// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:04:03 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t12.xyzw, s2
lt r0.yzw, r1.xxyz, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyzw, r1.wxyz, l(100000000.000000, 12.920000, 12.920000, 12.920000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r0.yzw, r0.yyzw, r2.yyzw, r1.xxyz
mov_sat r2.x, r2.x
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t13.wxyz, s2
mad r1.yzw, r1.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r2.yzw, v2.xyxx, t14.zxyw, s2
dp3 r3.x, r1.yzwy, r1.yzwy
sqrt r3.x, r3.x
max r3.x, r3.x, l(0.000010)
rcp r3.z, r3.x
mul r4.xyz, r1.yzwy, r3.zzzz
mul r5.xyz, r0.yzwy, r2.zzzz
mul r5.xyz, r5.xyzx, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 0.000000)
mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r5.xxyz
mov_sat r1.x, r1.x
add r3.w, -r1.x, l(1.000000)
lt r5.x, l(0.000000), r3.w
if_nz r5.x
  mul r5.xy, v2.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r5.xyxx, t17.xyzw, s2
  lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r5.xyxx, t18.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.x, r5.xyxx, t19.xyzw, s2
  dp3 r5.y, r7.xyzx, r7.xyzx
  sqrt r5.y, r5.y
  max r5.y, r5.y, l(0.000010)
  rcp r5.z, r5.y
  mul r7.xyz, r5.zzzz, r7.xyzx
  mul r6.xyz, r0.yzwy, r6.xyzx
  mul r3.w, r3.w, l(0.442383)
  mad r5.z, r1.w, r3.z, l(1.000000)
  max r4.w, r5.z, l(0.001000)
  mul r8.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.z, r4.xywx, r8.xyzx
  mul r8.xyz, r4.xywx, r5.zzzz
  div r8.xyz, r8.xyzx, r4.wwww
  mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
  min r5.y, r3.x, r5.y
  add r5.y, -r3.x, r5.y
  mad r3.x, r3.w, r5.y, r3.x
  mad r1.yzw, -r1.yyzw, r3.zzzz, r7.xxyz
  mad r4.xyz, r3.wwww, r1.yzwy, r4.xyzx
  mad r1.y, r2.y, r5.x, -r2.y
  mad r2.y, r3.w, r1.y, r2.y
  add r1.y, -r2.z, l(1.000000)
  mul r1.y, r1.y, r3.w
  mad r5.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r0.yzwy
  mad r0.yzw, r1.yyyy, r5.xxyz, r0.yyzw
endif
lt r1.y, l(0.000000), r1.x
if_nz r1.y
  mul r1.yz, v2.xxyx, l(0.000000, 10.000000, 10.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r1.yzyy, t21.xyzw, s2
  lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r1.yzyy, t22.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.y, r1.yzyy, t23.yxzw, s2
  dp3 r1.z, r6.xyzx, r6.xyzx
  sqrt r1.z, r1.z
  max r1.z, r1.z, l(0.000010)
  rcp r1.w, r1.z
  mul r6.xyz, r1.wwww, r6.xyzx
  mul r5.xyz, r0.yzwy, r5.xyzx
  mul r1.x, r1.x, l(0.144958)
  add r1.w, r4.z, l(1.000000)
  max r4.w, r1.w, l(0.001000)
  mul r7.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r1.w, r4.xywx, r7.xyzx
  mul r7.xyz, r1.wwww, r4.xywx
  div r7.xyz, r7.xyzx, r4.wwww
  mad r6.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r7.xyzx
  min r1.z, r1.z, r3.x
  add r1.z, -r3.x, r1.z
  mad r3.x, r1.x, r1.z, r3.x
  add r6.xyz, -r4.xyzx, r6.xyzx
  mad r4.xyz, r1.xxxx, r6.xyzx, r4.xyzx
  mad r1.y, r2.y, r1.y, -r2.y
  mad r2.y, r1.x, r1.y, r2.y
  add r1.y, -r2.z, l(1.000000)
  mul r1.x, r1.y, r1.x
  mad r1.yzw, r5.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r0.yyzw
  mad r0.yzw, r1.xxxx, r1.yyzw, r0.yyzw
endif
ge r1.x, l(0.000000), r2.x
discard_nz r1.x
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t15.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t16.xyzw, s1
mul r5.xyzw, r5.xyzw, cb3[37].yyyy
mul r1.yz, v0.xxyx, cb3[32].zzwz
mad r1.yz, r1.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r1.w, v3.xyzx, v3.xyzx
rsq r1.w, r1.w
mul r6.xyz, r1.wwww, v3.xyzx
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r7.xyz, r1.wwww, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r8.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r4.xyzx
mul r8.xyz, r8.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r7.xyxz, r8.xyxz
mad r4.xyz, r4.zzzz, r6.xyzx, r4.xywx
dp3 r1.w, r4.xyzx, r4.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r4.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r6.xyzx
deriv_rty_fine r6.xyz, r6.xyzx
dp3 r2.x, r7.xyzx, r7.xyzx
dp3 r3.z, r6.xyzx, r6.xyzx
add r2.x, r2.x, r3.z
min r3.y, r2.x, l(0.300000)
movc r3.xy, r1.wwww, l(1.000000,0,0,0), r3.xyxx
add r1.w, -r2.y, l(1.000000)
mul r1.w, r1.w, r1.w
max r2.x, r3.x, l(0.600000)
mad r2.x, r2.x, l(-0.527635), l(0.520718)
max r2.x, r2.x, l(0.000000)
mad r1.w, r1.w, r1.w, r2.x
add r1.w, r3.y, r1.w
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.001000)
sqrt r1.w, r1.w
add o2.z, -r1.w, l(1.000000)
lt r1.w, r0.y, l(0.040450)
mul r2.x, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.w, r2.x, r0.y
lt r1.w, r0.z, l(0.040450)
mul r2.x, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.w, r2.x, r0.z
lt r1.w, r0.w, l(0.040450)
mul r2.x, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.w, r2.x, r0.w
mul r5.xyzw, r5.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t11.xywz, s1, l(0.000000)
  ne r2.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r2.x
    ftoi r2.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r2.xy, r0.xxxx, r2.xyxx
    utof r2.xy, r2.xyxx
    mul r2.xy, r2.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r2.y, r2.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r2.x, r6.xyzw, t0.xyzw
  add r2.x, r2.x, -v0.w
  ge r2.x, l(0.000005), |r2.x|
  and r0.x, r0.x, r2.x
  lt r2.x, cb4[0].y, r1.w
  and r0.x, r0.x, r2.x
  lt r2.x, r1.w, cb4[0].x
  and r0.x, r0.x, r2.x
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r2.xy, v0.xyxx
      add r0.x, r1.w, -cb4[0].y
      mul_sat r0.x, r0.x, l(1.#INF00)
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r6.x, cb1[2].x
      ishl r3.y, r1.w, l(1)
      bfi r2.x, l(16), l(16), r2.x, r2.y
      store_uav_typed u8.xyzw, r3.yyyy, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r2.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r5.z, r5.y
max r1.w, r1.w, r5.x
lt r1.w, r1.w, l(0.010000)
movc r2.x, r1.w, l(0), l(1)
add r2.y, r3.x, l(-0.950000)
mul o1.w, r2.y, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r6.xyzw, r0.yzwy
mul r0.yzw, r6.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r7.x, r6.z, l(0.250000), r0.y
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.z
and r0.yz, r3.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r7.xxyx, r7.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.w, |r2.w|
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(29), l(28)
imad r0.x, r2.x, l(32), r0.x
utof r0.x, r0.x
mul o2.w, r0.x, l(0.00392156886)
ieq r0.x, r1.w, l(0)
and o3.xyz, r5.xyzx, r0.xxxx
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.yzyy
mov o0.z, r2.z
mov o2.x, r1.x
mov o2.y, l(0)
mov o3.w, r5.w
ret
// Approximately 0 instruction slots used
