// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:01:20 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 5   xyzw        7     NONE   float   xyzw
// TEXCOORD                 8   xyz         8     NONE   float   xyz
// TEXCOORD                10   xyzw        9     NONE   float   xyzw
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyzw
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyzw
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
dp2 r0.z, v9.xyxx, v9.xyxx
rsq r0.z, r0.z
max r0.z, r0.z, l(0.001000)
mul r0.zw, r0.zzzz, v9.xxxy
dp2 r1.w, v9.zwzz, v9.zwzz
rsq r1.w, r1.w
max r1.w, r1.w, l(0.001000)
mul r2.xy, r1.wwww, v9.zwzz
mul r2.zw, v3.xxxy, l(0.000000, 0.000000, 0.500000, 0.500000)
sample_indexable(texture2d)(float,float,float,float) r1.w, v3.xyxx, t14.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v3.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v3.xyxx, t12.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r5.x, r0.zwzz, r4.xyxx
dp2 r5.y, r2.xyxx, r4.xyxx
sample_indexable(texture2d)(float,float,float,float) r4.xy, v3.xyxx, t13.xwyz, s2
mov r5.z, r4.z
dp3 r3.w, r5.xyzx, r5.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.z, r3.w
mul r5.xyz, r4.zzzz, r5.xyzx
mul r4.y, r4.y, r4.y
mul r4.y, r4.y, l(0.160000)
mul r3.xyz, r3.xyzx, l(0.721568465, 0.713725567, 0.647058666, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.z, v2.xyxx, t18.xyzw, s2
mov_sat r4.w, v7.x
add r4.z, -r1.w, r4.z
mad r1.w, r4.w, r4.z, r1.w
lt r4.z, v7.x, l(0.500000)
dp2 r4.w, r1.wwww, v7.xxxx
add r5.w, -v7.x, l(1.000000)
add r5.w, r5.w, r5.w
add r6.x, -r1.w, l(1.000000)
mad r5.w, -r5.w, r6.x, l(1.000000)
movc_sat r4.z, r4.z, r4.w, r5.w
lt r4.w, l(0.000000), r4.z
if_nz r4.w
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t15.xyzw, s2
  lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t16.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xy, v2.xyxx, t17.xwyz, s2
  dp3 r4.w, r7.xyzx, r7.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r6.w, r8.y, r8.y
  add r4.w, -r3.w, r4.w
  mad r3.w, r4.z, r4.w, r3.w
  mad r7.xyz, r7.xyzx, r5.wwww, -r5.xyzx
  mad r5.xyz, r4.zzzz, r7.xyzx, r5.xyzx
  mad r6.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r4.zzzz, r6.xyzx, r3.xyzx
  add r4.w, -r4.x, r8.x
  mad r4.x, r4.z, r4.w, r4.x
  mad r4.w, r6.w, l(0.160000), -r4.y
  mad r4.y, r4.z, r4.w, r4.y
endif
dp3 r4.z, v5.xyzx, v5.xyzx
rsq r4.z, r4.z
mul r6.xyz, r4.zzzz, v5.xyzx
dp3 r4.z, v6.xyzx, v6.xyzx
rsq r4.z, r4.z
mul r7.xyz, r4.zzzz, v6.xyzx
dp3 r4.z, r5.xyzx, r5.xyzx
rsq r4.z, r4.z
mul r5.xyz, r4.zzzz, r5.xyzx
mul r8.xyz, r7.xyzx, r5.yyyy
mad r8.xyz, r5.xxxx, r6.xyzx, r8.xyzx
mad r8.xyz, r5.zzzz, r1.xyzx, r8.xyzx
dp3 r4.z, r8.xyzx, r8.xyzx
rsq r4.z, r4.z
mul r4.zw, r4.zzzz, r8.xxxy
dp2 r4.z, r4.zwzz, l(0.979795873, 0.200000, 0.000000, 0.000000)
mad_sat r4.z, r4.z, l(0.500000), l(0.500000)
add_sat r4.z, -r1.w, r4.z
add r4.z, r4.z, l(-0.168945)
mul_sat r4.z, r4.z, l(2.342244)
lt r4.w, l(0.000000), r4.z
if_nz r4.w
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t19.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  mul r9.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  lt r10.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r9.xyz, r3.xyzx, r9.xyzx
  add r9.xyz, r9.xyzx, r9.xyzx
  add r11.xyz, -r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r11.xyz, r11.xyzx, r11.xyzx
  mad r8.xyz, -r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r8.xyz, -r11.xyzx, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r8.xyz, r10.xyzx, r9.xyzx, r8.xyzx
  add r8.xyz, -r3.xyzx, r8.xyzx
  mad r3.xyz, r4.zzzz, r8.xyzx, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r4.z, v2.xyxx, t21.yzxw, s2
mul r4.w, r4.z, v7.z
mad r4.w, r4.w, r1.w, l(-0.0196077991)
mul_sat r4.w, r4.w, l(100000000.000000)
lt r5.w, l(0.000000), r4.w
if_nz r5.w
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v3.xyxx, t19.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  mul r9.xyz, r8.xyzx, l(1.47451043, 1.35686255, 1.28627479, 0.000000)
  mad r8.xyz, -r8.xyzx, l(1.47451043, 1.35686255, 1.28627479, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r10.xyz, r3.xyzx, r3.xyzx
  mul r9.xyz, r3.xyzx, r9.xyzx
  mad r8.xyz, r8.xyzx, r10.xyzx, r9.xyzx
  lt r5.w, r4.z, l(0.500000)
  dp2 r6.w, r4.zzzz, r4.xxxx
  add r7.w, -r4.x, l(1.000000)
  add r7.w, r7.w, r7.w
  add r4.z, -r4.z, l(1.000000)
  mad r4.z, -r7.w, r4.z, l(1.000000)
  movc r4.z, r5.w, r6.w, r4.z
  add r4.z, -r4.x, r4.z
  mad r4.x, r4.w, r4.z, r4.x
  add r8.xyz, -r3.xyzx, r8.xyzx
  mad r3.xyz, r4.wwww, r8.xyzx, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.z, r2.zwzz, t21.yzxw, s2
mul r2.z, r2.z, v7.w
mad r2.z, r2.z, r1.w, l(-0.176471)
mul_sat r2.z, r2.z, l(100000000.000000)
add r4.zw, -r4.xxxx, l(0.000000, 0.000000, 0.500000, 0.860000)
mul_sat r2.w, r4.z, l(2.500000)
mad r8.xyz, r2.zzzz, l(0.538452, 0.538452, 0.538452, 0.000000), l(-0.200000, -0.300000, -0.250000, 0.000000)
mul r8.xyz, r8.zxyz, l(4.000000, 1.250000, 1.47058821, 0.000000)
max r8.yz, r8.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r2.z, r2.w, r8.y
mad r2.z, r2.z, l(0.600000), l(1.000000)
mov_sat r8.x, r8.x
mad r2.w, r8.z, r4.w, r4.x
add r4.x, -r4.y, l(0.020000)
mad r4.x, r8.x, r4.x, r4.y
add r4.y, -r3.w, l(1.000000)
mad r8.x, r8.z, r4.y, r3.w
log r3.xyz, r3.xyzx
mul r3.xyz, r2.zzzz, r3.xyzx
exp r3.xyz, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v3.xyxx, t24.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.z, v3.xyxx, t28.yzxw, s1
mov_sat r9.x, r9.x
mul r3.w, r9.x, v7.y
mad r4.y, r9.x, v7.y, l(-0.0489501990)
mul_sat r4.y, r4.y, l(39.574810)
add r2.z, -r1.w, r2.z
mad r1.w, r4.y, r2.z, r1.w
lt r2.z, r3.w, l(0.500000)
dp2 r3.w, r1.wwww, r3.wwww
mad r4.y, -r9.x, v7.y, l(1.000000)
add r4.y, r4.y, r4.y
add r1.w, -r1.w, l(1.000000)
mad r1.w, -r4.y, r1.w, l(1.000000)
movc r1.w, r2.z, r3.w, r1.w
add r1.w, r1.w, l(-0.0489501990)
mul_sat r1.w, r1.w, l(39.574810)
lt r2.z, l(0.000000), r1.w
if_nz r2.z
  lt r4.yzw, r9.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r10.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.yzw, r4.yyzw, r10.xxyz, r9.xxyz
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t25.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r10.x, r0.zwzz, r9.xyxx
  dp2 r10.y, r2.xyxx, r9.xyxx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, v3.xyxx, t26.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r0.z, v3.xyxx, t27.xyzw, s2
  mov r10.z, r9.z
  dp3 r0.w, r10.xyzx, r10.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r3.w, r0.w
  mul r2.z, r2.z, r2.z
  mul r9.xyz, r2.yyyy, r4.yzwy
  mul r9.xyz, r9.xyzx, l(0.0509805083, 5.960464478E-08, 5.960464478E-08, 0.000000)
  mad r4.yzw, r4.yyzw, l(0.000000, 0.949019492, 0.999999940, 0.999999940), r9.xxyz
  mul r1.w, r1.w, l(0.806702)
  add r0.w, -r8.x, r0.w
  mad r8.x, r1.w, r0.w, r8.x
  mad r9.xyz, r10.xyzx, r3.wwww, -r5.xyzx
  mad r5.xyz, r1.wwww, r9.xyzx, r5.xyzx
  add r4.yzw, -r3.xxyz, r4.yyzw
  mad r3.xyz, r1.wwww, r4.yzwy, r3.xyzx
  add r0.w, -r2.w, r2.x
  mad r2.w, r1.w, r0.w, r2.w
  add r0.z, r0.z, l(-1.000000)
  mad r9.x, r1.w, r0.z, l(1.000000)
  mul r10.z, r2.y, r1.w
  mad r0.z, r2.z, l(0.160000), -r4.x
  mad r4.x, r1.w, r0.z, r4.x
else
  mov r10.z, l(0)
  mov r9.x, l(1.000000)
endif
dp3 r0.z, r5.xyzx, r5.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r5.xyzx
mul r4.yzw, r7.xxyz, r2.yyyy
mad r4.yzw, r2.xxxx, r6.xxyz, r4.yyzw
mad r2.xyz, r2.zzzz, r1.xyzx, r4.yzwy
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.yzw, r1.xxyz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.yzwy, r4.yzwy
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r8.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r8.xxxy
add r1.x, -r2.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r9.y, -r0.w, l(1.000000)
lt r0.w, r3.x, l(0.040450)
mul r1.x, r3.x, l(0.0773993805)
add r1.yzw, r3.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r3.y, l(0.040450)
mul r1.y, r3.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r3.z, l(0.040450)
mul r1.z, r3.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r1.xyw, r5.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r1.yyyy, r1.xxxw
mad r6.x, r5.z, l(0.250000), r0.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add r10.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r4.x, l(6.250000)
sqrt r10.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r9.z, r1.z, l(0.0980392247), l(0.0941176564)
max r0.z, |v8.z|, l(0.000001)
mov r37.xyz, v8.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r10.xyzw
mov r9.w, l(0)
mov o2.xyzw, r9.xwyz
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
