// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:02:02 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 7   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
// SV_Depth                 0    N/A   oDepth    DEPTH   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s5, mode_default
dcl_resource_structured t7, 64
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_output oDepth
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r2.xyzw, l(0), l(0), t7.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r3.xyzw, l(0), l(16), t7.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r4.xyzw, l(0), l(48), t7.xyzw
add r5.xyz, v6.xyzx, -cb3[31].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r5.x, -r40.x, r41.x, r5.x
mad r5.y, -r40.x, r41.y, r5.y
mad r5.z, -r40.x, r41.z, r5.z
dp3 r0.z, r5.xyzx, r5.xyzx
sqrt r0.z, r0.z
div r5.xyz, r5.xyzx, r0.zzzz
mov r6.xyz, v6.xyzx
mov r6.w, l(1.000000)
dp4 r7.x, r6.xyzw, r2.xyzw
dp4 r7.y, r6.xyzw, r3.xyzw
dp4 r0.w, r6.xyzw, r4.xyzw
div r7.xy, r7.xyxx, r0.wwww
sample_l_indexable(texture2d)(float,float,float,float) r7.zw, r7.xyxx, t14.zwxy, s5, l(0.000000)
mul r1.w, r7.w, r7.z
dp3 r5.w, r1.xyzx, v6.xyzx
div r7.z, l(0.500000), r5.y
mad r8.xyz, r5.xyzx, |r7.zzzz|, v6.xyzx
resinfo_indexable(texture2d)(float,float,float,float)_uint r7.zw, l(0), t14.zwxy
utof r7.zw, r7.zzzw
dp3 r8.w, r8.xyzx, r1.xyzx
add r8.w, -r5.w, r8.w
mad r9.xyz, -r8.wwww, r1.xyzx, r8.xyzx
mov r9.w, l(1.000000)
dp4 r10.x, r9.xyzw, r2.xyzw
dp4 r10.y, r9.xyzw, r3.xyzw
dp4 r8.w, r9.xyzw, r4.xyzw
div r9.xy, r10.xyxx, r8.wwww
mul r9.zw, r7.zzzw, r7.xxxy
div r10.xyz, v6.xyzx, r0.wwww
div r8.xyz, r8.xyzx, r8.wwww
add r8.xyz, -r10.xyzx, r8.xyzx
mad r11.xy, r9.xyxx, r7.zwzz, -r9.zwzz
dp2 r10.w, r11.xyxx, r11.xyxx
sqrt r10.w, r10.w
mul r11.xy, r7.zwzz, l(0.500000, 0.500000, 0.000000, 0.000000)
mad r11.zw, r9.xxxy, r7.zzzw, -r11.xxxy
lt r12.x, r11.x, |r11.z|
div r12.y, r11.x, r11.z
movc r12.x, r12.x, |r12.y|, l(1.000000)
mul r11.zw, r11.zzzw, r12.xxxx
lt r12.x, r11.y, |r11.w|
div r12.y, r11.y, r11.w
movc r12.x, r12.x, |r12.y|, l(1.000000)
mad r11.xy, r11.zwzz, r12.xxxx, r11.xyxx
mad r11.xy, -r7.xyxx, r7.zwzz, r11.xyxx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
div r7.w, l(1.000000, 1.000000, 1.000000, 1.000000), r8.w
max r8.w, |r11.y|, |r11.x|
ftoi r11.z, r8.w
iadd r11.z, r11.z, l(1)
imin r11.z, r11.z, l(99)
mul r1.w, r1.w, l(0.500000)
lt r11.x, |r11.y|, |r11.x|
frc r9.zw, r9.zzzw
div r9.zw, r9.zzzw, r10.wwww
movc r9.z, r11.x, r9.z, r9.w
div r8.w, l(1.000000, 1.000000, 1.000000, 1.000000), r8.w
add r7.w, -r0.w, r7.w
mad r9.w, r9.z, r7.w, r0.w
add r9.xy, -r7.xyxx, r9.xyxx
mad r11.xy, r9.zzzz, r9.xyxx, r7.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r11.xy, r11.xyxx, t14.xyzw, s5, l(0.000000)
mul r10.w, r11.y, r11.x
mul r10.w, r10.w, l(0.500000)
mad r11.xyw, r8.xyxz, r9.zzzz, r10.xyxz
div r11.xyw, r11.xyxw, r9.wwww
dp3 r9.w, r11.xywx, r1.xyzx
add r9.w, r5.w, -r9.w
mov r11.x, r9.w
mov r12.x, l(0)
mov r11.y, r10.w
mov r12.y, r1.w
mov r11.w, l(1)
mov r12.z, r9.z
loop
  ilt r12.w, r11.z, r11.w
  breakc_nz r12.w
  mad r12.w, r12.z, r7.w, r0.w
  mad r13.xy, r12.zzzz, r9.xyxx, r7.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r13.xy, r13.xyxx, t14.xyzw, s5, l(0.000000)
  mul r13.x, r13.y, r13.x
  mul r13.y, r13.x, l(0.500000)
  mad r14.xyz, r8.xyzx, r12.zzzz, r10.xyzx
  div r14.xyz, r14.xyzx, r12.wwww
  dp3 r12.w, r14.xyzx, r1.xyzx
  add r13.x, r5.w, -r12.w
  ge r12.w, r13.y, r13.x
  movc r13.zw, r12.wwww, r13.xxxy, r12.xxxy
  add r14.x, r8.w, r12.z
  movc r12.z, r12.w, r14.x, r12.z
  if_nz r12.w
    mad r12.w, r12.z, r7.w, r0.w
    mad r14.xy, r12.zzzz, r9.xyxx, r7.xyxx
    sample_l_indexable(texture2d)(float,float,float,float) r14.xy, r14.xyxx, t14.xyzw, s5, l(0.000000)
    mul r14.x, r14.y, r14.x
    mul r13.y, r14.x, l(0.500000)
    mad r14.xyz, r8.xyzx, r12.zzzz, r10.xyzx
    div r14.xyz, r14.xyzx, r12.wwww
    dp3 r12.w, r14.xyzx, r1.xyzx
    add r13.x, r5.w, -r12.w
    ge r12.w, r13.y, r13.x
    not r14.x, r12.w
    movc r13.zw, r12.wwww, r13.xxxy, r13.zzzw
    add r12.w, r8.w, r12.z
    movc r12.z, r14.x, r12.z, r12.w
  else
    mov r14.x, l(-1)
  endif
  if_z r14.x
    mad r12.w, r12.z, r7.w, r0.w
    mad r14.xy, r12.zzzz, r9.xyxx, r7.xyxx
    sample_l_indexable(texture2d)(float,float,float,float) r14.xy, r14.xyxx, t14.xyzw, s5, l(0.000000)
    mul r14.x, r14.y, r14.x
    mul r13.y, r14.x, l(0.500000)
    mad r14.xyz, r8.xyzx, r12.zzzz, r10.xyzx
    div r14.xyz, r14.xyzx, r12.wwww
    dp3 r12.w, r14.xyzx, r1.xyzx
    add r13.x, r5.w, -r12.w
    ge r12.w, r13.y, r13.x
    not r14.x, r12.w
    movc r13.zw, r12.wwww, r13.xxxy, r13.zzzw
    add r14.y, r8.w, r12.z
    movc r12.z, r12.w, r14.y, r12.z
  else
    mov r14.x, l(-1)
  endif
  if_z r14.x
    mad r12.w, r12.z, r7.w, r0.w
    mad r14.xy, r12.zzzz, r9.xyxx, r7.xyxx
    sample_l_indexable(texture2d)(float,float,float,float) r14.xy, r14.xyxx, t14.xyzw, s5, l(0.000000)
    mul r14.x, r14.y, r14.x
    mul r13.y, r14.x, l(0.500000)
    mad r14.xyz, r8.xyzx, r12.zzzz, r10.xyzx
    div r14.xyz, r14.xyzx, r12.wwww
    dp3 r12.w, r14.xyzx, r1.xyzx
    add r13.x, r5.w, -r12.w
    ge r12.w, r13.y, r13.x
    movc r13.zw, r12.wwww, r13.xxxy, r13.zzzw
    add r14.x, r8.w, r12.z
    movc r12.z, r12.w, r14.x, r12.z
  endif
  lt r12.w, r13.y, r13.x
  if_nz r12.w
    mov r11.xy, r13.xyxx
    mov r12.xy, r13.zwzz
    break
  endif
  iadd r11.w, r11.w, l(4)
  mov r11.xy, r13.xyxx
  mov r12.xy, r13.zwzz
endloop
add r0.w, -r11.y, r11.x
add r1.w, -r12.y, r12.x
add r1.w, |r0.w|, |r1.w|
max r1.w, r1.w, l(0.000010)
div r0.w, |r0.w|, r1.w
min r0.w, r0.w, l(1.000000)
add r1.w, -r11.y, r12.y
mad r1.w, r0.w, r1.w, r11.y
add r7.x, -r11.x, r12.x
mad r0.w, r0.w, r7.x, r11.x
dp3 r7.x, r5.xyzx, r1.xyzx
rcp r7.x, r7.x
mul r0.w, -r0.w, r7.x
mul r7.xyw, r0.wwww, r5.xyxz
mad r8.xyz, r5.xyzx, r0.wwww, v6.xyzx
div r0.w, cb3[32].x, r7.z
deriv_rtx_fine r5.xyz, v6.zxyz
mul r9.xyz, r0.wwww, r5.yzxy
add r0.z, r0.z, l(-8.000000)
mul_sat r0.z, r0.z, l(0.125000)
mad r0.w, r0.z, l(-2.000000), l(3.000000)
mul r0.z, r0.z, r0.z
dp2 r0.z, r0.wwww, r0.zzzz
add r0.z, r0.z, l(1.000000)
dp3 r0.w, r9.xyzx, r9.xyzx
sqrt r0.w, r0.w
mul r0.z, r0.w, r0.z
dp3 r0.w, r8.xyzx, r1.xyzx
add r0.w, -r5.w, r0.w
mad r9.xyz, -r0.wwww, r1.zxyz, r8.zxyz
mad r10.xyz, -v5.yzxy, r0.zzzz, r9.zxyz
mad r11.xyz, v5.yzxy, r0.zzzz, r9.zxyz
mad r12.xyz, -v4.zxyz, r0.zzzz, r9.xyzx
mad r13.xyz, v4.zxyz, r0.zzzz, r9.xyzx
mov r10.w, l(1.000000)
dp4 r14.x, r10.zxyw, r2.xyzw
dp4 r14.y, r10.zxyw, r3.xyzw
dp4 r0.z, r10.zxyw, r4.xyzw
div r0.zw, r14.xxxy, r0.zzzz
mov r11.w, l(1.000000)
dp4 r14.x, r11.zxyw, r2.xyzw
dp4 r14.y, r11.zxyw, r3.xyzw
dp4 r5.w, r11.zxyw, r4.xyzw
div r14.xy, r14.xyxx, r5.wwww
mov r12.w, l(1.000000)
dp4 r15.x, r12.yzxw, r2.xyzw
dp4 r15.y, r12.yzxw, r3.xyzw
dp4 r5.w, r12.yzxw, r4.xyzw
div r14.zw, r15.xxxy, r5.wwww
mov r13.w, l(1.000000)
dp4 r2.x, r13.yzxw, r2.xyzw
dp4 r2.y, r13.yzxw, r3.xyzw
dp4 r2.z, r13.yzxw, r4.xyzw
div r2.xy, r2.xyxx, r2.zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.zw, r0.zwzz, t14.zwxy, s5, l(0.000000)
mul r0.z, r0.w, r0.z
sample_l_indexable(texture2d)(float,float,float,float) r2.zw, r14.xyxx, t14.zwxy, s5, l(0.000000)
mul r0.w, r2.w, r2.z
sample_l_indexable(texture2d)(float,float,float,float) r2.zw, r14.zwzz, t14.zwxy, s5, l(0.000000)
mul r2.z, r2.w, r2.z
sample_l_indexable(texture2d)(float,float,float,float) r2.xy, r2.xyxx, t14.xyzw, s5, l(0.000000)
mul r2.x, r2.y, r2.x
mad r10.x, -r0.z, l(0.500000), r10.x
mad r11.x, -r0.w, l(0.500000), r11.x
mad r12.z, -r2.z, l(0.500000), r12.z
mad r13.z, -r2.x, l(0.500000), r13.z
add r2.xyz, r9.zxyz, -r10.xyzx
add r3.xyz, -r9.zxyz, r11.xyzx
add r4.xyz, r9.xyzx, -r12.xyzx
add r9.xyz, -r9.xyzx, r13.xyzx
mul r10.xyz, r3.xyzx, r9.xyzx
mad r3.xyz, r9.zxyz, r3.yzxy, -r10.xyzx
mul r9.xyz, r2.xyzx, r4.xyzx
mad r2.xyz, r4.zxyz, r2.yzxy, -r9.xyzx
add r2.xyz, r2.xyzx, r3.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
dp3 r3.x, r2.xyzx, v4.xyzx
dp3 r3.y, r2.xyzx, v5.xyzx
dp3 r0.z, r2.xyzx, r1.xyzx
dp3 r0.w, -r7.xywx, v4.xyzx
dp3 r2.y, -r7.xywx, v5.xyzx
mov r2.x, -r0.w
deriv_rtx_fine r2.zw, v2.xxxy
deriv_rty_fine r4.xy, v2.yxyy
deriv_rty_fine r7.xyz, v6.yzxy
mul r0.w, r2.w, r4.y
mad r0.w, r2.z, r4.x, -r0.w
mul r4.xyz, r5.xyzx, r7.xyzx
mad r4.xyz, r5.zxyz, r7.yzxy, -r4.xyzx
dp3 r2.z, r4.xyzx, r4.xyzx
sqrt r2.z, r2.z
lt r2.w, l(0.000000), r2.z
div r0.w, |r0.w|, r2.z
sqrt r0.w, r0.w
and r0.w, r0.w, r2.w
mad r2.xy, r2.xyxx, r0.wwww, v2.xyxx
mad r4.xyz, r1.wwww, l(2.000000, 2.000000, 2.000000, 0.000000), l(-0.312378, 0.0134276999, 0.479858, 0.000000)
mul_sat r2.zw, r4.yyyz, l(0.000000, 0.000000, 1.27432525, 1.36806953)
add r2.zw, -r2.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
lt r4.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r2.zzwz
if_nz r4.y
  mul r4.yw, r2.xxxy, l(0.000000, 4.000000, 0.000000, 4.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r4.ywyy, t15.xyzw, s1
  mul r5.xyz, r5.xyzx, l(0.0194257591, 1.476112, 2.773632, 0.000000)
  mul r0.w, r2.z, l(0.0239257999)
  mad r1.w, r2.z, l(0.00162695337), l(0.832000)
  mul r5.xyz, r5.xyzx, r0.wwww
else
  mov r5.xyz, l(0,0,0,0)
  mov r1.w, l(0.832000)
endif
if_nz r4.z
  mul r2.xy, r2.xyxx, l(0.800000, 0.800000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xyxx, t16.xyzw, s1
  mul r0.w, r2.w, l(0.100000)
  add r2.w, -r1.w, l(0.900000)
  mad r1.w, r0.w, r2.w, r1.w
  mad r2.xyz, r2.xyzx, l(0.000000, 7.26733637, 80.000000, 0.000000), -r5.xyzx
  mad r5.xyz, r0.wwww, r2.xyzx, r5.xyzx
endif
mov_sat r4.x, r4.x
lt r0.w, l(0.000000), r4.x
if_nz r0.w
  ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r2.xyzw, l(3), l(0), t7.xyzw
  ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r7.xyzw, l(3), l(16), t7.xyzw
  ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r9.xyzw, l(3), l(48), t7.xyzw
  dp4 r2.x, r6.xyzw, r2.xyzw
  dp4 r2.y, r6.xyzw, r7.xyzw
  dp4 r0.w, r6.xyzw, r9.xyzw
  div r2.xy, r2.xyxx, r0.wwww
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t17.xywz, s5
  mul r2.xyz, r0.wwww, l(0.0374951512, 1.88101506, 5.000000, 0.000000)
  mul r0.w, r4.x, l(0.429016)
  add r2.w, -r1.w, l(0.353000)
  mad r1.w, r0.w, r2.w, r1.w
  mad r5.xyz, r2.xyzx, r0.wwww, r5.xyzx
endif
mov r8.w, l(1.000000)
dp4 r0.w, r8.xyzw, cb3[18].xyzw
dp4 r2.x, r8.xyzw, cb3[19].xyzw
div_sat r0.w, r0.w, r2.x
min r0.w, r0.w, v0.z
add r0.z, r0.z, l(1.000000)
max r3.z, r0.z, l(0.001000)
mul r2.xyz, r3.zzzz, r3.xyzx
div r2.xyz, r2.xyzx, r3.zzzz
add r2.xyz, r2.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mul r4.xyz, r4.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r3.xyxz, r4.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r2.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r2.w
min r1.x, r1.x, l(0.300000)
movc r0.z, r0.z, l(0), r1.x
add r1.x, -r1.w, l(1.000000)
mul r1.x, r1.x, r1.x
mad r0.z, r1.x, r1.x, r0.z
sqrt r0.z, r0.z
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
mul r1.xyz, r5.xyzx, cb1[3].xxxx
and r0.z, l(8), cb1[0].y
max r1.w, r1.z, r1.y
max r1.w, r1.w, r1.x
lt r1.w, l(0.0000153787005), r1.w
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.z, l(1), l(0)
and r2.x, r1.w, l(2)
iadd r0.z, r0.z, r2.x
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and o3.xyz, r1.xyzx, r1.wwww
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r1.xy, r37.xyxx, r0.zzzz
add r0.xy, r0.xyxx, -r1.xyxx
mov o1.w, l(1.00000024)
mov o2.xy, l(1.000000,0,0,0)
mov o3.w, l(0)
mov o0.xyzw, l(0,0.498039216,0,0.512347519)
mov o4.xy, r0.xyxx
mov oDepth, r0.w
ret
// Approximately 0 instruction slots used
