// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.63 on Sun Oct  9 13:48:52 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float
// NORMAL                   0   xyz         3     NONE   float
// TANGENT                  0   xyz         4     NONE   float
// BINORMAL                 0   xyz         5     NONE   float
// TEXCOORD                 8   xyz         6     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB2[10], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[8], immediateIndexed
dcl_sampler s2, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t15
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps constant v1.x
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v0.xyxx, cb3[32].zwzz
add r1.x, r0.x, r0.x
mad r2.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.xzw, r0.xyxx, t1.xwyz, s4
mad r0.xzw, r0.xxzw, l(2.000000, 0.000000, 2.000000, 2.000000), l(-1.000000, 0.000000, -1.000000, -1.000000)
dp3 r1.y, r0.xzwx, r0.xzwx
rsq r1.y, r1.y
mul r0.xzw, r0.xxzw, r1.yyyy
mul r1.yw, l(0.000000, 0.500000, 0.000000, 0.500000), cb3[32].zzzw
mad r3.xy, v0.xyxx, cb3[32].zwzz, -r1.ywyy
gather4_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t0.zxyw, s4.x
mov r2.z, -r2.y
mul r4.xy, r2.xzxx, r3.zzzz
mov r4.z, r3.z
mov r4.w, l(1.000000)
add r40.w, r4.z, -r40.y
mad r4.x, -r40.x, r40.w, r4.x
dp4 r5.x, r4.xyzw, cb3[12].xyzw
dp4 r5.y, r4.xyzw, cb3[13].xyzw
dp4 r5.z, r4.xyzw, cb3[14].xyzw
mov r5.w, l(1.000000)
dp4 r4.x, r5.xyzw, cb2[4].xyzw
dp4 r4.y, r5.xyzw, cb2[5].xyzw
dp4 r4.z, r5.xyzw, cb2[6].xyzw
add r4.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
lt r5.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
or r2.y, r5.y, r5.x
lt r5.xyw, l(1.000000, 1.000000, 0.000000, 1.000000), r4.xyxz
or r2.y, r2.y, r5.x
or r2.y, r5.y, r2.y
or r2.y, r5.w, r2.y
or r2.y, r5.z, r2.y
if_z r2.y
  mad r1.yw, v0.xxxy, cb3[32].zzzw, r1.yyyw
  gather4_indexable(texture2d)(float,float,float,float) r5.xz, r1.ywyy, t0.xyzw, s4.x
  dp3 r1.y, cb2[5].xyzx, cb2[5].xyzx
  rsq r1.y, r1.y
  mul r6.xyz, r1.yyyy, cb2[5].xyzx
  dp3 r1.y, r0.xzwx, r6.xyzx
  add r1.y, r1.y, -cb2[8].y
  mul_sat r1.y, r1.y, cb2[8].z
  mul r1.y, r1.y, r1.y
  mul r6.z, r1.y, cb2[8].x
  lt r1.y, l(0.000000), r6.z
  add r2.yw, -r3.zzzz, r3.yyyx
  add r7.xy, -r3.zzzz, r5.zxzz
  lt r2.yw, |r2.yyyw|, |r7.xxxy|
  mov r7.x, r3.y
  mul r7.y, l(-2.000000), cb3[32].z
  mov r7.zw, l(0,0,1.000000,0)
  mov r8.x, r5.z
  mul r8.y, l(2.000000), cb3[32].z
  mov r8.zw, l(0,0,-1.000000,1.000000)
  movc r7.xyz, r2.yyyy, r7.xyzx, r8.xyzx
  mul r3.y, l(2.000000), cb3[32].w
  mov r3.zw, l(0,0,1.000000,-1.000000)
  mul r5.y, l(-2.000000), cb3[32].w
  mov r5.zw, l(0,0,-1.000000,1.000000)
  movc r3.xyz, r2.wwww, r3.xyzx, r5.xyzx
  add r2.xy, r2.xzxx, r7.ywyy
  mul r2.xy, r7.xxxx, r2.xyxx
  mov r2.z, r7.x
  mov r2.w, l(1.000000)
  add r40.w, r2.z, -r40.y
  mad r2.x, -r40.x, r40.w, r2.x
  dp4 r5.x, r2.xyzw, cb3[12].xyzw
  dp4 r5.y, r2.xyzw, cb3[13].xyzw
  dp4 r5.z, r2.xyzw, cb3[14].xyzw
  mad r1.z, -r0.y, l(2.000000), l(1.000000)
  add r1.xz, r1.xxzx, r3.wwyw
  mul r2.xy, r3.xxxx, r1.xzxx
  mov r2.z, r3.x
  mov r2.w, l(1.000000)
  add r40.w, r2.z, -r40.y
  mad r2.x, -r40.x, r40.w, r2.x
  dp4 r8.x, r2.xyzw, cb3[12].xyzw
  dp4 r8.y, r2.xyzw, cb3[13].xyzw
  dp4 r8.z, r2.xyzw, cb3[14].xyzw
  dp4 r2.x, r5.xyzw, cb2[4].xyzw
  dp4 r2.y, r5.xyzw, cb2[6].xyzw
  add r1.xz, r2.xxyx, l(0.500000, 0.000000, 0.500000, 0.000000)
  dp4 r2.x, r8.xyzw, cb2[4].xyzw
  dp4 r2.y, r8.xyzw, cb2[6].xyzw
  add r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  add r1.xz, -r1.xxzx, r4.xxzx
  mul r1.xz, r7.zzzz, r1.xxzx
  add r2.xy, -r2.xyxx, r4.xzxx
  mul r6.xy, r3.zzzz, r2.xyxx
  and r1.xz, r1.xxzx, r1.yyyy
  and r2.xyz, r6.xyzx, r1.yyyy
else
  mov r1.xz, l(0,0,0,0)
  mov r2.xyz, l(0,0,0,0)
endif
ge r0.y, l(0.000000), r2.z
discard_nz r0.y
lt r0.y, v0.z, cb2[8].w
lt r1.y, cb2[9].x, v0.z
or r0.y, r0.y, r1.y
discard_nz r0.y
mov r4.w, l(1.000000)
dp3 r3.x, cb4[0].xyzx, r4.xzwx
dp3 r3.y, cb4[1].xyzx, r4.xzwx
dp3 r5.x, cb4[2].xyzx, r4.xzwx
dp3 r5.y, cb4[3].xyzx, r4.xzwx
dp3 r6.x, cb4[6].xyzx, r4.xzwx
dp3 r6.y, cb4[7].xyzx, r4.xzwx
sample_d_indexable(texture2d)(float,float,float,float) r0.y, r3.xyxx, t11.xzyw, s2, r1.xzxx, r2.xyxx
mad r0.y, r0.y, l(0.174250), l(0.050000)
sample_d_indexable(texture2d)(float,float,float,float) r1.y, r5.xyxx, t11.xzyw, s2, r1.xzxx, r2.xyxx
add r1.y, r1.y, l(-0.313726)
mul_sat r1.y, r1.y, l(1.70046616)
lt r1.w, l(0.000000), r1.y
if_nz r1.w
  mul r3.xy, r4.xzxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_d_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t12.xyzw, s2, r1.xzxx, r2.xyxx
  lt r5.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r5.xyzx, r7.xyzx, r3.xyzx
  mad r3.xyz, r3.xyzx, l(0.852722287, 0.170544326, 0.000000, 0.000000), l(-0.0504150391, -0.0504150391, -0.0504150391, 0.000000)
  mad r3.xyz, r1.yyyy, r3.xyzx, l(0.0504150391, 0.0504150391, 0.0504150391, 0.000000)
  add r1.w, -r0.y, l(0.050000)
  mad r0.y, r1.y, r1.w, r0.y
else
  mov r3.xyz, l(0.0504150391,0.0504150391,0.0504150391,0)
endif
sample_d_indexable(texture2d)(float,float,float,float) r1.y, r6.xyxx, t15.xwyz, s2, r1.xzxx, r2.xyxx
add r1.y, r1.y, l(-0.149292)
mul_sat r1.y, r1.y, l(1.70046616)
lt r1.w, l(0.000000), r1.y
if_nz r1.w
  dp3 r5.x, cb4[4].xyzx, r4.xzwx
  dp3 r5.y, cb4[5].xyzx, r4.xzwx
  sample_d_indexable(texture2d)(float,float,float,float) r1.xzw, r5.xyxx, t12.xwyz, s2, r1.xzxx, r2.xyxx
  lt r4.xyz, r1.xzwx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r5.xyz, r1.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r1.xzw, r1.xxzw
  mul r1.xzw, r1.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
  exp r1.xzw, r1.xxzw
  mad r1.xzw, r1.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
  movc r1.xzw, r4.xxyz, r5.xxyz, r1.xxzw
  mad r1.xzw, r1.xxzw, l(0.999999940, 0.000000, 0.200000107, 0.000000), -r3.xxyz
  mad r3.xyz, r1.yyyy, r1.xzwx, r3.xyzx
  add r1.x, -r0.y, l(0.050000)
  mad r0.y, r1.y, r1.x, r0.y
endif
ne r1.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r1.yzw, r0.xxzw
deriv_rty_fine r4.xyz, r0.xzwx
dp3 r1.y, r1.yzwy, r1.yzwy
dp3 r1.z, r4.xyzx, r4.xyzx
add r1.y, r1.z, r1.y
min r1.y, r1.y, l(0.300000)
movc r1.x, r1.x, l(0), r1.y
add r0.y, -r0.y, l(1.000000)
mul r0.y, r0.y, r0.y
mad r0.y, r0.y, r0.y, r1.x
sqrt r0.y, r0.y
min r0.y, r0.y, l(1.000000)
max r0.y, r0.y, l(0.001000)
sqrt r0.y, r0.y
add o2.z, -r0.y, l(1.000000)
lt r0.y, r3.x, l(0.040450)
mul r1.x, r3.x, l(0.0773993805)
add r1.yzw, r3.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.y, r0.y, r1.x, r1.y
lt r1.x, r3.y, l(0.040450)
mul r1.y, r3.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r3.z, l(0.040450)
mul r1.z, r3.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
ftou r1.zw, v0.xxxy
sqrt r3.xw, r0.yyyy
sqrt r3.yz, r1.xxyx
mul r4.xyz, r3.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r4.yyyy, r4.xzxx
mad r4.x, r3.z, l(0.250000), r1.x
dp2 r4.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r3.z, l(-0.250000), r1.y
and r1.xy, r1.zwzz, l(1, 1, 0, 0)
ine r0.y, r1.y, r1.x
movc r1.xy, r0.yyyy, r4.xyxx, r4.xzxx
add r2.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r0.xzwx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r2.w, l(0)
mov o0.xyzw, r2.xywz
mov o1.w, r2.z
mov o2.xy, l(1.000000,0,0,0)
mov o2.w, r2.z
ret
// Approximately 0 instruction slots used
