// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.63 on Sun Oct  9 13:51:50 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t20
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.zw, r0.xxxy, l(0.000000, 0.000000, 2.000000, -2.000000), l(0.000000, 0.000000, -1.000000, 1.000000)
mad r1.x, v0.z, cb3[35].z, cb3[35].w
rcp r1.x, r1.x
mov r1.z, -r1.x
mul r1.xy, r0.zwzz, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
mad r1.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.xyxx, t1.xyzw, s4
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mad r0.xy, -cb3[32].zwzz, l(0.500000, 0.500000, 0.000000, 0.000000), r0.xyxx
gather4_indexable(texture2d)(float,float,float,float) r0.z, r0.xyxx, t0.xzyw, s4.x
mov r1.z, -r1.y
mul r0.xy, r0.zzzz, r1.xzxx
mov r0.w, l(1.000000)
add r40.w, r0.z, -r40.y
mad r0.x, -r40.x, r40.w, r0.x
dp4 r1.x, r0.xyzw, cb3[12].xyzw
dp4 r1.y, r0.xyzw, cb3[13].xyzw
dp4 r1.z, r0.xyzw, cb3[14].xyzw
add r0.xyz, -r1.xyzx, r2.zxyz
dp3 r0.x, v3.xyzx, r0.xyzx
add r0.y, -r0.x, l(10.000000)
dp3 r0.z, r3.xyzx, v3.xyzx
add r0.z, r0.z, l(1.000000)
mul_sat r0.yz, r0.yyzy, l(0.000000, 3402823593150348620939981984515489792.000000, 170141173319264429905852091742258462720.000000, 0.000000)
mul r0.z, r0.z, r0.z
mul r4.z, r0.z, r0.y
lt r0.y, l(0.000000), r4.z
deriv_rty_coarse r4.xy, v2.xyxx
and r4.xyz, r4.xyzx, r0.yyyy
ge r0.z, l(0.000000), r4.z
discard_nz r0.z
mad r0.xzw, r0.xxxx, v3.xxyz, r1.xxyz
add r0.xzw, -r2.zzxy, r0.xxzw
dp3 r1.x, -r0.xzwx, v4.xyzx
dp3 r5.y, -r0.xzwx, v5.xyzx
mov r5.x, -r1.x
deriv_rtx_fine r0.xz, v2.xxyx
deriv_rty_fine r1.xy, v2.yxyy
deriv_rtx_fine r6.xyz, r2.yzxy
deriv_rty_fine r2.xyz, r2.xyzx
mul r0.z, r0.z, r1.y
mad r0.x, r0.x, r1.x, -r0.z
mul r1.xyz, r2.xyzx, r6.xyzx
mad r1.xyz, r6.zxyz, r2.yzxy, -r1.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
sqrt r0.z, r0.z
lt r0.w, l(0.000000), r0.z
div r0.x, |r0.x|, r0.z
sqrt r0.x, r0.x
and r0.x, r0.x, r0.w
mad r1.xy, r5.xyxx, r0.xxxx, v2.xyxx
deriv_rtx_coarse r0.xz, v2.xxyx
and r0.xy, r0.xzxx, r0.yyyy
mov r1.z, l(1.000000)
dp3 r2.x, l(1.02606177, -2.81907725, 2.39650774, 0.000000), r1.xyzx
dp3 r2.y, l(2.81907725, 1.02606177, -0.422569513, 0.000000), r1.xyzx
sample_d_indexable(texture2d)(float,float,float,float) r5.xyzw, r2.xyxx, t11.xyzw, s2, r0.xyxx, r4.xyxx
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
sample_d_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t15.yzxw, s1, r0.xyxx, r4.xyxx
sample_d_indexable(texture2d)(float,float,float,float) r6.xyzw, r1.xyxx, t16.xyzw, s2, r0.xyxx, r4.xyxx
add_sat r0.w, r5.w, l(1.000000)
mul r1.z, r0.w, r6.w
lt r1.w, r1.z, l(0.500000)
dp2 r1.z, r0.zzzz, r1.zzzz
mad r0.w, -r6.w, r0.w, l(1.000000)
add r0.w, r0.w, r0.w
add r0.z, -r0.z, l(1.000000)
mad r0.z, -r0.w, r0.z, l(1.000000)
movc r0.z, r1.w, r1.z, r0.z
add r0.z, r0.z, l(-0.804199)
mul_sat r0.z, r0.z, l(5.008866)
sample_d_indexable(texture2d)(float,float,float,float) r7.xyz, r2.xyxx, t12.xyzw, s2, r0.xyxx, r4.xyxx
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r8.x, l(0.342020601, -0.939692438, 0.000000, 0.000000), r7.xyxx
dp2 r8.y, l(0.939692438, 0.342020601, 0.000000, 0.000000), r7.xyxx
mov r8.z, r7.z
dp3 r0.w, r8.xyzx, r8.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.z, r0.w
mul r7.xy, r1.zzzz, r8.xyxx
mul r8.xyw, r5.xyxz, l(0.670588076, 0.501945198, 0.000000, 0.321568608)
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r1.w, r6.xyzx, r6.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.z, r1.w
mul r6.xyz, r2.zzzz, r6.xyzx
mad r1.z, r8.z, r1.z, l(1.000000)
max r7.w, r1.z, l(0.001000)
mul r9.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r1.z, r7.xywx, r9.xyzx
mul r7.xyz, r1.zzzz, r7.xywx
div r7.xyz, r7.xyzx, r7.wwww
mad r7.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r7.xyzx
sample_d_indexable(texture2d)(float,float,float,float) r10.xyz, r1.xyxx, t18.xyzw, s2, r0.xyxx, r4.xyxx
lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r10.xyz, r10.xyzx
mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r10.xyz, r10.xyzx
mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
mul r11.xyz, r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
add r1.z, r7.z, l(1.000000)
max r7.w, r1.z, l(0.001000)
dp3 r1.z, r7.xywx, r9.xyzx
mul r7.xyz, r1.zzzz, r7.xywx
div r7.xyz, r7.xyzx, r7.wwww
mad r6.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r7.xyzx
lt r7.xyz, r5.xyzx, l(0.745614290, 0.996124804, 1.55487835, 0.000000)
mul r8.xyz, r8.xywx, r11.xyzx
mul r8.xyz, r8.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000)
mad r5.xyz, -r5.xyzx, l(0.670588, 0.501945138, 0.321568578, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
add r5.xyz, r5.xyzx, r5.xyzx
mad r9.xyz, -r10.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r5.xyz, -r5.xyzx, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
movc r5.xyz, r7.xyzx, r8.xyzx, r5.xyzx
sample_d_indexable(texture2d)(float,float,float,float) r1.z, r1.xyxx, t20.yzxw, s2, r0.xyxx, r4.xyxx
add r1.z, r1.z, l(-0.423706)
mul_sat r2.zw, r1.zzzz, l(0.000000, 0.000000, 8.436683, 35.386581)
add r2.zw, -r2.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
add r1.z, -r2.z, l(1.000000)
mul r1.z, r1.z, l(1.560000)
deriv_rtx_fine r2.z, r1.z
deriv_rty_fine r1.z, r1.z
lt r3.w, l(0.000000), r2.w
ne r4.w, r2.z, l(0.000000)
or r4.w, r3.w, r4.w
ne r5.w, r1.z, l(0.000000)
or r4.w, r4.w, r5.w
if_nz r4.w
  if_nz r3.w
    mul r7.xyz, r5.xyzx, r5.xyzx
    mul r8.xyz, r5.xyzx, l(0.585082829, 0.371699512, 0.247799888, 0.000000)
    mad r7.xyz, r7.xyzx, l(0.414917171, 0.628300488, 0.752200127, 0.000000), r8.xyzx
    add r7.xyz, -r5.xyzx, r7.xyzx
    mad r5.xyz, r2.wwww, r7.xyzx, r5.xyzx
  endif
  ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.z, r2.z, l(0.010000)
  mul r1.z, r1.z, l(0.010000)
  deriv_rtx_fine r7.xy, r1.xyxx
  deriv_rty_fine r1.xy, r1.xyxx
  dp2 r3.w, r7.xyxx, r7.xyxx
  dp2 r4.w, r1.xyxx, r1.xyxx
  max r3.w, r3.w, l(0.001000)
  div r7.xy, r7.xyxx, r3.wwww
  max r3.w, r4.w, l(0.001000)
  div r1.xy, r1.xyxx, r3.wwww
  mul r1.xy, r1.zzzz, r1.xyxx
  mad r1.xy, r7.xyxx, r2.zzzz, r1.xyxx
  mad r1.xy, -r1.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r6.xyxx
  mov r1.z, r6.z
  dp3 r2.z, r1.xyzx, r1.xyzx
  rsq r2.z, r2.z
  mul r1.xyz, r1.xyzx, r2.zzzz
  movc r6.xyz, r2.wwww, r6.xyzx, r1.xyzx
endif
mul r2.w, r4.z, r0.z
ge r0.z, l(0.000000), r2.w
discard_nz r0.z
sample_d_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t14.xyzw, s2, r0.xyxx, r4.xyxx
sample_d_indexable(texture2d)(float,float,float,float) r0.x, r2.xyxx, t13.xyzw, s2, r0.xyxx, r4.xyxx
min r0.y, r0.w, r1.w
min r1.x, r1.w, r0.y
dp3 r0.y, v4.xyzx, v4.xyzx
rsq r0.y, r0.y
mul r4.xyz, r0.yyyy, v4.xyzx
dp3 r0.y, v5.xyzx, v5.xyzx
rsq r0.y, r0.y
mul r7.xyz, r0.yyyy, v5.xyzx
dp3 r0.y, r6.xyzx, r6.xyzx
rsq r0.y, r0.y
mul r6.xyz, r0.yyyy, r6.xyzx
mul r7.xyz, r7.xyzx, r6.yyyy
mad r4.xyz, r6.xxxx, r4.xyzx, r7.xyzx
mad r4.xyz, r6.zzzz, r3.xyzx, r4.xyzx
dp3 r0.y, r4.xyzx, r4.xyzx
rsq r0.y, r0.y
mul r4.xyz, r0.yyyy, r4.xyzx
ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r3.xyzx
deriv_rty_fine r3.xyz, r3.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.z, r3.xyzx, r3.xyzx
add r0.w, r0.w, r1.z
min r1.y, r0.w, l(0.300000)
movc r0.yw, r0.yyyy, l(0,1.000000,0,0), r1.xxxy
add r0.x, -r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
max r0.y, r0.y, l(0.600000)
mad r0.y, r0.y, l(-0.527635), l(0.520718)
max r0.y, r0.y, l(0.000000)
mad r0.x, r0.x, r0.x, r0.y
add r0.x, r0.w, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add o2.z, -r0.x, l(1.000000)
lt r0.x, r5.x, l(0.040450)
mul r0.y, r5.x, l(0.0773993805)
add r0.w, r5.x, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.x, r0.x, r0.y, r0.w
lt r0.y, r5.y, l(0.040450)
mul r0.w, r5.y, l(0.0773993805)
add r1.xy, r5.yzyy, l(0.055000, 0.055000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, l(0.947867334, 0.947867334, 0.000000, 0.000000)
log r1.x, r1.x
mul r1.x, r1.x, l(2.400000)
exp r1.x, r1.x
movc r0.y, r0.y, r0.w, r1.x
lt r0.w, r5.z, l(0.040450)
mul r1.x, r5.z, l(0.0773993805)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
ftou r1.xy, v0.xyxx
sqrt r3.xyzw, r0.xywx
mul r0.xyw, r3.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.xy, r0.yyyy, r0.xwxx
mad r5.x, r3.z, l(0.250000), r0.x
dp2 r5.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r3.z, l(-0.250000), r0.y
and r0.xy, r1.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r5.xyxx, r5.xzxx
add o0.xy, r0.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r2.z, l(0)
mov o0.zw, r2.zzzw
mov o1.w, r2.w
mov o2.x, r0.z
mov o2.yw, r2.zzzw
ret
// Approximately 0 instruction slots used
