z, l(1.000000)
  dp3 r9.x, cb4[4].xyzx, r8.xyzx
  dp3 r9.y, cb4[5].xyzx, r8.xyzx
  add r7.xy, r7.xyxx, v2.xyxx
  mov r7.z, l(1.000000)
  dp3 r8.x, cb4[4].xyzx, r7.xyzx
  dp3 r8.y, cb4[5].xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r9.xyxx, t19.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r8.xyxx, t19.xyzw, s1
  add r8.xyz, -r7.xyzx, r8.xyzx
  mad r7.xyz, r3.wwww, r8.xyzx, r7.xyzx
  mul r7.xyz, r3.zzzz, r7.xyzx
  mad r5.y, r3.z, -r5.y, r5.y
  mad r5.z, r3.z, -r5.z, r5.z
  mad r4.xyz, r7.xyzx, l(0.879314, 1.693810, 1.964502, 0.000000), r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.z, v2.xyxx, t21.yzxw, s1
log r0.z, r0.z
mul r0.z, r0.z, l(0.200000)
exp r0.z, r0.z
add r0.z, -r0.z, l(1.000000)
mul r0.z, r2.w, r0.z
mul_sat r0.z, r0.z, r3.z
lt r2.w, l(0.000000), r0.z
if_nz r2.w
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 6.000000, 6.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.zw, r3.zwzz, t14.zwxy, s1
  mad r3.zw, r3.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
  mul r2.w, l(33.333336), cb3[35].x
  frc r2.w, r2.w
  add r4.w, r2.w, l(-0.500000)
  mul r4.w, r4.w, l(0.100000)
  add r5.w, l(0.015000), cb3[35].x
  mul r5.w, r5.w, l(33.333336)
  frc r5.w, r5.w
  add r5.w, r5.w, l(-0.500000)
  mul r5.w, r5.w, l(0.100000)
  mul r2.w, r2.w, l(6.28318548)
  sincos null, r2.w, r2.w
  mad r2.w, r2.w, l(0.500000), l(0.500000)
  dp3 r6.w, -r6.xyzx, v4.xyzx
  dp3 r6.y, -r6.xyzx, v5.xyzx
  mov r6.x, -r6.w
  mul r6.xy, r0.wwww, r6.xyxx
  mad r6.zw, r3.zzzw, r4.wwww, -r6.xxxy
  mad r3.zw, r3.zzzw, r5.wwww, -r6.xxxy
  add r6.xy, r6.zwzz, v2.xyxx
  mov r6.z, l(1.000000)
  dp3 r7.x, cb4[6].xyzx, r6.xyzx
  dp3 r7.y, cb4[7].xyzx, r6.xyzx
  add r6.xy, r3.zwzz, v2.xyxx
  mov r6.z, l(1.000000)
  dp3 r8.x, cb4[6].xyzx, r6.xyzx
  dp3 r8.y, cb4[7].xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r7.xyxx, t20.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r8.xyxx, t20.xyzw, s1
  add r7.xyz, -r6.xyzx, r7.xyzx
  mad r6.xyz, r2.wwww, r7.xyzx, r6.xyzx
  mul r6.xyz, r0.zzzz, r6.xyzx
  mad r5.y, r0.z, -r5.y, r5.y
  mad r5.z, r0.z, -r5.z, r5.z
  mad r4.xyz, r6.xyzx, l(142.560364, 203.543716, 400.001007, 0.000000), r4.xyzx
endif
ge r0.z, l(0.000000), r1.w
discard_nz r0.z
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r2.xyzx
deriv_rty_fine r7.xyz, r2.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
add r0.w, r0.w, r1.w
min r0.w, r0.w, l(0.300000)
movc r0.z, r0.z, l(0), r0.w
add r0.w, -r5.y, l(1.000000)
mul r0.w, r0.w, r0.w
mad r0.z, r0.w, r0.w, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r0.z, r3.x, l(0.040450)
mul r0.w, r3.x, l(0.0773993805)
add r1.w, r3.x, l(0.055000)
mul r1.w, r1.w, l(0.947867334)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r0.z, r0.z, r0.w, r1.w
lt r0.w, r3.y, l(0.040450)
mul r1.w, r3.y, l(0.0773993805)
add r2.w, r3.y, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r0.w, r0.w, r1.w, r2.w
lt r1.w, r5.x, l(0.040450)
mul r2.w, r5.x, l(0.0773993805)
add r3.x, r5.x, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.w, r1.w, r2.w, r3.x
exp r2.w, cb3[37].w
mul r3.xyz, r2.wwww, r4.xyzx
mul r3.xyz, r3.xyzx, cb1[3].xxxx
ftoi r4.xy, v0.xyxx
ine r2.w, l(0), cb3[36].x
ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
or r2.w, r2.w, r3.w
imul null, r3.w, l(4099), cb3[37].z
and r3.w, r3.w, l(63)
iadd r4.xy, r3.wwww, r4.xyxx
utof r4.xy, r4.xyxx
mul r4.xy, r4.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
add r3.w, r4.y, r4.x
frc r3.w, r3.w
mul r3.w, r3.w, l(52.982918)
frc r3.w, r3.w
mul r3.w, r3.w, l(0.500000)
mad r4.xyz, -r1.xyzx, r3.wwww, v6.xyzx
mov r4.w, l(1.000000)
dp4 r1.x, r4.xyzw, cb3[18].xyzw
dp4 r1.y, r4.xyzw, cb3[19].xyzw
div r1.x, r1.x, r1.y
min r1.x, r1.x, v0.z
movc r1.x, r2.w, v0.z, r1.x
and r1.y, l(8), cb1[0].y
max r1.z, r3.z, r3.y
max r1.z, r1.z, r3.x
lt r1.z, l(0.0000153787005), r1.z
ftou r4.xy, v0.xyxx
sqrt r6.xyw, r0.zwzz
sqrt r6.z, r1.w
mul r5.xyw, r6.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r5.yyyy, r5.xxxw
mad r7.x, r6.z, l(0.250000), r0.z
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.w
and r0.zw, r4.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r5.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.y, l(1), l(0)
and r0.w, r1.z, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and o3.xyz, r3.xyzx, r1.zzzz
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add r0.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o1.w, l(1.00000024)
mov o2.xy, l(1.000000,0,0,0)
mov o3.w, l(0)
mov o4.xy, r0.xyxx
mov oDepth, r1.x
ret
// Approximately 0 instruction slots used
