// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:45:23 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t24
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
mad r0.w, v0.z, cb3[35].z, cb3[35].w
rcp r0.w, r0.w
mov r1.z, -r0.w
mul r1.xy, r0.yzyy, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.w, r1.xyzx, r1.xyzx
rsq r1.w, r0.w
mul r1.xyz, r1.wwww, r1.xyzx
dp3 r2.x, r1.xyzx, v4.xyzx
dp3 r2.y, r1.xyzx, v5.xyzx
dp3 r2.z, r1.xyzx, v3.xyzx
dp3 r1.x, v3.xyzx, v3.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, v3.xyzx
dp3 r2.w, -r2.xyzx, -r2.xyzx
rsq r2.w, r2.w
mul r2.xyz, r2.wwww, -r2.xyzx
lod r3.x, v2.xyxx, t12.x, s1
mad r3.y, r3.x, l(2.000000), l(10.000000)
mov r2.w, -r2.y
dp2 r2.y, r2.xwxx, r2.xwxx
sqrt r2.y, r2.y
max r2.y, r2.y, l(0.000001)
div r2.xyz, r2.xwzx, r2.yyyy
mul r2.w, r3.y, r2.z
mul r3.yzw, r2.xxyw, l(0.000000, 0.000976562500, 0.000976562500, 0.00162760413)
min r2.z, r3.w, l(-0.00520833349)
mov r4.xy, v2.xyxx
mov r2.w, l(0.999000)
loop
  mad r5.xyzw, r2.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r4.xyxy
  mad r6.xyzw, r2.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r4.xyxy
  sample_l_indexable(texture2d)(float,float,float,float) r7.x, r5.xyxx, t12.xyzw, s1, r3.x
  sample_l_indexable(texture2d)(float,float,float,float) r7.y, r5.zwzz, t12.yxzw, s1, r3.x
  sample_l_indexable(texture2d)(float,float,float,float) r7.z, r6.zwzz, t12.yzxw, s1, r3.x
  sample_l_indexable(texture2d)(float,float,float,float) r7.w, r6.xyxx, t12.yzwx, s1, r3.x
  mad r8.xyzw, r2.zzzz, l(2.000000, 3.000000, 1.000000, 4.000000), r2.wwww
  ge r7.xyzw, r7.xyzw, r8.zxyw
  mov r9.xy, r6.zwzz
  mov r9.z, r8.y
  mov r6.z, r8.w
  movc r6.xyz, r7.zzzz, r9.xyzx, r6.xyzx
  mov r9.xy, r5.zwzz
  mov r9.z, r8.x
  movc r6.xyz, r7.yyyy, r9.xyzx, r6.xyzx
  mov r8.xy, r5.xyxx
  movc r5.xyz, r7.xxxx, r8.xyzx, r6.xyzx
  or r4.zw, r7.zzzw, r7.xxxy
  or r3.w, r4.w, r4.z
  if_nz r3.w
    mov r4.xy, r5.xyxx
    mov r2.w, r5.z
    break
  endif
  mov r4.xy, r5.xyxx
  mov r2.w, r5.z
endloop
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t13.wxyz, s2
mov_sat r5.x, r5.x
lt r3.w, l(0.000000), r5.x
if_nz r3.w
  lt r6.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.yzw, r5.yyzw
  mul r5.yzw, r5.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r5.yzw, r5.yyzw
  mad r5.yzw, r5.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r5.yzw, r6.xxyz, r7.xxyz, r5.yyzw
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t14.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t15.xywz, s2
  dp3 r3.w, r6.xyzx, r6.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r4.z, r3.w
  mul r4.w, r7.z, r7.z
  mul r8.xyz, r5.yzwy, r7.yyyy
  mul r8.xyz, r8.xyzx, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 0.000000)
  mad r5.yzw, r5.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r8.xxyz
  add r3.w, r3.w, l(-1.000000)
  mad r3.w, r5.x, r3.w, l(1.000000)
  mad r6.xyz, r6.xyzx, r4.zzzz, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r6.xyz, r5.xxxx, r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  add r5.yzw, r5.yyzw, l(0.000000, -0.999999940, -0.999999940, -0.999999940)
  mad r5.yzw, r5.xxxx, r5.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
  add r4.z, r7.x, l(-0.353000)
  mad r8.x, r5.x, r4.z, l(0.353000)
  mul r8.y, r5.x, r7.y
  mad r4.z, r4.w, l(0.160000), l(-0.042000)
  mad r4.z, r5.x, r4.z, l(0.042000)
else
  mov r5.yzw, l(0,0.999999940,0.999999940,0.999999940)
  mov r6.xyz, l(0,0,1.000000,0)
  mov r8.xy, l(0.353000,0,0,0)
  mov r4.z, l(0.042000)
  mov r3.w, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t18.xyzw, s2
add_sat r4.w, r7.w, l(0.000392157002)
lt r5.x, l(0.000000), r4.w
if_nz r5.x
  sample_l_indexable(texture2d)(float,float,float,float) r5.x, r4.xyxx, t12.xyzw, s1, r3.x
  mad r2.xy, -r2.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r4.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t12.xyzw, s1, r3.x
  add r2.y, -r2.z, r2.w
  add r2.z, r2.w, -r5.x
  add r2.x, -r2.x, r2.y
  mul r2.yw, |r2.zzzz|, r3.yyyz
  add r2.x, |r2.x|, |r2.z|
  max r2.x, r2.x, l(0.000010)
  div r2.xy, r2.ywyy, r2.xxxx
  add r2.xy, -r2.xyxx, r4.xyxx
  mov r2.z, l(1.000000)
  dp3 r3.x, l(0.999986291, -0.00523596630, 0.00262483954, 0.000000), r2.xyzx
  dp3 r3.y, l(0.00523596630, 0.999986291, -0.00261110067, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t16.xyzw, s2
  lt r9.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r9.xyzx, r10.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xyxx, t17.xyzw, s1
  mul r2.xyz, r4.wwww, r2.xyzx
  add r9.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r4.wwww, r9.xyzx, r6.xyzx
  add r2.w, -r3.w, l(1.000000)
  mad r3.w, r4.w, r2.w, r3.w
  mad r3.xyz, r3.xyzx, l(0.0941176340, 0.572549105, 0.125459760, 0.000000), -r5.yzwy
  mad r5.yzw, r4.wwww, r3.xxyz, r5.yyzw
  add r2.w, -r8.x, l(0.663272)
  mad r8.x, r4.w, r2.w, r8.x
  mad r8.y, r4.w, -r8.y, r8.y
  add r2.w, -r4.z, l(0.042000)
  mad r4.z, r4.w, r2.w, r4.z
  mul r2.xyz, r2.xyzx, l(0.465338498, 0.956010, 0.131206, 0.000000)
else
  mov r2.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v2.xyxx, t19.wxyz, s2
mov_sat r9.x, r9.x
lt r2.w, l(0.000000), r9.x
if_nz r2.w
  lt r3.xyz, r9.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r4.xyw, r9.yzyw, l(12.920000, 12.920000, 0.000000, 12.920000)
  log r9.yzw, r9.yyzw
  mul r9.yzw, r9.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r9.yzw, r9.yyzw
  mad r9.yzw, r9.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r3.xyz, r3.xyzx, r4.xywx, r9.yzwy
  sample_indexable(texture2d)(float,float,float,float) r4.xyw, v2.xyxx, t20.xywz, s2
  mad r4.xyw, r4.xyxw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.yz, v2.xyxx, t21.yxwz, s2
  dp3 r2.w, r4.xywx, r4.xywx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r5.x, r2.w
  mul r7.w, r9.z, r9.z
  add r2.w, -r3.w, r2.w
  mad r3.w, r9.x, r2.w, r3.w
  mad r4.xyw, r4.xyxw, r5.xxxx, -r6.xyxz
  mad r6.xyz, r9.xxxx, r4.xywx, r6.xyzx
  mad r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r5.yzwy
  mad r5.yzw, r9.xxxx, r3.xxyz, r5.yyzw
  add r2.w, -r8.x, r9.y
  mad r8.x, r9.x, r2.w, r8.x
  mad r8.y, r9.x, -r8.y, r8.y
  mad r2.w, r7.w, l(0.160000), -r4.z
  mad r4.z, r9.x, r2.w, r4.z
  mad r2.xyz, r9.xxxx, -r2.xyzx, r2.xyzx
endif
mad r3.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r2.w, r3.xyzx, r3.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r4.x, r2.w
mul r3.xyz, r3.xyzx, r4.xxxx
add r4.x, r6.z, l(1.000000)
max r6.w, r4.x, l(0.001000)
mul r4.xyw, r3.xyxz, l(-1.000000, -1.000000, 0.000000, 1.000000)
dp3 r4.x, r6.xywx, r4.xywx
mul r4.xyw, r4.xxxx, r6.xyxw
div r4.xyw, r4.xyxw, r6.wwww
mad r3.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.xywx
min r2.w, r2.w, r3.w
add r2.w, -r3.w, r2.w
mad r4.x, r2.w, l(0.997000), r3.w
add r3.xyz, -r6.xyzx, r3.xyzx
mad r3.xyz, r3.xyzx, l(0.997000, 0.997000, 0.997000, 0.000000), r6.xyzx
add r2.w, -r8.y, l(1.000000)
mul r2.w, r2.w, l(0.997000)
mul r6.xyz, r2.wwww, r5.yzwy
mad r5.xyz, r6.xyzx, l(-5.960464478E-08, -5.960464478E-08, -5.960464478E-08, 0.000000), r5.yzwy
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t24.yzwx, s1
mad r0.w, -r0.w, r1.w, l(30.000000)
mul_sat r0.w, r0.w, l(0.050000)
add r0.w, -r0.w, l(1.000000)
mul_sat r0.w, r0.w, r2.w
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t17.xyzw, s1
  add r7.xyz, -r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r3.xyz, r0.wwww, r7.xyzx, r3.xyzx
  add r1.w, -r4.x, l(1.000000)
  mad r4.x, r0.w, r1.w, r4.x
  add r7.xyz, -r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r5.xyz, r0.wwww, r7.xyzx, r5.xyzx
  add r1.w, -r8.x, l(0.353000)
  mad r8.x, r0.w, r1.w, r8.x
  mad r8.y, r0.w, -r8.y, r8.y
  add r1.w, -r4.z, l(0.042000)
  mad r4.z, r0.w, r1.w, r4.z
  mad r6.xyz, r6.xyzx, l(2000.000000, 50.373798, 56.826000, 0.000000), -r2.xyzx
  mad r2.xyz, r0.wwww, r6.xyzx, r2.xyzx
endif
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
mul r7.xyz, r7.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r6.xyxz, r7.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r4.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r4.xyxx
add r0.w, -r8.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r0.w, r5.x, l(0.040450)
mul r1.y, r5.x, l(0.0773993805)
add r1.zw, r5.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r5.y, l(0.040450)
mul r1.z, r5.y, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r5.z, l(0.040450)
mul r1.w, r5.z, l(0.0773993805)
add r2.w, r5.z, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.z, r1.z, r1.w, r2.w
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r2.xyz, r1.wwww, r2.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t11.yzwx, s1, l(0.000000)
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r2.w
    ftoi r4.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r4.xy, r0.xxxx, r4.xyxx
    utof r4.xy, r4.xyxx
    mul r4.xy, r4.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r4.y, r4.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r2.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r5.xy, v0.xyxx
  mov r5.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.w, r5.xyzw, t0.yzwx
  add r3.w, r3.w, -v0.w
  ge r3.w, l(0.000005), |r3.w|
  and r0.x, r0.x, r3.w
  lt r3.w, cb4[0].y, r1.w
  and r0.x, r0.x, r3.w
  lt r2.w, r1.w, r2.w
  and r0.x, r0.x, r2.w
  if_nz r0.x
    imm_atomic_iadd r5.x, u9, cb1[2].z, l(1)
    ult r0.x, r5.x, cb1[2].y
    if_nz r0.x
      ftou r4.xy, v0.xyxx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r5.x, cb1[2].x
      ishl r2.w, r1.w, l(1)
      bfi r3.w, l(16), l(16), r4.x, r4.y
      store_uav_typed u8.xyzw, r2.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r3.wwww
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.yyzy
mul r1.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r6.x, r5.z, l(0.250000), r1.x
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r1.y
and r1.xy, r4.xyxx, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r6.xyxx, r6.xzxx
add r8.xz, r1.xxyx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.w, r4.z, l(6.250000)
sqrt r8.w, r0.w
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(24)
utof r0.x, r0.x
mul o2.w, r0.x, l(0.00392156886)
and o3.xyz, r2.xyzx, r1.wwww
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r8.xzyw
mov o2.xy, l(1.000000,0,0,0)
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
