// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:59:23 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r2.x, r1.xyzx, v4.xyzx
dp3 r2.y, r1.xyzx, v5.xyzx
dp3 r2.z, r1.xyzx, v3.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
dp3 r0.z, -r2.xyzx, -r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, -r2.xyzx
lod r0.z, v2.xyxx, t20.x, s1
mad r0.w, r0.z, l(2.000000), l(10.000000)
mov r2.w, -r2.y
dp2 r1.w, r2.xwxx, r2.xwxx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000001)
div r2.xyz, r2.xwzx, r1.wwww
mul r2.w, r0.w, r2.z
mul r3.xyz, r2.xywx, l(0.000976562500, 0.000976562500, 0.00244140625, 0.000000)
min r0.w, r3.z, l(-0.00520833349)
mov r2.zw, v2.xxxy
mov r1.w, l(0.999000)
loop
  mad r4.xyzw, r2.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r2.zwzw
  mad r5.xyzw, r2.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r2.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r6.x, r4.xyxx, t20.xyzw, s1, r0.z
  sample_l_indexable(texture2d)(float,float,float,float) r6.y, r4.zwzz, t20.yxzw, s1, r0.z
  sample_l_indexable(texture2d)(float,float,float,float) r6.z, r5.zwzz, t20.yzxw, s1, r0.z
  sample_l_indexable(texture2d)(float,float,float,float) r6.w, r5.xyxx, t20.yzwx, s1, r0.z
  mad r7.xyzw, r0.wwww, l(2.000000, 3.000000, 1.000000, 4.000000), r1.wwww
  ge r6.xyzw, r6.xyzw, r7.zxyw
  mov r8.xy, r5.zwzz
  mov r8.z, r7.y
  mov r5.z, r7.w
  movc r5.xyz, r6.zzzz, r8.xyzx, r5.xyzx
  mov r8.xy, r4.zwzz
  mov r8.z, r7.x
  movc r5.xyz, r6.yyyy, r8.xyzx, r5.xyzx
  mov r7.xy, r4.xyxx
  movc r4.xyz, r6.xxxx, r7.xyzx, r5.xyzx
  or r3.zw, r6.zzzw, r6.xxxy
  or r3.z, r3.w, r3.z
  if_nz r3.z
    mov r2.zw, r4.xxxy
    mov r1.w, r4.z
    break
  endif
  mov r2.zw, r4.xxxy
  mov r1.w, r4.z
endloop
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t13.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.z, v2.xyxx, t14.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t16.xyzw, s1
dp3 r3.w, r5.xyzx, r5.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.w, r3.w
mul r8.xyz, r4.wwww, r5.xyzx
mul r5.w, r6.w, r6.w
mul r7.w, r5.w, l(0.160000)
mul r9.xyz, r4.xyzx, r6.yyyy
mul r9.xyz, r9.xyzx, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 0.000000)
mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r9.xyzx
mul r7.xyz, r6.zzzz, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.w, v2.xyxx, t21.xywz, s2
mov_sat r8.w, r8.w
lt r9.x, l(0.000000), r8.w
if_nz r9.x
  sample_l_indexable(texture2d)(float,float,float,float) r9.x, r2.zwzz, t20.xyzw, s1, r0.z
  mad r2.xy, -r2.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r2.zwzz
  sample_l_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t20.yzxw, s1, r0.z
  add r0.w, -r0.w, r1.w
  add r1.w, r1.w, -r9.x
  add r0.z, -r0.z, r0.w
  mul r2.xy, |r1.wwww|, r3.xyxx
  add r0.z, |r0.z|, |r1.w|
  max r0.z, r0.z, l(0.000010)
  div r0.zw, r2.xxxy, r0.zzzz
  add r0.zw, -r0.zzzw, r2.zzzw
  mul r2.xy, v2.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t17.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t18.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t19.xyzw, s2
  mad r0.z, r0.z, l(0.450000), l(0.500000)
  mad r2.xyz, -r5.xyzx, r4.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r8.xyz, r8.wwww, r2.xyzx, r8.xyzx
  add r1.w, -r3.w, l(1.000000)
  mad r3.w, r8.w, r1.w, r3.w
  mad r7.xyz, r8.wwww, -r7.xyzx, r7.xyzx
  mad r2.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r8.wwww, r2.xyzx, r4.xyzx
  add r0.z, -r6.x, r0.z
  mad r6.x, r8.w, r0.z, r6.x
  add r0.z, -r3.z, r0.w
  mad r3.z, r8.w, r0.z, r3.z
  mad r0.z, -r5.w, l(0.160000), l(0.100000)
  mad r7.w, r8.w, r0.z, r7.w
  mad r2.xy, r8.wwww, -r6.zyzz, r6.zyzz
  mov r6.y, r2.y
else
  mov r2.x, r6.z
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t22.xyzw, s2
lt r9.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r10.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r9.xyzx, r10.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t23.xyzw, s2
mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, v2.xyxx, t24.xyzw, s2
dp3 r0.z, r9.xyzx, r9.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r9.xyz, r0.wwww, r9.xyzx
mul r5.xyz, r4.xyzx, r5.xyzx
add r0.w, r8.z, l(1.000000)
max r8.z, r0.w, l(0.001000)
mul r11.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r8.xyzx, r11.xyzx
mul r8.xyw, r0.wwww, r8.xyxz
div r8.xyz, r8.xywx, r8.zzzz
mad r8.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
min r3.x, r0.z, r3.w
mul r2.y, r3.z, r10.w
add r0.z, -r6.y, l(1.000000)
mad r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
mad r4.xyz, r0.zzzz, r5.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t25.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t28.xywz, s2
add_sat r0.w, r5.w, l(-0.609375)
mad r0.z, r0.z, r0.w, l(0.242310)
mul_sat r0.z, r0.z, l(3.167213)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r9.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r9.xyzx, r11.xyzx, r5.xyzx
  mad r9.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xy, v2.xyxx, t27.xwyz, s2
  dp3 r0.w, r9.xyzx, r9.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r1.w, r0.w
  mul r3.w, r10.y, r10.y
  mul r0.z, r0.z, l(0.792969)
  add r0.w, -r3.x, r0.w
  mad r3.x, r0.z, r0.w, r3.x
  mad r9.xyz, r9.xyzx, r1.wwww, -r8.xyzx
  mad r8.xyz, r0.zzzz, r9.xyzx, r8.xyzx
  mad r7.xyz, r0.zzzz, -r7.xyzx, r7.xyzx
  mad r5.xyz, r5.xyzx, l(0.419607460, 0.407843649, 0.396077752, 0.000000), -r4.xyzx
  mad r4.xyz, r0.zzzz, r5.xyzx, r4.xyzx
  add r0.w, -r6.x, r10.x
  mad r6.x, r0.z, r0.w, r6.x
  mad r0.w, -r10.w, r3.z, l(1.000000)
  mad r2.y, r0.z, r0.w, r2.y
  mad r6.y, r0.z, -r6.y, r6.y
  mad r0.w, r3.w, l(0.160000), -r7.w
  mad r7.w, r0.z, r0.w, r7.w
  mad r2.x, r0.z, -r2.x, r2.x
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r8.xyzx, r8.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, r8.xyzx
mul r9.xyz, r9.xyzx, r8.yyyy
mad r5.xyz, r8.xxxx, r5.xyzx, r9.xyzx
mad r5.xyz, r8.zzzz, r1.xyzx, r5.xyzx
dp3 r0.z, r5.xyzx, r5.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, r5.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r6.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r2.z, -r0.w, l(1.000000)
lt r0.w, r4.x, l(0.040450)
mul r1.x, r4.x, l(0.0773993805)
add r1.yzw, r4.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r4.y, l(0.040450)
mul r1.y, r4.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r4.z, l(0.040450)
mul r1.z, r4.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
max r1.w, r7.z, r7.y
max r1.w, r1.w, r7.x
mul r1.w, r2.x, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r4.xw, r0.wwww
sqrt r4.yz, r1.xxyx
mul r8.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r4.z, l(0.250000), r0.z
dp2 r8.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r4.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add r6.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r7.w, l(6.250000)
sqrt r6.w, r0.z
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
bfi r0.z, l(3), l(5), r1.w, r0.z
utof r0.z, r0.z
mul r2.w, r0.z, l(0.00392156886)
and o3.xyz, r7.xyzx, r1.wwww
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r6.xzyw
mov o2.xyzw, r2.yxzw
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
