// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:01:57 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 5   xyzw        7     NONE   float   x
// TEXCOORD                 8   xyz         8     NONE   float   xyz
// TEXCOORD                10   xyzw        9     NONE   float   xyzw
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t27
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.x
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyzw
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.zxyz, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, r1.xyzx, r3.xyzx
max r0.z, r0.z, l(0.000100)
div r1.xyz, r1.xyzx, r0.zzzz
mul r1.xyz, r1.xyzx, l(0.400000, 0.400000, 0.400000, 0.000000)
dp3 r0.z, -r1.xyzx, v5.xyzx
dp3 r1.y, -r1.xyzx, v6.xyzx
mov r1.x, -r0.z
deriv_rtx_fine r0.zw, v2.xxxy
deriv_rty_fine r1.zw, v2.yyyx
deriv_rtx_fine r4.xyz, r2.yzxy
deriv_rty_fine r2.xyz, r2.xyzx
mul r0.w, r0.w, r1.w
mad r0.z, r0.z, r1.z, -r0.w
mul r5.xyz, r2.xyzx, r4.xyzx
mad r2.xyz, r4.zxyz, r2.yzxy, -r5.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
lt r1.z, l(0.000000), r0.w
div r0.z, |r0.z|, r0.w
sqrt r0.z, r0.z
and r0.z, r0.z, r1.z
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r4.x, l(-10.000000, -0.0000253518174, 10.000011, 0.000000), r2.xyzx
dp3 r4.y, l(0.0000253518174, -10.000000, 9.999987, 0.000000), r2.xyzx
dp3 r5.x, l(-10.000000, -0.0000253518174, 10.000011, 0.000000), r2.xyzx
dp3 r5.y, l(0.0000253518174, -10.000000, 9.999987, 0.000000), r2.xyzx
dp3 r6.x, l(-10.000000, -0.0000253518174, 10.000011, 0.000000), r2.xyzx
dp3 r6.y, l(0.0000253518174, -10.000000, 9.999987, 0.000000), r2.xyzx
dp3 r7.x, l(-10.000000, -0.0000253518174, 10.000011, 0.000000), r2.xyzx
dp3 r7.y, l(0.0000253518174, -10.000000, 9.999987, 0.000000), r2.xyzx
mad r0.zw, -r1.xxxy, r0.zzzz, v2.xxxy
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 10.000000, 10.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r4.xyxx, t12.xyzw, s2
lt r2.xyz, r1.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r1.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r1.xyz, r2.xyzx, r4.xyzx, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r5.xyxx, t13.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r4.x, l(-1.000000, -0.00000253518169, 0.000000, 0.000000), r2.xyxx
dp2 r4.y, l(0.00000253518169, -1.000000, 0.000000, 0.000000), r2.xyxx
sample_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t14.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r2.xyw, r7.xyxx, t16.xywz, s1
mov r4.z, r2.z
dp3 r2.z, r4.xyzx, r4.xyzx
sqrt r2.z, r2.z
max r2.z, r2.z, l(0.000010)
rcp r3.w, r2.z
mul r4.xyz, r3.wwww, r4.xyzx
add r1.w, -r1.w, l(1.000000)
mul r1.xyz, r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r5.xyz, r2.xywx, l(0.658375, 0.982251, 1.000000, 0.000000)
mov_sat r3.w, v7.x
lt r4.w, l(0.000000), r3.w
if_nz r4.w
  add r6.xy, v3.xyxx, v3.xyxx
  dp2 r4.w, v9.xyxx, v9.xyxx
  rsq r4.w, r4.w
  max r4.w, r4.w, l(0.001000)
  mul r6.zw, r4.wwww, v9.xxxy
  dp2 r4.w, v9.zwzz, v9.zwzz
  rsq r4.w, r4.w
  max r4.w, r4.w, l(0.001000)
  mul r7.xy, r4.wwww, v9.zwzz
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r6.xyxx, t17.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v3.xyxx, t18.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r6.x, r6.zwzz, r9.xyxx
  dp2 r6.y, r7.xyxx, r9.xyxx
  mov r6.z, r9.z
  dp3 r4.w, r6.xyzx, r6.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  add r4.w, -r2.z, r4.w
  mad r2.z, r3.w, r4.w, r2.z
  mad r6.xyz, r6.xyzx, r5.wwww, -r4.xyzx
  mad r4.xyz, r3.wwww, r6.xyzx, r4.xyzx
  mad r2.xyw, -r2.xyxw, l(0.658375, 0.982251, 0.000000, 1.000000), l(0.658375, 0.982251, 0.000000, 1.000000)
  mad r5.xyz, r3.wwww, r2.xywx, r5.xyzx
  mad r2.xyw, r8.xyxz, l(0.999999940, 0.999999940, 0.000000, 0.999999940), -r1.xyxz
  mad r1.xyz, r3.wwww, r2.xywx, r1.xyzx
  add r2.x, -r1.w, l(1.000000)
  mad r1.w, r3.w, r2.x, r1.w
  add r2.x, r9.w, l(-1.000000)
  mad r2.x, r3.w, r2.x, l(1.000000)
else
  mov r2.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.zwzz, t20.xyzw, s2
lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r6.xyz, r6.xyzx
mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r6.xyz, r6.xyzx
mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
add r7.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r4.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r4.xyzx
add r0.zw, -r2.zzzx, l(0.000000, 0.000000, 1.000000, 1.000000)
mad r7.x, r0.z, l(0.500000), r2.z
mul r2.yzw, r5.xxyz, l(0.000000, 0.500000, 0.500000, 0.500000)
mad r5.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r1.xyzx
mad r1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r1.xyzx
add r0.z, -r1.w, l(1.000000)
mad r0.z, r0.z, l(0.500000), r1.w
mad r5.x, r0.w, l(0.500000), r2.x
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, r4.xyzx
mul r10.xyz, r8.xyzx, r9.yyyy
mad r9.xyw, r9.xxxx, r6.xyxz, r10.xyxz
mad r9.xyz, r9.zzzz, r3.xyzx, r9.xywx
dp3 r0.w, r9.xyzx, r9.xyzx
rsq r0.w, r0.w
mul r0.w, r0.w, r9.y
mad_sat r0.w, r0.w, l(0.500000), l(-0.146185160)
mul r0.w, r0.w, l(25.499992)
min r0.w, r0.w, l(1.000000)
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  add r7.zw, v2.xxxy, v2.xxxy
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t22.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xy, r7.zwzz, t24.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r1.w, r7.zwzz, t25.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r7.zwzz, t27.xyzw, s1
  mul r2.x, r10.y, r10.y
  sample_indexable(texture2d)(float,float,float,float) r10.yzw, r7.zwzz, t23.wxyz, s2
  mad r10.yzw, r10.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp3 r3.w, r10.yzwy, r10.yzwy
  sqrt r3.w, r3.w
  rcp r4.w, r3.w
  add r3.w, -r7.x, r3.w
  mad r7.x, r0.w, r3.w, r7.x
  mad r10.yzw, r10.yyzw, r4.wwww, -r4.xxyz
  mad r4.xyz, r0.wwww, r10.yzwy, r4.xyzx
  mad r10.yzw, r11.xxyz, l(0.000000, 0.658375, 0.982251, 1.000000), -r2.yyzw
  mad r2.yzw, r0.wwww, r10.yyzw, r2.yyzw
  mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r1.xyzx
  mad r1.xyz, r0.wwww, r9.xyzx, r1.xyzx
  add r3.w, -r0.z, r10.x
  mad r0.z, r0.w, r3.w, r0.z
  add r1.w, -r5.x, r1.w
  mad r5.x, r0.w, r1.w, r5.x
  mad r1.w, r2.x, l(0.160000), l(-0.018000)
  mad r0.w, r0.w, r1.w, l(0.018000)
else
  mov r0.w, l(0.018000)
endif
dp3 r1.w, r4.xyzx, r4.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r4.xyzx
mul r8.xyz, r8.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r6.xyxz, r8.xyxz
mad r4.xyz, r4.zzzz, r3.xyzx, r4.xywx
dp3 r1.w, r4.xyzx, r4.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r4.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r3.xyzx
deriv_rty_fine r3.xyz, r3.xyzx
dp3 r2.x, r6.xyzx, r6.xyzx
dp3 r3.x, r3.xyzx, r3.xyzx
add r2.x, r2.x, r3.x
min r7.y, r2.x, l(0.300000)
movc r3.xy, r1.wwww, l(1.000000,0,0,0), r7.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r1.w, r3.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r0.z, r0.z, r0.z, r1.w
add r0.z, r3.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r5.y, -r0.z, l(1.000000)
lt r0.z, r1.x, l(0.040450)
mul r1.w, r1.x, l(0.0773993805)
add r1.x, r1.x, l(0.055000)
mul r1.x, r1.x, l(0.947867334)
log r1.x, r1.x
mul r1.x, r1.x, l(2.400000)
exp r1.x, r1.x
movc r0.z, r0.z, r1.w, r1.x
lt r1.x, r1.y, l(0.040450)
mul r1.w, r1.y, l(0.0773993805)
add r1.y, r1.y, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r1.x, r1.x, r1.w, r1.y
lt r1.y, r1.z, l(0.040450)
mul r1.w, r1.z, l(0.0773993805)
add r1.z, r1.z, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.y, r1.y, r1.w, r1.z
mul r2.xyz, r2.yzwy, cb3[37].yyyy
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, r1.w, l(0.010000)
movc r2.w, r1.w, l(0), l(2)
add r3.x, r3.x, l(-0.950000)
mul o1.w, r3.x, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r6.xw, r0.zzzz
sqrt r6.yz, r1.xxyx
mul r7.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r7.yyyy, r7.xzxx
mad r7.x, r6.z, l(0.250000), r1.x
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r1.y
and r1.xy, r3.xyxx, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r7.xyxx, r7.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r0.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(9), l(8)
imad r0.z, r2.w, l(32), r0.z
utof r0.z, r0.z
mul r5.z, r0.z, l(0.00392156886)
ieq r0.z, r1.w, l(0)
and o3.xyz, r2.xyzx, r0.zzzz
max r0.z, |v8.z|, l(0.000001)
mov r37.xyz, v8.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r5.w, l(0)
mov o2.xyzw, r5.xwyz
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
