// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:01:03 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
// SV_IsFrontFace           0   x           7    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps_sgv constant v7.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t17.xyzw, s2
lt r0.yzw, r1.xxyz, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyz, r1.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r0.yzw, r0.yyzw, r2.xxyz, r1.xxyz
add r1.x, r1.w, l(-0.357544)
mul_sat r1.x, r1.x, l(100000000.000000)
sample_indexable(texture2d)(float,float,float,float) r1.yzw, v2.xyxx, t18.wxyz, s2
mad r1.yzw, r1.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t19.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t20.wxyz, s2
dp3 r2.w, r1.yzwy, r1.yzwy
sqrt r2.w, r2.w
max r4.x, r2.w, l(0.000010)
rcp r2.w, r4.x
mul r5.xyz, r1.yzwy, r2.wwww
mul r6.xyz, r0.yzwy, r2.yyyy
mul r6.xyz, r6.xyzx, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 0.000000)
mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r6.xxyz
sample_indexable(texture2d)(float,float,float,float) r4.z, v2.xyxx, t26.xyzw, s2
mov_sat r4.z, r4.z
lt r4.w, l(0.000000), r4.z
if_nz r4.w
  mul r6.xy, v2.xyxx, l(40.000000, 40.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r6.xyxx, t22.xyzw, s2
  lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r6.xyxx, t23.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.w, r6.xyxx, t24.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r6.x, r6.xyxx, t25.xyzw, s2
  dp3 r6.y, r8.xyzx, r8.xyzx
  sqrt r6.y, r6.y
  max r6.y, r6.y, l(0.000010)
  rcp r6.z, r6.y
  mul r8.xyz, r6.zzzz, r8.xyzx
  mul r9.xyz, r7.xyzx, l(0.686274827, 0.462715030, 0.431371957, 0.000000)
  mad r6.z, r1.w, r2.w, l(1.000000)
  max r5.w, r6.z, l(0.001000)
  mul r10.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r6.z, r5.xywx, r10.xyzx
  mul r10.xyz, r5.xywx, r6.zzzz
  div r10.xyz, r10.xyzx, r5.wwww
  mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r6.y, r4.x, r6.y
  add r6.y, -r4.x, r6.y
  mad r4.x, r4.z, r6.y, r4.x
  mad r1.yzw, -r1.yyzw, r2.wwww, r8.xxyz
  mad r5.xyz, r4.zzzz, r1.yzwy, r5.xyzx
  mad r1.y, r6.x, r3.x, -r3.x
  mad r3.x, r4.z, r1.y, r3.x
  lt r1.yzw, r0.yyzw, l(0.000000, 0.500000, 0.500000, 0.500000)
  mul r6.xyz, r0.yzwy, r9.xyzx
  add r6.xyz, r6.xyzx, r6.xyzx
  add r8.xyz, -r0.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r8.xyz, r8.xyzx, r8.xyzx
  mad r7.xyz, -r7.xyzx, l(0.686274827, 0.462715030, 0.431371957, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r7.xyz, -r8.xyzx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r1.yzw, r1.yyzw, r6.xxyz, r7.xxyz
  mad r2.w, r2.x, r4.w, -r2.x
  mad r2.x, r4.z, r2.w, r2.x
  add r2.w, -r2.y, l(1.000000)
  mul r2.w, r2.w, r4.z
  add r1.yzw, -r0.yyzw, r1.yyzw
  mad r0.yzw, r2.wwww, r1.yyzw, r0.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.y, v2.xyxx, t30.xzyw, s2
mov_sat r1.y, r1.y
lt r1.z, l(0.000000), r1.y
if_nz r1.z
  mul r1.zw, v2.xxxy, l(0.000000, 0.000000, 20.000000, 20.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r1.zwzz, t27.xyzw, s2
  lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r1.zwzz, t28.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t29.yzxw, s2
  dp3 r1.w, r7.xyzx, r7.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r2.w, r1.w
  mul r7.xyz, r2.wwww, r7.xyzx
  mul r6.xyz, r0.yzwy, r6.xyzx
  add r2.w, r5.z, l(1.000000)
  max r5.w, r2.w, l(0.001000)
  mul r8.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r2.w, r5.xywx, r8.xyzx
  mul r8.xyz, r2.wwww, r5.xywx
  div r8.xyz, r8.xyzx, r5.wwww
  mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
  min r1.w, r1.w, r4.x
  add r1.w, -r4.x, r1.w
  mad r4.x, r1.y, r1.w, r4.x
  add r7.xyz, -r5.xyzx, r7.xyzx
  mad r5.xyz, r1.yyyy, r7.xyzx, r5.xyzx
  mad r1.z, r2.x, r1.z, -r2.x
  mad r2.x, r1.y, r1.z, r2.x
  add r1.z, -r2.y, l(1.000000)
  mul r1.y, r1.z, r1.y
  mad r6.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r0.yzwy
  mad r0.yzw, r1.yyyy, r6.xxyz, r0.yyzw
endif
ge r1.x, l(0.000000), r1.x
discard_nz r1.x
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r6.xyz, v7.xxxx, v3.xyzx, -v3.xyzx
dp3 r1.z, r6.xyzx, r6.xyzx
rsq r1.z, r1.z
mul r6.xyz, r1.zzzz, r6.xyzx
dp3 r1.z, v4.xyzx, v4.xyzx
rsq r1.z, r1.z
mul r7.xyz, r1.zzzz, v4.xyzx
dp3 r1.z, v5.xyzx, v5.xyzx
rsq r1.z, r1.z
mul r8.xyz, r1.zzzz, v5.xyzx
dp3 r1.z, r5.xyzx, r5.xyzx
rsq r1.z, r1.z
mul r5.xyz, r1.zzzz, r5.xyzx
mul r8.xyz, r8.xyzx, r5.yyyy
mad r5.xyw, r5.xxxx, r7.xyxz, r8.xyxz
mad r5.xyz, r5.zzzz, r6.xyzx, r5.xywx
dp3 r1.z, r5.xyzx, r5.xyzx
rsq r1.z, r1.z
mul r5.xyz, r1.zzzz, r5.xyzx
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r6.xyzx
deriv_rty_fine r6.xyz, r6.xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
dp3 r2.w, r6.xyzx, r6.xyzx
add r1.w, r1.w, r2.w
min r4.y, r1.w, l(0.300000)
movc r1.zw, r1.zzzz, l(0,0,1.000000,0), r4.xxxy
add r2.x, -r2.x, l(1.000000)
mul r2.x, r2.x, r2.x
max r2.w, r1.z, l(0.600000)
mad r2.w, r2.w, l(-0.527635), l(0.520718)
max r2.w, r2.w, l(0.000000)
mad r2.x, r2.x, r2.x, r2.w
add r1.w, r1.w, r2.x
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.001000)
sqrt r1.w, r1.w
add r3.y, -r1.w, l(1.000000)
lt r1.w, r0.y, l(0.040450)
mul r2.x, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.w, r2.x, r0.y
lt r1.w, r0.z, l(0.040450)
mul r2.x, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.w, r2.x, r0.z
lt r1.w, r0.w, l(0.040450)
mul r2.x, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.w, r2.x, r0.w
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r2.xw, v2.xxxy, v2.xxxy
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r2.xwxx, t11.yzwx, s1, l(0.000000)
  ne r2.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r2.x
    ftoi r2.xw, v0.xxxy
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r2.xw, r0.xxxx, r2.xxxw
    utof r2.xw, r2.xxxw
    mul r2.xw, r2.xxxw, l(0.0671105608, 0.000000, 0.000000, 0.00583714992)
    add r0.x, r2.w, r2.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r2.x, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r4.xy, v0.xyxx
  mov r4.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r2.w, r4.xyzw, t0.yzwx
  add r2.w, r2.w, -v0.w
  ge r2.w, l(0.000005), |r2.w|
  and r0.x, r0.x, r2.w
  lt r2.w, cb4[0].y, r1.w
  and r0.x, r0.x, r2.w
  lt r2.x, r1.w, r2.x
  and r0.x, r0.x, r2.x
  if_nz r0.x
    imm_atomic_iadd r4.x, u9, cb1[2].z, l(1)
    ult r0.x, r4.x, cb1[2].y
    if_nz r0.x
      ftou r2.xw, v0.xxxy
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r4.x, cb1[2].x
      ishl r4.x, r1.w, l(1)
      bfi r2.x, l(16), l(16), r2.x, r2.w
      store_uav_typed u8.xyzw, r4.xxxx, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r2.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
add r1.z, r1.z, l(-0.950000)
mul o1.w, r1.z, l(20.000000)
ftou r1.zw, v0.xxxy
sqrt r4.xyzw, r0.yzwy
mul r0.yzw, r4.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r6.x, r4.z, l(0.250000), r0.y
dp2 r6.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r4.z, l(-0.250000), r0.z
and r0.yz, r1.zzwz, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r6.xxyx, r6.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.w, |r2.z|
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r3.z, r0.x, l(0.0980392247), l(0.0941176564)
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.z, r2.y
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
