// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:59:26 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xy
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mul r2.xyzw, v2.xyxy, l(3.000000, 3.000000, 1.500000, 1.500000)
add r0.zw, v2.xxxy, v2.xxxy
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t15.xyzw, s2
mov_sat r1.w, r1.w
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t12.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xy, r2.xyxx, t13.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.x, r2.xyxx, t14.wxyz, s2
dp3 r2.x, r4.xyzx, r4.xyzx
sqrt r2.x, r2.x
max r2.x, r2.x, l(0.000010)
rcp r3.w, r2.x
mul r4.xyz, r3.wwww, r4.xyzx
mul r3.w, r5.y, r5.y
mul r3.xyzw, r3.xyzw, l(0.858823597, 0.901945651, 0.999999940, 0.160000)
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r2.zwzz, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.w, r2.zwzz, t20.yzwx, s1
mov_sat r7.x, r7.x
mul r5.y, r7.x, v6.x
mul r1.w, r1.w, r4.w
mad r4.w, r5.y, r1.w, l(-0.0888672024)
mul_sat r4.w, r4.w, l(8.183842)
lt r5.y, l(0.000000), r4.w
if_nz r5.y
  lt r5.yzw, r7.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r8.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.yzw, r5.yyzw, r8.xxyz, r7.xxyz
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r2.zwzz, t17.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xy, r2.zwzz, t18.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r2.z, r2.zwzz, t19.xyzw, s2
  dp3 r2.w, r7.xyzx, r7.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r7.w, r2.w
  mul r8.y, r8.y, r8.y
  add r2.w, -r2.x, r2.w
  mad r2.x, r4.w, r2.w, r2.x
  mad r7.xyz, r7.xyzx, r7.wwww, -r4.xyzx
  mad r4.xyz, r4.wwww, r7.xyzx, r4.xyzx
  mad r5.yzw, r5.yyzw, l(0.000000, 0.772155821, 0.772155821, 0.772155821), -r3.xxyz
  mad r3.xyz, r4.wwww, r5.yzwy, r3.xyzx
  add r2.w, -r5.x, r8.x
  mad r5.x, r4.w, r2.w, r5.x
  add r2.z, -r6.x, r2.z
  mad r6.x, r4.w, r2.z, r6.x
  mad r2.z, r8.y, l(0.160000), -r3.w
  mad r3.w, r4.w, r2.z, r3.w
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r0.zwzz, t21.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.z, r0.zwzz, t25.xywz, s2
mov_sat r7.x, r7.x
mul r2.w, r7.x, v6.y
mul r1.w, r1.w, r2.z
mul r1.w, r1.w, r2.w
mul_sat r1.w, r1.w, l(15.003661)
lt r2.z, l(0.000000), r1.w
if_nz r2.z
  lt r5.yzw, r7.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r8.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.yzw, r5.yyzw, r8.xxyz, r7.xxyz
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t22.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.zw, r0.zwzz, t23.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t24.xyzw, s2
  dp3 r0.w, r7.xyzx, r7.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r4.w, r0.w
  mul r2.w, r2.w, r2.w
  add r0.w, -r2.x, r0.w
  mad r2.x, r1.w, r0.w, r2.x
  mad r7.xyz, r7.xyzx, r4.wwww, -r4.xyzx
  mad r4.xyz, r1.wwww, r7.xyzx, r4.xyzx
  mad r5.yzw, r5.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r3.xxyz
  mad r3.xyz, r1.wwww, r5.yzwy, r3.xyzx
  add r0.w, -r5.x, r2.z
  mad r5.x, r1.w, r0.w, r5.x
  add r0.z, -r6.x, r0.z
  mad r6.x, r1.w, r0.z, r6.x
  mad r0.z, r2.w, l(0.160000), -r3.w
  mad r3.w, r1.w, r0.z, r3.w
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r5.yzw, r0.zzzz, v4.xxyz
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
mul r7.xyz, r7.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r5.yzyw, r7.xyxz
mad r4.xyz, r4.zzzz, r1.xyzx, r4.xywx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.yzw, r1.xxyz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r5.yzwy, r5.yzwy
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r2.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r2.xxxy
add r1.x, -r5.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r3.x, l(0.040450)
mul r1.x, r3.x, l(0.0773993805)
add r1.yzw, r3.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r3.y, l(0.040450)
mul r1.y, r3.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r3.z, l(0.040450)
mul r1.z, r3.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r1.xyw, r5.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r1.yyyy, r1.xxxw
mad r3.x, r5.z, l(0.250000), r0.z
dp2 r3.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r3.z, r5.z, l(-0.250000), r0.w
and r0.zw, r2.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r3.xxxy, r3.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r6.z, r1.z, l(0.0980392247), l(0.0941176564)
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
