// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:58:49 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 7   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
// SV_Depth                 0    N/A   oDepth    DEPTH   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[8], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_output oDepth
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ftou r0.xy, v0.xyxx
and r0.xy, r0.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
mov r1.xy, v2.xyxx
mov r1.z, l(1.000000)
dp3 r2.x, cb4[0].xyzx, r1.xyzx
dp3 r2.y, cb4[1].xyzx, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.yz, r2.xyxx, t11.zxyw, s1
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, 2.000000, 0.000000), l(0.000000, -0.996078432, -0.996078432, 0.000000)
mad r1.xy, r0.yzyy, l(-0.0621338002, 0.0621338002, 0.000000, 0.000000), v2.xyxx
mov r1.z, l(1.000000)
dp3 r2.x, cb4[2].xyzx, r1.xyzx
dp3 r2.y, cb4[3].xyzx, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.yzw, r2.xyxx, t12.wxyz, s2
log r2.xyzw, r0.yzwy
mul r2.xyzw, r2.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r2.xyzw, r2.xyzw
mad r2.xyzw, r2.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
lt r3.xyzw, r0.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r4.xyzw, r0.yzwy, l(12.920000, 12.920000, 12.920000, 12.920000)
movc r2.xyzw, r3.xyzw, r4.xyzw, r2.xyzw
mad r0.yzw, r2.xxyz, l(0.000000, 0.349019527, 0.298039287, 0.250980496), l(0.000000, 0.055000, 0.055000, 0.055000)
mul r0.yzw, r0.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r0.yzw, r0.yyzw
mul r0.yzw, r0.yyzw, l(0.000000, 2.400000, 2.400000, 2.400000)
exp r0.yzw, r0.yyzw
mul r1.w, r2.w, l(0.0270138942)
lt r3.xyz, r2.wyzw, l(0.115896098, 0.135720357, 0.161167905, 0.000000)
mul r2.xy, r2.yzyy, l(0.0230680555, 0.0194257349, 0.000000, 0.000000)
movc r0.zw, r3.yyyz, r2.xxxy, r0.zzzw
movc r0.y, r3.x, r1.w, r0.y
sqrt r2.xyzw, r0.yzwy
mul r0.yzw, r2.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
dp2 r3.y, r2.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
add r0.yz, r0.zzzz, r0.yywy
mad r3.x, r2.z, l(0.250000), r0.y
mad r3.z, r2.z, l(-0.250000), r0.z
movc r0.xy, r0.xxxx, r3.xyxx, r3.xzxx
add o0.xy, r0.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.zw, l(0,0,0,0.353553385)
dp3 r0.x, cb4[6].xyzx, r1.xyzx
dp3 r0.y, cb4[7].xyzx, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.xyz, r0.xyxx, t14.xyzw, s2
mad r0.xyz, r0.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r0.w, cb4[6].xyxx, cb4[6].xyxx
rsq r0.w, r0.w
mul r2.xy, r0.wwww, cb4[6].xyxx
mov r2.z, -r2.y
dp2 r3.y, r2.zxzz, r0.xyxx
dp2 r3.x, r2.xyxx, r0.xyxx
mov r3.z, r0.z
dp3 r0.x, r3.xyzx, r3.xyzx
sqrt r0.x, r0.x
max r0.x, r0.x, l(0.000010)
rcp r0.y, r0.x
mul r0.yzw, r0.yyyy, r3.xxyz
mul r2.xyz, r0.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.x, cb4[4].xyzx, r1.xyzx
dp3 r3.y, cb4[5].xyzx, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r3.xyxx, t13.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
mov r3.zw, r1.zzzz
dp2 r1.z, cb4[4].xyxx, cb4[4].xyxx
rsq r1.z, r1.z
mul r4.xy, r1.zzzz, cb4[4].xyxx
mov r4.z, -r4.y
dp2 r3.y, r4.zxzz, r1.xyxx
dp2 r3.x, r4.xyxx, r1.xyxx
dp3 r1.x, r3.xywx, r3.xywx
sqrt r1.x, r1.x
max r1.x, r1.x, l(0.000010)
rcp r1.y, r1.x
min r1.x, r1.x, l(1.000000)
add r1.x, r1.x, l(-1.000000)
mad r1.x, r1.x, l(0.200000), l(1.000000)
mul r3.xyzw, r1.yyyy, r3.xyzw
mul r4.xyzw, r3.wwww, l(0.000000, 0.000000, 4.000000, 4.000000)
div r4.xyzw, r4.xyzw, l(2.000000, 2.000000, 2.000000, 2.000000)
mad r3.xyzw, -r3.xyzw, l(-1.000000, -1.000000, 1.000000, 1.000000), r4.xyzw
add r3.xyzw, r3.xyzw, l(-0.000000, -0.000000, -1.000000, -1.000000)
mad r3.xyzw, r3.xyzw, l(0.200000, 0.200000, 0.200000, 0.200000), l(0.000000, 0.000000, 1.000000, 2.000000)
mov r4.xy, r3.xyxx
max r4.z, r3.w, l(0.001000)
dp3 r1.y, r4.xyzx, r2.xyzx
mul r1.yzw, r1.yyyy, r4.xxyz
div r1.yzw, r1.yyzw, r4.zzzz
mad r0.yzw, -r0.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000), r1.yyzw
add r0.yzw, -r3.xxyz, r0.yyzw
mad r0.yzw, r0.yyzw, l(0.000000, 0.300000, 0.300000, 0.300000), r3.xxyz
dp3 r1.y, r0.yzwy, r0.yzwy
rsq r1.y, r1.y
mul r0.yzw, r0.yyzw, r1.yyyy
dp3 r1.y, v5.xyzx, v5.xyzx
rsq r1.y, r1.y
mul r1.yzw, r1.yyyy, v5.xxyz
mul r1.yzw, r0.zzzz, r1.yyzw
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v4.xyzx
mad r1.yzw, r0.yyyy, r2.xxyz, r1.yyzw
dp3 r0.y, v3.xyzx, v3.xyzx
rsq r0.y, r0.y
mul r2.xyz, r0.yyyy, v3.xyzx
mad r0.yzw, r0.wwww, r2.xxyz, r1.yyzw
dp3 r1.y, r0.yzwy, r0.yzwy
rsq r1.y, r1.y
mul r0.yzw, r0.yyzw, r1.yyyy
mad o1.xyz, r0.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
deriv_rtx_fine r0.yzw, r2.xxyz
deriv_rty_fine r1.yzw, r2.xxyz
dp3 r1.y, r1.yzwy, r1.yzwy
dp3 r0.y, r0.yzwy, r0.yzwy
add r0.y, r1.y, r0.y
min r2.y, r0.y, l(0.300000)
min r0.x, r0.x, r1.x
add r0.x, -r1.x, r0.x
mad r2.x, r0.x, l(0.300000), r1.x
ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
movc r0.xy, r0.xxxx, l(1.000000,0,0,0), r2.xyxx
add r0.z, r0.x, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
max r0.x, r0.x, l(0.600000)
mad r0.x, r0.x, l(-0.527635), l(0.520718)
max r0.x, r0.x, l(0.000000)
add r0.x, r0.x, r0.y
add r0.x, r0.x, l(0.000100000092)
sqrt r0.x, r0.x
sqrt r0.x, r0.x
add o2.z, -r0.x, l(1.000000)
and r0.x, l(8), cb1[0].y
movc o2.w, r0.x, l(0.0980392247), l(0.0941176564)
mov o2.xy, l(1.000000,0,0,0)
mov o3.xyzw, l(0,0,0,0)
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
imul null, r0.x, l(4099), cb3[37].z
and r0.x, r0.x, l(63)
ftoi r0.yz, v0.xxyx
iadd r0.xy, r0.xxxx, r0.yzyy
utof r0.xy, r0.xyxx
mul r0.xy, r0.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
add r0.x, r0.y, r0.x
frc r0.x, r0.x
mul r0.x, r0.x, l(52.982918)
frc r0.x, r0.x
mul r0.x, r0.x, l(0.0801635981)
add r0.yzw, -v6.xxyz, cb3[29].xxyz
dp3 r1.x, r0.yzwy, r0.yzwy
rsq r1.x, r1.x
mul r0.yzw, r0.yyzw, r1.xxxx
mad r0.xyz, -r0.yzwy, r0.xxxx, v6.xyzx
mov r0.w, l(1.000000)
dp4 r1.x, r0.xyzw, cb3[18].xyzw
dp4 r0.x, r0.xyzw, cb3[19].xyzw
div r0.x, r1.x, r0.x
min r0.x, r0.x, v0.z
ine r0.y, l(0), cb3[36].x
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
or r0.y, r0.z, r0.y
movc oDepth, r0.y, v0.z, r0.x
ret
// Approximately 0 instruction slots used
