// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:02:05 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 5   xyzw        7     NONE   float   x
// TEXCOORD                 8   xyz         8     NONE   float   xyz
// TEXCOORD                10   xyzw        9     NONE   float   xyzw
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.x
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyzw
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r2.x, r1.xyzx, v5.xyzx
dp3 r2.y, r1.xyzx, v6.xyzx
dp3 r2.z, r1.xyzx, v4.xyzx
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
add r0.zw, v2.xxxy, v2.xxxy
dp3 r1.w, -r2.xyzx, -r2.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, -r2.xyzx
lod r1.w, r0.zwzz, t13.x, s1
mad r3.x, r1.w, l(2.000000), l(10.000000)
mov r2.w, -r2.y
dp2 r2.y, r2.xwxx, r2.xwxx
sqrt r2.y, r2.y
max r2.y, r2.y, l(0.000001)
div r2.xyz, r2.xwzx, r2.yyyy
mul r2.w, r3.x, r2.z
mul r3.xyz, r2.xywx, l(0.000976562500, 0.000976562500, 0.00390625000, 0.000000)
min r2.z, r3.z, l(-0.00520833349)
mov r3.zw, r0.zzzw
mov r2.w, l(0.499000)
loop
  mad r4.xyzw, r2.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r3.zwzw
  mad r5.xyzw, r2.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r3.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r6.x, r4.xyxx, t13.xyzw, s1, r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.y, r4.zwzz, t13.yxzw, s1, r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.z, r5.zwzz, t13.yzxw, s1, r1.w
  sample_l_indexable(texture2d)(float,float,float,float) r6.w, r5.xyxx, t13.yzwx, s1, r1.w
  mad r7.xyzw, r2.zzzz, l(2.000000, 3.000000, 1.000000, 4.000000), r2.wwww
  ge r6.xyzw, r6.xyzw, r7.zxyw
  mov r8.xy, r5.zwzz
  mov r8.z, r7.y
  mov r5.z, r7.w
  movc r5.xyz, r6.zzzz, r8.xyzx, r5.xyzx
  mov r8.xy, r4.zwzz
  mov r8.z, r7.x
  movc r5.xyz, r6.yyyy, r8.xyzx, r5.xyzx
  mov r7.xy, r4.xyxx
  movc r4.xyz, r6.xxxx, r7.xyzx, r5.xyzx
  or r5.xy, r6.zwzz, r6.xyxx
  or r4.w, r5.y, r5.x
  if_nz r4.w
    mov r3.zw, r4.xxxy
    mov r2.w, r4.z
    break
  endif
  mov r3.zw, r4.xxxy
  mov r2.w, r4.z
endloop
sample_l_indexable(texture2d)(float,float,float,float) r4.x, r3.zwzz, t13.xyzw, s1, r1.w
mad r2.xy, -r2.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r3.zwzz
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t13.yzwx, s1, r1.w
add r2.x, -r2.z, r2.w
add r2.y, r2.w, -r4.x
add r1.w, -r1.w, r2.x
mul r2.xz, |r2.yyyy|, r3.xxyx
add r1.w, |r1.w|, |r2.y|
max r1.w, r1.w, l(0.000010)
div r2.xy, r2.xzxx, r1.wwww
add r2.xy, -r2.xyxx, r3.zwzz
add r2.xy, r2.xyxx, -v2.xyxx
mul r2.xy, r2.xyxx, l(3.000000, 3.000000, 0.000000, 0.000000)
mul r2.zw, v2.xxxy, l(0.000000, 0.000000, 3.000000, 3.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t12.xywz, s2
mul r0.z, r0.z, l(0.786682)
mul r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mov_sat r0.w, v7.x
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  mul r2.xy, v3.xyxx, l(3.000000, 3.000000, 0.000000, 0.000000)
  dp2 r1.w, v9.xyxx, v9.xyxx
  rsq r1.w, r1.w
  max r1.w, r1.w, l(0.001000)
  mul r4.xy, r1.wwww, v9.xyxx
  dp2 r1.w, v9.zwzz, v9.zwzz
  rsq r1.w, r1.w
  max r1.w, r1.w, l(0.001000)
  mul r4.zw, r1.wwww, v9.zzzw
  add r5.xy, v3.xyxx, v3.xyxx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t11.xyzw, s2
  lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, v3.xyxx, t15.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r8.x, r4.xyxx, r7.xyxx
  dp2 r8.y, r4.zwzz, r7.xyxx
  sample_indexable(texture2d)(float,float,float,float) r1.w, r5.xyxx, t12.xyzw, s2
  mov r8.z, r7.z
  dp3 r2.x, r8.xyzx, r8.xyzx
  sqrt r2.x, r2.x
  max r2.x, r2.x, l(0.000010)
  rcp r2.y, r2.x
  add r2.x, r2.x, l(-1.000000)
  mad r2.x, r0.w, r2.x, l(1.000000)
  mad r4.xyz, r8.xyzx, r2.yyyy, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r4.xyz, r0.wwww, r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r5.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r0.wwww, r5.xyzx, r3.xyzx
  mad r1.w, r1.w, l(0.786682), -r0.z
  mad r0.z, r0.w, r1.w, r0.z
else
  mov r4.xyz, l(0,0,1.000000,0)
  mov r2.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t18.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.w, r5.xyzx, r5.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r5.xyz, r1.wwww, r5.xyzx
add r1.w, r4.z, l(1.000000)
max r4.z, r1.w, l(0.001000)
mul r6.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r1.w, r4.xyzx, r6.xyzx
mul r4.xyw, r1.wwww, r4.xyxz
div r4.xyz, r4.xywx, r4.zzzz
mad r4.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.xyzx
min r2.x, r0.w, r2.x
mul r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, r2.zwzz, t19.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, r2.zwzz, t22.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.zwzz, t24.yzwx, s2
dp3 r3.w, v5.xyzx, v5.xyzx
rsq r3.w, r3.w
mul r6.xyz, r3.wwww, v5.xyzx
dp3 r3.w, v6.xyzx, v6.xyzx
rsq r3.w, r3.w
mul r7.xyz, r3.wwww, v6.xyzx
dp3 r3.w, r4.xyzx, r4.xyzx
rsq r3.w, r3.w
mul r8.xyz, r3.wwww, r4.xyzx
mul r9.xyz, r7.xyzx, r8.yyyy
mad r8.xyw, r8.xxxx, r6.xyxz, r9.xyxz
mad r8.xyz, r8.zzzz, r1.xyzx, r8.xywx
dp3 r3.w, r8.xyzx, r8.xyzx
rsq r3.w, r3.w
mul r3.w, r3.w, r8.y
mad_sat r3.w, r3.w, l(0.500000), l(-0.129408956)
mul r1.w, r1.w, r3.w
mov_sat r5.x, r5.x
mul r1.w, r1.w, r5.x
mov_sat r0.w, r0.w
mul r0.w, r0.w, r1.w
mul_sat r0.w, r0.w, l(6.778650)
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  lt r8.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.yzwy
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r8.xyzx, r9.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xy, r2.zwzz, t21.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.zwzz, t23.xyzw, s1
  mul r1.w, r8.y, r8.y
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, r2.zwzz, t20.wxyz, s2
  mad r8.yzw, r8.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp3 r2.z, r8.yzwy, r8.yzwy
  sqrt r2.z, r2.z
  rcp r2.w, r2.z
  add r2.z, -r2.x, r2.z
  mad r2.x, r0.w, r2.z, r2.x
  mad r8.yzw, r8.yyzw, r2.wwww, -r4.xxyz
  mad r4.xyz, r0.wwww, r8.yzwy, r4.xyzx
  add r8.yzw, r9.xxyz, l(0.000000, -1.000000, -1.000000, -1.000000)
  mad r8.yzw, r0.wwww, r8.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r0.wwww, r5.xyzx, r3.xyzx
  add r2.z, -r0.z, r8.x
  mad r0.z, r0.w, r2.z, r0.z
  mad r1.w, r1.w, l(0.160000), l(-0.018000)
  mad r0.w, r0.w, r1.w, l(0.018000)
else
  mov r0.w, l(0.018000)
  mov r8.yzw, l(0,1.000000,1.000000,1.000000)
endif
dp3 r1.w, r4.xyzx, r4.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r4.xyzx
mul r5.xyz, r7.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r6.xyxz, r5.xyxz
mad r4.xyz, r4.zzzz, r1.xyzx, r4.xywx
dp3 r1.w, r4.xyzx, r4.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r4.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r2.z, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r2.z
min r2.y, r1.x, l(0.300000)
movc r1.xy, r1.wwww, l(1.000000,0,0,0), r2.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.z, r0.z, r0.z, r1.z
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r0.z, r3.x, l(0.040450)
mul r1.y, r3.x, l(0.0773993805)
add r1.zw, r3.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.z, r0.z, r1.y, r1.z
lt r1.y, r3.y, l(0.040450)
mul r1.z, r3.y, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r3.z, l(0.040450)
mul r1.w, r3.z, l(0.0773993805)
add r2.x, r3.z, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r1.z, r1.z, r1.w, r2.x
mul r2.xyz, r8.yzwy, cb3[37].yyyy
and r1.w, l(8), cb1[0].y
max r2.w, r2.z, r2.y
max r2.w, r2.w, r2.x
lt r2.w, r2.w, l(0.010000)
movc r3.x, r2.w, l(0), l(3)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r3.yz, v0.xxyx
sqrt r5.xw, r0.zzzz
sqrt r5.yz, r1.yyzy
mul r1.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r6.x, r5.z, l(0.250000), r1.x
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r1.y
and r1.xy, r3.yzyy, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r6.xyxx, r6.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r0.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(25), l(24)
imad r0.z, r3.x, l(32), r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
ieq r0.z, r2.w, l(0)
and o3.xyz, r2.xyzx, r0.zzzz
movc o3.w, r2.w, l(0), l(1.000000)
max r0.z, |v8.z|, l(0.000001)
mov r37.xyz, v8.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xy, l(1.000000,0,0,0)
ret
// Approximately 0 instruction slots used
