// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:00:17 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v3.xyzx
mov r3.x, v2.y
mov r3.yzw, l(0,1.000000,1.000000,0.100000)
dp2 r3.y, l(0.010000, 0.300000, 0.000000, 0.000000), r3.xyxx
mul r3.x, v2.x, l(5.000000)
sample_indexable(texture2d)(float,float,float,float) r0.zw, r3.xyxx, t11.zwxy, s1
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r1.w, l(50.000000), cb3[35].x
frc r1.w, r1.w
add r2.w, r1.w, l(-0.500000)
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 1.800000, 1.800000)
add r3.x, l(0.010000), cb3[35].x
mul r3.x, r3.x, l(50.000000)
frc r3.x, r3.x
add r3.x, r3.x, l(-0.500000)
mul r1.w, r1.w, l(6.28318548)
sincos null, r1.w, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
mad r4.xy, r0.zwzz, r2.wwww, v2.xyxx
mov r4.zw, l(0,0,1.000000,0.100000)
dp3 r5.x, l(-1.000000, -0.00000253518169, 1.00000119, 0.000000), r4.xyzx
dp3 r5.y, l(7.605545420E-07, -0.300000, 0.299999624, 0.000000), r4.xyzx
mad r3.xy, r0.zwzz, r3.xxxx, v2.xyxx
dp3 r6.x, l(-1.000000, -0.00000253518169, 1.00000119, 0.000000), r3.xyzx
dp3 r6.y, l(7.605545420E-07, -0.300000, 0.299999624, 0.000000), r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r4.xwxx, t14.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.xwxx, t14.xyzw, s2
add r8.xyz, -r7.xyzx, r8.xyzx
mad r7.xyz, r1.wwww, r8.xyzx, r7.xyzx
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r5.xyxx, t15.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t15.xyzw, s1
add r6.xyz, -r5.xyzx, r6.xyzx
mad r5.xyz, r1.wwww, r6.xyzx, r5.xyzx
dp3 r0.z, r7.xyzx, r7.xyzx
sqrt r0.z, r0.z
max r6.x, r0.z, l(0.000010)
rcp r0.z, r6.x
mul r8.xyz, r0.zzzz, r7.xyzx
mul r5.xyz, r5.xyzx, l(0.703653, 1.694208, 3.000000, 0.000000)
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r11.xyz, r0.wwww, r8.xyzx
mul r12.xyz, r10.xyzx, r11.yyyy
mad r11.xyw, r11.xxxx, r9.xyxz, r12.xyxz
mad r11.xyz, r11.zzzz, r2.xyzx, r11.xywx
dp3 r0.w, r11.xyzx, r11.xyzx
rsq r0.w, r0.w
mul r11.xyz, r0.wwww, r11.xyzx
dp3 r0.w, r11.xyzx, r1.xyzx
dp2 r1.x, r0.xyxx, r0.xyxx
sqrt r1.x, r1.x
min r0.w, |r0.w|, l(1.000000)
add r0.w, -r0.w, l(1.000000)
add_sat r1.x, -r1.x, l(2.000000)
mul r1.y, r1.x, r1.x
mad r1.x, -r1.x, l(2.000000), l(3.000000)
mul r1.x, r1.x, r1.y
mad_sat r0.w, r0.w, r1.x, l(-0.362671)
lt r1.x, l(0.000000), r0.w
if_nz r1.x
  mul r1.xy, r4.xyxx, l(10.000000, 0.100000, 0.000000, 0.000000)
  mul r3.xy, r3.xyxx, l(10.000000, 0.100000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t15.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t15.xyzw, s1
  add r3.xyz, -r1.xyzx, r3.xyzx
  mad r1.xyz, r1.wwww, r3.xyzx, r1.xyzx
  mul r1.xyz, r0.wwww, r1.xyzx
  mad r3.xyz, -r7.xyzx, r0.zzzz, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r8.xyz, r0.wwww, r3.xyzx, r8.xyzx
  add r0.z, -r6.x, l(1.000000)
  mad r6.x, r0.w, r0.z, r6.x
  mul r0.zw, r0.wwww, l(0.000000, 0.000000, 0.353000, 0.042000)
  mad r5.xyz, r1.xyzx, l(23.557640, 57.830555, 111.000000, 0.000000), r5.xyzx
else
  mov r0.zw, l(0,0,0,0)
endif
dp3 r1.x, r8.xyzx, r8.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, r8.xyzx
mul r3.xyz, r10.xyzx, r1.yyyy
mad r1.xyw, r1.xxxx, r9.xyxz, r3.xyxz
mad r1.xyz, r1.zzzz, r2.xyzx, r1.xywx
dp3 r1.w, r1.xyzx, r1.xyzx
rsq r1.w, r1.w
mul r1.xyz, r1.wwww, r1.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r2.w, r3.xyzx, r3.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r2.x, r2.x, r2.w
min r6.y, r2.x, l(0.300000)
movc r2.xy, r1.wwww, l(1.000000,0,0,0), r6.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r1.w, r2.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r0.z, r0.z, r0.z, r1.w
add r0.z, r2.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
mul r2.yzw, r5.xxyz, cb1[3].xxxx
and r0.z, l(8), cb1[0].y
max r1.w, r2.w, r2.z
max r1.w, r1.w, r2.y
lt r1.w, l(0.0000153787005), r1.w
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
mul r0.w, r0.w, l(6.250000)
sqrt o0.w, r0.w
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and o3.xyz, r2.yzwy, r1.wwww
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyz, l(0,0.498039216,0,0)
mov o2.xy, l(1.000000,0,0,0)
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
