// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:03:31 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.zxyz, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r3.x, r1.xyzx, v4.xyzx
dp3 r3.y, r1.xyzx, v5.xyzx
dp3 r3.z, r1.xyzx, v3.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t11.zwxy, s1
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r1.w, l(20.000000), cb3[35].x
frc r1.w, r1.w
add r2.w, r1.w, l(-0.500000)
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 1.658330, 1.658330)
mul r2.w, r2.w, l(0.253906)
add r3.w, l(0.025000), cb3[35].x
mul r3.w, r3.w, l(20.000000)
frc r3.w, r3.w
add r3.w, r3.w, l(-0.500000)
mul r3.w, r3.w, l(0.253906)
mul r1.w, r1.w, l(6.28318548)
sincos null, r1.w, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
dp3 r4.w, r1.xyzx, r4.xyzx
max r4.w, r4.w, l(0.000100)
div r1.xyz, r1.xyzx, r4.wwww
mul r1.xyz, r1.xyzx, l(0.020752, 0.020752, 0.020752, 0.000000)
dp3 r4.w, -r1.xyzx, v4.xyzx
dp3 r1.y, -r1.xyzx, v5.xyzx
mov r1.x, -r4.w
deriv_rtx_fine r5.xy, v2.xyxx
deriv_rty_fine r5.zw, v2.yyyx
deriv_rtx_fine r6.xyz, r2.yzxy
deriv_rty_fine r2.xyz, r2.xyzx
mul r1.z, r5.w, r5.y
mad r1.z, r5.x, r5.z, -r1.z
mul r5.xyz, r2.xyzx, r6.xyzx
mad r2.xyz, r6.zxyz, r2.yzxy, -r5.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
sqrt r2.x, r2.x
lt r2.y, l(0.000000), r2.x
div r1.z, |r1.z|, r2.x
sqrt r1.z, r1.z
and r1.z, r1.z, r2.y
mul r1.xy, r1.zzzz, r1.xyxx
mad r2.xy, r0.zwzz, r2.wwww, -r1.xyxx
mad r0.zw, r0.zzzw, r3.wwww, -r1.xxxy
dp3 r1.x, -r3.xyzx, -r3.xyzx
rsq r1.x, r1.x
mul r3.xyz, r1.xxxx, -r3.xyzx
lod r1.x, v2.xyxx, t12.x, s1
mad r1.y, r1.x, l(2.000000), l(10.000000)
mov r3.w, -r3.y
dp2 r1.z, r3.xwxx, r3.xwxx
sqrt r1.z, r1.z
max r1.z, r1.z, l(0.000001)
div r3.xyz, r3.xwzx, r1.zzzz
mul r3.w, r1.y, r3.z
mul r5.xyz, r3.xywx, l(0.000976562500, 0.000976562500, 0.00390625000, 0.000000)
min r1.y, r5.z, l(-0.00520833349)
mov r2.zw, v2.xxxy
mov r1.z, l(0.999000)
loop
  mad r6.xyzw, r3.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r2.zwzw
  mad r7.xyzw, r3.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r2.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r8.x, r6.xyxx, t12.xyzw, s1, r1.x
  sample_l_indexable(texture2d)(float,float,float,float) r8.y, r6.zwzz, t12.yxzw, s1, r1.x
  sample_l_indexable(texture2d)(float,float,float,float) r8.z, r7.zwzz, t12.yzxw, s1, r1.x
  sample_l_indexable(texture2d)(float,float,float,float) r8.w, r7.xyxx, t12.yzwx, s1, r1.x
  mad r9.xyzw, r1.yyyy, l(2.000000, 3.000000, 1.000000, 4.000000), r1.zzzz
  ge r8.xyzw, r8.xyzw, r9.zxyw
  mov r10.xy, r7.zwzz
  mov r10.z, r9.y
  mov r7.z, r9.w
  movc r7.xyz, r8.zzzz, r10.xyzx, r7.xyzx
  mov r10.xy, r6.zwzz
  mov r10.z, r9.x
  movc r7.xyz, r8.yyyy, r10.xyzx, r7.xyzx
  mov r9.xy, r6.xyxx
  movc r6.xyz, r8.xxxx, r9.xyzx, r7.xyzx
  or r3.zw, r8.zzzw, r8.xxxy
  or r3.z, r3.w, r3.z
  if_nz r3.z
    mov r2.zw, r6.xxxy
    mov r1.z, r6.z
    break
  endif
  mov r2.zw, r6.xxxy
  mov r1.z, r6.z
endloop
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r2.zwzz, t12.yzxw, s1, r1.x
mad r3.xy, -r3.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r2.zwzz
sample_l_indexable(texture2d)(float,float,float,float) r1.x, r3.xyxx, t12.xyzw, s1, r1.x
add r1.y, -r1.y, r1.z
add r1.z, r1.z, -r3.z
add r1.x, -r1.x, r1.y
mul r3.xy, |r1.zzzz|, r5.xyxx
add r1.x, |r1.x|, |r1.z|
max r1.x, r1.x, l(0.000010)
div r1.xy, r3.xyxx, r1.xxxx
add r1.xy, -r1.xyxx, r2.zwzz
add r2.xy, r2.xyxx, v2.xyxx
add r0.zw, r0.zzzw, v2.xxxy
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, r2.xyxx, t13.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, r0.zwzz, t13.xyzw, s2
add r5.xyzw, -r3.xyzw, r5.xyzw
mad r3.xyzw, r1.wwww, r5.wxyz, r3.wxyz
mov_sat r3.x, r3.x
mul r1.z, r3.x, cb4[0].x
lt r2.z, l(0.000000), r1.z
if_nz r2.z
  lt r5.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r6.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.yzwy
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r5.xyzx, r6.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.xyxx, t14.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.zwzz, t14.xyzw, s2
  add r6.xyz, -r5.xyzx, r6.xyzx
  mad r5.xyz, r1.wwww, r6.xyzx, r5.xyzx
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.zw, r2.xyxx, t15.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r6.xy, r0.zwzz, t15.xwyz, s2
  add r6.xy, -r2.zwzz, r6.xyxx
  mad r2.zw, r1.wwww, r6.xxxy, r2.zzzw
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t16.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t16.xyzw, s1
  add r7.xyz, -r6.xyzx, r7.xyzx
  mad r6.xyz, r1.wwww, r7.xyzx, r6.xyzx
  dp3 r0.z, r5.xyzx, r5.xyzx
  sqrt r0.z, r0.z
  max r0.z, r0.z, l(0.000010)
  rcp r0.w, r0.z
  mul r6.xyz, r1.zzzz, r6.xyzx
  mul r1.w, r2.w, r2.w
  add r0.z, r0.z, l(-1.000000)
  mad r0.z, r1.z, r0.z, l(1.000000)
  mad r2.xyw, r5.xyxz, r0.wwww, l(-0.000000, -0.000000, 0.000000, -1.000000)
  mad r2.xyw, r1.zzzz, r2.xyxw, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(-0.0921021104, -0.0921021104, -0.0921021104, 0.000000)
  mad r3.xyz, r1.zzzz, r3.xyzx, l(0.0921021104, 0.0921021104, 0.0921021104, 0.000000)
  add r0.w, r2.z, l(-0.900000)
  mad r0.w, r1.z, r0.w, l(0.900000)
  mad r1.w, r1.w, l(0.160000), l(-0.042000)
  mad r1.z, r1.z, r1.w, l(0.042000)
  mul r5.xyz, r6.xyzx, l(100.000000, 100.000000, 100.000000, 0.000000)
else
  mov r3.xyz, l(0.0921021104,0.0921021104,0.0921021104,0)
  mov r2.xyw, l(0,0,0,1.000000)
  mov r5.xyz, l(0,0,0,0)
  mov r0.zw, l(0,0,1.000000,0.900000)
  mov r1.z, l(0.042000)
endif
sample_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t17.wxyz, s2
add r1.x, r1.x, l(0.278442)
mul_sat r1.x, r1.x, l(2.06088257)
add r1.x, -r1.x, l(1.000000)
lt r1.y, l(0.000000), r1.x
if_nz r1.y
  mul r1.x, r1.x, l(0.373047)
  add r6.xyz, -r2.xywx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r2.xyw, r1.xxxx, r6.xyxz, r2.xyxw
  add r1.y, -r0.z, l(1.000000)
  mad r0.z, r1.x, r1.y, r0.z
  add r6.xyz, -r3.xyzx, l(0.282352984, 0.0941176340, 0.0941176340, 0.000000)
  mad r3.xyz, r1.xxxx, r6.xyzx, r3.xyzx
  add r1.y, -r0.w, l(0.353000)
  mad r0.w, r1.x, r1.y, r0.w
  add r1.y, -r1.z, l(0.042000)
  mad r1.z, r1.x, r1.y, r1.z
  mad r5.xyz, r1.xxxx, -r5.xyzx, r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t12.xyzw, s1
mov_sat r1.x, r1.x
lt r1.y, l(0.000000), r1.x
if_nz r1.y
  lt r6.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r7.xyz, r3.xyzx, l(0.274510026, 0.643198133, 1.99999988, 0.000000)
  add r8.xyz, -r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r8.xyz, -r8.xyzx, l(1.725490, 1.35680187, 1.192092896E-07, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r6.xyz, r6.xyzx, r7.xyzx, r8.xyzx
  add r6.xyz, -r3.xyzx, r6.xyzx
  mad r3.xyz, r1.xxxx, r6.xyzx, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t19.wxyz, s2
mov_sat r6.x, r6.x
lt r1.x, l(0.000000), r6.x
if_nz r1.x
  lt r1.xyw, r6.yzyw, l(0.00313080009, 0.00313080009, 0.000000, 0.00313080009)
  mul r7.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.yzw, r6.yyzw
  mul r6.yzw, r6.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r6.yzw, r6.yyzw
  mad r6.yzw, r6.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r1.xyw, r1.xyxw, r7.xyxz, r6.yzyw
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, v2.xyxx, t20.wxyz, s2
  mad r6.yzw, r6.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r7.xy, v2.xyxx, t21.xwyz, s2
  dp3 r2.z, r6.yzwy, r6.yzwy
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r3.w, r2.z
  mul r4.w, r7.y, r7.y
  add r2.z, -r0.z, r2.z
  mad r0.z, r6.x, r2.z, r0.z
  mad r6.yzw, r6.yyzw, r3.wwww, -r2.xxyw
  mad r2.xyw, r6.xxxx, r6.yzyw, r2.xyxw
  mad r1.xyw, r1.xyxw, l(0.999999940, 0.999999940, 0.000000, 0.999999940), -r3.xyxz
  mad r3.xyz, r6.xxxx, r1.xywx, r3.xyzx
  add r1.x, -r0.w, r7.x
  mad r0.w, r6.x, r1.x, r0.w
  mad r1.x, r4.w, l(0.160000), -r1.z
  mad r1.z, r6.x, r1.x, r1.z
  mad r5.xyz, r6.xxxx, -r5.xyzx, r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyw, v2.xyxx, t17.xywz, s2
mad r1.xyw, r1.xyxw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t23.xywz, s2
dp3 r3.w, r1.xywx, r1.xywx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.w, r3.w
mul r1.xyw, r1.xyxw, r4.wwww
add r4.w, r2.w, l(1.000000)
max r2.w, r4.w, l(0.001000)
mul r6.xyz, r1.xywx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r4.w, r2.xywx, r6.xyzx
mul r6.xyz, r2.xywx, r4.wwww
div r2.xyw, r6.xyxz, r2.wwww
mad r1.xyw, -r1.xyxw, l(-1.000000, -1.000000, 0.000000, 1.000000), r2.xyxw
min r2.x, r0.z, r3.w
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r1.xywx, r1.xywx
rsq r0.z, r0.z
mul r1.xyw, r0.zzzz, r1.xyxw
mul r7.xyz, r7.xyzx, r1.yyyy
mad r6.xyz, r1.xxxx, r6.xyzx, r7.xyzx
mad r1.xyw, r1.wwww, r4.xyxz, r6.xyxz
dp3 r0.z, r1.xywx, r1.xywx
rsq r0.z, r0.z
mul r1.xyw, r0.zzzz, r1.xyxw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r4.xyzx
deriv_rty_fine r4.xyz, r4.xyzx
dp3 r2.w, r6.xyzx, r6.xyzx
dp3 r3.w, r4.xyzx, r4.xyzx
add r2.w, r2.w, r3.w
min r2.y, r2.w, l(0.300000)
movc r2.xy, r0.zzzz, l(1.000000,0,0,0), r2.xyxx
add r0.z, -r0.w, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r2.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r2.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r4.xyz, r3.xyzx, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r0.z, r3.x, l(0.0773993731)
mad r6.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r6.xyz, r6.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r6.xyz, r6.xyzx
mul r6.xyz, r6.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r6.xyz, r6.xyzx
movc r0.z, r4.x, r0.z, r6.x
mul r2.yw, r3.yyyz, l(0.000000, 0.0773993731, 0.000000, 0.0773993731)
movc r2.yw, r4.yyyz, r2.yyyw, r6.yyyz
mul r3.xyz, r5.xyzx, cb1[3].xxxx
and r0.w, l(8), cb1[0].y
max r3.w, r3.z, r3.y
max r3.w, r3.w, r3.x
lt r3.w, l(0.0000153787005), r3.w
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r0.zzzz
sqrt r5.yz, r2.yywy
mul r2.xyw, r5.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r2.xy, r2.yyyy, r2.xwxx
mad r6.x, r5.z, l(0.250000), r2.x
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r2.y
and r2.xy, r4.xyxx, l(1, 1, 0, 0)
ine r0.z, r2.y, r2.x
movc r2.xy, r0.zzzz, r6.xyxx, r6.xzxx
add o0.xy, r2.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r1.xywx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(1), l(0)
and r0.w, r3.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and o3.xyz, r3.xyzx, r3.wwww
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.x, r2.z
mov o2.y, l(0)
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
