// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.63 on Sun Oct  9 13:49:58 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB2[10], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps constant v1.x
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v0.xyxx, cb3[32].zwzz
add r1.x, r0.x, r0.x
mad r2.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.xyxx, t1.xyzw, s4
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mul r0.zw, l(0.000000, 0.000000, 0.500000, 0.500000), cb3[32].zzzw
mad r1.yw, v0.xxxy, cb3[32].zzzw, -r0.zzzw
gather4_indexable(texture2d)(float,float,float,float) r4.xyz, r1.ywyy, t0.zxyw, s4.x
mov r2.z, -r2.y
mul r5.xy, r2.xzxx, r4.zzzz
mov r5.z, r4.z
mov r5.w, l(1.000000)
add r40.w, r5.z, -r40.y
mad r5.x, -r40.x, r40.w, r5.x
dp4 r6.x, r5.xyzw, cb3[12].xyzw
dp4 r6.y, r5.xyzw, cb3[13].xyzw
dp4 r6.z, r5.xyzw, cb3[14].xyzw
mov r6.w, l(1.000000)
dp4 r5.x, r6.xyzw, cb2[4].xyzw
dp4 r5.y, r6.xyzw, cb2[5].xyzw
dp4 r5.z, r6.xyzw, cb2[6].xyzw
add r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
lt r6.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
or r1.y, r6.y, r6.x
lt r6.xyw, l(1.000000, 1.000000, 0.000000, 1.000000), r5.xyxz
or r1.y, r1.y, r6.x
or r1.y, r6.y, r1.y
or r1.y, r6.w, r1.y
or r1.y, r6.z, r1.y
if_z r1.y
  mad r0.zw, v0.xxxy, cb3[32].zzzw, r0.zzzw
  gather4_indexable(texture2d)(float,float,float,float) r6.xz, r0.zwzz, t0.xyzw, s4.x
  dp3 r0.z, cb2[5].xyzx, cb2[5].xyzx
  rsq r0.z, r0.z
  mul r7.xyz, r0.zzzz, cb2[5].xyzx
  dp3 r0.z, r3.xyzx, r7.xyzx
  add r0.z, r0.z, -cb2[8].y
  mul_sat r0.z, r0.z, cb2[8].z
  mul r0.z, r0.z, r0.z
  mul r7.z, r0.z, cb2[8].x
  lt r0.z, l(0.000000), r7.z
  add r1.yw, -r4.zzzz, r4.yyyx
  add r2.yw, -r4.zzzz, r6.zzzx
  lt r1.yw, |r1.yyyw|, |r2.yyyw|
  mov r8.x, r4.y
  mul r8.y, l(-2.000000), cb3[32].z
  mov r8.zw, l(0,0,1.000000,0)
  mov r9.x, r6.z
  mul r9.y, l(2.000000), cb3[32].z
  mov r9.z, l(-1.000000)
  movc r8.xyz, r1.yyyy, r8.xyzx, r9.xyzx
  mul r4.y, l(2.000000), cb3[32].w
  mov r4.zw, l(0,0,1.000000,-1.000000)
  mul r6.y, l(-2.000000), cb3[32].w
  mov r6.zw, l(0,0,-1.000000,1.000000)
  movc r4.xyz, r1.wwww, r4.xyzx, r6.xyzx
  add r1.yw, r2.xxxz, r8.yyyw
  mul r2.xy, r8.xxxx, r1.ywyy
  mov r2.z, r8.x
  mov r2.w, l(1.000000)
  add r40.w, r2.z, -r40.y
  mad r2.x, -r40.x, r40.w, r2.x
  dp4 r6.x, r2.xyzw, cb3[12].xyzw
  dp4 r6.y, r2.xyzw, cb3[13].xyzw
  dp4 r6.z, r2.xyzw, cb3[14].xyzw
  mad r1.z, -r0.y, l(2.000000), l(1.000000)
  add r1.xy, r1.xzxx, r4.wyww
  mul r1.xy, r4.xxxx, r1.xyxx
  mov r1.z, r4.x
  mov r1.w, l(1.000000)
  add r40.w, r1.z, -r40.y
  mad r1.x, -r40.x, r40.w, r1.x
  dp4 r2.x, r1.xyzw, cb3[12].xyzw
  dp4 r2.y, r1.xyzw, cb3[13].xyzw
  dp4 r2.z, r1.xyzw, cb3[14].xyzw
  dp4 r1.x, r6.xyzw, cb2[4].xyzw
  dp4 r1.y, r6.xyzw, cb2[6].xyzw
  add r1.xy, r1.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  mov r2.w, l(1.000000)
  dp4 r4.x, r2.xyzw, cb2[4].xyzw
  dp4 r4.y, r2.xyzw, cb2[6].xyzw
  add r1.zw, r4.xxxy, l(0.000000, 0.000000, 0.500000, 0.500000)
  add r1.xyzw, -r1.xyzw, r5.xzxz
  mul r1.xy, r8.zzzz, r1.xyxx
  mul r7.xy, r4.zzzz, r1.zwzz
  and r1.xy, r0.zzzz, r1.xyxx
  and r2.xyz, r7.xyzx, r0.zzzz
else
  mov r1.xy, l(0,0,0,0)
  mov r2.xyz, l(0,0,0,0)
endif
ge r0.z, l(0.000000), r2.z
discard_nz r0.z
lt r0.z, v0.z, cb2[8].w
lt r0.w, cb2[9].x, v0.z
or r0.z, r0.w, r0.z
discard_nz r0.z
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r4.z, -r0.z
mul r4.xy, r0.xyxx, r4.zzzz
mov r4.w, l(1.000000)
add r40.w, r4.z, -r40.y
mad r4.x, -r40.x, r40.w, r4.x
dp4 r0.x, r4.xyzw, cb3[12].xyzw
dp4 r0.y, r4.xyzw, cb3[13].xyzw
dp4 r0.z, r4.xyzw, cb3[14].xyzw
add r0.xyz, -r0.xyzx, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r0.x, r40.x, r41.x, r0.x
mad r0.y, r40.x, r41.y, r0.y
mad r0.z, r40.x, r41.z, r0.z
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
dp3 r4.x, r0.xyzx, v4.xyzx
dp3 r4.y, r0.xyzx, v5.xyzx
dp3 r4.z, r0.xyzx, v3.xyzx
dp3 r0.x, -r4.xyzx, -r4.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, -r4.xyzx
lod r1.z, r5.xzxx, t14.x, s1
mad r1.w, r1.z, l(2.000000), l(10.000000)
mov r0.w, -r0.y
dp2 r0.y, r0.xwxx, r0.xwxx
sqrt r0.y, r0.y
max r0.y, r0.y, l(0.000001)
div r0.xyz, r0.xwzx, r0.yyyy
mul r0.w, r1.w, r0.z
mul r4.xyz, r0.xywx, l(0.000976562500, 0.000976562500, 0.00390625000, 0.000000)
min r0.z, r4.z, l(-0.00520833349)
mov r4.zw, r5.xxxz
mov r0.w, l(0.999000)
loop
  mad r6.xyzw, r0.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r4.zwzw
  mad r7.xyzw, r0.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r4.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r8.x, r6.xyxx, t14.xyzw, s1, r1.z
  sample_l_indexable(texture2d)(float,float,float,float) r8.y, r6.zwzz, t14.yxzw, s1, r1.z
  sample_l_indexable(texture2d)(float,float,float,float) r8.z, r7.zwzz, t14.yzxw, s1, r1.z
  sample_l_indexable(texture2d)(float,float,float,float) r8.w, r7.xyxx, t14.yzwx, s1, r1.z
  mad r9.xyzw, r0.zzzz, l(2.000000, 3.000000, 1.000000, 4.000000), r0.wwww
  ge r8.xyzw, r8.xyzw, r9.zxyw
  mov r10.xy, r7.zwzz
  mov r10.z, r9.y
  mov r7.z, r9.w
  movc r7.xyz, r8.zzzz, r10.xyzx, r7.xyzx
  mov r10.xy, r6.zwzz
  mov r10.z, r9.x
  movc r7.xyz, r8.yyyy, r10.xyzx, r7.xyzx
  mov r9.xy, r6.xyxx
  movc r6.xyz, r8.xxxx, r9.xyzx, r7.xyzx
  or r5.yw, r8.zzzw, r8.xxxy
  or r1.w, r5.w, r5.y
  if_nz r1.w
    mov r4.zw, r6.xxxy
    mov r0.w, r6.z
    break
  endif
  mov r4.zw, r6.xxxy
  mov r0.w, r6.z
endloop
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r4.zwzz, t14.yzwx, s1, r1.z
mad r0.xy, -r0.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r4.zwzz
sample_l_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t14.xyzw, s1, r1.z
add r0.y, -r0.z, r0.w
add r0.z, r0.w, -r1.w
add r0.x, -r0.x, r0.y
mul r0.yw, |r0.zzzz|, r4.xxxy
add r0.x, |r0.x|, |r0.z|
max r0.x, r0.x, l(0.000010)
div r0.xy, r0.ywyy, r0.xxxx
add r0.xy, -r0.xyxx, r4.zwzz
sample_d_indexable(texture2d)(float,float,float,float) r4.xyzw, r0.xyxx, t11.xyzw, s2, r1.xyxx, r2.xyxx
mul_sat r0.z, r4.w, l(2.01005840)
mul r0.z, r2.z, r0.z
ge r0.w, l(0.000000), r0.z
discard_nz r0.w
lt r5.xyzw, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r6.xyzw, r4.xyzx, l(12.920000, 12.920000, 12.920000, 12.920000)
log r4.xyzw, r4.xyzx
mul r4.xyzw, r4.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r4.xyzw, r4.xyzw
mad r4.xyzw, r4.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
movc r4.xyzw, r5.xyzw, r6.xyzw, r4.xyzw
sample_d_indexable(texture2d)(float,float,float,float) r5.xyz, r0.xyxx, t12.xyzw, s2, r1.xyxx, r2.xyxx
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_d_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t13.xyzw, s2, r1.xyxx, r2.xyxx
dp3 r0.y, r5.xyzx, r5.xyzx
sqrt r0.y, r0.y
max r1.x, r0.y, l(0.000010)
rcp r0.y, r1.x
mul r2.xyz, r0.yyyy, r5.xyzx
dp3 r0.y, v4.xyzx, v4.xyzx
rsq r0.y, r0.y
mul r5.xyz, r0.yyyy, v4.xyzx
dp3 r0.y, v5.xyzx, v5.xyzx
rsq r0.y, r0.y
mul r6.xyz, r0.yyyy, v5.xyzx
dp3 r0.y, r2.xyzx, r2.xyzx
rsq r0.y, r0.y
mul r2.xyz, r0.yyyy, r2.xyzx
mul r6.xyz, r6.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r5.xyxz, r6.xyxz
mad r2.xyz, r2.zzzz, r3.xyzx, r2.xywx
dp3 r0.y, r2.xyzx, r2.xyzx
rsq r0.y, r0.y
mul r2.xyz, r0.yyyy, r2.xyzx
ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r3.xyzx
deriv_rty_fine r3.xyz, r3.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
dp3 r1.z, r3.xyzx, r3.xyzx
add r0.w, r0.w, r1.z
min r1.y, r0.w, l(0.300000)
movc r0.yw, r0.yyyy, l(0,1.000000,0,0), r1.xxxy
add r0.x, -r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
max r0.y, r0.y, l(0.600000)
mad r0.y, r0.y, l(-0.527635), l(0.520718)
max r0.y, r0.y, l(0.000000)
mad r0.x, r0.x, r0.x, r0.y
add r0.x, r0.w, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add o2.z, -r0.x, l(1.000000)
lt r0.xyw, r4.wywz, l(0.0404500030, 0.0404500030, 0.000000, 0.0404500030)
mul r1.x, r4.w, l(0.0773993731)
mad r1.yzw, r4.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940), l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 2.400000, 2.400000, 2.400000)
exp r1.yzw, r1.yyzw
movc r0.x, r0.x, r1.x, r1.y
mul r1.xy, r4.yzyy, l(0.0773993731, 0.0773993731, 0.000000, 0.000000)
movc r0.yw, r0.yyyw, r1.xxxy, r1.zzzw
ftou r1.xy, v0.xyxx
sqrt r3.xyzw, r0.xywx
mul r0.xyw, r3.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.xy, r0.yyyy, r0.xwxx
mad r4.x, r3.z, l(0.250000), r0.x
dp2 r4.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r3.z, l(-0.250000), r0.y
and r0.xy, r1.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r4.xyxx, r4.xzxx
add o0.xy, r0.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov o0.z, l(0)
mov o0.w, r0.z
mov o1.w, r0.z
mov o2.xy, l(1.000000,0,0,0)
mov o2.w, r0.z
ret
// Approximately 0 instruction slots used
