// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.63 on Sun Oct  9 13:52:54 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float
// BINORMAL                 0   xyz         6     NONE   float
// TEXCOORD                 5   xyzw        7     NONE   float   x
// TEXCOORD                 8   xyz         8     NONE   float
// SV_IsFrontFace           0   x           9    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[843], immediateIndexed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[6], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture3d (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t46
dcl_resource_texture2d (float,float,float,float) t47
dcl_resource_texture2d (float,float,float,float) t48
dcl_resource_texture2d (float,float,float,float) t49
dcl_resource_texture2d (float,float,float,float) t51
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v7.x
dcl_input_ps_sgv constant v9.x, is_front_face
dcl_output o0.xyzw
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.w, v0.z, cb3[35].z, cb3[35].w
rcp r0.w, r0.w
mov r2.z, -r0.w
mul r2.xy, r1.xyxx, r2.zzzz
mov r2.w, l(1.000000)
add r40.w, r2.z, -r40.y
mad r2.x, -r40.x, r40.w, r2.x
dp4 r3.x, r2.xyzw, cb3[12].xyzw
dp4 r3.y, r2.xyzw, cb3[13].xyzw
dp4 r3.z, r2.xyzw, cb3[14].xyzw
add r2.xyz, -r3.xyzx, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r2.x, r40.x, r41.x, r2.x
mad r2.y, r40.x, r41.y, r2.y
mad r2.z, r40.x, r41.z, r2.z
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
movc r4.xyz, v9.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
mov r5.xy, v2.xyxx
mov r5.z, l(1.000000)
dp3 r6.x, cb4[0].xyzx, r5.xyzx
dp3 r6.y, cb4[1].xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.zw, r6.xyxx, t41.zwxy, s1
mad r6.xy, r1.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
mov r6.z, -r6.x
mul r1.zw, r6.zzzy, v7.xxxx
mad r6.xy, r1.zwzz, l(0.150000, 0.150000, 0.000000, 0.000000), v2.xyxx
mov r6.z, l(1.000000)
dp3 r7.x, cb4[2].xyzx, r6.xyzx
dp3 r7.y, cb4[3].xyzx, r6.xyzx
dp3 r6.x, cb4[4].xyzx, r5.xyzx
dp3 r6.y, cb4[5].xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.w, r7.xyxx, t49.yzwx, s2
dp3 r1.z, r4.xyzx, r2.xyzx
dp2 r1.x, r1.xyxx, r1.xyxx
sqrt r1.x, r1.x
add r1.y, |r1.z|, l(-0.0273438003)
mul_sat r1.y, r1.y, l(1.02811253)
add_sat r1.x, -r1.x, l(2.000000)
mul r1.z, r1.x, r1.x
mad r1.x, -r1.x, l(2.000000), l(3.000000)
mul r1.x, r1.x, r1.z
mul r1.x, r1.x, r1.y
mul r0.w, r0.w, r1.x
mad_sat r0.w, r0.w, v7.x, l(-0.0196077991)
sample_indexable(texture2d)(float,float,float,float) r1.x, r6.xyxx, t51.xyzw, s2
mul r1.y, r1.x, v7.x
lt r1.y, r1.y, l(0.500000)
mad r1.x, -r1.x, v7.x, l(1.000000)
mad_sat r1.x, -r1.x, l(2.000000), l(0.882353)
movc r1.x, r1.y, l(0), r1.x
mad_sat r0.w, r0.w, cb4[5].w, r1.x
mul r1.y, r1.x, l(1.142580)
deriv_rtx_fine r1.z, r1.y
deriv_rty_fine r1.y, r1.y
lt r1.w, l(0.000000), r1.x
ne r1.yz, r1.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
or r1.z, r1.z, r1.w
or r1.y, r1.y, r1.z
if_nz r1.y
  if_nz r1.w
    mad r1.xyz, r1.xxxx, l(4.000000, 2.000000, 2.000000, 0.000000), l(0.000000, 2.000000, 2.000000, 0.000000)
  else
    mov r1.xyz, l(0,2.000000,2.000000,0)
  endif
else
  mov r1.xyz, l(0,2.000000,2.000000,0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v3.xyxx, t42.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v3.xyxx, t43.xyzw, s0
mul r4.xyzw, r4.xyzx, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r4.xyzw, r4.xyzw
imax r4.xyzw, r4.xyzw, l(0, 0, 0, 0)
imin r4.xyzw, r4.xyzw, l(31, 31, 31, 31)
bfi r5.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r4.wyzw
ld_indexable(buffer)(float,float,float,float) r1.w, r5.xxxx, t40.yzwx
mul r1.w, r2.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.w, r5.yyyy, t40.yzwx
mul r2.w, r2.y, r2.w
ld_indexable(buffer)(float,float,float,float) r5.x, r5.zzzz, t40.xyzw
mul r5.x, r2.z, r5.x
max r2.w, r2.w, r5.x
max r1.w, r1.w, r2.w
bfi r5.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r6.xyzw, r4.wyzw, r5.xxxy
ld_indexable(buffer)(float,float,float,float) r2.w, r6.xxxx, t40.yzwx
mul r2.w, r2.x, r2.w
ld_indexable(buffer)(float,float,float,float) r5.x, r6.yyyy, t40.xyzw
mul r5.x, r2.y, r5.x
ld_indexable(buffer)(float,float,float,float) r6.x, r6.zzzz, t40.xyzw
mul r6.x, r2.z, r6.x
max r5.x, r5.x, r6.x
max r2.w, r2.w, r5.x
iadd r7.xyzw, r4.yzwy, r5.yyzz
ld_indexable(buffer)(float,float,float,float) r5.x, r6.wwww, t40.xyzw
mul r5.x, r2.x, r5.x
ld_indexable(buffer)(float,float,float,float) r5.y, r7.xxxx, t40.yxzw
mul r5.y, r2.y, r5.y
ld_indexable(buffer)(float,float,float,float) r6.x, r7.yyyy, t40.xyzw
mul r6.x, r2.z, r6.x
max r5.y, r5.y, r6.x
max r5.x, r5.y, r5.x
iadd r6.xyzw, r4.zwyz, r5.zwww
ld_indexable(buffer)(float,float,float,float) r5.y, r7.zzzz, t40.yxzw
mul r5.y, r2.x, r5.y
ld_indexable(buffer)(float,float,float,float) r5.z, r7.wwww, t40.yzxw
mul r5.z, r2.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r6.xxxx, t40.yzwx
mul r5.w, r2.z, r5.w
max r5.z, r5.w, r5.z
max r5.y, r5.z, r5.y
ld_indexable(buffer)(float,float,float,float) r5.z, r6.yyyy, t40.yzxw
mul r5.z, r2.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r6.zzzz, t40.yzwx
mul r5.w, r2.y, r5.w
ld_indexable(buffer)(float,float,float,float) r6.x, r6.wwww, t40.xyzw
mul r6.x, r2.z, r6.x
max r5.w, r5.w, r6.x
max r5.z, r5.w, r5.z
bfi r6.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(192, 192, 192, 224)
iadd r7.xyzw, r4.xyzw, r6.xyzw
ld_indexable(buffer)(float,float,float,float) r4.x, r7.xxxx, t40.xyzw
mul r4.x, r2.x, r4.x
ld_indexable(buffer)(float,float,float,float) r4.w, r7.yyyy, t40.yzwx
mul r4.w, r2.y, r4.w
ld_indexable(buffer)(float,float,float,float) r5.w, r7.zzzz, t40.yzwx
mul r5.w, r2.z, r5.w
max r4.w, r4.w, r5.w
max r4.x, r4.w, r4.x
iadd r4.yz, r4.yyzy, r6.wwww
ld_indexable(buffer)(float,float,float,float) r4.w, r7.wwww, t40.yzwx
mul r2.x, r2.x, r4.w
ld_indexable(buffer)(float,float,float,float) r4.y, r4.yyyy, t40.yxzw
mul r2.y, r2.y, r4.y
ld_indexable(buffer)(float,float,float,float) r4.y, r4.zzzz, t40.yxzw
mul r2.z, r2.z, r4.y
max r2.y, r2.z, r2.y
max r2.x, r2.y, r2.x
lt r2.y, l(0.000000), r1.w
lt r2.z, l(0.000000), r2.w
or r4.y, r2.z, r2.y
if_nz r4.y
  mul r4.yz, v2.xxyx, l(0.000000, 8.000000, 8.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.y, r4.yzyy, t44.yxzw, s2
  if_nz r2.y
    add r1.w, -r1.w, l(1.000000)
    add r1.w, -r1.w, r4.y
    mul_sat r1.w, r1.w, l(2.58620453)
    lt r2.y, l(0.000000), r1.w
    if_nz r2.y
      mad r1.xyz, r1.wwww, -r1.xyzx, r1.xyzx
    endif
  endif
  if_nz r2.z
    add r1.w, -r2.w, l(1.000000)
    add r1.w, -r1.w, r4.y
    mul_sat r1.w, r1.w, l(9.01063251)
    lt r2.y, l(0.000000), r1.w
    if_nz r2.y
      mul r1.w, r1.w, l(0.500000)
      mad r1.xyz, r1.wwww, -r1.xyzx, r1.xyzx
    endif
  endif
endif
lt r1.w, l(0.000000), r5.x
if_nz r1.w
  mul r2.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r2.yzyy, t46.yzwx, s2
  add r2.y, -r5.x, l(1.000000)
  add r1.w, r1.w, -r2.y
  mul_sat r1.w, r1.w, l(2.83648515)
  lt r2.y, l(0.000000), r1.w
  if_nz r2.y
    mad r1.xyz, r1.wwww, -r1.xyzx, r1.xyzx
  endif
endif
lt r1.w, l(0.000000), r5.y
lt r2.y, l(0.000000), r5.z
or r2.z, r1.w, r2.y
lt r2.w, l(0.000000), r4.x
or r2.z, r2.w, r2.z
lt r4.y, l(0.000000), r2.x
or r2.z, r2.z, r4.y
if_nz r2.z
  mul r4.zw, v2.xxxy, l(0.000000, 0.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r4.zwzz, t48.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r2.z, r4.zwzz, t47.yzxw, s2
  if_nz r1.w
    add r1.w, -r5.y, l(1.000000)
    add r1.w, -r1.w, r2.z
    mul_sat r1.w, r1.w, l(100000000.000000)
    lt r4.z, l(0.000000), r1.w
    if_nz r4.z
      mad r5.xyw, r6.xyxz, l(289.045593, 0.728464782, 0.000000, 0.728464782), -r1.xyxz
      mad r1.xyz, r1.wwww, r5.xywx, r1.xyzx
    endif
  endif
  if_nz r2.y
    add r1.w, -r5.z, l(1.000000)
    add r1.w, -r1.w, r2.z
    mul_sat r1.w, r1.w, l(100000000.000000)
    lt r2.y, l(0.000000), r1.w
    if_nz r2.y
      mul r1.w, r1.w, l(0.250000)
      mad r5.xyz, r6.xyzx, l(24.958401, 40.000000, 40.000000, 0.000000), -r1.xyzx
      mad r1.xyz, r1.wwww, r5.xyzx, r1.xyzx
    endif
  endif
  if_nz r2.w
    add r1.w, -r4.x, l(1.000000)
    add r1.w, -r1.w, r2.z
    mul_sat r1.w, r1.w, l(100000000.000000)
    lt r2.y, l(0.000000), r1.w
    if_nz r2.y
      mul r1.w, r1.w, l(0.700000)
      mad r4.xzw, r6.xxyz, l(21.374825, 0.000000, 17.345400, 6.762450), -r1.xxyz
      mad r1.xyz, r1.wwww, r4.xzwx, r1.xyzx
    endif
  endif
  if_nz r4.y
    add r1.w, -r2.x, l(1.000000)
    add r1.w, -r1.w, r2.z
    mul_sat r1.w, r1.w, l(100000000.000000)
    lt r2.x, l(0.000000), r1.w
    if_nz r2.x
      mul r1.w, r1.w, l(0.700000)
      mad r2.xyz, r6.xyzx, l(6.75320053, 1.616215, 7.79305029, 0.000000), -r1.xyzx
      mad r1.xyz, r1.wwww, r2.xyzx, r1.xyzx
    endif
  endif
endif
mul r1.w, l(0.300000), cb3[37].w
exp r1.w, r1.w
mul r1.xyz, r1.wwww, r1.xyzx
mul r1.xyz, r1.xyzx, cb1[3].xxxx
ftoi r2.xy, v0.xyxx
mov r3.w, l(1.000000)
dp4 r1.w, r3.xyzw, cb3[2].xyzw
mov r2.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r2.x, r2.xyzw, t0.xyzw
add r1.w, r1.w, r2.x
mul_sat r1.w, r1.w, l(4.000000)
lt r2.x, l(0.500000), r1.w
add r2.y, -r1.w, l(1.000000)
movc r1.w, r2.x, r2.y, r1.w
add r1.w, r1.w, r1.w
mul r2.y, r1.w, r1.w
mul r1.w, r1.w, r2.y
mul r2.y, r1.w, l(0.500000)
mad r1.w, -r1.w, l(0.500000), l(1.000000)
movc r1.w, r2.x, r1.w, r2.y
mul r2.w, r0.w, r1.w
mul r1.xyz, r1.xyzx, r2.wwww
mad r0.w, v0.z, cb0[832].z, cb0[832].w
rcp r0.w, r0.w
mad r0.w, -r0.w, cb0[841].w, l(1.000000)
log r0.w, r0.w
mul r0.z, r0.w, cb0[841].z
mov_sat r0.xyz, r0.xyzx
itof r4.xyz, cb0[842].yzwy
mad r5.xyz, r4.xyzx, cb0[842].xxxx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r0.xyz, r0.xyzx, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
div r4.xyz, l(1.000000, 1.000000, 1.000000, 1.000000), r4.xyzx
mul r0.xyz, r0.xyzx, r4.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r0.xyzw, r0.xyzx, t8.xyzw, s5, l(0.000000)
exp r1.w, -r0.w
min r1.w, r1.w, l(1.000000)
lt r3.w, l(0.000000), cb0[832].y
if_nz r3.w
  add r3.xyz, r3.xyzx, -cb0[831].xyzx
  dp3 r3.w, r3.xyzx, r3.xyzx
  sqrt r3.w, r3.w
  max r4.x, r3.w, l(0.001000)
  div r4.xyz, r3.xyzx, r4.xxxx
  mul r3.x, r3.y, cb0[830].w
  lt r3.y, l(0.010000), |r3.x|
  mul r3.z, r3.x, l(-1.442695)
  exp r3.z, r3.z
  add r3.z, -r3.z, l(1.000000)
  div r3.x, r3.z, r3.x
  mul r3.x, r3.x, cb0[831].w
  movc r3.x, r3.y, r3.x, cb0[831].w
  dp3_sat r3.y, r4.xyzx, cb0[837].xyzx
  log r3.y, r3.y
  mul r3.y, r3.y, cb0[837].w
  exp r3.y, r3.y
  mul r3.x, r3.x, cb0[832].y
  add r3.z, r3.w, -cb0[832].x
  max r3.z, r3.z, l(0.000000)
  mul r3.w, r3.z, r3.x
  exp r3.w, -r3.w
  min r3.w, r3.w, l(1.000000)
  mad r4.xyz, r3.yyyy, cb0[838].xyzx, cb0[830].xyzx
  mul r4.xyz, r1.wwww, r4.xyzx
  add r3.y, -r3.w, l(1.000000)
  mad r0.xyz, r4.xyzx, r3.yyyy, r0.xyzx
  mad r0.w, r3.x, r3.z, r0.w
  exp r0.w, -r0.w
  min r1.w, r0.w, l(1.000000)
endif
mul r0.xyz, r2.wwww, r0.xyzx
mad r2.xyz, r1.xyzx, r1.wwww, r0.xyzx
mul o0.xyzw, r2.xyzw, cb1[2].wwww
ret
// Approximately 0 instruction slots used
