// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:58:52 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mov o0.z, l(0)
ftou r0.xy, v0.xyxx
and r0.xy, r0.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
mad r0.y, v0.z, cb3[35].z, cb3[35].w
rcp r0.y, r0.y
mov r1.z, -r0.y
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
mul r1.xy, r1.zzzz, r0.yzyy
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
mul r1.xyz, r2.xzyx, l(0.500000, 0.500000, 0.500000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, r1.yzyy, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r1.xyxx, t11.xyzw, s1
dp3 r0.w, v3.xyzx, v3.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, v3.xyzx
add r6.xyz, |r5.xyzx|, l(-0.200000, -0.200000, -0.200000, 0.000000)
mul r6.xyz, r6.xyzx, l(7.000000, 7.000000, 7.000000, 0.000000)
max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r0.w, r6.y, r6.x
add r0.w, r6.z, r0.w
div r6.xyz, r6.xyzx, r0.wwww
mul r4.xyzw, r4.xyzw, r6.yyyy
mad r3.xyzw, r3.xyzw, r6.xxxx, r4.xyzw
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r1.xzxx, t11.xyzw, s1
mad r3.xyzw, r4.wxyz, r6.zzzz, r3.wxyz
log r4.xyzw, r3.yzwy
mul r4.xyzw, r4.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r4.xyzw, r4.xyzw
mad r4.xyzw, r4.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
lt r7.xyzw, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r8.xyzw, r3.yzwy, l(12.920000, 12.920000, 12.920000, 12.920000)
mov_sat r3.x, r3.x
movc r4.xyzw, r7.xyzw, r8.xyzw, r4.xyzw
mad r3.yzw, r4.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940), l(0.000000, 0.055000, 0.055000, 0.055000)
mul r3.yzw, r3.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r3.yzw, r3.yyzw
mul r3.yzw, r3.yyzw, l(0.000000, 2.400000, 2.400000, 2.400000)
exp r3.yzw, r3.yyzw
mul r0.w, r4.w, l(0.0773993731)
lt r7.xyz, r4.wyzw, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r4.xy, r4.yzyy, l(0.0773993731, 0.0773993731, 0.000000, 0.000000)
movc r3.zw, r7.yyyz, r4.xxxy, r3.zzzw
movc r0.w, r7.x, r0.w, r3.y
sqrt r4.xw, r0.wwww
sqrt r4.yz, r3.zzwz
mul r3.yzw, r4.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
dp2 r7.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
add r3.yz, r3.zzzz, r3.yywy
mad r7.x, r4.z, l(0.250000), r3.y
mad r7.z, r4.z, l(-0.250000), r3.z
movc r0.xw, r0.xxxx, r7.xxxy, r7.xxxz
add o0.xy, r0.xwxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.xw, r1.yzyy, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r3.yz, r1.xyxx, t13.yxwz, s1
mul r3.yz, r6.yyyy, r3.yyzy
mad r0.xw, r0.xxxw, r6.xxxx, r3.yyyz
sample_indexable(texture2d)(float,float,float,float) r3.yz, r1.xzxx, t13.yxwz, s1
mad r0.xw, r3.yyyz, r6.zzzz, r0.xxxw
mov o0.w, |r0.w|
add r0.x, -r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
dp3 r0.w, r2.xyzx, v4.xyzx
dp3 r1.w, r2.xyzx, v5.xyzx
deriv_rtx_fine r2.x, r0.w
deriv_rty_fine r4.x, r0.w
deriv_rtx_fine r2.y, r1.w
deriv_rty_fine r4.y, r1.w
dp2 r0.w, r2.xyxx, r2.xyxx
sqrt r0.w, r0.w
rcp r1.w, r0.w
lt r0.w, l(0.001000), r0.w
mul r2.xy, r1.wwww, r2.xyxx
and r2.xy, r0.wwww, r2.xyxx
dp2 r0.w, r4.xyxx, r4.xyxx
sqrt r0.w, r0.w
rcp r1.w, r0.w
lt r0.w, l(0.001000), r0.w
mul r2.zw, r1.wwww, r4.xxxy
and r2.zw, r0.wwww, r2.zzzw
sample_indexable(texture2d)(float,float,float,float) r0.w, r1.xzxx, t15.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r1.w, r1.yzyy, t15.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.y, r1.xyxx, t15.yxzw, s1
mul r3.y, r6.y, r3.y
mad r1.w, r1.w, r6.x, r3.y
mad r0.w, r0.w, r6.z, r1.w
add r1.w, -r0.w, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r3.y, v2.xyxx, t17.yxzw, s2
mad r3.z, -r3.y, r3.x, l(1.000000)
mul r3.x, r3.x, r3.y
add r3.y, r3.z, r3.z
mad r1.w, -r3.y, r1.w, l(1.000000)
dp2 r0.w, r0.wwww, r3.xxxx
lt r3.x, r3.x, l(0.500000)
movc r0.w, r3.x, r0.w, r1.w
mul_sat r0.w, r0.w, l(2.868346)
mul r0.w, r0.w, l(0.200000)
deriv_rty_fine r1.w, r0.w
deriv_rtx_fine r0.w, r0.w
mul r2.zw, r1.wwww, r2.zzzw
mad r2.xy, r2.xyxx, r0.wwww, r2.zwzz
mov r3.w, l(-1.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r1.xyxx, t12.xyzw, s1
mad r4.xyz, r4.xzyx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
lt r7.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r5.xyzx
lt r8.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r7.xyz, -r7.xyzx, r8.xyzx
itof r7.xyz, r7.xyzx
mov r7.w, l(1.000000)
mov r3.xy, r7.wyww
mov r3.z, r6.y
mul r4.xyz, r3.xyzx, r4.xyzx
mul r3.xyz, r3.zzwz, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r1.yzyy, t12.xyzw, s1
mad r4.xyz, r4.zxyz, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
mul r4.xyz, r7.xwwx, r4.xyzx
mad r3.xyz, r4.xyzx, r6.xxxx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r1.xzxx, t12.xyzw, s1
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
mul r4.xyz, r7.wwzw, r4.xyzx
mad r3.xyz, r4.xyzx, r6.zzzz, r3.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
dp3 r4.z, r3.xyzx, r5.xyzx
dp3 r4.x, r3.xyzx, v4.xyzx
dp3 r4.y, r3.xyzx, v5.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
sqrt r0.w, r0.w
max r3.x, r0.w, l(0.000010)
rcp r0.w, r3.x
mad r2.xy, r4.xyxx, r0.wwww, r2.xyxx
mul r4.xyz, r0.wwww, r4.xyzx
mov r2.z, r4.z
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
ne r3.zw, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].wwwz
movc r2.xyz, r3.zzzz, r4.xyzx, r2.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, v5.xyzx
mul r4.xyz, r2.yyyy, r4.xyzx
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v4.xyzx
mad r2.xyw, r2.xxxx, r7.xyxz, r4.xyxz
mad r2.xyz, r2.zzzz, r5.xyzx, r2.xywx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
deriv_rtx_fine r2.xyz, r5.xyzx
deriv_rty_fine r4.xyz, r5.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
dp3 r1.w, r2.xyzx, r2.xyzx
add r0.w, r0.w, r1.w
min r3.y, r0.w, l(0.300000)
movc r2.xy, r3.wwww, l(1.000000,0,0,0), r3.xyxx
add r0.w, r2.x, l(-0.950000)
mul o1.w, r0.w, l(20.000000)
sample_indexable(texture2d)(float,float,float,float) r0.w, r1.xyxx, t14.yzwx, s1
mul r0.w, r6.y, r0.w
sample_indexable(texture2d)(float,float,float,float) r1.y, r1.yzyy, t14.yxzw, s1
sample_indexable(texture2d)(float,float,float,float) r1.x, r1.xzxx, t14.xyzw, s1
mad r0.w, r1.y, r6.x, r0.w
mad o2.x, r1.x, r6.z, r0.w
max r0.w, r2.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.x, r0.x, r0.x, r0.w
add r0.x, r2.y, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add o2.z, -r0.x, l(1.000000)
and r0.x, l(8), cb1[0].y
movc o2.w, r0.x, l(0.0980392247), l(0.0941176564)
mov o2.y, l(0)
mov o3.xyzw, l(0,0,0,0)
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
ret
// Approximately 0 instruction slots used
